- Walls and Towers Update! - 15 June 2023
Changelog v1.2.0 TL;DR - New walls and towers - New background visuals - New resources and items - New Towers upgrades - Quickslot inventory - More save slots - Pause game - Artifacts - Automatic crafting New Walls and Towers buildings cannot be built outside the most far away walls. there are two more walls. walls and towers block enemies no matter where they are built. enemies break through walls and towers. They are not entirely destroyed anymore. Workers can rebuild them later. you can now garrison archers on walls level 2+ walls can hold one item. with every wall upgrade, walls behind settlement change appearance as well. two more wall and tower levels New resources and items 14 new resources used for various recipes and upgrades. enemies now have a chance of dropping resources. abyss shard can only be dropped by cemetery, deep forest monsters, last wave monster and wandering trade…
- Cook and blacksmith update! - 12 May 2023
In v1.1.0 there are some changes, lets begin from the top: TL;DR - 3 Starting packages, you can choose 1 - Easy difficulty level - Skip tutorial option - Day and hour info in UI - Efficiency stat - Attack speed stat - New job - Cook - New job - Blacksmith - House now make money out of fame - Roadhouse now hires cooks that make special food - Cannot buy lanterns and torches in main tower - Lanterns and torches craftable by Blacksmith - Coal as craftable item - New special food with buffs - pick up stone/ore task instead of pick up stone - message on top that game was autosaved - pots harvests instantly - farmers harvests faster - Roadhouse increase population stat decreased by 2 - Special traders from different settlements spawning once a day. - Artifacts/Materials in next update You can now choose a starting package that will help you run your settlement at the beginning - Farmer packag…
- HotFix v1.0.8 - 18 April 2023
HotFix v1.0.8: Adjust screen to different aspect ratios on monitors Performance fix with rendering offscreen
- HotFix v1.0.7 - 13 April 2023
HotFix v1.0.7: Fugas Hunter Achievement Fix
- Thank you all for leaving a comment! - 12 April 2023
Hello all! I wanted to say Very Big Thank You all for leaving a comment on steam! And for all of you on discord and reddit who shared their ideas about the future updates. With your help i've started making an update with some features that i hope will make the game more interesting and will make a room for new updates. These are proposed features: - special foods with bonuses - new craft task for workers - new item group - artifacts I am planning to release this update in May this year. Thanks once again for contributing!
- Iron and clay update - 26 March 2023
Hello everyone! I had this idea in my mind when i started making this game, that player would not have easy access to all resources to force trading a little more, but it was not clear enough :D Some of you did not know how to go further so in version 1.0.6 i added both clay and iron resources that can be mineable by workers. These resources are limited like stones, can be healed and can still be traded. Coal and gold might be added in next version. Thanks all and have fun :)
- Please leave a comment :) - 14 March 2023
Hello everyone! First of all thank you all for playing Amber Trail, hope it is fun :) And I want to make it even better but in order to do that i need your help. Please leave a comment on steam why like or dislike this game. Based on feedback I can make better updates to the game. Also first 10 comments are important for steam to put a grade on this game. After that, Amber Trail will be shown to more people on steam, so this is very important for game visibility. Thank you all once again! :)
- Steam Achievements! - 9 March 2023
Hello everyone! In v1.0.5 there is integration with Steam Achievements First 15 steam achievements are now available to unlock with this version. Plenty of space for more :) Thank you all, and have fun in Amber Trail :)
- New skills and skill menu upgrade - 24 February 2023
Hello everyone! I wanted to share whats new in v1.0.4 This week i was upgrading the skills view. Now it shows skill information on hover, and shows you on the grid which skills are needed in order to unlock skill you want. New skills! I've also added 12 new skills so that players have more variety in building their character. There is also a place for further skills if needed. Thank you all, and have fun in Amber Trail :)
- Management Update! - 17 February 2023
Hello all! I wanted to share a new feature that is available now with new version 1.0.3. Task Priorities Management I've spent many hours on thinking which tasks, workers should do first and i was never fully satisfied with the results. So now players can set priorities of tasks by themselves. You can even order that eating or sleeping is not so important. Your workers will not like it but, its your choice :D Food Management In previous versions, workers could eat whatever was available. Now you can set what can or cannot be eaten. This feature will make it easier to gather more of some special ingredients needed for crafting. Thank you all, and have fun in Amber Trail :)
- Amber Trail is now Available! - 12 February 2023
