- Update: v0.3.6.0 - 22 September 2026
Game ๐ Features (H) Added WIP under table animation (euro city restaurant) (H) Added location-animation filtering and object animation support (Animation) Added 7 new character animations (3x taking photo, 2x lying, 1x computer keyboard typing, 1x leaning using phone) (Gameplay) Added Notebook (n key) which is used to show current in-game tasks and their progress (delivery, crime scene) (European City) Various improvements to Hotel, marketplace, and other areas of the city (Settings) Various gameplay keybinds are now rebindable (Notebook) Added personal notes which are persistant across sessions and can be edited in-game (Character) Implemented ghost colored (background) characters to make certain events more lively. Base meshes for said characters are implemented separately from normal ones and are moddable ๐ Bug Fixes (H) Resolved case where character spawn points from old maps woulโฆ
- Update: v0.3.4.0 - 9 June 2026
Game ๐ Features (Content) Enable female base mesh 2.0 in sfw mode (Studio) Lights shadow casting layers are now configurable (background, chara and both) (Studio) Added scene settings for environment lighting and reflection intensities (European City) Added Strange Man who might sell you something (European City) Various architecture improvements, beautification, fixes to lighting, restaurant and marketplace improvements (Interaction) Added shop system for buying items with in-game currency. Used in European City (Interaction) Phone booth now supports multiple interactions and is no longer limited to deliveries (Interaction) Added crime investigation minigame in European City. Use the payphone to activate it (Interaction) Added in-game video player support. Used for TV in European City (Animation) Implemented animation layer blending support (Hair Customization) Added reset button forโฆ
- Update: v0.3.3.0 - 19 May 2026
Game ๐ Features (Shaders) The shaders have been rewritten to fix bugs, add more features and restructured the code, which allows easier expanding in the future (Animation) Added more seated animations (Camera) Reworked thirdperson camera to reduce bobbing and jarring collisions (Base Mesh) Compatiblity between base meshes can now be controlled per-characterobject type (DoorController) Doors can now be set up to open in any direction and now respect the original angle (Studio) Lights are now configurable to light up the character or background or both, with a scene setting to disable the cameralight (Lighting) Skybox environment lighting is now enabled in maker and studio and is adjustable by intensity slider (Eyes Customization) Added reset eyes position button (Studio) Added reset object blendshape button (Clothing) Added male detective clothing set (Maps) Various lighting improvementโฆ
- Update: v0.3.2.0 - 18 March 2026
Changelog Game ๐ Features (Interaction) Added floating panel to quickly highlight and run nearby interactions based on priority (Inventory) Implemented animated quickthrow which uses players direction (Inventory) Implemented animated charge-throw that lets you aim (Minigame) Added Can Knocker minigame to the European City marketplace (Clothing Fitting) Clothing fitting now supports multiple renderers per state (H) Implemented solo H action support (H) H interaction is now automated if chosen to not take the lead (Interaction) Idle animation interaction is now toggled with the U key (Movement) Implemented Cover against wall movement mode (Press C near wall) (Interaction) Implemented peeping through holes where supported (H) Added seated solo H animation (Minigame) Added Delivery minigame to the European City (use the phone booth) (Locomotion) Added walk mode (toggle alt key) and enabledโฆ
- Update: v0.3.1.0-HotFix 1 - 9 February 2026
Game ๐ Bug Fixes(Character) Toggling IK/FK no longer applies an incorrect pose to characters
- Update: v0.3.1.0 - 7 February 2026
Game NPCs, Inventory and more can be accessed in the European City Free H map. During roaming, Action wheel is opened by pressing e, Inventory is opened by pressing i, and the mouse can be made visible by holding down right click. ๐ Features (Clothing) Added Receptionist clothing set (Animation) Added more poses to the charamaker (Animation) Initial IK animation and object attachment to animation implementation (NPC) Added basic NPC setups and definitions (NPC) Implemented dialogs and talk interactions for NPCs (NPC) Implemented scheduling and interactions for NPCs (NPC) Implemented NPC 3 different reactions to spotting H (Inventory) Added inventory system (Inventory) Added items with picking up, equipping, dropping and throwing functionality (Interaction) Added interactions for Vending machine (purchase), Seats (benches/chairs) (Interaction) Added idle interaction (UI) Implemented aniโฆ
