SPSTEAMPULSELIVE ANALYTICS
Kritter: Defend Together

Kritter: Defend Together Steam metadata

LJF Games | Mar 10, 2026 | game

Released

1players observed · 16 October 2026 - 12:59:46 UTC

ActionIndieSteam Store

  • Latest observed players1 · 16 October 2026 - 12:59:46 UTC
  • SteamPulse tracked peak38
  • Units sold (VGI)8,206
  • Revenue (VGI)$52,087
  • Review score86% positive

Kritter: Defend Together metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 16 October 2026 - 12:59:46 UTC
  • SteamPulse tracked peak38
  • Units sold (VGI)8,206
  • Revenue (VGI)$52,087
  • Review score86% positive
  • Total reviews139
  • Release dateMar 10, 2026
  • DeveloperLJF Games
  • PublisherLJF Games, NAGA

Genres: Action, Indie

Company pages: Developer: LJF GamesPublisher: LJF Games, NAGA

Top Steam chartsTop 100 gamesGame directorySteam Store page

Kritter: Defend Together Steam metadata

Kritter: Defend Together metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2103950/metadata
Steam Storehttps://store.steampowered.com/app/2103950/
Steam Communityhttps://steamcommunity.com/app/2103950
PCGamingWiki search
IGDB searchSearch IGDB for Kritter: Defend Together

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 119 positive, 20 negative

Price and discount

$9.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, Cross-Platform Multiplayer, Steam Achievements

Achievements

28

Platform releases
  • Steam 10 March 2026

Latest Steam announcements

  • Patch note 1.0.17 - 18 August 2026

    Hello my kritters!Today is a big day for two reasons. First: we finally fixed the issues with asian language having missing characters (mostly korean). Second: we will open the playtest for the local coop today! I'm hoping you'll appreciate our work. You also have to know that while the 1.1 update will be there soon, the 1.2 is already planned with a lot of new quality content. Stay tuned and thank you again for all your kind messages and feedback that help us a lot make Kritter a better game :)

  • New bug fixes and info on the 1.1 - 4 July 2026

    Hello my Kritters!I know it's been a while and I'm sorry for that but we had to take a break after the release and debugging month that followed. But during our absence, we did take some rest and, we worked hard on the next updates for Kritter. The 1.0.15 update will just bring more bug fixes, optimization and first attempt of anti cheat to avoid poluting the leaderbaords.Feel free to check the patch note below.What about the 1.1?Of course we didn't spend all that time just on those nasty bugs. We've been working on the 1.1 and its biggest feature, the local co-op. It has been a huge challenge as we had to entirely redo all of the UIs in the game and adapt a ton of things. But we are almost there and we soon will open again the playtest branch so you can try it and give us your feedback.As this feature took longer than what we anticipated, some others might not be in the 1.1 and will be…

  • Kritter: Defend Together is part of the Bullet Fest! - 8 June 2026

    Hey Kritters!We're excited to share that Kritter: Defend Together is taking part in the Bullet Fest, starting today! The event runs from June 8 to June 15.To celebrate, Kritter: Defend Together is 20% off for the entire duration of the event, until June 15. Great time to grab it or share it with a friend who's been on the fence!And while we have your attention: we've been heads-down working on something a lot of you have been asking for. It took a good amount of time to get right, but we're on track to release it by the end of the month or in July. More details soon!In the meantime, if you're enjoying Kritter, leaving a review goes a long way and helps more players find the game. And if you know someone who'd love it, now is a great time to share the page!See you out there, The Kritter Team

  • More bug fixed! - 16 April 2026

    Hello my Kritters!Not much to say here but we are working hard on the next major update that will bring the local co-op, input rebinds and new items.Until then, we fixed a few important bugs and here is the Patch note v1.0.14BalancingAexia and Cyril now have 125 armor (was 180)Mini boss in act 2 arenas now properly show their telegraphs. UIAdded missing translations on some UIs and items. Bug fixesFixed a bug where players could be invisible juste after the start of an act, until they would do an attack.Fixed a bug where boss projectiles would not be seen by client players in multiplayer.Fixed a bug where enemies could not be killable by client players in discovery and hardcore more.Fixed a bug where it was not possible to change the Kritter role after going back into the pod after going to the Kritter selection scree.It's now possible to select Kritter accessory and M.Ark's skin with a…

