SPSTEAMPULSELIVE ANALYTICS
BeatShot

BeatShot Steam metadata

Markoleptic Games | Aug 1, 2023 | game

Released

0players observed · 22 September 2026 - 09:25:14 UTC

ActionIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$504
  • Review score60% positive

BeatShot metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$504
  • Review score60% positive
  • Total reviews5
  • Release dateAug 1, 2023
  • DeveloperMarkoleptic Games
  • PublisherMarkoleptic Games

Genres: Action, Indie, Simulation, Early Access

Company pages: Developer: Markoleptic GamesPublisher: Markoleptic Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

BeatShot Steam metadata

BeatShot metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2126580/metadata
Steam Storehttps://store.steampowered.com/app/2126580/
Steam Communityhttps://steamcommunity.com/app/2126580
PCGamingWiki search
IGDB searchSearch IGDB for BeatShot

Reviews, pricing, and metadata

Review summary

5 user reviews

60% positive, 3 positive, 2 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Stats, Family Sharing

Achievements

22

Platform releases
  • Steam 1 August 2023

Latest Steam announcements

  • Patch Notes 0.8.0 - 20 September 2026

    In Game Performance StatisticsPerformance statistics are now directly integrated into the game and no longer rely on an in-game web browser to display this information from the BeatShot website.Scores are no longer saved to an external database.Scores previously stored in the database are no longer be viewable on the BeatShot website. However, those same scores should also be saved in your local save game file and will still be accessible.BeatShot no longer requires access to the internet to fully function, aside from Steam achievements.The charts and graphs should all look very similar to the ones previously located on the website.GeneralAdded the option to remove all scores when removing all custom game modes.Added the option to delete scores from the History tab of the Scores menu.Added a max character length constraint for custom game mode names.Existing custom game mode names longe…

  • Full Release Plans: Free-to-Play, Built-In Stats, and Upcoming Changes - 7 June 2026

    Hi everyone,I wanted to share some important information about BeatShot's plans for full release and a few major changes that will come with it.Upon full release, BeatShot will transition from paid ($5) to free-to-play.One of the reasons this is possible is that BeatShot will no longer rely on an external database to store scores and performance statistics. Currently, scores are stored in an external database and performance statistics are displayed through a website and an in-game web browser.Upon full release, performance statistics will be integrated directly into the game and will no longer rely on an external database. This should provide a smoother, more reliable experience, and the full game experience will also be playable offline.Because of this transition, the current external database will be retired upon full release. As a result, existing BeatShot accounts will no longer be…

  • Patch Notes 0.7.5 - 2 August 2025

    General Updated engine to Unreal Engine 5.6. Updated Nvidia DLSS to 4.0.

  • Patch Notes 0.7.4 - 25 August 2024

    Bug Fixes Fixed a bug where the game would exit upon completing a song.

  • Patch Notes 0.7.3 - 22 August 2024

    Bug Fixes Fixed a bug where mp3 and ogg files were not being accepted if they didn't contain metadata. The file name is now used as the title of the song if this is the case. Thanks to YogPoz, JaxxHunter, and anyone who submitted a bug report about this!

  • Patch Notes 0.7.2 - 5 July 2024

    General Updated engine to Unreal Engine 5.4. Updated Nvidia DLSS to 3.7. Added new video setting for Nvidia DLSS Ray Reconstitution. Improved tooltips in the Custom Game Modes Menu. Improved GameUserSettings initialization. Created a more comprehensive validation system for custom game modes. Bug Fixes Fixed a bug where the game could crash when failing to receive an HTTP response from the BeatShot API after changing levels. Fixed a bug where the game would not quit to desktop after saving scores if "Save and Quit" was clicked from the Quit to Desktop pop-up in the Pause Menu. Fixed a bug where the setting storing if night mode was unlocked could have been overwritten. A fix is in place to restore this setting to its proper value. Fixed an issue where no text would show upon failing to retrieve an access token from the BeatShot API when deleting scores from the database. Fixed an issue…

