SPSTEAMPULSELIVE ANALYTICS
Rhythm Storm

Rhythm Storm Steam metadata

Radiangames | Jul 25, 2025 | game

Released

0players observed · 22 September 2026 - 22:57:18 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)2,739
  • Revenue (VGI)$20,475
  • Review score94% positive

Rhythm Storm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)2,739
  • Revenue (VGI)$20,475
  • Review score94% positive
  • Total reviews82
  • Release dateJul 25, 2025
  • DeveloperRadiangames
  • PublisherRadiangames

Genres: Action

Company pages: Developer: RadiangamesPublisher: Radiangames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rhythm Storm Steam metadata

Rhythm Storm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2135960/metadata
Steam Storehttps://store.steampowered.com/app/2135960/
Steam Communityhttps://steamcommunity.com/app/2135960
PCGamingWiki search
IGDB searchSearch IGDB for Rhythm Storm

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 77 positive, 5 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

30

Platform releases
  • Steam 25 July 2025

Latest Steam announcements

  • Version 1.1.03 - 11 September 2025

    Some balance tweaks, and some bug fixes in this fairly minor update: Increased hunter damage while increasing energy usage (slight homing reduction and other minor tweaks) Reduced vehicle speed while using hunter, but increased speed bonus from POWER MAGNET upgrade slightly Reduced hunter trail length slightly Electric trails no longer stop rendering after a while Electric trails now render correctly during pause and don't go funky when unpausing Fixed Storm and Pulse not being affected by Stationary upgrade (damage portion) Increased base damage but significantly reduced knockback for Pulse Split Pulse damage upgrade in 4 Super and 4 Ultra versions (+1 for first 4, + 2 for second 4) Changed knockback to be based on weapon/upgrade, and rely far less on damage amount Increased enemy HP for higher worlds for each Bring It On modifier enabled (3-6 HP instead of always 3) Fixed achievement…

  • Version 1.1.02 Changelist (balance pass) - 19 August 2025

    1.1.02 Changelist: Added 3 weapon +1 damage bonus (hidden) Made Breakdown Ultra give both weapons +2 damage Made Breakthru +5 (from +4) for Spread, and 5x (from 3x) damage for Ultras Made Air Bounce on Vector add +2 damage when it bounces Double Ricochet Ultra shots now add an extra +2 damage per ricochet Ricochet Damage Ultra now does 2x damage per ricochet Reflection Ultra (Plasma) now does 2x damage per bounce (instead of +5) Saber Steady Hand Ultra adds up to +2 bonus damage when not rotating Made all ionic effects deal 1 extra damage (silent non-destructive) Increased default Hunter Damage by 1 Added Hunter Super Piercing as a potential upgrade to get Shocking Pierce Ultra Added 2 bonus damage to both weapons for Shared Fractions Ultra Increased Pulse default fire rate by 11% Increased Converge default fire rate by 9% Increased Burst default fire rate by 6% Fixed a couple weapon Ul…

  • Version 1.1 Brings Two New Vehicles, MAX Power Upgrades, and TONS more! - 16 August 2025

    I've been trying to finish this version for three days, and I think it's finally ready for release. I can promise there will be a 1.1.01 update in a couple days to tweak/fix something I missed. But as you'll see below, there's a LOT of stuff in this new version. Let's start with the major stuff:2 NEW VEHICLES!20 NEW MAX POWER UPGRADES!ALTERNATE COLOR SCHEMES!FULL UPGRADE LIBRARY!MODIFIER COSTS REDUCED! (and cap added)FIXED A MAJOR BUG WITH KNOCKBACK AND FIRE RATE!Yeah, that last one is embarrassing, but taking the Knockback upgrades would reduce your fire rate by a lot, and not affect Knockback at all. But now it's fixed, and many weapons are a lot more powerful than they used to be (unless you were very careful previously).Now we'll get into the excessively long changelist, which I'll try to split into similar sections, and I'll bold anything important that's not mentioned above.RHYTHM…

  • Version 1.0.06 brings more variety with "Enemy Shuffle" and Alternate Powers - 29 July 2025