- Update: v0.3.0.0 (Holidays Update) - 20 December 2025
Changelog Happy Holidays! A heartfelt thanks to everyone following the development of Passion Eye! We hope you have enjoyed the series of updates throughout 2025, and we're looking forward to keep working on the game. Do visit our discord server if you have feedback or want to discuss the game =D For now, Merry Christmas/Happy Holidays! We're looking forward to seeing you in the new year~! Known issues with this build There are some issues with shadows. The new European map is still a Work in Progress, and as such utilizes several placeholder objects, and has not yet undergone a lot of optimization. Please keep this in mind when you try it. Game ๐ Features (Maker) Added Male character customization with seamless switching (Content) Added a new European City map (WIP) with H support (Particle Systems) Particle system materials are now material customizable (Graphics) Swapped out MSAA foโฆ
- Update: v0.2.2.1 (Halloween Update) - 31 October 2025
Changelog Game ๐ Features (Content) Added 7 Clothing items, 2 Accessories, 1 Hair set and 7 Studio objects in a Halloween theme ๐ Bug Fixes (Particle Systems) Keep various particle shaders to prevent issues with particle mods
- Update: v0.2.2.0 - 21 October 2025
Changelog Game ๐ Features (Maker) Added Tan, Tattoo, Pubic hair texture slots and changed Overlay slots to allow multiple selections (Audio) Added SFX for various parts of H (Content) Added basic underwear for base mesh 2.0 ๐ Bug Fixes (Assets) Large improvements to assets (mainly scenes) loading performance (Character) Resolved case where base meshes marked compatible with itself would crash the game (Reported by community) (H) Resolved case where H partner animations wouldn't play depending on animation setup (Physics) Adjusted base mesh 2.0 physics colliders and added feet colliders (Reported by community) (Unity) Upgraded Unity version for security fixes (CharacterObjects) Loading character/outfit cards no longer assigns objects that aren't compatible with the current assigned base mesh (Reported by community) (Eyes) Resolve case where black edges would appear around eye parts byโฆ
- Update: v0.2.1.0 - 5 September 2025
Changelog Game ๐ Features (Character) Added playable Base Mesh 2.0 (still WIP) (Dialogs) Added dialog system starting with usage in FreeH (Maker) Show butt physics configuration when available (Hips category) (Maker) Added nose overlay support ๐ Bug Fixes (UI) Finishing H no longer hides bottom left buttons (Shaders) Fur shader now works again (Love Suite) Resolved case where partners navigation breaks if you stand on taller surfaces (UI) Scrolling speed is no longer very slow again (UI) Studio object FK group title text is no longer too small (Overlays) Resolved case where some overlays wouldn't be applied when switching base mesh (FreeH) H Clothing UI no longer breaks if any of the participants have an empty name (Maker) Resolved case where objects for an incompatible base mesh would still show up
- Update: v0.2.0.2 - 6 August 2025
Changelog Game ๐ Features (Engine) Updated Unity engine version ๐ Bug Fixes (Love Suite) Added missing door (Shaders) Fixed shadows in base material
- Update: v0.2.0.1 - 23 July 2025
Changelog Game ๐ Bug Fixes (Studio) Resolved case where unselecting an object while having its FK target selected would keep the gizmo on a no longer existing target (reported by the community) (Character) Increased character vertical eyes stop angle. This prevents the eyes from locking and unlocking during animation (Maker/Studio) Fixed image and color backgrounds not working after last update (reported by the community) (UI) Resolved case where some UI elements would appear low resolution after changing texture quality setting (H) Hint shown when starting H now remembers the don't show setting across sessions (H) Resolved case where changing into a different animation after seated bj would result in characters being misplaced (reported by the community) (H) Resolved case where a H animation is not shown anymore if switched to follow mode from it (Modding) Resolved case where some basโฆ
- Update: v0.2.0.0 Hotfix 2 - 4 July 2025
Changelog ๐ Bug Fixes (FreeH) UI during H no longer persists when changing scenes. (FreeH) Added missing door.
