Soul Dier - Part 1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews19
- Release dateOct 24, 2025
- DeveloperGawehold, Weonix
- PublisherPonpoppocpok Software
Genres: Adventure, Indie, RPG, Strategy
Company pages: Developer: Gawehold, WeonixPublisher: Ponpoppocpok Software
Soul Dier - Part 1 Steam news
Soul Dier - Part 1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Why "Part 1"? - 27 October 2025
How many parts are there?Two, part 1 and part 2.What's the contents in each part?Part 1: Prologue + Chapter 1 + Chapter 2Part 2: Interlude (not confirmed yet) + Chapter 3 + Chapter 4Does part 1 has a proper ending?Yes.The main story in Soul Dier is about the protagonist's journey to retrieve his lost memories. However, part 1 focuses on the stories of two allies he met along the journey instead, one in chapter 1 and the other one in chapter 2. The protagonist is more like a companion in their journeys. In a way, you can say those two are the real protagonists in part 1. Therefore, the end of part 1 is just the end of the second ally's story. There are clues about the protagonist appearing here and there throughout part 1, but his story will only be intensively covered in part 2.To answer the question again, part 1 has a proper ending to conclude the two allies' stories and a proper brea…
- "Soul Dier - Part 1" Is Available Now! - 24 October 2025
After over 5 years of development, we are excited to announce "Soul Dier - Part 1" is available now!
- The New Demo Is Available Now! - 24 July 2025
Demo ContentThe new demo includes the prologue of the game, which is about 10% of part 1 in terms of the playtime.Demo: ProloguePart 1: Prologue + Chapter 1 + Chapter 2(Note: Prologue is significantly shorter compared to the other two chapters.)Old DemoThere was another demo in the past (both on itch.io and Steam, currently unlisted). We still recommend you to try out the new demo even If you have played that before because:The old demo contains the different part of the game (the first half of chapter 1)The old demo is very outdatedVersioningThe new demo will share the same versioning with the main game, and the experience of prologue in the demo and main game should be identical.Progression ContinuationThere is no need to worry about losing progression when buying part 1 in the future. The demo or part 1 share the same save files, and the progression from the demo can be carried to pa…
- Soul Dier - Part 1 Release Date Announcement - 21 July 2025
Thank you for everyone who has been following the game for so long. We are happy to announce that "Soul Dier - Part 1" will be released on 24/10/2025!
- Battle Music Showcase - 20 June 2025
We two developers wrote over 40 original soundtracks for the game ourselves! We are very excited to show some of our battle songs to you!If you are interested in our music, don't forget to wishlist "Soul Dier - Part 1" to listen to all the soundtracks in the game.
- Don't worry, we didn't give up - 27 May 2025
TL;DR We have stopped posting progress updates on "Soul Dier" since early 2023 on all platforms. It is not because we stopped the development, but instead, we were more focused on some other works to secure our financial states, so that we can keep developing the game without rushing. The Story Initially, we thought we could finish the game within two years. However, after 2-3 years of daily and full-time development, we realised that we heavily underestimated it and we needed significant more time. Obviously we didn't get any money just by developing the game, so, we considered putting it on Kickstarter to support our development, and we had actually prepared the Kickstarter page (including a trailer) and some other tedious paperworks. However, we eventually cancelled this plan because we were not confident about it. Around that time, we luckily started getting opportunities to work on…
- Soul Dier Development Progress (Mid-Sept to Late-Oct) - 25 November 2022
It's time for another progress update for Soul Dier! After finishing up some polishing and bug fixes for chapter 1, we can say that the gameplay for chapter 1 is finished for now! Now we are moving on to chapter 2. The majority of our effort in this period focused on working on designing levels and content for it. Chapter 2 is divided into two main parts: The island town and the swamp. For the town section, we originally already have most of the environment and character created, and have basic implementation for some of the elements. So we have done a lot of work redesigning, rearranging and implementing the level mechanics, and have all the levels in a playable state, but the gameplay and visuals likely still need a lot more work. For the swamp section, we also have created the character models quite a while ago, but the environment and level designs are much rough than the town secti…
- Soul Dier Development Progress (Mid-July to Mid-Sept) - 30 September 2022
We have been a bit less active on social media after the release of our demo version 4.0. That is because we have been really busy working on both business and administrative stuff as well as creating more contents for our the game! We have decided to write an progress to highlight of some of the work we have done recently in a more organized format. If you still have not played our demo, be sure to check it out! It is a completely free demo consisting of the first half of chapter 1. We would love to hear your feedback on it. We Are on Steam Now! We have finally published our Steam page! (You probably already know this though, seeing that you are reading this on Steam.) After spending a lot of time filling in forms and waiting for letters, we finally got our business registered, got a bank account and are able create our Steam page. To be honest, it feels kind of incredible to see our g…
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