  • Endless contest and Update 1.0.13 - 7 April 2026

    Hello my dear Kritters!To celebrate the new 1.0.13 patch, we are running a Endless Wave Contest that starts now and ends this Sunday. The goal is simple, you have to survive the endless mode as many waves as possible. The top 3 will win the Son of Hell DLC Pack as well as the Game Soundtrack Pack!!! Rules are simple: Join the Discord https://discord.gg/xjyEBWUpesShare the screenshot on DiscordHave fun!You can find the full patch note right bellow.Patchnote v1.0.13FeaturesThe two achievements about finishing act 1 and 2 in less than 14 and 28 minutes are now working.The challenge about getting only S rank is now fixed and has been reset. BalancingThe first boss no longer attacks while he is invulnerable.The football is twice bigger as before. Best change ever.Act 1 wave 6 is now slightly easier.Act 2 wave 1 and 4 are now easier. Bug fixesFixed a huge bug where client players would not se…

  • Kritter's Serenity Patch - 1.0.12 - 1 April 2026

    Hello my Kritters!Happy to see you here! Today's patch brings a lot of good stuff that will make your life better and your exeprience way smoother. The oldest bug of the game, the one that made enemies freeze after rebuilding a wall has finally been fixed. We increased damages from turrets, cleaned colliders, made the endless mode more sustainable and so on. Enjoy playing Kritter, and check the full patch note right below. See ya!Patch Note V1.0.12 Quality of lifePickable items such has resources no longer collide with bullets.In endless mode and in the third act, colliders have been reworked so the enemies can't hit M.Ark from their spawn but the player can hit through fence edges.It's now possible to dash through chests, turret bases and a lot of small objects.Enemies can no longer walk through chests.If you get a bonus reward from a S rank and the item safety bonus, the reward screen…

  • New features, balancing and bugfixes in the 1.0.11 of Kritter - 27 March 2026

    Hello my dear KrittersWhat's better than new improvements and bugfixs before the weekend? That's why we continued our work to make Kritter better. We took your feedback into consideration and balanced the game accordingly as well as fixed annoying bugs. Have fun and don't forget to come to our discord server to give us your feedback!Patch note v1.0.11FeaturesPierre is not the only one to have its own arena. Meet Alex, the new boss arena for the act 2!The fences surrounding the base in act3 and endless mode no longer collide with projectiles.Elen has a new skill where she launch dozens of small rockets around her, similarly to Alexia's Hearts Wave.Wave duration and max wave duration are now shown with milliseconds in the wave reward screen.Teleporters now have a wide and visible visual effects that shines 15 seconds before the start of the next wave.Resources from deposit are faster.Bala…

  • New week, new bug fixs! - 23 March 2026

    Hello my KrittersHappy monday everyone. Today I'll be super short. We just fixed a few things and made the Endless mode doable after wave 27, so have fun! Here is the ...Patch note v1.0.10BalancingThe item Easy Opening is now Legendary and costs 200 coins (was Epic) and now gives 3% of damages per level (was 2%).The XR-74 enemy (the flying one with a pyramid head) now fire bigger bullets but they don't go through walls anymore. Bullet damage is now 25 (was 30).Drones (act 2) and Velocikriters (act3) lasers have their range reduced by 50%.The item Last Chance now cost 200 coins (was 80).BugsThe wave 28 of the endless mode was spawning way too many enemies and is now better balanced.Some act 3 enemies (XR-74 and Evil Kritters) could not be targeted by turrets which is now fixed.The shop could sell unique items already picked before. It's now fixed.When picking the item On Sale, the shop c…

