SPSTEAMPULSELIVE ANALYTICS
RUNGORE: Beginner Experience

RUNGORE: Beginner Experience Steam metadata

YOUR_MOM'S_HP, RavenJm | Sep 2, 2022 | game

Released

0players observed · 22 September 2026 - 04:16:01 UTC

AdventureIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak718
  • Units sold (VGI)25,740
  • Revenue (VGI)No data available
  • Review score91% positive

RUNGORE: Beginner Experience metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak718
  • Units sold (VGI)25,740
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews855
  • Release dateSep 2, 2022
  • DeveloperYOUR_MOM'S_HP, RavenJm
  • PublisherGrabTheGames, Gamera Games, UpgradePoint

Genres: Adventure, Indie, Strategy

Company pages: Developer: YOUR_MOM'S_HP, RavenJmPublisher: GrabTheGames, Gamera Games, UpgradePoint

Top Steam chartsTop 100 gamesGame directorySteam Store page

RUNGORE: Beginner Experience Steam metadata

RUNGORE: Beginner Experience metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2113050/metadata
Steam Storehttps://store.steampowered.com/app/2113050/
Steam Communityhttps://steamcommunity.com/app/2113050
PCGamingWiki search
IGDB searchSearch IGDB for RUNGORE: Beginner Experience

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 779 positive, 76 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

21

Platform releases
  • Steam 2 September 2022

Latest Steam announcements

  • THE GAME IS READY BOIS! RUNGORE 1.0 IS HERE - 16 May 2024

    After 2 (two) years of development, many challenges tackled, all the turmoil and blood and tears... RUNGORE is finally being summoned to this world in its final form. New stuff: 1. Final level added - Meat Pit And yes, you can actually reach it This update sets a record on the amount of content it adds. It alone adds adds this many artifacts 2. New Game+ All levels in a row without resets, with ever increasing stats of all the mobs. A true challenge for true chads Avarage run in ng+ be like 3. New hero - Stance Guy Prides himself for his martial arts prowess. Secretly wishes he could be as cool as Megachad Guy and just smack things to death. 4. Controller support The most anticipated feature. You are welcome 5. Big QOL change We finally figured out how to handle thousands of cards in player's hand. Now you have an option to stacks them it their neat little piles, so that your hand will…

  • Engineer and Toxic guys are ready to rock! V0.9 is Ready! - 9 March 2024

    What's new: 1. New level Rocks Levels are itching closer to the end of the game, so you can expect more weird stuff happening. Also difficulty. Only true gigachad gamers will be able to beat this one 2. New characters Engineer guy This guy is extremely talented in offloading his work onto his little robotic minions. Gets triggered by the phrase "what is my purpose?" Some of Engineer Guy's cards Toxic guy This guy used twitter too much and became the most destructive force known to mankind. Can apply literally any debuff the game has to offer to enemies (and also to himself). Some of Toxic Guy's cards Giga Omega Secret guy I wont tell, hehehe Bug fixes We are aware of previous version of the game not being perfectly stable at times. But as of now all known crashes and bugs were fixed (which is cool and good) If you encounter any bugs in the game, message us in discord or in steam discuss…

  • RUNGORE 0.85 is here! - 21 December 2023

    What's new: 1. New level Swamp The first level of RUNGORE lategame. Difficulty ++ Cool music +++ Funny events ++ Clippy ++++++++++ 2. New pots Not as many as the last time, but more funky 3. Other things Don't ask. It needs to be this way 4. Some new content in old levels 4. Rebalancing Because it's never enough Pet guy and Mage guy have been buffed. Summoner got a bit of a nerf and one of his artifarcts got changed Old version: Taking damage - summons a companion New: Hero starts to tank damage instead of summons, but is revived if a summon dies 5. Cwistmas fwog It got a lil hat. So cute

  • RUNGORE v0.8 is out! - 21 November 2023

    What’s new: 1. New characters Mage Mage guy is only good at one thing: casting “meteor strike” spell. Copes with not being able to do summoning magic by summoning (crafting) scarecrows and stools to help him in battle Summoner Summoner Guy would love to learn “meteor strike” spell, but he can’t. Copes with not being proficient enough in classical magic by smashing skulls with his morningstar. Both characters got new deck, each having 25 new cards. 2. Pet Guy’s rebalance New Pet Guy gets armor instead of dodge and has some options in his arsenal for making poison builds. Very cool Pet Guy’s new cards: 3. A bunch of new potions Now you can complete quests to upgrade your potions. Your character will become extremely strong with those, but they cost quite a bit. But don’t use the giga secret potion, noone knows how to open it anyways. 4. Hero unlocks We revamped those quite a bit and now t…

