- Hotfix 0.90.10: 2 New Epic Items, Item Balancing, QoL Changes & Bug Fixes - 27 July 2026
Uploaded build 0.90.10 to default branchItems:New: • Added new epic helmet Berserker's Helm, which can be found within the Crystal Caverns and Forgotten Catacombs. • Added new epic bracers Wizard's Cuffs, which can be found within the Crystal Caverns. • Added an equip bonus to Cloak of Swiftness: Equip Bonus: Ring of Swiftness, Ring of Swiftness procs additionally increase your dexterity by 1%. • Added buff icons for Pyrestone Stabber.Balancing: • Reworked Beetle's Breaker item proc effect: Casting an offensive-type spell increases your axe damage by 5 for 4 seconds. 20 second cooldown. • Changed Mastersmith's Hammer ring item type proc to shoulders. • Increased Crystal Stinger proc chance from 10->15%. • Increased Baby Wyrm Scale damage from 10->12. • Increased Crystal Necklace item proc buff duration from 15->30 seconds. • Increased Bloodstone Pendant critical strike chance from 5->7%…
- Hotfix 0.90.6: Perk Behavior Update, Goblin Gladiator Changes, Bug Fixes - 15 July 2026
Uploaded build 0.90.6 to default branchMisc Changes: • You can now fill in unused perk slots (including newly unlocked perk slots) on already saved dwarves (ones who have slept or extracted). Editing of their already slotted perks is still not allowed. • Changed the Goblin Gladiator's turn speed during his overhead axe chop attack, and increased his attack cooldowns. • The Gladiator no longer resets his overhead axe chop attack's cooldown when the player goes prone. • Increased the delay before the Gladiator’s Whirlwind attack can damage the same target again. • Renamed stat "Torch Duration Loss Multiplier" to "Torch Burn Speed." • The "Purified Blade" item's spawned souls turn and move way faster, allowing them to track mobs more effectively, and additionally follow the player when no target is found. • Changed corrupted rerolls given per Ancient Shrine activation to 3.Expertise:Torch:…
- Major Update 0.9: Out Now! - 12 July 2026
Uploaded build 0.9.0 to default branchDiscord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hkDeveloper Notes:0.9 is a HUGE update. Easily one of our biggest yet, I really encourage players to take some time to read through all of the changes as there are plenty of big changes people have been looking forward to for a long time in here. We are incredibly proud of 0.9 and are excited to see everybody's reaction to it! So please share your thoughts with us on the Steam forums or in the official Discord.Summarized Patch Notes:New Event Rooms:Added 3 new unique event rooms. Two being exclusive to the Molten Collapse and one being a new addition to the Forgotten Catacombs.• The Forgo…
- SNEAK PEEK into Update 0.9: Release Date, Major New Content Reveal - 6 July 2026
CAAAAAAVE CRAWLERS!The game's next major content update, 0.9, is nearly here! This is the first major content update we have developed since we began working on Cave Crawlers full-time starting in late May. This means all of the 0.9 content only took roughly a single month to develop. We are very proud of all the new content we have been able to create in such a such a timespan. These are the new development speeds the community can expect as we lead into the full 1.0 release of the game slated for later this year.0.9 Release Date:We are planning to release update 0.9 on July 11th, at 4 PM EST!New Event Rooms:We are adding 3 new event rooms with 0.9! Two being exclusive to the Molten Collapse and one being a new addition to the Forgotten Catacombs.• The Forgotten TrialThe Forgotten Trial, a new event room exclusive to the Forgotten Catacombs. It's a large room with a brazier at the cent…
- Hotfix 0.89.29: New Epic Weapon, Minor Loot Changes, Bug Fixes - 2 June 2026
Uploaded build 0.89.28 to default branchNew Weapon: • Added new epic polearm Ancient Crystallized Poleaxe, which can be found within the Crystal Caverns.Minor Changes: • Updated loot pool of skeleton in front of Ancient Door event room. • Updated loot pool of crystallized weapon spawns at random ruins within Crystal Caverns. • Opening the esc menu will now pause the game while alone in a multiplayer lobby. • Replaced ladder out of lava with a rock formation in Dun Algath event room.Fixes: • Fixed items and players teleporting as if they were out-of-world when generation creates a low y-level floor. • Fixed the esc menu tracking a player as dead after they've been revived. • Fixed skins (like Bombshelmet) phasing into a conflicting item while customizing a dwarf. • Fixed the buildable player statue sometimes having floating pre-spawned parts. • Fixed room name pop-ups occurring using you…
