- Bugz 0.10.0 changelog. - 12 December 2025
\:* Start ordering changelog based off change type* Small stats wrap when out of space* Rename maze stat to wisdom, and reimplement it* Fix a canceling bug with curse ui* Boss hp math rework* Rename maxArrows curse stat to quiver* Settings UI rework* Shop UI rework* News UI never overlaps social stuff* Diamonds never spawn on 0x multiplier* Fix some bugs with loading screen* Thread music loading (again)* Fix various issues with how saves work internally* Particle effects are now processed in world time* Fix font sizing and rendering* Fix swapped UI rendering* Cleanup bossbar rendering* Update icon for luck* Update icon for damage* Rock sprite is slightly darker* Fix invalid player/weapon id crashes* Move some settings around* Some accessibility settings show in other tabs too.* Fix contrast issues* Fix tiny map cutoff* Fix enemy bars overflowing with negative hp* Fix the "trevor" worldg…
- Bugz 0.10.0 name announcement, and other big news! - 23 September 2025
Hello again, Bugzers!I'm here to announce the name of the next big update, share some upcoming event news, and finally give a good ol' update on the roadmap. First off, I'll start with the name... or at least I was going to. But actually, before that, I want to announce that Bugz will have a table at Roc Game Fest! If you want to pick up some exclusive Prestosilver/Bugz stickers FOR FREE, or if you just want to play a special build with beta 0.10 content, feel free to stop by my table.Ok, now back to the name. Here it is... wait for it... ok, yeah, I can't stall any longer. 0.10 will be called "Bugz, Bugs, and Glitches." And now for an updated roadmap:0.10 will still release in December, so no need to update your calendar 12/12/25 it is.After 0.10 comes 0.11, which will consist of two major things: one is a secret, and the other is improving the incremental part of the game. The goal is…
- 0.10.0 Date announcement - 10 August 2025
Hello once again, fellow Bugzers!(I guess it’s starting to stick... in my head… maybe...)It’s time once again for me to get you all hyped up for a new update! I’ll get straight to the point since it’s been so, so, way too long. The update will be coming out this December — that means 12/12/25. This also means I need to get the public beta schmooving, so look forward to the beta branch being updated again in September.So what’s 0.10.0?Yeah, about that… I added the final boss. So sorry to all you plot-haters — now you actually have an antagonist to look forward to facing. Alongside that, this update is mostly QOL improvements, performance boosts, and some major stability fixes.Ok, but I’m sick of minor releases — when’s 1.0.0?It’s getting there! At this pace, I’ll make it in time for the 2nd anniversary update. However, I’ve been trying to take things a little slower now that I have a job…
- 0.9.1 Release Notes - 18 May 2025
* Fix crash on alt tab * Fix physics clip * Fix enemy speed issues * Fix enemy nav related crash
- 0.9.0 Release Notes - 5 May 2025
+ You can open the door * Implement enemy volt stat * Rework save stars + Add the great statue + Add dodge stat + Add the forge + Add fall stat + Add essence + Boss HP fix + Add story chapter 2 + Add story chapter 3 * Map display has no gaps between rooms * Fix bug with labeled entities - Rework save display to hide some useless info + Saves now store what chapter your in * Title screen depends on the auto load save rather than overall + Add fractional levels * Stat indicators look a bit nicer * Rework shop stat rendering * Fix haptics crash * Fix special input hint * Move new game button to top of save list * Fix overlap with tutorial text and input hints * Fix some projectile bugs + Add some more names to the credits * Fix issue with intro cutscene - Curses can only be cheated in when the free cheat is enabled too * Fix some music volume lower stacking bugs * Fix cutscenes not playing…
- 0.9.0 Public beta starts today! - 4 March 2025
0.9.0 beta is finally out, feel free to switch branches to get the stability and balance fixes 2 months early! Current changelog: : + You can open the door * Implement enemy volt stat * Rework save stars + Add the great statue + Add dodge stat + Add the forge + Add fall stat + Add essence + Add story chapter 2 + Boss HP fix + Add story chapter 3 * Map display has no gaps between rooms * Fix bug with labeled entities - Rework save display to hide some useless info + Saves now store what chapter your in * Title screen depends on the auto load save rather than overall + Add fractional levels * Stat indicators look a bit nicer * Rework shop stat rendering * Fix haptics crash * Fix special input hint * Move new game button to top of save list * Fix overlap with tutorial text and input hints * Fix some projectile bugs + Add some more names to the credits * Fix issue with intro cutscene - Curs…
- 0.8.4 Release Notes - 24 January 2025
* Fix controller icon display issues * Fix steam leaderboard display * Fix steam input issue * Fix player hp not saving * Fix alot of assorted ai bugs + Hitbox cheats show enemy ai info
- 0.8.3 Release Notes - 22 January 2025