  • HEY BOIS EARLY ACCESS RELEASED - 12 October 2023

    We released it today, go check it out! Right now we got: - 12 levels with different mechanics - 7 heroes, each one with unique deck - meta progression - tons of events, enemies and gear https://store.steampowered.com/app/2113040/RUNGORE/

  • RUNGORE Devlog 07.10.2023 - 6 October 2023

    YOOOOOOOOOO BOIS WE ARE ALMOST THERE So, the release date for early access is 12th of October, and we were polishing the game the whole month for this. (new promo art ^) What is included in EA release: 12 levels, including the whole midgame section 7 characters, each one with their own unique deck 100+ enemies 90+ events 30+ bosses fleshed out meta progression New trailer dropped Yeah, we decided to go with phonk music for it, because why not. You can check it out on youtube or on the store page Monthly updates We are planning to do those, so keep a lookout for new content Also the last opportunity to wishlist the game https://store.steampowered.com/app/2113040/RUNGORE/

  • RUNGORE Devlog 06.09.2023 - 6 September 2023

    YOOOO WE DECIDED TO GO EARLY ACCESS So, we decided it would be cool to show you guys how the game is molded the rest of the way into something cool and good. Right now we have 12\15 levels 7\15 heroes which includes 200+ cards 100+ different enemies 90+ unique events 30+ bosses different gameplay mechanics for each level We will release it in the end of September, so stay tuned folks! Also wishlist the game to not miss early access https://store.steampowered.com/app/2113040/RUNGORE/

  • RUNGORE Devlog 06.08.2023 - 6 August 2023

    Heyo people, devlog arrived So, the last month was all over the place, but we are steadily moving forward. 10 out of 15 levels are made and a couple new mechanics are added. Right now i see a shift with how we design stuff. During early stage of the game we had a lot of restrictions in mob design, because its sort of difficult to not overwhelm the player from the start when the game has such a unique gameplay. Right now we are designing levels at which the player would be accustomed to the RUNGORE environment, and so all breaks are off. We have such insane battles now... Just... Be prepared to get trolled by game mechanics repeatedly on full release So, the stuff that i can actually show you: 1. Cursed cards They mess up your hand, they actively move to your mouse and they try to get played against your will. They will most likely kill you 2. Zalgo! I've spent weeks trying to add Zalgo…

  • RUNGORE Devlog 06.07.2023 - 6 July 2023

    Heyo people, it's devlog time. Again. So, as you know, we participated in steam next fest and it was very pog. It took quite a bit of time to polish the demo and hustle different localizations, but we still managed to add some cool stuff alongside all this. 1. The rest of the enemies are drawn Finally it is over. I took sooooo loooooong that i feel exhauted just thinking about it. (Yes, the guy who writes these posts and our artist are actually the same guy) Not every game can flex 100+ different enemies that have different mechanics. But we can. 2. HUB is filled with guys Almost all of them are already drawn. The HUB looks cooler than ever 3. We are adding mimics Dark souls is cool, and we are cool too. And the best way show the world that you are cool is to put mimics into your game. Hell yeah Okay, that's it for now. Stay tuned, folks, there is more to come. (Don't forget to wishlist…

  • RUNGORE Demo is out! - 20 June 2023

    This demo features early game of RUNGORE as we imagine it. So don't waste your time by not playing it, it is truly a lifechanging experience https://store.steampowered.com/app/2113040/RUNGORE/

  • RUNGORE Devlog 06.06.2023 - 6 June 2023

    Hey-hey people. Devlog here. Last month was pretty eventful actually. We remade our text database so it autogenerates all needed files for the engine, including all the different translations. RUNGORE doesn't have a lot of text, so in hindsight its like automating tying your shoes. But hey, it's still cool af. Also right now we are preparing new demo for the steam fest on june 17th. Which means we have to do quite a lot of polish, even tho it will have only 2 first levels. So yeah, a lot is happening, a lot is being done, but i will only show you new graphics, because code is for nerds. 1. Quite a few new mobs I left the biggest ones out of the picture (because they are too big) 2. Hero portraits are getting drawn bit by bit 6\15 3. New card icons We are experimenting with those to try and make card effects more readable. This is the first attempt Okay, that's it for now, folks! Stay tu…

