AIdventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score55% positive
- Total reviews55
- Release dateSep 12, 2022
- DeveloperLyaaaaa Games
- PublisherLyaaaaa Games
Genres: Adventure, Casual, Indie, RPG, Early Access
Company pages: Developer: Lyaaaaa GamesPublisher: Lyaaaaa Games
AIdventure Steam news
AIdventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- AIdventure - Hotfix 3.1.4 - 19 September 2026
ChangelogHello, I’m fixing a blocking issue for user using the automatic translation !v3.1.4. - 19/09/2026FixedFixed the game being stuck with the “server busy” message after starting / loading a scenario with lore book.Rate the game and review it!Help yourself, help me, because helping me will help me to help you better.If you like my work and want to help me, please, review AIdventure on Steam or rate it on Itch! It’s very important and can help me a lot!Thanks to my supportersThank you for supporting me on Ko-fi!Marco,Cynder,SirFactorofXZarilainpatman124Support me tooYou can support me, too, on Ko-Fi.
- Patch 3.1.3 - 12 September 2026
ChangelogHello, while I'm still working on the visual novel update, I received feedback about issues. If you notice any new problem, please, report it!v3.1.3 - 12/09/2026ChangedUpdated llamacpp (the server) from version 9038 to version 10816Updated Godot Engine from version 4.6 to version 4.7FixedFixed failing to start the server when you have more than one GPU - Windows only.Fixed the translate button missing in the lore book and scenario menusRate the game and review it!Help yourself, help me, because helping me will help me to help you better.If you like my work and want to help me, please, review AIdventure on Steam or rate it on Itch! It’s very important and can help me a lot!Thanks to my supportersThank you for supporting me on Ko-fi!Marco,Cynder,SirFactorofXZarilainpatman124Support me tooYou can support me, too, on Ko-Fi.
- Community Report of August 2026! - 19 August 2026
Hello, it’s the end of my holidays and time to get back to work!The sprint 11th is done.This sprint was focused on both fixing bugs and building the foundation for the 3.2: The visual novel update ! The fixes are already in the stable branch. The rest will not be available for now as it’s not ready yet. The lorebook has been updated and can now take both pictures included in the game or manually added by yourself.I created a carousel to select a picture: The next sprintI finished preparing the next sprint. Here is the list of tasks in it:Once done, most of the content required for an experimental release will be ready. I’m still waiting for the contractor to deliver the interface update I asked for.Hiring a PR managerAs you may already know (if you are on Discord), the PR manager I was about to hire changed their mind. Therefore the position is still open. You can find the offer details…
- AIdventure - Update 3.1.2 - 20 June 2026
Hey, I’m publishing a few fixes.FixesFixed renaming the entry of a lorebook not working anymore;Fixed the entries, coming after a disabled one, being ignored;Fixed the context’s max size not being updated during a game.Thanks to my supportersThank you for supporting me on Ko-fi!Marco,Cynder,SirFactorofXZarilainpatman124Support me tooYou can support me, too, on Ko-Fi.Or rate the game and review it!Help yourself, help me, because helping me will help me to help you better.If you like my work and want to help me, please, review AIdventure on Steam or rate it on Itch! It’s very important and can help me a lot!Thank you for reading this report :).See you next time.
- AIdventure 3.1.1 - 17 June 2026
Hello, I fixed a few problems, enjoy.New contentAdded a new menu to report a bug and get the full logs directly from inside the game.FixesFixed the report button not opening the email clientFixed an issue with server’s timeoutFixed entries starting with a spÉcïâl character not being triggerred.Fixed an issue generating errors in logs about the server’s processFixed an issue removing more than the opening sliced sentence from the contextThanks to my supportersThank you for supporting me on Ko-fi!Marco,Cynder,SirFactorofXZarilainpatman124Support me tooYou can support me, too, on Ko-Fi.Or rate the game and review it!Help yourself, help me, because helping me will help me to help you better.If you like my work and want to help me, please, review AIdventure on Steam or rate it on Itch! It’s very important and can help me a lot!
