Talon's Blade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateMay 6, 2025
- DeveloperSoulware
- PublisherSoulware
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: SoulwarePublisher: Soulware
Talon's Blade Steam news
Talon's Blade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Talon's Blade Patch 1.05 - 29 May 2025
Talon's Blade Patch 1.05 Patch Notes: Fixes an issue where magic point progress was not being saved properly, leading to it being reset when the game was loaded. Fixes an issue where combos would break when swapping targets or killing enemies despite the next attack occurring within the necessary time to continue the combo. Modifies the number of alchemical ingredients in each level. There is now a 50% chance enemies will not drop alchemical ingredients when killed.
- Talon's Blade Patch 1.03 - 19 May 2025
Talon's Blade Patch 1.03 Patch Notes: Fixes issues where opening cutscene could get stuck on the first panel. Improves parry damage. Reduces health regen from wellness elixirs. Clicking on the stats in the weapon inventory now brings up a description of what each damage type does. Minor visual tweak to injured Rasnayan enemies. Fixes an issue where the magic indicator would turn red even if the demon's deal was rejected. Damage Type Info: Slashing While an enemy has unbroken armor, slashing damage is done to the armor first. Once an enemy's armor breaks, slashing damage is done to the enemy's health. Pierce Piercing damage ignores armor and deals damage directly to the health of an enemy. Bleed For each additional combo attack, the bleed damage value increases. The longer you make your combos, the higher these damage numbers become. Poison Poison damage is dealt directly to an enemy's h…
- Talon's Blade Patch 1.02 - 16 May 2025
Talon's Blade Patch 1.02 Patch Note: Fixes an issue where tutorial enemies could be locked onto through walls. Fixes a UI bug where both the blocking and attacking tutorial could appear on screen together. Improves controller lock on so that locking on is more consistent. If you find something you think needs to be fix, consider joining our discord from the main menu and letting us know in the bug-report channel. Cheers!
- Demo Patch 0.08 - 16 May 2025
Updates the demo to be in line with the release version of Talon's Blade.
- 1.01 Full Release of Talon's Blade - 6 May 2025
Big news! Talon's Blade has left early access! Thank you to everyone who has provided us with feedback and advice! We appreciate you so much and couldn't have done this without you. We will continue to support Talon's Blade with regular updates that squash any bugs or issues as they arise. Thank you all for your patience and support! Enjoy the game! Release Notes: Full campaign New Game Plus One-life challenge mode 3 endings 3 combat stances 13 combo activated spells 18 weapons and 18 armor sets 42 achievements Combat Improvements Overall System Polish
- Talon's Blade Update 0.30.0 - 11 February 2025
0.30.0 patch notes 0.30.0 brings a whole new level and a continuation of Marcus's story. This content can be accessed by defeating the Jackal in the Occidan Vale. This update also improves numerous systems and adds some new ones to enjoy. Thank you so much for your patience as we worked on this update! We look forward to delivering more content and story in the next major update! (hopefully somewhat sooner) New Content: The Cybrus River Valley level New weapons and armor New quests and enemy types (keep an eye out for those automaton shrines) A new combat stance and move set for Marcus A new alchemical ingredient and potion A fishing mini-game New and improved Jackal fight (he's been dabbling in blood magic a little) New narrative cutscenes New lore, location, and character notes Demon now makes sure you always have at least three health potions when you respawn (isn't that kind of them…
- Talon's Blade Patch 0.29.7 - 1 November 2024
0.29.7 patch notes 0.29.7 improves various systems and prepares us for update 0.30.0, which will bring a whole new level to explore, new enemy types, a new combat stance, new alchemical potions, fishing, and more. - Adds a combo counter - Retimes blocking so that block times match better with block animations - Adds the ability to attack without locking on - Adds a feature where attacking near an enemy will automatically lock you on to them - Overhauls the spell system, tying spell casting to combo length rather than specific combo patterns - Larger combos cast more powerful variants of spells - Modifies spells to make them more cohesive - Attacking no longer locks out Marcus's movement - Improved Tutorials - Moves the free dodge and jump button to A on Xbox controller - Moved the quest scan button to Y - Improves magic UI and soul collection readability - Various minor UI fixes - Fixes…
- Talon's Blade Demo Upgrade 0.7 - 23 October 2024
Talon's Blade Demo Upgrade 0.7 - This update brings the demo version in line with the released version of the first two levels of Talon's Blade. - The tutorial system has been completely overhauled to better player to more easily and naturally learn the systems of the game. - The combat has been balanced and polished and the levels have been tweaked for better navigability.
- Talon's Blade Patch 0.29 - 13 August 2024
0.29 Patch Notes: ⦁ Fixes and issue where attacks were costing too much stamina when fighting near enemy corpses ⦁ Fixes an issue where the shade form tutorial would activate ever time the shrine near the fallen log was activated ⦁ Fixes a minor dialog issue ⦁ Fixes some incorrect keybinding information in the control scheme screen ⦁ Adds small magic depleted effect to magic meter ⦁ Adds the currently selected potion name to the potion quick menu ⦁ Minor balancing fixes to various enemies If you experience a bug please post about it on our community page, or join us on discord and post about it in our bugs channel. We look forward to continuing to polish Talon's Blade!