- Update 0.89: Player Respawning, New Axe Spell, Developer Announcement, & More! - 30 May 2026
Uploaded build 0.89.25 to default branchDiscord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hkDeveloper Update:We are excited to announce that we are now working on Cave Crawlers full-time to get us moving faster towards the full release, version 1.0! This means that we will be putting out updates at a significantly faster pace compared to the past couple of years of development.With this announcement, we want to update the community with some of our plans for the future of Cave Crawlers.Version 1.0/Full ReleaseWe are planning to have 1.0 finished by the end of the year. 1.0 does not mean we are done with developing Cave Crawlers, but simply means we have completed the core ga…
- Hotfix 0.888: Minor Changes and Bug Fixes - 30 March 2026
Uploaded build 0.888 to default branchMisc Changes: • If joinees are delayed by high ping, the master will wait up to 7 seconds to spawn all players, instead of infinitely. • Updated Warrior description. • Changed Viking Battleshout to only proc with Hatchets.Fixes: • Fixed skeleton reference errors, causing old skeleton models to not spawn in numerous rooms. • Fixed Reinvigorated incorrectly branching from Feint. • Fixed issues with Leadership not having correct changes made in 0.887, changed block chance per point from 4->2. • Fixed spelling issues in some expertise talents. • Fixed Singe incorrectly being assigned as Multitasker in torch expertise tree.
- Update 0.887: New Epic Loot, Sword Spell, Hide Armor Option, Loot & XP Event - 28 March 2026
Uploaded build 0.887 to default branchDiscord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hkLoot and XP Event: • Increased the chance to get epic items from chests by 50% (temporary event increase). • Increased experience gain by 25%. • Runs from March 28th till April 6th.Misc Changes: • Added the ability to show/hide armor types, allowing for skins to be shown instead if you'd like. • Added Ko-fi skin "Thorny Beard" for the month of March (currently claimable for 30 days after addition). • Added new head skin "Bomb Hat" that will serve as the reward for the Bombastic event. • Increased the max controller turn and cursor sensitivity you can set in the settings. • When a player…
- Hotfix 0.883: Minor Changes and Bug Fixes - 17 January 2026
Uploaded build 0.883 to default branchMisc Changes:Added levers to the Ironfang Mines elevator to allow players to call the elevator if they are above or below it.Added Ironfang Bandana item effect: "Having more than 35% dodge chance gives you 15% movement speed with Daggers and Pickaxes."The Ironfang Spider's health now scales by 5% per biome floor.Buffs with positive damage values (like DOTs) are now considered debuffs.Changed a rock pile in Ambushed Supply Route rooms to always spawn so you are able to always trigger the ambush.Made the spider legs more performant.Updated Steel Tempest description.Fixes:Fixed a ladder not spawning in Ironfang Mine Pit 3 Doors room.Fixed bombastic not ending when only one player is left.Fixed items teleported to start room occationally breaking.Fixed endurance healing you when loading in on a sleeping character.Fixed Abandoned Minecart rooms having a…
- Hotfix 0.882: Campfire Clarification and Bug Fixes - 13 January 2026
Uploaded build 0.882 to default branchMisc Changes:Added a rope icon for extracted dwarves.Updated the extracted, and sleeping hover text.Added a ladder to allow you to get out of the lava in the Ruins of Dun Algath.Fixes:Fixed extracted dwarves not being able to join newly created dwarves.Fixed Crystal Goliath not tracking the player when he is about to charge.Fixed expertise talents sometimes not popping up their description.Fixed the spectating camera getting stuck in the start room when loading the next floor.Fixed the lava in the Ruins of Dun Algath not colliding with the player.Fixed Adventurer's Backpack being incorrectly rotated on player model when equipped.Fixed Dental Care's description.Fixed debug camera when spectating in experimental not locking your mouse.Potentially fixed item slots in the bestiary not popping up when hovered.