- Steam Summer Sale - 29 June 2025
FreeH Mode Alpha Now Live in v0.2.0.0! Weโre excited to announce that version 0.2.0.0 is now live, and with it comes the very first Alpha release of FreeH mode! To celebrate, weโre joining the Steam Summer Sale with a 20% discount! If youโve been waiting to check out the game or want to bring a friend along, nowโs a perfect opportunity. As always, the game is still in active development, so you may notice some rough edges and unfinished animations. Weโre aware of a few visual hiccups and are already working to polish things up. Your feedback is invaluable as we keep improving and expanding FreeH mode. If you run into issues, have suggestions, or just want to share your thoughts, drop by the Steam forums or join us on Discord. Thanks for playing and helping us shape the future of FreeH mode! - The Circle2Labs Development Team
- Update: v0.2.0.0 - 29 June 2025
Changelog Game ๐ Features (FreeH) Released in alpha state ๐ Bug Fixes (shaders) Shaders now correctly take in account light color in specular highlights Fixed floating text for back button disappearing Fixed npc controller t-pose when starting interaction from a distance โ๏ธ Miscellaneous Tasks (shaders) Reorganized and streamlined shader code
- Update: v0.1.18.0 - 17 June 2025
Changelog Game ๐ Features (Interaction) Implemented interactable doors. They can be opened and closed in the Studio as well (Content) Added Love Suite map including 12 studio objects (Shaders) Added shading manager, automatically added if not already present in the scene. ๐ Bug Fixes (Preview) Adjusted visibility of some elements in Feature Preview (reported by the community) (Character) Resolved case where purposely removed textures/clothes/hair were added back when loading cards (reported by the community) (Outline) Resolved case where loading a card on a highlighted character will result in some worn objects not being highlighted (reported by the community) (graphics) Fixed wrong render target in toon outlines which could cause darken scenes in some screen/gpu configurations (Clothing Fitting) Clothing meshes are no longer reused for clothing fitting to prevent same deformations apโฆ
- Price adjustment - 6 June 2025
As announced in our Discord earlier today, due to the current financial situation and based on user feedback, weโve decided to adjust the price of the game from USD $29.99 to USD $19.99 (or regional equivalent).The new pricing is now live. Thank you all again for your support! If you havenโt already, please join our Discord to read the details behind this decision and come hang out with us!
- Update: v0.1.17.0 - 8 May 2025
Changelog Game ๐ Features (Studio) Implemented particle systems support with playback options (Modding) Implemented moddable character base meshes (Shaders) Added baked and realtime GI support to new Shaders (Shaders) New shaders family to replace previous ubershaders ๐ Bug Fixes (Pause) Pausing is no longer allowed during loading to prevent being infinitely stuck loading while paused (DataObject) Resolved some cases where saving a studio scene or a maker preset would fail (Lighting) Adjusted title scene lighting and global illumination (Shaders) Eye not appearing in UI when taking a screenshot (Shaders) Eye distortion with highlight transparency (Shaders) Eye part not disabling if texture color mode was selected (Materials) Upgraded all materials to use new shaders
- Update: v0.1.16.0 - 24 March 2025
Changelog Game ๐ Features (Preview) Added Feature Preview mode into the title scene to preview current and upcoming new features and installed clothing (Content) Added a Photo Studio Set containing 7 studio items Changes (UI) Improved usability of various panels by replacing large text buttons with icon actions that have tooltips (UI) Slightly adjusted sizing and layout of some panels to improve usability ๐ Bug Fixes (Gizmo) Prevent selecting incompatible gizmo modes (eg. position when object is rotation-only) via shortcut (Navigation) Resolved case of UI navigation cursor showing up when it shouldn't (Screenshot) Resolved case where screenshots taken after exiting Studio might not get saved
- Update: v0.1.15.0 - 14 February 2025
Changelog Game ๐ Features (Hair) Implemented customizable hair highlights (Animation) Implemented custom animation mods support (Content) Added Valentine themed dress and 6 studio items ๐ Bug Fixes (Maker) Loading a maker preset now immediately applies pose (UI) Searchable panels no longer include results from previous categories (Maker) Resolved case where applying a maker preset only applied a pose if FKIK is enabled Known Issues Some visual glitches may occur for nvidia users running with Vulkan. If you're experiencing this on Windows, please use the DirectX variant for the time being.