Assembly RTS - Unleash Your Forces news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2126360
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperSean Nowotny
- PublisherSean Nowotny
- Parent gameNot available
Genres: Action, Indie, Strategy
Company pages: Developer: Sean NowotnyPublisher: Sean Nowotny
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Assembly RTS - Unleash Your Forces Steam news
Assembly RTS - Unleash Your Forces news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Hovercraft and Weapons - 4 March 2024
Hello Fellow Assemblers! Amongst a dozen other things I've been working on over the past two weeks I would like to show off some the new vehicles and weapons that have been added to the game. Let me introduce you to the new hovercraft: Hopper, Spatha, Phantom, Striker and Cleaver. Remember, these are just the base hovercraft hulls - You decide which hoverpads, weaponry and extra utility they bring to the field for your faction! User Interface Work After receiving some criticism for my original in-game user interface panel I experimented with an alternative design approach: Feedback After asking for feedback on the user interface panels, the previous design was the clear winner. Take a look, it now features new icons for all kinds of different vehicles: Join our Discord Server!
- Customization Screen Progress - 10 February 2024
This week I've been working on the vehicle customization screen in the assembly. The assembly is a workshop where you will be able to set up your faction to your liking and preferences, including vehicles, infantry, aircraft and mechs. Lighting the Assembly To make the assembly look as good as possible I experimented with different lighting setups and volumetric fog. My hope was that the volumetric fog would look like smoke filling the workshop. Although it had a great visual effect on the scene it also reduced visual clarity. In theory I could have created a shader to achieve the desired effect. Instead I decided to ditch the idea completely. Once I removed the fog and improved the lighting even further I focused on creating the user interface. I even experimented with having a 3D representation of the vehicle operator selected to the right. The Assembly User Interface Down below you c…
- Join the Discord! - 31 January 2024
Join our growing Discord community! Check out extra sneak peeks behind the scenes Share and discuss ideas and future features for Assembly RTS
- Announcement: The Steam page has been published! - 31 January 2024
Hey, Strategy Enthusiasts! I'm beyond excited to share a milestone that's been two years in the making: Assembly RTS is now has its new home on Steam! Why did I embark on this journey to create Assembly RTS? My journey in creating this game was fueled by a desire to offer you an unparalleled immersive strategic experience. At the core of Assembly RTS is an intuitive faction customization screen. Here, you can craft an army that isn't just formidable but also a reflection of your strategic identity. From the chilling backdrop of a new ice age to the intricate mechanics of base building and resource management, every aspect of this game is designed to draw you deeper into its world. Your insights, feedback, and suggestions are the lifeblood of Assembly RTS. Whether it's about the gameplay, story, or mechanics, your voice matters. Together, we can shape the future of this game, ensuring it…
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