SPSTEAMPULSELIVE ANALYTICS
Axom: Conquest

Axom: Conquest Steam metadata

Hairy Penguin | Q2 2026 | game

Coming Soon

GameSteam Store content

IndieStrategySteam Store

  • Steam app typegame
  • Steam App ID2143600
  • Price$9.99
  • Release dateQ2 2026
  • DeveloperHairy Penguin

Axom: Conquest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2143600
  • Price$9.99
  • Release dateQ2 2026
  • DeveloperHairy Penguin
  • PublisherHairy Penguin
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: Hairy PenguinPublisher: Hairy Penguin

Top Steam chartsTop 100 gamesGame directorySteam Store page

Axom: Conquest Steam metadata

Axom: Conquest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2143600/metadata
Steam Storehttps://store.steampowered.com/app/2143600/
Steam Communityhttps://steamcommunity.com/app/2143600
PCGamingWiki search
IGDB searchSearch IGDB for Axom: Conquest

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Adjustable Text Size, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

13

Platform releases

No data available

Latest Steam announcements

  • Axom: Conquest Patch 1.0.4.1 - 12 July 2026

    Patch 1.0.4.1 Gameplay There is now a system in place which will reduce knockback that Enemies receive as each wave progresses. This only starts taking effect a while after overtime starts to prevent stalemates where the Enemies cannot reach you but you cannot kill the Enemies. Enemies Swarm Lord - Movement speed increased by +50% Swarm Queen - Movement speed increased by +50% Upgrades Ion Focus - Ion-Cannon cooldown reduction increased to 65%, from 60%. Structure damage reduction reduced to -30%, from -35%. User Interface XR3-Photon-Refractor - Capsule descriptions changed to be slightly shorter. Bug Fixes There is now a failsafe in the case that there are no enemies remaining and the wave will not end. Fixed an issue where in the end game screen, invalid structures could sometimes appear. Transporter Capsule - You can no longer select invalid tiles to teleport structures to.

  • Axom: Conquest Patch 1.0.4.0 - 11 July 2026

    Patch 1.0.4.0GameplayAdded “Air Priority” as a new targeting type for Towers. Towers will prioritise air Enemies within range, then target the Enemy closest to the Nexus-Drill.2 New Nexus-Drill types to unlock and use.1 New AchievementLeaderboard has been reset (There was some changes to how the leaderboard works).StructuresNew Hazard - MX18-Thunderball - When triggered, a lightning orb flies around the map, homing in on Enemies and electrocuting them until the end of the wave.PX1-Xeno-Cannon - Effect has been reworked. Now only one damage blob can exist at once per tower. However its base damage has been increased by +50%.PX1-Xeno-Cannon - Base Crit-Chance is now 10%PX1-Xeno-Cannon - Base Crit-Damage is now +150%, up from the standard +50%PH3-Stasis-Prison - Reworked: Now it produces a large spherical barrier that blocks all Enemies and deals damage and knocks them back when they colli…

  • Axom: Conquest Patch 1.0.3.0 - 23 June 2026

    Patch 1.0.3.0Key featuresAbandoning a game will now update your Leaderboard score with your current score.Leaderboard is being reset again. Have at it!GameplayUpgrading a Structure will now fully repair it.Enemies will now gain increasing knockback resistance per wave as you progress through endless mode.Clicking on a Capsule drop while you already have 2 will cause it to be pushed out of the way. (This lets you click on Structures behind)NexusAntique Nexus - Yield increase per wave increased to +10%, up from +3%Tungsten Nexus - Instead of reducing all Structure Capacity by -5, it now reduces Tower and Hazard Capacity by -5 and Refinery Capacity by -1.StructuresXH7-Deathray Tripwire - Will now connect to ALL other XH7-Deathray Tripwires in range, instead of just the closest one. (They will double up on each other as well so you don’t have to guess which one to upgrade.)XH7-Deathray Trip…

  • Axom: Conquest Patch 1.0.2.5 - 19 June 2026

    Patch 1.0.2.5 Bug Fixes Fixed Ion-Cannon not working correctly from latest patch. Fixed Building capacity not showing correct on load.