  • RUNGORE Devlog 06.05.2023 - 6 May 2023

    Heyo people, it's devlog time. So, as I stated last time, we just pumping content into the game bit by bit. New enemies are getting drawn, new events are getting implemented, new features are getting tested. During the last month we accomplished: 1. A lot of new gear was implemented Look at all of these As well as artifacts 2. We did a closed beta test A lot of bugs were caught, but we basically have early game fully made. With all the new mechanics from past devlogs, which yall saw already. The only new thing are these icons The point of this beta was to ensure that we push the game in the right direction. Game loop got bigger with meta progression implemented and its getting more and more difficult to manipulate player's journey through the game. But now we have more insight into what kind of game we are actually making because of all the feedback. And a lot of new cool ideas to imple…

  • RUNGORE Devlog 06.04.2023 - 7 April 2023

    And so the new era has begun in RUNGORE development. It is the era of "doing the same thing many times", which means that new enemies get drawn, new neutral events get implemented, and then we shoot more ideas for more enemies and events. Basically we want to finish all the levels first and then do everything else. The highlights of the last month are: 1. A lot of new enemies are drawn Almost all of them are implemented by now. And yes, that ballista has arms, your eyes didn't deceive you 2. New level trait - radiation It takes your hp away constantly, but also applies poison to enemies at the start of battle. Double-edged sword kind of thing. And apparently we got inspired by Undertale as well, that's why radiation damages you during card picks and events too. It makes the gameplay very tense (which is cool). Also don't worry, there will only be 2 levels with radiation overall. 3. Anot…

  • RUNGORE Devlog 06.03.2023 - 6 March 2023

    Heyo people. The devlog cometh. During the last month we were still on getting the beta ready, which means that we did a ton of small things that are not really noteworthy. The difficult thing about summoning beta build to this world is that we need to basically make the whole game to work properly, but with 2\3 of its content missing. And believe me when I say that its a lot more difficult to make all of game's systems work correctly, rather than pumping the content in. We do have some cool new things though 1. Enemies are getting fully drawn bit by bit Here are some of them in the middle of getting their asses kicked 2. Zakku (our musician) made quite a bit of music already I can't link music here, so here is a weak proof that those tracks actually exist 3. Level completion screen fully remade Now it has quests with some cool animations in it. Those quests will act like a light at the…

  • RUNGORE Devlog 06.02.2023 - 6 February 2023

    Heyo people, it's devlog time. So, this update is not that exciting as some from the previous months. We have mostly been working on getting a build ready for a closed beta-test, which will have 3 new heroes and 4 new levels ready, as well as working shop, missions, bestiary and so on. So yeah, we are still a bit stuck on that. But here are bits of what's been finalized already: 1. All level graphics are done There is no point in posting a ton of images here, so instead I will post one compressed representation of new levels 2. A couple new characters are being finalized Pet Guy is complete, Gun Guy and Hungry Guy are almost there as well. Balancing them was a bit of a struggle but we pulled through, and that's poggers. *pet go brrr* 3. Deck screen added Now you can look at all your glorious cards during the run as well. Small and neat thing Not much to say other than that for now, so s…

  • RUNGORE Devlog 06.01.2023 - 6 January 2023

    Yo, it's devlog time. During last month we accomplished: 1. System for neutral events was rewritten from ground up. When the initial system was made we decided in favor of spaghetti code since we didn't know the full scope of its functionality yet. Now we know it and new system accommodates all game's needs. Visual comparison of the amount of code needed for the cactus event 2. NEW LEVELS BABEYYYY GRAVEYARD. As you run past one of tombs you notice that it has your name on it. You don't care SEWERS. Icky stuff all around. Also radiation TOWN. Every living thing in here wants to kill you. Urbanization was a mistake 3. Almost all enemies for the full game now have their initial design. This will help us build new levels a lot quicker. About 80 new designs total 4. Balance changes. All I can say is that new DPS builds on knight guy are poggers. Stay tuned folks, there is more to come Also d…