  • Patch Notes 0.7.1 - 19 May 2024

    Audio Overhauled the audio system. Added footstep sounds. Updated the Audio Format pop-up window Removed the Output Device option. This has been moved to the Video and Sound Settings menu. When selecting a previously played song title, the duration information is now automatically filled out. Small improvements to interaction with the Previously Played Song Title combo box and the New Song Title text box. The volume from an audio device should be much less quiet than previously. The menu music now continues playing during the loading screen at a reduced volume. FAQ Updated the Audio Analyzer section of the FAQ Added information about how to use the Audio Device audio format. Added information about the differences between Audio File and Audio Device audio formats. Settings Moved Video and Sound settings from a save game slot to a .ini file, which is locally stored for each machine. This…

  • Patch Notes 0.7.0 - 28 February 2024

    General Added a new full body skeletal mesh to the character (you can see your legs now). Added new character and weapon animations. Adjusted the weapon viewmodel. Added a versioning system to custom game modes to help prevent breaking existing custom game modes when changes are made. Improved save and load performance. Updated the FAQ page and increased the font size. Bug Fixes Fixed an issue where the Post Game Mode Menu was not correctly loading a newly selected game mode. Fixed an issue where the QTable was not correctly saving in game modes with reinforcement learning enabled. Fixed an issue where the ClusterBeat game mode at Death difficulty had invalid target spacing. Fixed an issue where unrelated settings in the custom game mode editor could change the Target Distribution setting. Fixed an issue where targets could spawn without activating even when Allow Spawn Without Activati…

  • Patch Notes 0.6.3 - 16 January 2024

    Bug Fixes Fixed an issue where multiple targets being spawned at the same time in non-grid modes could spawn intersecting each other. (again...) Fixed an issue where the "Spawn Every Other Target In Center" setting was not functioning properly.

  • Patch Notes 0.6.2 - 13 January 2024

    Bug Fixes The "Bordering" Spawn Selection custom game mode option now works as intended. Fixed a bug where the game incorrectly stated there was an error connecting to the database when attempting to delete custom game mode scores with no saved entries. Fixed a bug causing custom game modes to not properly import from a string. Fixed a bug where game modes similar to BeatGrid with reinforcement learning enabled could get stuck without activating any targets. Fixed a bug where spawning or activation could be skipped if a higher priority setting failed. Fixed a bug causing the audio analyzer threshold settings to not allow the intended selection range. Fixed an issue where multiple targets being spawned at the same time in non-grid modes could spawn intersecting each other. Fixed an issue where a black screen would briefly appear during a loading screen. Steam Added achievement icons for…

  • Patch Notes 0.6.1 - 24 December 2023

    General Updated engine to Unreal Engine 5.3. Updated various modules and plugins such as the audio analyzer, Enhanced User Input, etc. Custom keybindings are stored in a new way, but legacy saved keybindings should properly transfer over. Added an option to change the anti-aliasing method. Changed the default anti-aliasing method to Temporal Super Resolution. Bug Fixes Fixed a bug causing the reinforcement learning algorithm to access incorrect values of the QTable. Fixed a bug causing invalid spawn areas to sometimes be chosen for activation.

  • Patch Notes 0.6.0 - 26 October 2023

    It's been a while since the last update, but there's quite a few changes in this one. All Default Game Modes have received a tuning pass, two "new" modes have been introduced, new custom mode options have been added, and various bug fixes and UI improvements have been made. Tuning game modes is challenging without much feedback, so we'd really appreciate your thoughts. Your input is invaluable, and we hope you enjoy exploring the improvements! Game Modes BeatTrack has been reworked. Instead of a single persistent target, multiple targets are spawned with infinite lifespans. Targets deactivate after taking 50 damage, causing them to shrink in size and then reactivate. After a target takes 150 total damage, it is destroyed and a new one is spawned. ClusterBeat has been updated to use the new Spawn Selection setting. Added a new Default Game Mode, MultiBeat Precision: Focuses on precision…

  • Patch Notes 0.5.6 - 28 September 2023

    CrossHair Added the option to show a dot in the middle, along with the color and size. It inherits the outline settings. Outline Width is now called Outline Size and it now scales independently of Line Width. Video and Sound Fixed a bug where video quality settings were not correctly applying.