  • Axom: Conquest Patch 1.0.2.4 - 19 June 2026

    Patch 1.0.2.4UpgradesSlap Rounds - Chance to explode the Tower on crit reduced from 3% to 1%.Happy Green Gas - Enemy Health increase reduced to +15% from +30%.Ultra Coated Barrel (Epic Basic upgrade) - Now has 2 ranks, up from 1.Scrap-Spikes (Wall thorns) - Now reduces capacity only on Tower and Hazards by 1. Previously was all Structures and by 2.New Capsule - Burning Capsule - Removes infection around a Structure and gives a 50% chance to upgrade it too.VisualMade dropped upgrade blueprints slightly larger so they’re easier to spot.User InterfaceNon-Refundable Tower - Tooltip updated to show it reduces sell value of all structures.You can now see the unlock requirements of all hidden upgrades in the Axom Codex.There is now a tooltip explaining Veterancy for relevant upgrades.Heavy Spring - Tooltip is now more concise so it doesn’t overflow the text box.OptimisationGame now runs in Dir…

  • Axom: Conquest Patch 1.0.2.3 - 17 June 2026

    Patch 1.0.2.3GameplayGenerated Structures no longer trigger “On Constructed” triggers for certain upgrades.Generated Structures will no longer have a chance to rebuild from “End of Wave” triggers for certain upgrades.Concrete Mod - The Steel-Walls generated now count as a Generated Structure.It is now possible to toggle between changing the selected Tower targeting type and all Towers of the same type.There is now a hard limit of 160 wall pieces. Any additional walls generated will remove the oldest walls first. This will only happen at the end of each wave. (This is mostly for performance reasons) The same is true for Barrels. The limit on Barrels is 60.Void Destruction chance for none Void-Born Structures reduced to 10% from 15%UpgradesSpace Thieves (Mutation) - Now removes half of your total currency, instead of fully removing it.Added 2 new Alien upgrades to find!VisualSlightly more…

  • Axom: Conquest Patch 1.0.2.2 - 15 June 2026

    Patch 1.0.2.2 Adjusted Endless Mode scaling back a little bit (It was too aggressive after the last patch) Scrap button will now appear correctly depending on upgrade type.

  • Axom: Conquest Patch 1.0.2.1 - 15 June 2026

    Patch 1.0.2.1LEADERBOARD has been reset due to some exploit fixes and scaling changes. Grab the top spot quick!GameplayA new structure affix, Generated, has been added. Generated Structures sell for 0 Refined-Metal. This is only for certain upgrades that can be exploited for infinite Refined-Metal. This affix is separate from Structure Mods. Structures can still have only one Structure Mod.All Barrels now count as Generated Structures. (They already sold for 0 anyway, so no change really)Enemy scaling is now slightly more aggressive after wave 30 during Endless Mode.Chitin Guard collision is now smaller (This should stop it getting stuck as often)StructuresMX9-Ripsaw - Damage radius increased by +20%DX48-Razor-Hound (Minion Tower) - The combat drone will now move towards its initial target regardless of range.UpgradesNew Upgrade - Heat Converter - Each Ion-Cannon shot increases its Dama…

  • Axom: Conquest Patch 1.0.2.0 - 11 June 2026

    Patch 1.0.1.2BalanceThe purpose of most of these balance changes is not to reduce power from fire-rate as all upgrades have had a suitable increase in other areas. However stacking fire-rate was causing issues at the top end of Endless mode. Essentially you could have towers that could fire dozens of times per frame which was causing extreme instability.Tower Overcharge - Fire rate increase reduced from +200% to +100%. Cooldown reduced to 2 waves from 3.Overdrive - Fire rate reduced from +100% to +50%. Damage increased from +100% to +150%Capsule Doping - Fire rate per capsule reduced from +40% to +20%. It now also increases damage by +20% per capsule.Ammo-Stockpile - Fire rate reduced from +75% to +35%. It now also increases damage by +35%.Icicle Condenser - M6-Frost Fang Fire rate bonus removed. Replaced with +10% crit-chance and +40% crit-damage.Overloaded Flak Cartridge (New name) -…