- Release 3.1.0 - 16 May 2026
ChangelogHello, I’m publishing the 3.1.0. It ships features requested by the players and improvements ! Thanks for your feedbacks!3.1.0 - 16/05/2026New contentAdded a button to disable / enable lorebook’s entries. A disabled entry will never be sent to the AI and won’t be highlighted in the game.Added highlight of lorebook keywords in the edit barAdded a skip to the splash screen (Escape or enter keys)Added a button to always send to the server the lorebook entries you want to.Added text to speechAdded highlight of lorebook keys in the story’s contextChangesChanged llamacpp windows build to Vulkan version.Changed llamacpp server (the server running the AI) from b7414 to b9038Changed the engine version from 4.5 to 4.6Bug fixesFixed the edit buttons in the creating menus not wrapping themselves when resizing the windows.Fixed an issue when highlighting the lorebook entries keywords in the…
- Community Report of May 2026! - 14 May 2026
Hello everyone, today I’m writing a new blog to inform you about the current situation.Public release of the 3.1.0The 3.1.0 has been in test in the experimental branch for a while now. I should release it in public this week-end if no problem is found in the meantime.If you didn’t read any of the patch notes, expect changes and new content about the Lorebook. Also, if you published lorebooks (or scenarios with lorebook inside) on the Steam Workshop before the 2.0 you should update them as they won’t be working anymore.The tenth sprintI started a new sprint to hunt bugs and experiment a new way to speed up once again the text generation. This sprint should end around June.What’s coming next ?Improvement of the UII already reworked the interface once. I think it’s better than it used to be but one thing is sure: I’m not an UI Designer and doing something that work doesn’t mean it’s good ;…
- Update 3.1.0-experimental.10 - 29 April 2026
Hello everyone, I finished my ninth sprint. I spent around 2/3 of the sprint refactoring of the Lorebook code. It was much needed. Therefore, there is a higher risk I broke something without noticing even after increasing the test coverage. So, I will keep the 3.1 in experimental a bit longer just to ensure the users using the Stable version don’t get bugs.3.1.0-Experimental.10 - 29/04/2026Added a button to disable / enable lorebook’s entries. A disabled entry will never be sent to the AI and won’t be highlighted in the game.3.1.0-Experimental.9 - 01/04/2026Added a skip to the splash screen (Escape or enter keys)Fixed an issue with TTS options resetting options at each restart3.1.0-Experimental.8 - 25/03/2026Added highlight of lorebook keywords in the edit barFixed error when adding new lorebook entry3.1.0-Experimental.7 - 18/03/2026Added a button to always send to the server the lorebo…
- AIdventure - 3.1.0-Experimental.0-4 - 7 March 2026
ChangelogHi, I’m publishing the changelog of the last few experimental updates. The updates are always announced on Discord ; join it to stay up to date!3.1.0-Experimental.4 - 04/03/2026Added text to speech3.1.0-Experimental.3 - 25/02/2026Added highlight of the lorebook keywords in the context3.1.0-Experimental.2 - 18/02/2026Fixed an error when uploading to the Steam Workshop3.1.0-Experimental.1 - 17/02/2026Changed the server’s version b7414 -> b80773.1.0-Experimental.0 - 14/02/2026Added the possibility to have multiple keys to the same lorebook entryThanks to my supportersThank you for supporting me on Ko-fi!Marco,Cynder,SirFactorofXZarilainpatman124Support me tooYou can support me, too, on Ko-Fi.Or rate the game and review it!Help yourself, help me, because helping me will help me to help you better.If you like my work and want to help me, please, review AIdventure on Steam or rate it…
- Update 3.1.0-Experimental - 7 February 2026
Hello everyone, I release the first batch of improvement of the Lorebook and a few bug fixes. Have fun.ChangelogFixed undo redo not working for autotranslationFixed translator’s server overwriting the generator’s server logsAdded a wiki page explaining how to fix Steam Flatpak issueSupport merging lorebooks in game (after loading a save)Support merging lorebooks in game with autotranslation onNow support searching in the context for lorebooks entries (Added 2 options to enable and specify how many characters to scan).Thanks to my supportersThank you for supporting me on Ko-fi!Marco,Cynder,SirFactorofXZarilainpatman124Support me tooYou can support me, too, on Ko-Fi.Or rate the game and review it!Help yourself, help me, because helping me will help me to help you better.If you like my work and want to help me, please, review AIdventure on Steam or rate it on Itch! It’s very important and…