  • RUNGORE Devlog 06.12.2022 - 6 December 2022

    Heyo everyone, its that time of the month again. Devlog time. So, during the last month we focused on getting all the menus in the game operational. Right now we have shop, bestiary, mission screens, as well as map and hub areas in working order. 1. THE SHOP Expanding on last month's shop update: shop graphics are done now, and also you will be able to buy one-time-use level modifications in there So yeah, with how the game code is set up, it appears that its really easy to put a couple extra neutral events in the level. Or to force a game breaking hero swap in any level. Or to make next level have turn-based combat. Yup. We have a slay-the-spire potion in there. 2. THE BESTIARY It should have been called "encyclopedia" or something, since we pumped every bit or information about the game in there. You will be able to check out cards, character descriptions, artifacts, gear, enemies, an…

  • RUNGORE Devlog 06.11.2022 - 6 November 2022

    Hey-hey people, another update is here. Slowly but steadily we make the full game. During last month we accomplished: - All heroes' visual design is done. Now you can see all the guys that we are planning to implement Animations are there as well, but in more primitive version for testing purposes. Yeah, test graphics do be looking like that sometimes. - Pet system is undergoing early testing Pets introduce another layer of hectic card-throwing to the game. Basically, pets give you another deck of cards to play with, where number-of-pets = number-of-cards that you can use in battle. Each pet card gets back to your hand instantly after being used, and you pay with your HP to keep playing them. You can block this damage of course, so now you can strategize not only about how to kill your enemies, but also about how to not kill yourself. Very cool. Right now we have 2 pets fully animated,…

  • RUNGORE Devlog 06.10.2022 - 6 October 2022

    Making a game is like building a house: if its foundation is cringe, the whole house will turn out cringe. And that's why we spent whole month writing documentation and planning stuff. I divided progress for this month into two parts: Exciting stuff 1. RUNGORE UI 2.0 We are in the middle of revamping UI, so that gaming experience will be even more comfortable. We updated enemy info screen, changed the font, card icons and many more 2. Added bullet time on a press of a button 3. Optimization There was a bug on a lot laptops which caused quite bit of lag. We fixed it ^-^ 4. Another cool things - Playing cards with number keys (just like in Slay the Spire) - You don't need to use cards to change your target anymore - Sorting cards can be done at any time 2. Not exciting stuff So, we wrote A LOT of documentation. All heroes' mechanics are finalized on paper, as well as all level mechanics a…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2113050
Live current players0
SteamPulse tracked peak718
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateSep 2, 2022
DeveloperYOUR_MOM'S_HP, RavenJm
PublisherGrabTheGames, Gamera Games, UpgradePoint
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent91%
Positive reviews779
Negative reviews76
Total reviews855
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2113050/

Short description

Card game mechanics - check. Real time battles - check. Silly humor - check. If this isn't the game of your dreams i don't know what is (Also we have hidden memes everywhere lol)

About this game

What is RUNGORE Have you ever dreamt about a world where you don't need to follow arbitrary rules of your favorite card game? Like, making turns, or use a finite amount of manaenergyAP or whatever. If you answered "yes" then I have a treat for you :) RUNGORE: Beginner Experience is heavily inspired by Slay The Spire and Loop Hero. It takes all the good parts from those games and smashes them together until they stick. This version is a prologue for the full game, and its features are: - Idle battles (very exciting) - Non restricted card-play. Have you ever wanted to play 100 cards during one encounter? Well, now you can - 3 heroes with different strategies for each one to explore - 3 levels to assert dominance over random mobs - Psychopathic tutorial guide

Supported languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Czech, Turkish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Not available
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

RUNGORE: Beginner Experience's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

RUNGORE: Beginner Experience's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RUNGORE: Beginner Experience at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Stardew Valley37,82822 September 2026 - 04:49:49 UTC236,6141,016,067ConcernedApe
Project Zomboid37,42922 September 2026 - 04:44:37 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2371,52422 September 2026 - 05:04:30 UTC1,291,3282,758,031Valve
Slay the Spire 258,99322 September 2026 - 04:44:31 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,42422 September 2026 - 04:51:29 UTC93,196366,107Paradox Development Studio
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human17,03022 September 2026 - 04:51:40 UTC231,343179,110Starry Studio

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