+ Add translation system for cutscenes and credits * Fix credits draw input hints * Fix Player updating on map * Fix enemies updating on map * Fix some bugs with ui input hints + Add level pallette mixing back in * Damage icon is an arrow head + Add setting to show stat names rather than icons + Player now has a hp bar that shows on damage * Fix the you killed everything message * Offscreen enemies can now die * Fix some weird bow rendering issues + Add soul gain indicator * Cleanup rename ui * Cleanup save settings ui * Fix items rendering under holes + Add invincibility time on level reload * Crates drop 10 arrows now instead of 11 + Add arrow gain indicator * Fix soul count on death screen * Fix some odd ui bugs in settings * Fix some strange lighting bugs + Add lighting fade in levels 26-30 * Boss has 100x hp + Add an indicator for when you get a Curse. + Small optimization in frien…
- 0.8.2 Release Notes - 22 December 2024
* Some major performance fixes * Fix news crash on http error
- 0.8.1 Release Notes - 19 December 2024
+ Add accessibility wizard * Start balancing the game + Changelog shows on launch if the game updated + Accessibility wizard shows on launch if needed * Fix steam timeline icon issues * Fix steam achievement requirement issues + Add game_stats command
- Bugz 0.9.0 update name announcement! - 18 December 2024
Hello Bugzerz, (Man I still really regret typing that... I'll get used to it eventually... I hope.) Bugz's next update is way closer than anyone was expecting, given that I released 0.8.0 just a week ago from tomorrow. So I'm here to announce that public testing is coming real soon, the beta will be here by 3/3/25, which will give me some much-needed time to confirm balance changes. Along with that date, 0.9.0 will be coming out on the Bugziversary 5/5/25. So mark your calendar, and start preparing for your party! So what's 0.9.0 You may remember the last road map update labelled it as the "Kitchen update." However, that was just an internal name to avoid you guys asking about it! This way I could introduce this massive update at a point where its further along in a way that will hopefully get everyone excited! Although I'm not going to be announcing content in it quite yet, I can annou…
- 0.8.0 Release Notes - 12 December 2024
+ Add final intro cut scene + Add github mod integration for linux * Fix issues with input boxes + Add add mod menu * Rework mod menu * Cleanup ui for changelog * Cleanup ui for leader board * Cleanup ui for roadmap * Fix contrast settings + Add silver star to title for ea purchases + Add game speed setting to accessibility settings + Add mono audio setting + Add optional sans font * Fix input hint text max size + Add quick load button * Move new game button to the saves menu + Add save indicator icon + Game now saves after credits * Fix bug with mod loading screen transitions * Fix crash when loading bad sheet * Rework tutorial once again + Animate quit game * Fix some audio bugs with intractable objects * Increase time slow down when the player takes damage * Fix credit rendering + Fix some wording issues + Add ghost anti-pedes to tutorial * Fix haptic issue in shop - Remove max proje…
- 0.8.0 QOL Update Announcement - 7 October 2024
Hello Bugzerz, (Man I really regret typing that...) The next massive Bugz will be coming out on 12/12 😮😮😮 to get people excited I decided to leak the development change-log so far. I also want to take this chance to formally announce the road map for future updates as it is right now, which will still be accessible in game. Initially 0.8.0 was supposed to be a full content update. However, I realized that if I were to do that, the update would probably not come out until mid 2025🥶, and so I decided to push some well needed UI/UX, accessibility support, and general polish all up on my To-Do list. So all of the currently planned updates have been pushed down a version number (though the planed dates have remained generally the same). Version 0.9.0 will be introducing a system currently in development called the kitchen and while I wont go into specifics, this is designed to bring the…
- 0.7.3 Release Notes - 25 August 2024
* Fix bug with advanced ui small stats * Fix demo builds * Fix boss skip issue
- 0.7.1 Release Notes, and windows fixes - 17 August 2024
* Fix crash on all windows machines * Rework map data a bit * Fix a bug with player spawning * Fix an ai bug with lootable objects
- Mods, Maps, and Mayhem (0.7.0) Changelog! - 9 August 2024
* Rework save edit menu + Add modding support
- 0.7.0 - Mods, Maps, and Mayhem update Announcement! - 3 June 2024
Hello Here to announce Bugz Bows and Curses will be adding modding support in the 0.7.0 Mods, Maps, and Mayhem update, it will publicly release in beta on 7/7/24, and officially release on 8/8/24. Don't worry though, I will still be releasing the regular QOL patches while this update reaches completion. A quick teaser of whats to come:
- 0.6.7 Release notes - 3 June 2024
* Fix navigation bug.
- 0.6.6 Release notes - 3 June 2024
* Fix UI and game scaling settings. * Fix offline crash. * Rework color blending. * Fix mouse speed. * Fix cutscene skip setting. * Fix clipboard buttons focus. * Aim assist rewrite. * Rework default settings.
- 0.6.5 Release notes - 31 May 2024
+ Add new death animation. * Cleanup credits and intro. + Add skip to credits. + Add new save settings option. + Add reset settings buttons. * Fix a rare crash on boot. + Add haptic support. * Fix run timer. * UI navigation revamp.