    Version 1.0.05 addressed concerns about upgrade path knowledge/information among many other things, and Version 1.0.06 focused on more gameplay variety through other means.Here's the full changelist, then I'll go over the two big additions:Added Shuffle Enemies option to the Difficulty menu (complete 5 runs or 1 on Elite to unlock)Updated some unused enemies to function a bit better, and scaled a few on higher worldsUpdated some world 1 enemies to be tougher on world 2+, and some world 2+ enemies to be a little easier on world 1Updated Swap Meet modifier allow you to change to alternate power upgrades on vehicle configure screen (and fixed some issues that caused)Renamed Exchange It modifier to Swap Meet (and updated the description)Make sound for invulnerable not high-passThe smaller of the two significant changes is allowing players to use Alternate Powers for each of the vehicles (in…

  • Version 1.0.05 Patch Notes - 28 July 2025

    CHANGELIST Renamed Ultra Combos to Ultra Library, and added all Ultra upgrades to it (32 combos, 20 power, 40 weapon, and 8 others) Added Ultra Library to the pause menu Made Ultra Library track both discovering and using an Ultra (instead of just discovering it) Changed Guardian 1st body weapon from (Pulse) to Cyclone, and changed 3rd body weapon (Cyclone) to Orbital Changed Blaze 2nd body weapon (Orbital) to Pulse Doubled power of Revenge Mode upgrade (and reduced max count from 5 to 4) Added two new Ultra upgrades: Ultra Blasts and Ultra Survivor Added saving/restoring of scrolling position on modifiers/vehicles/ultras separately (resets on game restart) Changed how shield around player syncs to music (subtler and more in sync) Reduced Pulse inner ring brightness Added a cheat code for adding sparks Added a backup save file that the game uses if loading the main save file fails Fixed…

  • Rhythm Storm 1.0 is out now! - 25 July 2025

    Rhythm Storm 1.0.04 is now available on Steam! In case you got here without knowing much about it, Rhythm Storm is a rhythmic bullet heaven/swarm survival/survivor-like. It uses vector-graphics (aka lines and polygons only, no textures), but more importantly, it has tons of vehicles, powers, weapons, and upgrades. There are many ways to succeed in the game, and if you want a head start, I posted a Beginner's Strategy Guide earlier this week.After playing the game a bunch this week in preparation for launch, I made a number of minor tweaks to the visuals, audio, and a few gameplay elements. There was also some good feedback from the Steam forums thanks to the (no longer available) demo. You might notice some slight visual differences between the trailers (like the launch one below) and the actual game, but I think all the tweaks/changes are for the better.BUILD BALANCINGWith so many diff…

  • Rhythm Storm Strategy Guide, Part 1 [Beginners/General] - 22 July 2025

    Rhythm Storm 1.0 releases on Steam in 3 days. To prepare for the release, and to help players succeed at the game, I'm writing up a strategy guide. Part 1 is all about Beginner/General strategy, and I'll create intermediate and advanced strategy posts in the coming weeks. Note that the following might be considered spoilers, to some extent. So if you prefer to figure out things on your own, you'll want to stop reading now. Let's begin...ONLY TWO CHOICES?Rhythm Storm's upgrade system only gives you 2 choices every time you upgrade. That would appear to make the choice "simple": set A or set B? But you have a strong influence on what A or B can be. In reality, A or B is really two of A, B, C, or D. There are six possible sets of choices you'll see each time you upgrade (AB, AC, AD, BC, BC, or CD). At the start of each world, you also choose what ABCD are, out of 6 upgrade sets. The choice…

  • Rhythm Storm Releasing July 25th on Steam! - 25 June 2025

    It's finally here after 3 years: Rhythm Storm version 1.0 is coming to Steam on July 25, 2025!To celebrate the announcement of a release date, there's an all-new trailer:The release date trailer was going to be a use remixed version of the original announce trailer song from 2023, but after watching trailers for other competing games, and looking more critically at that original trailer, I changed plans. I wanted to have the trailer represent the game more effectively, and I liked what games like 20 Minutes Til Dawn and Vampire Survivors did in their trailers. So I remixed world 3's music into something more trailer-friendly, and focused more on showing the game's progression and variety. The result turned out about as well as I could have hoped for the amount of time I had to put it together. Hopefully others like it too.Three Years of Development*I started work on Rhythm Storm in the…