  • Patch note 1.0.9 - Time for a full endless - 20 March 2026

    Hello my Kritters!In order to finish the week properly, here are today's fixs and adjustments.The last remaining bugs from release are down and while we still have a few translation issues and balancing to do, the game is now in a really good state! If everything goes well, next week will have just a single patch and will we start our work on the 1.1. We can't wait to bring more content and challenges to you!Thanks again for all of your help in finding and reporting those bugs. Your support is amazing x4 -> x8... Now it's x2 -> x3 -> x4 ... BugsThe endless mode got stuck at wave 26, it's now fixed.Some enemies were not targeted by turrets. It's now fixed.Engineer turrets ammunition amount did not increase with utility jewels. It's now fixed.Fixed a bug where the camera could get stuck on mark after being cloned.The shop could show unique items already bought. It's now fixed.Fixed a bug…

  • Kritter Big Patch 1.0.8 - 19 March 2026

    Hello my dear Kritters!Thank you for you patience and your dedication in giving us feedback to improve the game. During the last three days since the last patch, we fixed dozens of bugs, balanced the game to ease your progression and changed a few gameplay elements to make the game more fair.Here is a highlight of what's new :The endless mode waves have been reworked so the difficulty of the wave 20 is equivalent to the previous wave 10. Progression will be smoother and higher waves reachable. Also, you won't find irrelevent items in endless mode.The first boss is easier. We heard you and agree that the first boss should not be that hard.Chests no longer throw items aways so none will be expeled from the map of fall into the ground.The quality of the wave reward items now depend of the defense rank you get.More than 25 bugs fixed with a lot of multiplayer ones.I'd like to thank again ea…

  • Patch 1.0.6: Loot Logic and Economic Rebalancing - 16 March 2026

    👋 Hello Kritters!We are back with another update to keep the momentum going. Following the new cloning protocols and multiplayer stability fixes, we’ve spent the last few days looking at how the game feels to play, specifically the "flow" of combat and the economy of your upgrades.Our goal is to make every run feel smoother while ensuring that high-level upgrades feel like a true achievement. Here is what M.Ark has in store for you today:Quality of Life & Combat FlowLoot Sprinkles: Tired of items dropping in a single, messy pile? Treasure chests now drop items that spread out, making it much easier to see (and grab) exactly what you just found.Seamless Combat: We’ve updated the input logic. You can now keep your primary attack held down while using another skill. Your primary attack will simply "pause" and resume automatically afterward, rather than being interrupted entirely.Balancing…

  • Patch 1.0.5: M.Ark’s New Cloning Protocol and Bug Fixing - 14 March 2026

    👋 Hello Kritters!We are still steadily working on fixing the bugs liggering in our game, as we have been for the pas few days. We want to thank everyone again who helped us by sharing the weird behaviors and bugs they experienced on our Discord server and here on Steam.Today’s patch continues that mission with more improvements to the multiplayer experience and some life-saving tech from M.Ark. We still have work to do to make the game perfect, but we are giving it our all!M.Ark to the RescueWe know how frustrating it is to get knocked out during a heated boss fight or a wave, only to find out you can't be resurrected for the next act.M.Ark has been upgraded! Now, if a player dies during a boss fight or a wave, M.Ark will automatically clone them when everyone is teleported back to the ship. This ensures your full squad is back on their feet and ready for the next challenge without any…

  • A LOT of bug fixes and improvements - Patch 1.0.4 - 13 March 2026

    👋 Hello again everyone !As we previously said on this article, we are doing our best to fix the bugs that you encountered and reported to us. We would like to thank again everyone who helped us by sharing with us the weird behaviors and bugs they experienced on our discord server and here on Steam. Today's patch brings a lot of bug fixes and improvements. We still have a lot of work to do to make it perfect, but we are giving our best. Before you read the full details of this patch note, here are few major bugs we fixed: - Most quests and achievements malfunctionning, resulting in locked features like the Endless mode, Speedrun mode, leaderboards and the Jukebox. - Act 2 and 3 loading in multiplayer that could get stuck for ever. - Camera being stuck on the last boss after skiping the cutscene. - UI not showing in the second act.Thank you again for your support. More features, fixes, a…