- Talon's Blade Hotfix 0.28 - 10 August 2024
0.28 Patch Notes: ⦁ Fixes an issue where the system would lock out player movement if attacking too far from an enemy. ⦁ Fixes an issue where the player could launch while dodge rolling ⦁ Fixes an issue where stamina would occasionally not reset once depleted ⦁ Fixes an issue where quest packages could have the wrong prompt ⦁ Minor dialog and note fixes ⦁ Improves lock-on distance check. Auto-lock on is now shorter ⦁ Fixes an issue where Rowan's attacks would cause multiple overlapping sound effects ⦁ Fixes an issue where enemies would not respawn properly in the event of Marcus's death If you experience a bug please post about it on our community page, or join us on discord and post about it in our bugs channel. We look forward to continuing to polish Talon's Blade!
- Talon's Blade Hotfix 0.27 - 5 August 2024
0.27 Patch Notes: ⦁ Fixes an issue where Cassian dialog options where inverted ⦁ Fixes an issue where the Jackal wouldn't finish an attack before starting another ⦁ Fixes a minor issue with player attack not resetting upon death ⦁ Fixes an issue with closing the inventory menu causing a crash to desktop ⦁ Fixes an issue where audio settings where set to minimum by default ⦁ Fixes an issue where Rowan's Blade could get lost from inventory ⦁ Fixes some floating food in the prison ⦁ Fixes an issue where parry tutorial did not require a successful parry to complete ⦁ Fixes shading behind dialog lettering ⦁ Improves performance of Helion flame attack ⦁ Moves shrine closer to Helion fight ⦁ Fixes issue where player could get launched when tapping dodge ⦁ Fixes audio when excepting or rejecting the Forgotten God ⦁ Fixes an issue where the game would remain paused after respawning If you experi…
- Talon's Blade Hotfix 0.26 - 3 August 2024
0.26 Patch Notes: - Fixes an issue where Marcus could walk around while in the Inventory screen - Fixes an issue where stamina would occasional break when sprinting and attacking - Fixes an issue where the player could skip past a necessary quest in the Kraet Mountains - Makes the Occidan Vale brighter - Reorients the map of the Occidan Vale so that north is at the top of the screen - Minor maps fixes If you experience a bug please post about it on our community page, or join us on discord and post about it in our bugs channel. We look forward to continuing to polish Talon's Blade!
- demo hotfix 0.6 - 23 October 2023
Fixes an issues where a player could jump on top of an enemy and get stuck in a falling animation. Fixes an issues where a player could jump on top of an enemy and take fatal fall damage Adds a save point to the dungeon level just after the lift Moves the save point tutorial to the dungeon level A Parry / Riposte tutorial has been added before the Warden fight The lift can now be activated to go both up and down. This fixes an issue where the player could send the lift up, then jump off of it causing a soft lock. Also allows the player to return to the lower level for further exploration. Fixes a save bug where the state of unlocked door and smoke walls was not set Fixes a bug where the player would unlock all lore documents when loading the game Changes loading on death to save more of the world state. Fixes settings so blood decals and enemy bleed out responds to blood visibility sett…
- demo hotfix 0.5 - 4 October 2023
Patch Notes: Fixes no audio on first install. Fixes various sound effect volumes. Fixes some collision issues in the dungeon level. Fixes ability to clip through lift by entering inventory. Fixes issue where enemies could finish an attack after being shoved. Enemy attacks now interrupt player shoves. Fixes an issue where the player could spam shoves and drain their stamina. Fixes some camera issues when rapidly locking and unlocking onto an enemy. Adds combat tutorial cards in the combat section of the lore. Each tutorial prompt will now only trigger once and will not retrigger on a save being loaded Adds a build version indicator to the main menu
- No Sound on Start Patch - 2 October 2023
We are working on an issue where the game won't play any sound effects until settings have been saved via the settings menu
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 29 May 2025 | Talon's Blade Patch 1.05 | 1800991756322145 |
| 2 | 19 May 2025 | Talon's Blade Patch 1.03 | 1799817379604627 |
| 3 | 16 May 2025 | Talon's Blade Patch 1.02 | 1799817379504199 |
| 4 | 16 May 2025 | Demo Patch 0.08 | 1799817379502793 |
| 5 | 1 November 2024 | Talon's Blade Patch 0.29.7 | 6146943657173943330 |
| 6 | 13 August 2024 | Talon's Blade Patch 0.29 | 5963414363409184115 |
| 7 | 10 August 2024 | Talon's Blade Hotfix 0.28 | 5963414363398456260 |
| 8 | 5 August 2024 | Talon's Blade Hotfix 0.27 | 5963413728349599249 |
| 9 | 3 August 2024 | Talon's Blade Hotfix 0.26 | 5963413728340538323 |
| 10 | 23 October 2023 | demo hotfix 0.6 | 5218041989058474442 |
| 11 | 4 October 2023 | demo hotfix 0.5 | 5220292521177765772 |
| 12 | 2 October 2023 | No Sound on Start Patch | 5220291886503029503 |
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