  • Rhythm Storm All-New 2025 Demo Now Available - 13 May 2025

    The Rhythm Storm Alpha demo released in early 2023, when the game was announced. Though the demo hit a lot of goals I had for the game, I didn't really enjoy playing it that much. After some additional refinement, a Beta demo was released in mid-2023. It fixed a couple minor issues, but some fundamental problems remained. At the time, I thought that the rhythm and upgrade elements were a bit too conflicting, but there was something else not quite right. So I took a break from the game while I finished Instruments of Destruction. The difference between the Alpha and Beta demo was fairly large, and the new 2025 demo has received even more revisions. The fundamental gameplay remains that of a bullet heaven or swarm survival game with music-synced elements. In the end, I didn't change much with the music syncing, but instead the process of upgrading is very different from previous demos. Wi…

Patch notes and updates

S.noRelease datePatch nameGID number
111 September 2025Version 1.1.031810503566429230
219 August 2025Version 1.1.02 Changelist (balance pass)1808061939501327
328 July 2025Version 1.0.05 Patch Notes1806064758750742

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2135960
Live current players0
SteamPulse tracked peak24
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 25, 2025
DeveloperRadiangames
PublisherRadiangames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent94%
Positive reviews77
Negative reviews5
Total reviews82
Steam recommendationsNot available
Achievements30
Average playtime forever581 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2135960/

Short description

Rhythm Storm is a roguelike bullet heaven with stunning vector graphics, rhythmic action, and overwhelming swarms of enemies. Your vehicle aims and fires freely while everything else dances and moves to the beat in this spectacular audio-visual experience.

About this game

--GAME OVERVIEW-- Rhythm Storm is a roguelike bullet heaven/horde survivor with heavy rhythmic elements. Your vehicle automatically aims and fires (player-controlled twin-stick firing is possible at any time) while you control movement and a special power. You select a vehicle, set it's initial configuration and powers, then proceed into the action. Nearly everything in the world (except you) moves to the beat, and your goal is to survive to the end of each song. There are 3 main worlds, a boss, and a bonus world, each with its own unique song and mix of enemies. --VECTOR GRAPHICS, NO TEXTURES-- Rhythm Storm uses untextured lines and polygons in rendering the game world and UI (along with a few fullscreen effects). The game visuals are crisp and clear, and the more resolution you give it the better it looks. For the best experience, it is recommended that you play the game on a 1440p (or higher) monitor with a refresh rate of 120hz or higher. [Playing the game at 1080p/60hz is still enjoyable, just less than ideal.] --RHYTHMIC GAMEPLAY-- Rhythm Storm is a musical experience, but it's not a traditional rhythm game. Nothing your vehicle does is synced to the music, but much of the world IS synced. Wave changes happen every 8 bars of music, powerups and the world pulse to the beat, the UI is jamming to the beat, and many of the enemies move to the beat. Enemy spawning is also synced. Though the game is heavily synced to the music, no musical talent or beat-synced button pressing is required to succeed at the game. --REFINED BULLET HEAVEN FORMULA-- At its core, Rhythm Storm is similar to other Bullet Heaven/Swarm Survivor/Horde Survivor games in structure. At the start of the game, you configure your vehicle's default upgrades, which includes the starting weapon(s). You also select which 4 categories of upgrade types you want to see (these are called Upgrade Sets). During gameplay, you destroy enemies and collect XP as usual. When you collect enough XP to upgrade, you'll choose between 2 sets of upgrades. Each set has 3 upgrades, two of which are from the upgrade set category, while the third upgrade is more random. It's simpler and more intuitive…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
60Gamepad Recommended
75Keyboard Only Option
55DualShock Controller Support
57DualSense Controller Support
69Stereo Sound
23Steam Cloud
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Rhythm Storm's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rhythm Storm's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rhythm Storm at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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