- AIdventure 3.0.1 - 10 January 2026
Hi everyone, I’m publishing the patch 3.0.1.Enjoy.ChangelogAdded an option to enable the censorship (Only for NSFW builds)The languages available when starting the translator are no longer hardcodded.Fixed changing the server’s port or host not being applied.Fixed the memory’s limit not being updated in the interface after editing the AI’s memory limit.Added MM-Violet-Lotus-12B AIAdded a simplier try system for the automatic translationUpgraded engine’s versionUpdated the start menu to display the loaded AIsUpdated the start menu to skip loading the translator if it’s already loaded.Languages are now sorted in alphabetic orders (in buttons)Disabling the automatic translation during a game is no longer possible.Editing the memory no longer triggers the translation of the context.Removed say and do buttons when using the automatic translationSupport me tooYou can support me, too, on Ko-Fi…
- AIdventure 3.0.1-experimental - 17 December 2025
Hi everyone, I’m publishing the patch 3.0.1 in experimental.Enjoy.ChangelogAdded an option to enable the censorship (Only for NSFW builds)The languages available when starting the translator are no longer hardcodded.Fixed changing the server’s port or host not being applied.Fixed the memory’s limit not being updated in the interface after editing the AI’s memory limit.Added MM-Violet-Lotus-12B AIAdded a simplier try system for the automatic translationUpgraded engine’s versionUpdated the start menu to display the loaded AIsUpdated the start menu to skip loading the translator if it’s already loaded.Languages are now sorted in alphabetic orders (in buttons)Disabling the automatic translation during a game is no longer possible.Editing the memory no longer triggers the translation of the context.Removed say and do buttons when using the automatic translationThanks to my supportersThank yo…
- Release 3.0.0 - 6 December 2025
Hello everyone, the 3.0.0 is finally out! Enjoy.To summarize: huge performances boost, bug fixes and a big improvement of the automatic translation.ChangelogReplaced the Pytorch server (The server running your AI) by the LlaMaCPP server. Old AIs won’t be working. Remove them! Click on open AI Folder, then delete themShip two default GGUF AIs with the game.Ship one default GGUF translator AI with the game.Updated AI’s presets.Improved the automatic translation.Support of AMD GPU.Removed the old installer (for Itch’s version).Info menu now displays data about the generation.ALT+F4 now works (and properly shutdowns servers)Bug fixesFixed being able to upload to Steam Workshop items you are subscribed tooFixed an error in starting menu after downloading a custom AIFixed saving settings to all AIs not working for custom AIsFixed renaming a lorebook not renaming it in the list of lorebooksFix…
- Update 3.0.0.sprint.2 - 22 November 2025
Hello, today’s new pre release is the upgrade of the automatic translation with the new server backend.For now, only one translator is available (shipped with the game).It supports the following languages:"ar","bg","bn","ca","cs","da","de","el","es","et","fa","fi","fil","fr","gu","he", "hi","hr","hu","id","is","it","ja","kn","ko","lt","lv","ml","mr","nl","'no'","pa", "pl","pt","ro","ru","sk","sl","sr","sv","sw","ta","te","th","tr","uk","ur","vi", "zh","zu" More details at https://huggingface.co/winninghealth/WiNGPT-Babel-2This update is available in the experimental branch. The sprint branch is disabled.ChangelogUpgraded the auto translation system to the new server backend.Updated censorship to work with the new server backend (SFW build only)
- Community Report of November 2025! - 16 November 2025