  • Bug Busters: When there's something strange... in the game you bought 👻 - 13 March 2026

    👋 Hello everyone !This is Tom and Bastien, the two developers behind Kritter: Defend Together.The game has now been out for 72 hours, which feels a bit surreal for us after four years of working on it, just the two of us.We've received a lot of kind messages from players enjoying the game, and that truly means a lot to us. Thank you so much for the support!But... we’ve also received quite a few reports about bugs some of you have encountered. And well… that part is less fun 🐞 Bug Busters at workPlease know that we’re aware of the issues and every day we’re working on fixing them. ( We are releasing a hot fix a day )We did a lot of internal testing before release, but we clearly underestimated what happens when a game finally goes out into the wild, running on many different machines and hardware configurations.The good news is that your reports help us track and fix issues quickly, da…

  • Patch notes 1.0.1-1.0.2 - 11 March 2026

    Hey Kritters!First of all, a huge thank you to everyone who jumped into the 1.0 release yesterday. Seeing you defend M.Ark and tackle the new Act 3 content has been incredible!While you were fighting for survival, we were monitoring your runs and feedback. Today, we are pushing a quick update to refine the experience, balance some over-performing classes, and squash those early release bugs.Gameplay & GraphicsFaster Navigation: We added dozens of waypoints in Acts 2 and 3 to make returning to M.Ark much smoother. Less walking, more defending!Act 3 Visuals: The third act just got a fresh coat of paint. Graphics have been upgraded to make the final push feel even more epic.BalancingThe Kritters We noticed some classes were a bit too safe or powerful. We are tuning them to keep the challenge alive:Ninja: Slight reduction in main attack (35 to 30) and Kunai damage (50 to 45). Scarecrow CD i…

  • Kritter: Defend Together is Out Now! - 10 March 2026

    Hey Kritters!The big day has arrived... After 4 years of hard work, caffeine, and friendship...and caffeine, Kritter: Defend Together is finally live!The game is available for $9.99 with a 15% launch discount for the first 2 weeks (making it 8.49$). We also implemented what we hope to be a fair regional pricing.A massive THANK YOU to all of youWe wouldn't be here without your support. Since the Kickstarter, a demo was released, over 10,000 players tested the demo, and your feedback was crucial in shaping the game. We designed this experience with you, and we are very proud to share this journey today. You are all amazing.What to expect in version 1.0We went all in for this launch:Complete Act 3 with a brand new environment and unique bestiary.The Act 2 boss fight.Finalized narrative with the closing outro cutscene.Deeper progression with a fourth skill tree tier and new trophies.Post-la…

  • Day -1 before the full Release + Tower Defense Fest (Don't Panic) - 9 March 2026

    Hey Kritters!The Release Trailer for Kritter: Defend Together is here, and the game launches in 24 hours. We're also joining the Tower Defense fest, and to both celebrate the launch and the fest:We'll be releasing the game at 9.99$ with a 15% DiscountTune in March 10, 2026 at 5PM UTC to finally access the game!LJF & NAGA

  • Kritter: Defend Together Joins the Rogue Bots Festival! - 2 March 2026

    Hi Kritters, Kritter: Defend Together is excited to participate in the Rogue Bots Festival on Steam! This event celebrates the best in robot-themed roguelike action. You can explore the full selection of games and discover new titles here: Rogue Bots Festival Link. Come and support us here!March 10 Release CountdownThis festival appearance comes as the final countdown begins. After four years of development, Kritter: Defend Together launches on March 10. To mark the occasion, the second part of a documentary trilogy covering the challenges of these past four years is now live.Launch Content OverviewThe release version introduces several key additions to the experience:The complete Act 3, featuring its own specific environment and bestiary.The Act 2 boss fight to conclude that chapter of the adventure.A fourth level for the skill tree, providing more power and customization.Full narratio…

