- Weekly Update #7 - 21 June 2023
Change: Optimized 20+ card art Optimized codebase Examples:
- Weekly Update #6 - 16 June 2023
Change: Changed reward for defeating a provoked enemy. The reward is much more impactful now. You get to upgrade one of your unit's effect. Increased strengths of provoked enemy Balanced enemy stats and effects Not all units can be upgraded. But those with numbers can be upraded and usually it doubles the effect it already has. Examples: First: Pre-upgrade: Post-upgrade: Second: Pre-upgrade: Post-upgrade:
- Weekly Update #4 - 9 June 2023
Change: Guard have been removed and replaced by units having HP. HP can be reduced by enemy damage, and damage that exceeds HP will become morale damage Changed Guardsperson synergy effect Nerfed Merchant synergy effect Effect Change: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to:
- Weekly Update #3 - 2 June 2023
Control Update: Changed controls with units during combat phase Removed support phase and energy points. Now units will be controlled by dragging and dropping. Dragging onto an enemy will make the unit attack and act, and dragging onto an ally will make the unit support and reduce the burden of that ally unit. Only units with an Burden of 0 can act, and energy points is no longer required.
- Patch Node - 27 May 2023
Fixed the bug that causes incorrect calculation for Spell Damage
- Weekly Update #2 - 26 May 2023
Change: Introduced new mechanics: "Train". When you train a unit, that unit gains 2 ATK permanently and you lose 3 Morale Introduced new mechanics: "Spell Damage". Spell Damage has a range and deals random amount of damage within the range. Fixed the bug that Knight-Captain's effect cannot trigger Fixed the bug that Steadfast Guardsman's effect cannot trigger Fixed the bug that Battlefield Supervisor's effect cannot trigger as altar effect Optimized translation for English Effect Change: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: Effect Nerf: is changed to: is changed to: is changed to: is…
- Weekly Update - 19 May 2023
Change: Introduced "Hard" difficulty Introduced "Provoke" mechanic Added class detail display in preview Fixed the bug that max morale modification is not saved Fixed the bug that there is no merchant in collection Fixed the bug that gold requirement is incorrectly displayed Updated the Discord link Effect Buff: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: is changed to: Effect Nerf: is changed to: is changed to: is changed to: Stats Buff: is changed to: 10 ATK Value, 7 Recruit Cost, 1 Burden is changed to: 12 ATK Value, 6 Recruit Cost, 3 Burden is changed to: 2 ATK Value, 4 Recruit Cost, 0 Burden is changed to: 4 ATK Value, 4 Recruit Cost, 1 Burden Stats Nerf: is changed to: 2 ATK Value, 4 Recr…
- Update Notes For May 16th - 16 May 2023
1. Initial supply is increased to 6 from 5 2. Three-Headed Dragon's ATK is reduced to 15 from 20 3. Lava Dragon's ATK is reduced to 15 from 20 4. StoneHammer's ATK is reduced to 20 from 25 5. Fix the bug when Baron's altar effect cannot trigger
- Path To Warband Available Now! - 15 May 2023
Hello everyone! "Path To Warband" is now on sale with a 10% discount for the first release. This is a new and original card game, and we hope it can bring players a fresh experience! Any feedback is welcomed. Join us in Discord!
- Updating—V 1.2.2 - 25 February 2023
各位玩家们~好久不见,这段时间里我们在不断为游戏填充新的内容,调整游戏平衡,我们做了如下更新: 怪物调整: 恐怖地精变为:击杀敌方前排攻击最低的单位(无法攻击的视为攻击为0) 奢靡女郎变为:翻开随机敌方后排的单位, 该单位获得其攻击 吞天巨龙变为:每当敌方行动时,该单位攻击增加 残暴地精变为:被攻击后,该单位攻击增加 睡美人新增为敌方召唤自己的残影功能 地图节点调整: 地图内增加了战力挑战节点。 地图内增加了进入会被封锁某类职业的节点。 地图内增加了可遭遇随机事件的节点。 回合结束时,未行动的单位将不再变为已行动。 对羁绊效果进行了调整,去除了所有羁绊的本能效果 对晋升进行了调整,改为只能从招募区招募单位给己方晋升,无法用场上的己方晋升。 增加了晋升与献祭的引导机制。 修复BUG: 修复了解雇单位时,游戏卡住的bug。 修复了营救单位时,如果有引导者,会触发羁绊效果,然后刷出招募单位的bug。 卡牌调整: 企业家变为:刷新5:获得1金币 老烟枪变为:招募2: 触发列友的登场效果 噩梦阵法者变为:刷新2: 随机列友攻击+2 瘟疫蝙蝠变为:直接击杀3血以下的单位 瘟疫按蚊变为:献祭3:攻击翻倍 纵火狂变为:任意单位被献祭时, 金币+1 传播者变为:该单位被献祭时, 召唤1个同名单位加入你的队伍 血疫者变为:任意单位被献祭时, 自己攻击永久+1 异域歌手变为:该单位出现在招募区时, 金币+1 危险服务生变为:在选择列友时, 该单位始终会被选中 莲花杀手变为:解雇任意单位时, 该单位的支援费用永久-1 神圣骑士效果去除 疾行骑士效果去除 裁决骑士效果去除 狂热骑士效果去除 誓约骑士变为:攻击修正: 对攻击更高的敌方造成4倍伤害 快乐鼓手变为:登场:3名预备猎犬攻击+1 高岭骑士变为:该单位攻击后, 若还有行动力, 则消耗所有行动力, 再次攻击 光翼骑士变为:该单位攻击后, 若还有行动力, 则消耗所有行动力, 所有己方攻击+2 羊琴乐手变为:登场: 列友攻击永久-2, 然后其支援费用永久-1 密林探照者变为:登场:所有拥有辅助效果的己方攻击+1 森林诗人变为:战斗开始时, 列友…
- Demo Update 2.11 - 11 February 2023
Good weekend, my friends! Are you having fun playing Path to warband? The Next Fest will end in a few days, everyone, hurry up and play! Added three levels of difficulty in the game, friends who want to challenge the difficulty, come and try it Increased the amount of gold deducted from selling the Standby Hound card to 2 Fixed the bug that the Synergy effect is always active Balance adjustments to in-game values Wish you a nice weekend!
- Next Fest. is Still Going On - 9 February 2023
It's the third day of Steam Next Fest. now. We hope you guys are having fun with the game! There will be a broadcast live at 3 am (PT) on Feb 9th. You can come and have a look at it. And don't forget to add the game to your wishlist.
- We Are Now Participating in the Steam Next Fest. - 6 February 2023
We are pleased to announce the participation of our game "Path to warband" in the Steam Next Fest. taking place from 6 February to 13 February. You're welcomed to play our DEMO. And don't forget to add "Path to warband" to wishlist if you're interested in it. Discord: https://discord.com/invite/X5bxrq3Cr4
- Happy New Year! - 22 January 2023
Hi all, As you may know, the year of Rabbit is around the corner! We'd like to send our best regards and wishes to everyone for the new year ahead! Furthermore, The Path to Warband is expected to come out later this year. Please stay tuned. We can't wait to share more info with you. Happy New Year everyone!