- Update 0.88: Ironfang Mine Minibiome, Ironfang Questline, Spider Rework, Barrels - 11 January 2026
Uploaded build 0.88 to default branchDiscord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hkSummarized Notes:Ironfang Mines MinibiomeAdded a new Crystal Caverns exclusive minibiome, the Ironfang Mines.This new minibiome can only be entered after completing a new hidden and challenging questline, which unlocks the Ironfang Mines after completing the final task in the questline. After this questline is completed for the first time by the community, an event will trigger in-game for all players.The Ironfang Mines has two new mobs the Ironfang Miner, and the Ironfang Spider which are both exclusive to this minibiome. You can also find 8 different new items that are exclusive to the…
- SNEAK PEEK into 0.88: New Community Puzzle, Secret Mobs, Barrels & more! - 26 October 2025
CAAAAAAVE CRAWLERS!The next content update for Cave Crawlers is right around the corner! While 0.88 is primarily an update focused on fixes and polish, we still have some exciting new content coming with the update that I'd like to give a little sneak peek into!Discord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hk New Community Puzzle:The bulk of the new content will be unlocked by completing a community-driven puzzle! I do not want to spoil too much of what this puzzle includes, but it has a focus on the game's lore and introduces questlines to the game! Questlines are a series of tasks that have a significant reward at the end, such as unlocking a new room to access or a ne…
- Update 0.86: Goblin Arena & Gladiator, Polearm Rework, Ko-Fi Skins, Stat Pinning - 6 August 2025
Uploaded build 0.86 to default branchDiscord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hkSummarized Notes:Goblin Arena Event RoomAdded a new Crystal Caverns exclusive event room, The Goblin Arena.This new event room can only be found deep within the Crystal Caverns.Entering the Arena will trap any players within it, so be mindful to gather your group outside the gate before entering.The arena sends several waves of Goblins and Scorpions, with the final wave including a new miniboss; The Goblin Gladiator.The Goblin Gladiator is a new miniboss that can only be found in the Goblin Arena, he is a vicious opponent with 3 different melee attacks.• "Cleave" – The Gladiator’s primar…
- Hotfix 0.817: Loot Balancing and Bug Fixes - 1 June 2025
Uploaded build 0.817 to default branch Balancing: Reworked Sharpening Stone effect to "Increase damage with bladed weapons by +1." Reworked Crystal Sharpening Stone effect to "Increase damage with bladed weapons by +1, additionally increase critical strike damage by 25%." Reworked Molten Sharpening Stone effect to "Increase damage with bladed weapons by +1, additionally increase critical strike chance by 3%." Increased Gold Ring critical strike chance per proc from 1%->2%. Changed Linen Pouch to no longer spawn within the Crystal Caverns loot pool. Updated Bloody Combo to now work with swords. Moved Bloody Combo dagger spell to be connected to Defensive Reflexes instead of Rip. Removed connection between Keeping Distance and Quick Reflexes. Removed spelling error in Parrying Slashes. Lowered Tarnished Hero's Helmet item proc duration from 20 -> 10 seconds. Reduced the spawn chance of lo…
- Hotfix 0.811: Ko-fi, Legendary Balancing, Campfire Change & Minor Bug Fixes - 25 May 2025
Uploaded build 0.811 to default branch Misc Changes: Added a Ko-fi button on the main menu, and in the settings menu. Changed "Nelizyeck's Tribute" desc to: "Hitting a mob spawns a tentacle from the void to fight other nearby mobs." The void tentacle from "Nelizyeck's Tribute" now has a cooldown. Void tentacle's now deal 25% weapon damage every second. Campfires no longer blow out when an item is looted or a mob is killed. You gain a "Restful" buff at the start of every floor, which allows you to sleep at a campfire. Looting an item or killing a mob removes your "Restful" buff, and only yours. Fixes: Fixed campfires blowing out at the start of every floor if you loaded into the game after sleeping. Fixed new Molten Collapse music "Into the Embers" being too loud. Fixed the Character Slot prestige reward not increasing your available slots. Fixed "Bloodforged Mass" not healing when procc…