Hi everyone, it’s time for a new community report!I have been working in part-time on AIdventure for almost 3 months now and it’s going great!A new paceI said in the last report (of September 2025) I would produce a sprint every 4-5 weeks. Since 2 weeks, I have been waking up earlier to work on AIdventure one hour before going to work. For now I’m satisfied with this and I will be able to produce a sprint every 3 weeks (+ 2 days). So, you should expect an increase in the pace of the releases.Steam BranchesOn Steam, the users can choose to try the latest changes in a branch I called “sprint release”. This branch will die soon as I will use the “Experimental” branch once again for this stuff. There is no point in having 2 testing branches.Stable Release scheduleIn my previous report I also said I would produce a stable release every 4 sprints (~4-5months). I decided to change this.Every f…
- Update 3.0.0.Sprint.1 - 1 November 2025
Hi, I’m updating the sprint release as I just finished another sprint. Sadly, I couldn’t finish updating the autotranslation feature so it will remain broken until the last update. But, it should be back for the next month. Changelog Merged the AMD and Nvidia builds into a single one for Windows (If you encounter troubles using the GPU. Please, report it!) Updated option menu with server’s options. Re enabled the download of AIs in the game. How to download it? On itch, download the last experimental release (3.0.0.sprint.1) On Steam, download the sprint_release beta
- AIdventure - Pre release 3.0.0.Sprint - 11 October 2025
Hi, I’m very excited to deliver my first sprint release. If you ignore what is a ‘sprint release’ read this post Say goodbye to the old server and the installer (Users on Itch had to use an installer) with it. And say hello to better AIs and better performances! Of course, because this is an incomplete work, some features are disabled until I finish upgrading everything. Changelog Replaced my Python server by llamacpp Removed the installer Disabled automatic translation (will be back in the full release) Disabled in game download of new AI (Still works manually) Ships 2 AIs (One for testing only) Old AIs are not compatible any more and can be deleted. Support of AMD hardware on Windows How to download it? On itch, download the last experimental release (3.0.0.sprint) On Steam, download the sprint_release beta For AMD Users on Windows, download the sprint_release_AMD beta
- Community Report of September 2025! - 30 August 2025
Hi everyone, it’s been a while!I have good news today!Part-time jobI finally got my part-time contract at my job.I will have one day every week to work on AIdventure! It’s a very good thing as it will allow me to work at a regular pace and to plan stuff!How is the development going to be ?During the summer, I changed how I organize my work. I’m now following the Scrum way.My tasks will be organized in sprintA sprint has a specific objective (like bug fix, lorebook feature, etc) and a specific time. Actually, I’m going for 35h of work for each sprint.At the end of each sprint, there is a new iteration. Technically, each addition has been tested, but the whole produce has not! This new iteration will be available to those who can’t wait.After 4 sprints, a new release is produced (with all the test it implies)This release will be pushed in experimental to be tested by you and to get feed b…
- AIdventure - Update 2.1.0-Experimental.1 - 30 August 2025
Hello, today I’m publishing an update in the experimental branch. This update is only fixing bugs.ChangelogFixed being able to upload to Steam Workshop items you are subscribed tooFixed an error in starting menu after downloading a custom AIFixed saving settings to all AIs not working for custom AIsFixed renaming a lorebook not renaming it in the list of lorebooksFixed edit bar disappearing during generationFixed cancelling previous generation undoing the previous input tooFixed new scenarios or lorebook not appearing without a restart of the gameFixed bug where a lorebook inside two scenarios can be the same and lead to unwanted modification on bothAdded a description to Distil-Gpt2Fixed a loop when updating/uploading content to the workshopHow to download it?To make it quick, I changed how I work. I’m working in what we call sprints (specific amount of time) and I plan to publish a pr…
- AIdventure at the Scream Festival - 28 October 2024
AIdventure is participating in the Scream Festival! Enjoy a scary discount on the game during the whole event! And don't miss the Halloween Live Friday 1st at 9:00 PM (UTC+2).
Patch notes and updates
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