SPSTEAMPULSELIVE ANALYTICS
Fantastic Fist

Fantastic Fist Steam news

100th Coin | Feb 28, 2024 | game

Released

0players observed ยท 25 September 2026 - 20:19:13 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Fantastic Fist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews76
  • Release dateFeb 28, 2024
  • Developer100th Coin
  • Publisher100th Coin

Genres: Action, Adventure

Company pages: Developer: 100th CoinPublisher: 100th Coin

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fantastic Fist Steam news

Fantastic Fist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.0.6c - 30 June 2025

    Big Fixes: Fixed a misplaced tile in "The Looking Glass"

  • Version 1.0.6b - 29 June 2025

    Bug Fixes: Fixed the moving platforms not killing the player in places when they should. Fixed the timer not resetting if you switch to a different level using the notebook from inside a level. Fixed the timer resetting post-death in the first room of "Forgotten Archives" after you punch one of the keys that persist through death.

  • Version 1.0.6a - 28 June 2025

    Bug Fixes: Fixed moving platforms crushing the player when moving away from the player. Fixed the launched platform in the final room of "Den of Pixies" from getting stuck on the wall. Fixed a visual bug in "Throne Room" during the cutscene in the second room. Fixed the arrows on frozen blocks from not disappearing. Fixed the world 5 slider from not crushing the player in situations where it should.

  • Version 1.0.6 - 25 June 2025

    Bug Fixes: Fixed the camera continuing to move after completing a level in a room with X axis camera scroll limits. Fixed the camera keeping the X axis scroll limits through door transitions if the player died in the room with the scroll limits. Fixed an issue causing certain screen transitions to not be rendered. Fixed a physics bug with wall kicks, where the force from the wall kick was dependent on frame rate.

  • Version 1.0.5a - 5 June 2025

    QOL Improvements The "highlight mouse cursor" key will no longer highlight the cursor when on the title screen or world map, as it's not needed there.

  • Version 1.0.5 - 19 March 2025

    Bug Fixes: Fixed a linux exclusive issue with the world 2 boss fight, where Vivi would visually be locked in the middle of the screen. QOL Improvements: Added a new setting to the controls to highlight the position of the mouse cursor, as it's easy to lose track of it.

  • Version 1.0.4c - 8 January 2025

    Bug Fixes: Fixed text smudging issues on the pause menu and level complete screens.

  • Version 1.0.4b - 8 July 2024

    Bug Fixes: Fixed some text that was smeared in the pause menu's notebook.

  • Version 1.0.4a - 29 May 2024

    Bug Fixes: Fixed a bug introduced in the previous update, where certain objects which give momentum to the player would still provide momentum after you stop interacting with them. Fixed text smudging on the level name shown in the pause menu on the Linux build.

  • Version 1.0.4 - 26 May 2024

    Bug Fixes Fixed issues with the linux build only showing a black screen. Fixed issues with the firework block not detecting the fist within the first 0.1 seconds of the fist being held. Fixed issues with the world 3 Boss sliding blocks not being punched in edge cases. Fixed the launched blocks from getting stuck to walls in Frostbite. QOL Improvements Added a new option to the accessibility menu to modify the force the fist will apply to objects. Added the ability to queue another move on a world 3 boss sliding block within a half second of it hitting a wall. Made the buffer duration for world 1 sliders slightly larger. Known Issues Text on the linux build is occasionally smudged.

  • Version 1.0.3c - 11 May 2024

    Bug Fixes: Fixed collision issues with world 1 launched platforms and walls. Fixed falling out of bubbles in the final boss blue heart section. Fixed the final bubble in 5-3 from losing momentum by colliding with the ground. QOL Improvements: Moved the final mirror of 5-3 one tile to the left.

  • Version 1.0.3b - 29 April 2024

    Bug Fixes: Fixed collision issues with world 4 launched platforms and walls. Fixed issues with ladders in the final boss' blue heart section. Fixed movement inconsistencies with holding the jump button in the final boss' blue heart section. QOL Improvements: With Accessibility mode's invulnerability, World 2 vinebombs won't detonate on hazards. With Accessibility mode's invulnerability, hive bombs won't detonate on briars or the player.

  • Version 1.0.3a - 21 April 2024

    Bug Fixes: Fixed a game breaking bug preventing the final boss from being beaten

  • Version 1.0.3 - 4 April 2024

    Bug fixes: Fixed inconsistencies with sliding blocks not always being punched. Fixed the sides of launching platforms from occasionally killing the player at times when they should not. Fixed rebound inputs from not working in a section during the final boss. Fixed rebinding "Move Fist" from causing inconsistent inputs required to navigate menus. fixed the map music from not unlocking in the radio. Fixed a specific corner in "The Caves" from clipping the player through a wall. Fixed a specific corner in "Nyctophobia" from clipping the player trough a wall. QOL changes: The speedrun time listed in the notebook will now be highlighted if it was completed in a single session.

  • Version 1.0.2 - 29 February 2024

    Added a small room to The Five Mile Spire to assist in collecting a hidden coin.

  • Version 1.0.1 - 29 February 2024

    Added a new room to "Fist Fight". This room should teach the players that they can hold the momentum from a player-punch-block as long as the mouse is held even if the block moves off screen, which is required knowledge for the following room.

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2025Version 1.0.6c1803527891628686
229 June 2025Version 1.0.6b1803527891611235
328 June 2025Version 1.0.6a1803527891585344
425 June 2025Version 1.0.61803527891478221
55 June 2025Version 1.0.5a1801617199399303
619 March 2025Version 1.0.51794102528275871
78 January 2025Version 1.0.4c1788311418993050
88 July 2024Version 1.0.4b5842939267350371054
929 May 2024Version 1.0.4a5742731639324901154
1026 May 2024Version 1.0.45741605105619218108
1111 May 2024Version 1.0.3c5768625435403565409
1229 April 2024Version 1.0.3b5759616966677955192
1321 April 2024Version 1.0.3a5762994032402140997
144 April 2024Version 1.0.35756237364309334128
1529 February 2024Version 1.0.25688680204371154053
1629 February 2024Version 1.0.15688680204370931260

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