SPSTEAMPULSELIVE ANALYTICS
Bite Me

Bite Me Steam news

Bs Studio | Oct 7, 2022 | game

Released

0players observed ยท 24 September 2026 - 14:36:19 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Bite Me news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateOct 7, 2022
  • DeveloperBs Studio
  • PublisherBs Studio

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Bs StudioPublisher: Bs Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bite Me Steam news

Bite Me news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Christmas Update - 23 December 2022

    Hello, I wanted to wish you a happy holiday and share the patch note of the Christmas update. Adding features : Loadout between maps Dissolution material for character when it dies Skill system Christmas Map Parade entertainment Skill heal Snowball skill Christmas hat Snow on the maps Two-handed weapon skill : Snowball skill (input : "E") Skill heal (input : "A") Bow skill : Snowball skill (input : "E") Twitch Integration : Team system System reworked & modified : Movement character Interface Graphique Weapon for skill

  • Update Map Green Screen - 28 October 2022

    GUI display distance Respawn Timer 5 sec First iteration Attribute Weapon Map dedicated to streaming The tutorial is in French sorry

  • Update Halloween - 21 October 2022

    Lists of additions: Redesign of the main menu Reduced AI spawn time First iteration of Halloween content "Twitch Activation" button keeps twitch integration enabled Enemies have various appearances Added different sound depending on the ground Discord added for feedback First iteration character customization

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