- Update 0.81: Campfires, Gear Rework, 23 Items, Legendary Sword, Prestige Rewards - 23 May 2025
Uploaded build 0.81 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hk Summarized Notes: New Prestige Rewards Added 4 new prestige rewards Added a Target Dummy in the start room as a prestige reward. Added a Character Slot as a prestige reward. Added Extra Expertise point as a prestige reward. Added "Character Corruption" game mode prestige reward. Corruption Game Mode Added "Character Corruption" prestige reward, which allows you to corrupt your dwarf during the character creation. Corrupted Dwarves cannot freely choose their expertise talents. Instead, each time they gain an expertise point, they are presented with a choice of three random talents. Sel…
- Update 0.81: Playable on Experimental now, and live releasing on May 23rd! - 19 May 2025
Cave Crawlers!!! Release Date The release of the 0.81 update, including the new gear changes, campfires, and many more features is releasing very soon! We plan to release the update on Friday, May 23rd at 5PM EST Experimental The update is currently live and playable on experimental! If you are unsure on how to play the experimental branch, you can check it out by following the video below!
- SNEAK PEEK into 0.81: Campfires, Save Game, Gear Rework, Legendary Sword & More! - 20 April 2025
CAVE CRAWLERS! Greetings Crawlers! We have been slowly but surely working on our next content update for cave crawlers, update 0.81. We are very excited to showcase just SOME of what we have been working on over the past two months. Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/bUPT3bT7hk Campfires/Save Game System: A major new addition coming in 0.81 is campfires. You can find a campfire at the start of every floor. Campfires serve as a rest spot before you begin a floor. When you first sit down at a campfire, you will have various actions you can choose to do at the campfire. Currently, there are two possible actions a player can take, but in the future, we may add more! You…
- Hotfix 0.809: Bug Fixes & Minor Changes - 4 March 2025
Uploaded build 0.809 to default branch Misc Changes: Added a pop-up when a skin is rewarded from a task. Added a failsafe for Lava Wyrm spawns during phase 2 of the Volacno boss fight. Updated Volacno mob bestiary description. Updated Crystal Goliath mob bestiary description. Updated Crimson Slosh mob bestiary description. Changed bow talent Artful Dodger cooldown from 30 -> 0 seconds. Adjusted coffin loot pool, removed some items which were too powerful for floors 1-10. Fixes: Fixed geysers during the Volacno boss fight spawning under players that are above a certain Y level. Fixed sword Blade of Rivendale granting 0.25% damage multiplier instead of the intended 25%. Fixed sword talent Swift Heavy Strike granting more of a cooldown reduction than intended. Fixed mobs spawning in the floor or walls of various rooms by adjusting mob spawn points. Fixed a chest spawn that could spawn part…
- Update 0.808 patch notes: Molten Collapse & Volacno balancing, 4 new items, misc - 23 February 2025
Uploaded build 0.808 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our discord where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/cRD7ZhJChw New Items: Added new epic dagger Pyrestone Stabber, which can be found within the Molten Collapse. Added new epic sword Blade of Rivendale, which can be found in the Molten Collapse. Added new rare dagger The Twinblade, which can be found within the Molten Collapse. Added new rare hatchet Terrible Tomahawk, which can be found within the Molten Collapse. Added new rare potion Lava Resistance Potion, which can be found within the Molten Collapse. Item Rebalancing: Changed Elemental Shiv from Epic -> Legendary rarity. Nerfed Elemental Shiv's damage from 16 -> 10, reduced strikes per Elem…