  • Steam Next Fest, Release Date... Kicking off the last mile - 23 February 2026

    Hey Kritters! 👋The wait is almost over. After four years of blood, sweat, and a lot of coffee, we have a date: Kritter: Defend Together officially launches on March 10! 🗓️But before we hit that big "Release" button, we’re going all in for the Steam Next Fest (Feb 23 – March 2). This is our “Last Dance” and we’ve prepared a massive update to make sure we go out with a bang!4 Years, 2 Friends, and a DreamThis isn't just a game launch for us; it’s the culmination of a 20-year friendship. Tom and I (Bastien) started this journey in 2020 during the pandemic. From funding hurdles to marketing marathons, we’ve seen it all.We recently shared our full story in a "4-Year Recap" video. It’s already hit 12k views, and we’d love for you to check out the journey behind the chaos: 📺 Watch: The Story of LJF Games🎤 Press & Creators: We are incredibly eager to share this story and exclusive behind-th…

  • Patch note - 0.9.5- Act 2 and creator contest - 11 February 2026

    The Ninja Arrives & Act 2 Boss Reveal! Hey Kritters! How’s everything rolling?First, we’ve got some big news: WE’VE REACHED 10K WISHLISTS BABY! (Okay… we might have gotten a little excited there.)Huge thanks to all of you for your support and for being part of this journey. Let’s take it to the stars together! Kritter: Defend Together is evolving. Following our BattleChips overhaul, we are diving straight into our Second Creator Beta, running from February 10th to February 17th, 2026. Alongside this event, we’re also releasing a new update for the demo. This update isn't just about balance, it’s about bringing the heat with a brand-new class and the most epic boss fight yet.Here is a short video showcasing the changes and announcing the event:Act 2 Boss ExclusiveWe’ve added the finale of Act 2. It’s a multi-phase encounter featuring what we believe is the best music in the game so far.…

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2026Patch note 1.0.171840944183788142
24 July 2026New bug fixes and info on the 1.11836506165572113
316 April 2026More bug fixed!1830163047257995
423 March 2026New week, new bug fixs!1827626365764370
520 March 2026Patch note 1.0.9 - Time for a full endless1827626365758152
616 March 2026Patch 1.0.6: Loot Logic and Economic Rebalancing1826992588602415
714 March 2026Patch 1.0.5: M.Ark’s New Cloning Protocol and Bug Fixing1826992588597581
811 March 2026Patch notes 1.0.1-1.0.21826992588590729
911 February 2026Patch note - 0.9.5- Act 2 and creator contest1824459501604166
1015 January 2026Patch note - 0.9.4 - Battlechips1821922921813533
1116 June 2025The best hotfix in town1802354289695678

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2103950
Live current players1
SteamPulse tracked peak38
Live count (today's peak floor)1
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 10, 2026
DeveloperLJF Games
PublisherLJF Games, NAGA
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent86%
Positive reviews119
Negative reviews20
Total reviews139
Steam recommendations113
Achievements28
Average playtime forever497 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2103950/

Short description

Explore, loot, and rush back to defend your ship against alien hordes. Solo or 4-player coop, grow stronger run after run in this frantic action roguelite with a touch of tower defense.

About this game

Discord & Roadmap Kritter About the Game Kritter: Defend Together blends tower defense, party game, and roguelite elements. Solo or with up to 4 players, your goal is to protect M. Ark, the coolest spaceship in the universe. YOUR ROLE Defend M. Ark at all costs against waves of hostile enemies Explore the surroundings, gather resources, strengthen your base, and grow stronger Die. Yes, sorry, it’s part of the deal. But everything you’ve gained will carry over to your next run Between waves, take advantage of the downtime to gather valuable resources. Find power-ups to craft a devastating build for your Kritter Collect building materials to upgrade your defenses Encounter random events across 3 different procedurally generated levels According to the Manual, we're going to need resources to craft ramparts, turrets, and traps to facilitate our survival. It also advises staying alert, as certain events might occur during exploration: arena fights, bases containing upgrade chests, patrols offering gold and resources... Well, this Manual knows a lot of things! Waves of enemies will crash onto M. Ark at regular intervals. Your job is to take them down! Anticipate incoming enemies and make it back to M. Ark in time Fight using one of 4 classes (Defender, Tracker, Engineer, and Ninja) Build defenses (walls, traps, turrets…) The better your defense, the higher your rank—and the better your rewards During a run, your choices are key to gaining as much power as possible. After each successful wave, choose between 3 rewards: more damage? Repair M. Ark? A small health potion? Your call Upgrade your base buildings to boost your economy and gain more exploration time All run-based upgrades are temporary and disappear at the end of the run… all except Soul Crystals! No worries, it happens to the best of us. M. Ark will simply trigger a temporal rewind. All your upgrades will be lost except your Soul Crystals Use them to unlock permanent upgrades: a radar, a merchant, a second wall row… and much more Each run helps you improve your talent tree and come back stronger Unlock all items in the game for even more synergies and combos Hardcore mode unlocks aft…