  • Patch Notes 0.5.5 - 26 September 2023

    Custom Game Modes Added new settings that allow tuning the Dynamic Bounds Scaling Policy: Start Threshold: The number of consecutively destroyed targets required to begin increasing the min spread to the max spread. End Threshold: The number of consecutively destroyed targets required to reach the max spread. Min Horizontal Spread, Min Vertical Spread, and Min Forward Spread: the size of the spawn area before the Start Threshold is reached. Decrement Amount: Instead of resetting consecutively destroyed targets to zero each time a target is missed, this value is subtracted from it. Added new settings that allow tuning the Skill-Based Consecutive Target Scaling Policy: Start Threshold: The number of consecutively destroyed targets required to begin decreasing the max target scale to the min target scale. End Threshold: The number of consecutively destroyed targets required to reach the mi…

  • Patch Notes 0.5.4 - 17 September 2023

    Animation Smoothed out the recoil animation. Custom Game Modes Target Scale Now shows a warning tooltip indicating the maximum allowed scale when the TargetDistributionPolicy is Grid and there isn't enough room for targets in the Spawn Area. Forward Distance Now shows a warning tooltip if the Moving Target Dirction Mode is Forward Only and one or more settings want to move the target. Added caution and warning counters above each custom game mode category. Game modes with targets that are never destroyed (Target Destruction Condition is Persistant): When target health falls to zero, health is reset to Max Health. Default Game Modes Charged Beat Track and Cluster Beat Changed Recent Target Memory Policy from Use TargetSpawnCD to Num Targets Based. Max Num Recent Targets from -1 to 3, 4, or 5 (based on difficulty). EffectsFixed an issue where the tracer and muzzle flash systems were not a…

  • Patch Notes 0.5.3 - 1 September 2023

    This update enables players to preview game modes while editing them, modifies some custom game modes options, and adjusts lighting for different scenarios. Custom Game Modes Added a new window to the Custom Game Modes Menu: Creator View The top half shows a preview of the currently selected game mode with all features you see while playing (besides forward movement). The bottom half contains carousel which shows one custom game mode category at a time. Make a change to any setting and quickly see the result by pressing the Refresh Preview button. Every target in the preview is damaged during its activation window if possible. The old Custom Game Modes Menu is still available, and is now called Property View. Changing default game modes and difficulties in the Default Game Mode Menu no longer changes the Custom Game Mode options. It now requires pressing the Customize Selected button. C…

  • Patch Notes 0.5.2 - 13 August 2023

    This update enables custom game mode sharing, adds visual hit timing feedback, and addresses some video settings bugs. Custom Game Modes Custom game modes can now be imported and exported. Added new Target Deactivation Response: Hide Target Hides the target upon deactivation. Useful for game modes that spawn all targets upfront. Still shows all spawned targets during countdown, but hides them once the game mode starts. Example use: Hiding inactive targets during Beat-Grid. User Interface Added a hit timing overlay to the player HUD. It's enabled by default but can be turned off in the game settings menu. Video Settings Fixed an issue where DLSS settings were not properly initializing for graphics cards not supported by DLSS. Fixed an issue where DLSS Super Resolution Auto Mode was not correctly finding the optimal DLSS settings. Improved DLSS Setting functionality. I will continue to pr…

  • Patch Notes 0.5.1 - 4 August 2023

    This is a small update, but it improves the gun viewmodel and animations, which is constantly in your field of view. Animation: New gun animations for idling, strafing, and landing after jumping. Removed the jump start and falling gun animations. They felt unnecessary in my opinion. The old animations were relying on IK bone updates on tick using animations created for a different weapon. You could tell the left hand on the handguard was not perfectly synced. The new ones should look much cleaner since they're custom made for gun and require no IK bone updates. User Interface: The audio file select window no longer requires breaking out of Fullscreen mode. I will continue to provide Steam Event updates for any changes I make to the game, as well as publishing the changes on the BeatShot website.