Play Amber Trail now! Amber trail is a pixel art 2D side scrolling real time strategy mixed with hack'n slash action. Manage resources and defend your settlement from incoming enemies. Few thank you words from me: Its been a great journey. Hard work for many hours but also a lot of fun making this game. Other solo devs out there understand the struggles. Wanted to thank everyone for tests and feedback that made this game way better than it used to be. The game is released but I do not want to end this journey. Still have a lot of ideas i can implement to make this game better but i want you all to decide what should be done. But this is not the time for that, now it is time for you to have fun in Amber Trail :) Talk to You later. ~lukudev
- Release update. v1.0.2 - 10 February 2023
Big things that happend this update: Soldiers now gets hungry and workers have new job which is feeding hungry soldiers. Workers and soldiers that doesnt get food on time are hungry and do things slower and lose health over time. Items like stones, berries (resources) can now disappear if away and not picked up for a while. Torches, pots and other items like this will not disappear. Cemetery looks different now, more like a cemetery :D Also: Some tips now will appear at the beginning, guiding players a little more. I've added autosave, just in case. Balanced game a little more, added new monster and fixed some bugs. Added some missing tooltips and items descriptions. Updated building package process that improved overall performance of the game. Game will be released on time, which is this sunday :) 12 Feb 2023
- Reddit is also available! - 1 February 2023
Reddit is also available, if you would like to see how the game changed feel free to take a look :) https://www.reddit.com/r/AmberTrail/
- Release update. v1.0.0 just published! - 31 January 2023
So i just released v1.0.0 of Amber Trail and officialy send it to steam review! Glad i made it, but it is not the end. This update i've fixed many bugs in late game, added 6 new skills, new monsters, upgraded some visuals for effects and balanced the game a little more. Also fixed some sounds and added missing ones. Thanks all of you for support and feedback that made this game better! If you missed this one: Discord is on! If you want to talk about the game feel free to join and talk on general chat. Or if you feelin shy pm me privately :D https://discord.gg/4TPG6tDQAT
- Discord server is on! - 31 January 2023
Discord server is on! It is so fresh you can smell it. But do not get intimidated by it, get in, sit comfy, spill some drink on the couch, no problem, just enjoy and have fun, invite your friends and family, but maybe not weird uncles ;D https://discord.gg/4TPG6tDQAT
- New feature - worker names and messages from them! - 21 December 2022
A short video showing new feature in Amber Trail. Workers now have names and now tells you what they like or dislike or give an opinion on something.
- Demo updated! - 16 December 2022
Hello all! I've just released an updated Demo for Amber Trail. Changelog - bigger range for attacks - visual upgrades for hero slash effects - game now appears on windows taskbar - on first day your workers do not want to eat food you cannot get - on first day there will be no trades for resources you cannot get - affordable trading offers - mushrooms and berries in forest - changed roadhouse (now exchanges fame for money) These are all for the demo, hope now it will be more pleasant to play :) Have fun on Amber Trail!
- Release update - 13 December 2022
Hello all! I know i have not posted for a while but wanted to focus on polishing the game so I had to drop social for a while. But now I am back and cannot wait to tell you all new features and changes I made to make game better. I will try to post more often and try to bring more attention to the game. Testing One minor bug fixed. Made a lot of tweeks to the game to make it more balanced. Early game do not feel overwhelming and late game is not that easy as some suggested. Release Demo with fixed fighting and trades is still not ready and I apologize, but i hope to release it this weekend. I also wanted to prepare version of the game for linux and i hope to make it work. Not sure if it is going to be available this weekend aswell. In the next full version 0.1.7 there will be bug fix, new monster, feature to haggle trades, balanced trading offers, there will also be a attitude of other…
- Release update - 7 November 2022
Release update After releasing the Demo i gathered some very good feedback, thanks for playing and commenting on the game. This helps me a lot. The main issues was with fighting. For a lot of players, fighting was hard and felt not entirely fair. Which is why in next update range of attack and hitboxes are bigger. Now it is easier to hit enemy and fighting is way better. Next issue was with Roadhouse, it was too complicated for the players to buy tinctures and make fair enough of money, now it is simpler. Roadhouse converts fame to gold overtime. You can turn it on and off depends on whether you want to spend fame or not. No longer tinctures are required. Trading feels like some resources like clay or iron are almost impossible to get. Also at the beginning there are offers where player has to trade something that is not availiable at the beginning. Now generating trade offers is based…
- Amber Trail Demo - 27 October 2022
Hello everyone! Amber Trail demo is up! This is the time when i can get the most valuable feedback from you. Please tell me what should i focus on in further development before the initial release. What you liked or disliked, all the information is important, Thank you all and have fun at Amber Trail ! :)