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Shrink Assault

Shrink Assault Steam news

Adam Earlston | Sep 22, 2023 | game

Released

0players observed · 24 September 2026 - 12:23:13 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Shrink Assault news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews6
  • Release dateSep 22, 2023
  • DeveloperAdam Earlston
  • PublisherAdam Earlston

Genres: Action, Indie

Company pages: Developer: Adam EarlstonPublisher: Adam Earlston

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Shrink Assault Steam news

Shrink Assault news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V1.2 Campaign & Ship Sizes Rework! - 7 October 2023

    All ships apart from Phantom, Viper, Skyforce and Space Voyager have had their entire ship sizes decreased by about 40-50% each. (Massive difference) This change will not be visible in the Shipyard view. Almost all Normal Campaign levels are now much easier to beat (apart from boss fights). Slightly better optimization on all of the edited ships above. Added a new sound that plays when triggering a Checkpoint (Affected by the SFX volume slider). Added a small text guide for the first boss fight. Fixed a lot of bugs with Boost not working on certain ship colour variants after the last update. In the next update I will be reworking the Infinite Levels slightly, and remove the "NoM" variants. Going to start testing out some new feature ideas also, such as making the asteroids/meteorites destroyable by shooting them (not just missiles), but it may cause too many performance issues (we will…

  • V1.1 Content Update and More! - 29 September 2023

    Reworked Spec Ops Levels 6 & 7, they are now a lot better to play (had to keep level 7 mostly the same because of the trailer content). The new Spec Ops Level 8 features 2 new mechanics! There's a 40% chance for an obstacle to move fast instead of its normal speed! So everytime that you die and try again, different obstacles may be faster this time. All new Hard Spec Ops Levels will use a new mechanic where a dark fog slowly covers the majority of your screen, making it hard to see! Using the Boost will reverse this effect so that you can see clearly again! I've decided to cancel my idea of making 1 new level a day for now also, takes much longer than I thought it would, due to the quality of the levels that I make these days versus before. But the main reason is because I want to work on making the base game better before I continue making content! Added Spec Ops Level 6 Hard. Added Sp…

  • v1.05 Small Content Update and Bug Fixes! - 25 September 2023

    Added 2 new Spec Ops levels! Spec Ops 3 & 4 Hard versions (Dinosaur levels). Fixed a bug where beating the final boss on Hard Campaign didn't award the achievement. Fixed a bug where Leaderboard Achievements didn't get awarded. They will now be awarded when you enter the level that you have 20+ score on. Space Invader's boost audio was increased. Been working all night and day to create a new type of level, mainly need to do the boss/enemy part of the level now (might create new models/bosses for it). It's not finished yet (been experimenting a lot and learning new stuff), but should be ready by Tuesday, then the next update should be on Friday with all new levels! Here's a sneak peek! :P Image https://prnt.sc/wB4t--EqmAZ4

  • More Bug Fixes! Special Operations Now Available! - 24 September 2023

    Special Operations Level 1 will now correctly be unlocked if you have already beaten Normal Campaign mode! You may need to re-enter the Main Menu for the fix to apply. Leaderboards will now correctly show scores, unless for whatever reason (DC/Lag) it fails to download the scores from the steam servers 5 times. Made adjustments to the Special Operations menu so I can start adding lots of new levels in the future! At the moment, SpecOps lvl 6 and 7 are mainly bonus content that needs reworking to be better (got a good idea of how to improve them massively).

  • Bug Fixes & Quality of Life Update - 23 September 2023

    Fixed Leaderboard Achievements. Getting to 20+ score on Easy/Medium/Hard will now unlock the achievement correctly (may need to load into the exact level that you have 20+ score saved on, and die to trigger it). Reworked and fixed the Shipyard, pressing "Confirm" will now correctly save the selected ship. Pressing "Back" will now correctly exit back to the main menu without selecting the last viewed ship as your selected ship. Also made the navigation a little bit better. Note: Now that i've finished fixing the major problems with the game that i know of, i will now start making some new content for Special Ops. I really like the levels that i've made in Special Ops but haven't created many of them with similar designs yet, so i'll work on that (Specifically Spec Ops lvl 1, 2, and 3.)

  • Leaderboard Fix! - 22 September 2023

    Fixed the Steam Leaderboard system and optimized it, should be accurately updating the leaderboard now :D

  • Serious Bug Fix on Tutorial! - 22 September 2023

    Had to rush this update instead of bundling it up with the leaderboard fix due to how game breaking it was. Leaderboard fix coming soon within the next hour hopefully.

  • Quick Minor Audio Fix - 22 September 2023

    Replaced some audio files in the Shipyard that were outdated and not meant to be used.

  • Audio Update! - 22 September 2023

    Added 4 new Audio Sliders to the settings menu! Audio settings for the spaceship engine volume, weapon firing volume, initial missile launch sound, and the Level Completed audio that gets played when beating a level. Also fixed a bug where audio sliders didn't visually update to the correct position when changing scenes.

  • 20% Discount For 7 Days On Launch! - 1 September 2023

    There will be a 20% discount on the price of the game "Shrink Assault" for 1 week after the game launches on the 22nd of September 10am BST, so don't miss out!

Patch notes and updates

S.noRelease datePatch nameGID number
17 October 2023V1.2 Campaign & Ship Sizes Rework!5220292521186569985
229 September 2023V1.1 Content Update and More!5220291886491122886
325 September 2023v1.05 Small Content Update and Bug Fixes!5219165352638278198
424 September 2023More Bug Fixes! Special Operations Now Available!5219165352635299081
523 September 2023Bug Fixes & Quality of Life Update5219165352630227008
622 September 2023Leaderboard Fix!5219165352627928757
722 September 2023Serious Bug Fix on Tutorial!5219165352627596830
822 September 2023Quick Minor Audio Fix5219165352627286400
922 September 2023Audio Update!5219165352627126499

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