Supported languages

English * , French * , German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Portuguese - Portugal * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
69Stereo Sound
18Partial Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 16, 2026 to Oct 16, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Kritter: Defend Together's USD price history spans from Oct 16, 2026 to Oct 16, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Kritter: Defend Together's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 16, 2026 through Oct 16, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Kritter: Defend Together at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-16$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1火炬之光:无限8,78316 October 2026 - 12:06:10 UTC8,783
2Counter-Strike 21,291,79916 October 2026 - 14:25:32 UTC1,818,368
3Battle Teams 221316 October 2026 - 08:00:10 UTC7,966
4Dota 2887,25416 October 2026 - 14:24:23 UTC1,291,328
5Once Human16,43416 October 2026 - 12:56:22 UTC231,343
6LoveChoice34916 October 2026 - 09:19:54 UTC1,139
7Starward1,46716 October 2026 - 10:10:50 UTC4,568
8Party Animals7,06616 October 2026 - 11:42:29 UTC57,806
9Escape From Duckov5,42116 October 2026 - 12:30:51 UTC301,322

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,291,79916 October 2026 - 14:25:32 UTC1,818,3689,896,033Valve
Dota 2887,25416 October 2026 - 14:24:23 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS794,27516 October 2026 - 14:24:24 UTC3,236,0272,744,193PUBG Corporation
AION 2251,75016 October 2026 - 13:42:28 UTC391,37315,164NC
WARDOGS230,14316 October 2026 - 13:56:58 UTC399,748Not availableBULKHEAD
Delta Force125,79116 October 2026 - 13:58:11 UTC246,418197,579Team Jade
Apex Legends™120,00516 October 2026 - 11:33:09 UTC624,4731,047,228Respawn
Rust114,95316 October 2026 - 14:26:17 UTC259,6461,403,838Facepunch Studios
Warframe93,81516 October 2026 - 13:12:00 UTC181,509679,574Digital Extremes
ARC Raiders91,64816 October 2026 - 13:57:20 UTC465,097419,500Embark Studios
Valheim82,10316 October 2026 - 14:20:44 UTC498,478533,888Iron Gate AB
Team Fortress 278,40016 October 2026 - 11:33:02 UTC253,2251,230,475Valve

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS230,14316 October 2026 - 13:56:58 UTC399,748Not availableBULKHEAD
Bongo Cat193,38916 October 2026 - 14:22:11 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust114,95316 October 2026 - 14:26:17 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine113,38216 October 2026 - 14:10:31 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 293,52916 October 2026 - 14:02:11 UTC574,638199,438Mega Crit
Stardew Valley89,45416 October 2026 - 13:58:05 UTC236,6141,042,631ConcernedApe
Valheim82,10316 October 2026 - 14:20:44 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero65,27116 October 2026 - 13:36:07 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials60,08716 October 2026 - 14:26:12 UTC147,771101,323Red Barrels
Project Zomboid58,67916 October 2026 - 14:25:24 UTC122,811486,203The Indie Stone
Palworld57,06416 October 2026 - 14:20:06 UTC2,101,535451,088Pocketpair
Don't Starve Together51,25416 October 2026 - 14:23:38 UTC122,662531,182Klei Entertainment

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