MonsterStone: Prelude news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateSep 12, 2022
- DeveloperBended Rules
- PublisherBended Rules
Genres: Adventure, Early Access
Company pages: Developer: Bended RulesPublisher: Bended Rules
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
MonsterStone: Prelude Steam news
MonsterStone: Prelude news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo for Monsterstone: Prelude is now available! - 20 November 2022
You can now play the first few levels for free I wanted to have at least some kind of playable version available to the public, but I had my hands full getting the full game working and released first. Since I was forced to remove the sale option for the full version of the game, I wanted to work towards the demo version next, and here it is! The result is the demo that is now freely available to anyone who wants to try out the game. You will be able to play through the first couple of levels, slightly modified to fit into the scope of the demo. Now that the demo is out, and I am able to easily make separate builds for both the full and demo version, I can return focus to game content. No major promises, but the idea was to be able to easily update the demo version with applicable content, in case something changes for the full version. With how it was implemented, this is now achievabl…
- Version 2022_11_06 - 6 November 2022
Patch notes for version 2022_11_06 The main focus on this update is to make sure the game runs properly after the Unity Engine upgrade to 2021. I have also been implementing the framework needed in order to release a demo version of Monsterstone: Prelude, that has less features and levels than the full version. I also implemented a development tool, where I can simply press a button in the Unity Editor, and it will automatically add the correct scenes into my build settings. This reduces the amount of steps in my development pipeline, which will become valuable once I add more levels to the game. It still needs some integration with how levels are selected for the randomizer when completing a level, but it should make it practically impossible for me to forget to add the right levels to the game build, assuming they are present in the correct folder of course. I have also been laying ou…
- Major Unity Engine version upgrade - 30 October 2022
Monsterstone: Prelude now uses Unity Engine 2021! Monsterstone: Prelude has been running on Unity 2019.3 for a very long time now, and recently, I discovered some issues that could only be resolved by upgrading Unity. Therefore, the game now runs on Unity 2021.3, a significant jump in version number. Why the upgrade? The game is being built using Unity’s visual programming tool, now called “Visual Scripting”. However, this used to be something called “Bolt” which was not integrated into Unity by default, and required you to buy it on the asset store. Unity acquired Bolt some years ago, and turned it into their Visual Scripting tool. This means that support for Bolt was dropped, and the only way to fix any Bolt version related issues, was to upgrade the entire project to a newer version of Unity. One issue that has been annoying me for a while, was that any UI element, say an image or bu…
- Version 2022_10_21 - 25 October 2022
Patch notes for version 2022_10_21 Additions: Autosave feature, can be disabled in options menu (enabled by default) Autosave interval setting in options menu (default is 15 minutes) Autosave countdown is paused when navigating main menu or interacting with dialogue Legacy build on Steam, which enables you to play the last stable regular/major updated version of Monsterstone: Prelude. Changes: Chest contents were tweaked to be slightly more useful Autosave dimming overlay now has an hourglass Fixes: Bad level topology in Changed ocean water current direction for
- Why is Monsterstone: Prelude not for sale anymore? - 23 October 2022
I have some unfortunate news about the game and its future development. It will require a bit of an explanation, so I invite you to listen to what I have been going through to get the game to this state. I am no longer allowed to run a company, as I will be going back to receiving unemployment benefits. Because I have to be actively job searching, I can’t guarantee full-time development at this point in time, but I have not given up on the game. The practical side. First off, I unfortunately had to make the decision to remove the purchase option for the game on the Steam store. If you already bought the game, you will be able to continue playing it, and I have the intention of fixing any critical bugs if they appear, as well as continuing development, though at a potentially slower pace. Should you want to refund the game, Steam should be able to help with that. I deeply appreciate anyo…
- First regular update, the "upgrades update" - 18 September 2022
First major update to Monsterstone: Prelude! I have been working towards a new framework that can better handle upgrades moving forward. It took a while, but now it should be much faster to implement new upgrade types, as well as integrate future stat modifiers for various aspects of the game. Furthermore, I made a simple implementation to show whether you meet the requirements for upgrades, quests, processing recipes etc. I also took the time to revise some level geometry and clean it up a bit. Additions: Autoharvesters now require a 1-time upgrade to be unlocked Upgrades for autoharvesters Upgrades for processing buildings Upgrades for generating buildings Quality of life Resource, upgrade and enemy streak requirements now get greyed out if insufficient, making it easier to see which resources etc. you might be short on. Changes: Level terrain has been refined, closing open gaps and m…
- Welcome to Early Access! - 12 September 2022
Today, Monsterstone: Prelude has launched into Early Access, and I am super excited to hear everyone's feedback! The future I consider the current state of the game as a solid foundation on which to shape the future of the game, with many possibilities in mind. Though a lot of the technical backbone and core features of the game are implemented to a certain degree, there are still some features that have yet to make it in. With your feedback and support, I will also be able to paint a better picture of what you would like to see in the game. The plan is to continue development as I have been, and gradually expanding the core mechanics of the game. Along the way, I also want to expand the content of the game, so that there are more levels and variation to experience, though currently, this would be in order to better experience new features. I will do my best to be transparent as to what…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 November 2022 | Version 2022_11_06 | 4732747437213420233 |
| 2 | 25 October 2022 | Version 2022_10_21 | 4714731755431356728 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