  • BeatShot Early Access Release - 1 August 2023

    If you played the demo, there's a few changes that have been implemented: You are now signed in through Steam automatically when you launch the game. If you have an existing account, you can connect it to your Steam account on your profile page on the website. Keybindings can now be remapped using the Input Settings Menu. Weapon related settings have been moved from the Wall Menu to the Game Settings Menu, and a new setting has been added to hide the character mesh and weapon. Individual light visualizers can now be toggled on and off on the Wall Menu. Some things to keep in mind as this is an Early Access game: I believe the game is worth the price even in Early Access, but the full release will have more features and will be thoroughly tested. This game isn't 100% fully-tested (mainly the custom game modes). You are likely to eventually encounter a bug. When this happens, please submi…

Patch notes and updates

S.noRelease datePatch nameGID number
12 August 2025Patch Notes 0.7.51806698490738530
225 August 2024Patch Notes 0.7.45875595438697662283
322 August 2024Patch Notes 0.7.35875595438686613039
45 July 2024Patch Notes 0.7.25842939267336927948
519 May 2024Patch Notes 0.7.15747233970429936684
628 February 2024Patch Notes 0.7.05688680204365060627
716 January 2024Patch Notes 0.6.36300039510138541035
813 January 2024Patch Notes 0.6.26300039510125584789
924 December 2023Patch Notes 0.6.15410576585139516760
1026 October 2023Patch Notes 0.6.05229301621574596624
1128 September 2023Patch Notes 0.5.65220291886485411328
1226 September 2023Patch Notes 0.5.55219165352643145728
1317 September 2023Patch Notes 0.5.45480373588794789578
141 September 2023Patch Notes 0.5.35141476355659567629
1513 August 2023Patch Notes 0.5.25839532486223233618
164 August 2023Patch Notes 0.5.15124585319854090160

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2126580
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateAug 1, 2023
DeveloperMarkoleptic Games
PublisherMarkoleptic Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent60%
Positive reviews3
Negative reviews2
Total reviews5
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2126580/

Short description

BeatShot is a rhythm-based aim-trainer where your music sets the tempo for precision aiming challenges. Conquer engaging default game modes, craft custom game modes, and make aim-training less of a chore.

About this game

NOTICE: Upon full release, BeatShot will transition from paid ($5) to free-to-play BeatShot is a rhythm-based FPS aim-trainer that syncs targets to music. Conquer engaging default game modes, craft custom game modes, view detailed performance stats, and make aim-training less of a chore. A BeatShot account is automatically created for you using your Steam ID when you first launch the game. You can sign in through Steam on the website to view your scores anywhere. Default modes challenge your accuracy and reaction time through a range of scenarios. Beat-Grid: Multiple reactivating targets spawned in a static, predefined grid Beat-Track: Multiple horizontally moving targets, damaged by hovering your crosshair over them Charged Beat-Track: Multiple horizontally and vertically moving targets, requiring multiple shots to destroy Cluster-Beat: Several targets spawned simultaneously in close proximity, each activated separately Multi-Beat: Continuously spawning stationary targets Single-Beat: One target active at a time, alternating spawn locations from center to edge And more! Customize a game mode using a default mode template or a previously created custom mode. Preview the game mode in the menu as you edit. Import a custom mode from a friend, or export yours to them. Some example settings include: Damage required for deactivation Minimum and maximum target size, including dynamic target sizing Spawn area height/width, including dynamic spawn area height/width Spawn beat delay Target activation, deactivation, destruction conditions Target lifespan Target movement Target spawn cooldown 40+ additional settings! The audio analyzer keeps a rolling average of the frequency values across multiple channels. When it detects a change in frequency that is very different from the current rolling average, targets are spawned. The frequency channels (e.g. 0-87 Hz for a bass channel) and the sensitivity for each channel can be fine-tuned in the settings menu. When you provide the game with a song file, it analyzes a separate audio track from the one you actually hear. This offset allows the game to account for reaction time. Here's a short breakdown, using…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

BeatShot's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BeatShot's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BeatShot at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Escape from Tarkov19,45722 September 2026 - 09:38:27 UTC46,24962,122Battlestate Games
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
EA SPORTS FC™ 2617,48722 September 2026 - 06:36:42 UTC159,35063,186EA Canada, EA Romania

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,74222 September 2026 - 09:44:43 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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