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Observo

Observo Steam news

SpaceZeta Games | Oct 21, 2022 | game

Released

0players observed · 25 September 2026 - 12:34:31 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Observo news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews46
  • Release dateOct 21, 2022
  • DeveloperSpaceZeta Games
  • PublisherSpaceZeta Games

Genres: Action, Adventure, Indie

Company pages: Developer: SpaceZeta GamesPublisher: SpaceZeta Games

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Observo Steam news

Observo news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.1.3 - 4 January 2023

    Includes fix for an issue when selecting Enter as the Interaction button caused it to be pressed twice in menus (causing issues such as not being able to select anything anymore in the Options menu).

  • Version 1.1.2 - 9 November 2022

    Includes a fix to the issue of a spawning enemy during the clock puzzle that does not move or can't be killed when in Easy mode.

  • Version 1.1.1 - 8 November 2022

    Small fixes, including: - Fixed issue with being able to pick up the same object again by clicking too fast - Fixed issue with not being able to throw spear after having a throw interrupted by an enemy - Changed to three clock drawings on the clock puzzle door

  • Difficulty modes have been added! - 2 November 2022

    Version 1.1 is finally here! It took me a little while, but now you can play the game in an easier difficulty or a harder one if you want a bigger challenge! You can select a difficulty mode at the start of a new game, but if you're already in the middle of one you can change it through the options menu (though you'll have to save and reload the save file afterwards for it to take effect). Where you'll find the difficulty option in the options menu. The damage dealt by player and enemies now scale according to difficulty, as well as the number of enemies. The medkit now also heals more health in Easy and Normal difficulties. And as usual, if you encounter any issues or have any suggestions feel free to speak up, thank you everyone for your time!

  • Version 1.1 - Now with difficulty modes! - 2 November 2022

    - Added new Easy and Hard modes (you can change difficulties at any time during the game, though you'll have to save and reload for it to take effect) - Medkit heals more health in Easy and Normal difficulties - Damage dealt by player and enemies scale according to difficulty

  • Version 1.0.4 - 26 October 2022

    Small bug fixes, including to the issue of being unable the pick up traps again after the trap kills an enemy. **Originally this update was going to add 120 FPS support, but having the game run at a higher FPS requires a bit more testing to make sure all logic runs as intended. Sorry about that!

  • Version 1.0.3 - 23 October 2022

    Includes fix to an issue where enemies would become frozen during the boss fight.

  • Version 1.0.2 - 23 October 2022

    There was an issue with Room 6's door not saving its unlocked state properly, so to fix that I had to make some changes that may cause it to become locked again if you haven't finished the doll head puzzle. But don't worry! If it's locked but you've already used the key on it (so it's not in your inventory), the Room 6 key should spawn again in its original location to be picked up again, and next time you save the game everything should work correctly. For any further issues, feel free to post here or to email me directly at [email protected]. This includes sending me save files that may have become "stuck" due to any game-breaking bug so I can try to fix it for you. Thank you for your understanding!

  • Version 1.0.1 - 22 October 2022

    Includes a fix to the issue where the player was unable to move after closing the inventory during certain times.

  • Observo is released! - 21 October 2022

    After a short one week delay, Observo has finally been released! This project has been in the works for some time, and it's been quite the journey in learning how to develop a game as a solo dev (and suffer a lot while doing so, why did I do this do myself). It started out as a student project with a friend of mine who eventually exited the project (but then came back to help me beta test it, thanks for putting up with everything!) and then had to be redone from near scratch after I learned some valuable game dev lessons in how to make the game not suck, haha. I hope I succeeded at that, at least! And while I'm eager to start on new projects (oh, the IDEAS), this is not quite the end for Observo! I would love to add some more stuff to it, such as unlockable costumes and the like, and that's not to mention fixing up any issues that may arise for players out there. So to everyone who has…

  • Release delay - 14 October 2022

    Unfortunately, I have to announce that Observo's release will have to be delayed - but just a bit! The new release date will be next week! I'm so sorry that this is on such short notice, but as a solo dev, I'm still learning a lot when it comes to not just game development, but game publishing as well, so please bear with me as I try to deliver the best possible experience to everyone as soon as I can. I'm sorry, and thank you for your patience!

  • Observo Release Date - 4 October 2022

    Observo now has an official release date: October 14th, 2022! And we've got a new trailer to celebrate:

  • Achievements have been added! - 17 August 2022

    Observo's achievements have now been set up and are fully functional! Currently, the game has 17 achievements you can unlock, with the possibility of more being added later. They range from things you'll automatically get as you progress through the story to the ones that are locked behind specific requirements. Some of the images above are from hidden achievements, I just won't say what they represent, hehe... Next up is getting cloud saves to work, and a closed beta through Steam will also begin very soon! - SpaceZeta

Patch notes and updates

S.noRelease datePatch nameGID number
14 January 2023Version 1.1.35000716037490956189
29 November 2022Version 1.1.24732747437225031112
38 November 2022Version 1.1.14732747437221776256
42 November 2022Version 1.1 - Now with difficulty modes!4732747437199427167
526 October 2022Version 1.0.44706851091167799846
623 October 2022Version 1.0.34714731755423429162
723 October 2022Version 1.0.24714731755421180978
822 October 2022Version 1.0.14714731755420137109

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