  • Axom: Conquest is OUT NOW! - 9 June 2026

    It's taken countless balance changes, bug reports, suggestions, and testing sessions but I'm excited to finally say that Axom: Conquest is available now!First of all, a huge thank you to everyone who played the demo, tested builds, reported bugs, suggested features, and shared ideas along the way. The game would not be what it is today without your feedback and support.With the full launch, the leaderboards have been reset, giving everyone a fresh start to compete for the top spots.Axom: Conquest launches with:73 Research Tree options281 total structures, upgrades, nexus types, modifiers, and other unlockables4 escalating difficulty levels3 different maps/biomesEndless ModeHundreds of possible build combinationsHowever, I have a lot more planned for Axom: Conquest, including:New structuresNew structure variantsNew enemiesNew upgrades(Suggest your own ideas in the discord!)I am also comm…

  • Release Date Announcement - 21 May 2026

    Hi everyone,I’m really happy to finally announce that Axom: Conquest releases on JUNE 9th 2026.Thank you to everyone who has followed the game, wishlisted it, tested it, or supported it along the way. It genuinely means a lot.And don't forget to please check out the new Release Date Trailer below!

  • Axom: Conquest Demo Patch 0.9.2.2 - 18 April 2026

    Demo Patch 0.9.2.2StructuresPX1-Xeno-Cannon - Base DPS reduced from 32 to 24GameplayYou now gain bonus research every boss wave (Was previously every 10 waves)Custom Keybinding is now fully implemented, you can now customise which action is performed by which key and there are 2 slots for keys per action.VisualHC48-Spike-Array now has an animation when activating its spikesThe ground shadow for flying enemies is now bigger and easier to spot.User InterfaceThe research tree has had more visual flair added to unlocking and selecting research.When selecting Structures that heal their damage is now shown as healing instead and is green in colour.Added a credits screen in the main menuBug FixesFixes an issue where enemies would get stuck on terrain (This has worked every time I have tested it since, but there may potentially still be a problem)System-Restore Capsule - Is now immediately used…

  • Sneak Peak: Structure mods - 24 March 2026

    In Axom: Conquest, Structure mods are a feature that can be applied to almost any building. Towers, hazards, economy structures, and defences can all receive modifiers, and each modifier changes how the structure behaves.Each modifier has a unique effect. Some increase stats, some add new mechanics, and some come with drawbacks. Because modifiers are universal, the result depends on what structure you apply them to.Modifiers can be gained in a few different ways during a run.Capsule consumables can apply a modifier directly to a structure you choose. Some upgrades also have a chance to apply modifiers at random.The goal of the system is to allow more variety between runs and make it possible to create unusual combinations.Check out the image below for a sneak peak at Structure Mods.

  • Tower Defense Fest! - 10 March 2026

    I'm happy to say that Axom: Conquest is part of Steam Tower Defense Fest!So grab your minerals, polish that Nexus Drill, and prepare your defences. The Centurax are coming.Jump into the demo during the festival, experiment with builds, and see how long your fortress can hold. If you like the game, wishlist Axom: Conquest on Steam to follow development and support the game!Thank you!

  • The game needs cooking a bit longer! - 6 March 2026

    Hello friendsAfter thinking about it carefully, I’ve decided to move the release of Axom: Conquest to Q2 2026.The game is already in a playable state, but it’s not quite up to the standard I want for launch yet. I want to spend more time adding content and systems so the game feels as replayable, complete, and polished as possible.I’d love to be working on Axom full-time, but with my current schedule development has to happen around everything else, which means progress can be a bit slower than I’d like.Rather than rushing the release, I want to make sure the game launches in the best possible state and delivers the experience I’ve been aiming for.I'm sorry I am unable to meet the release date and I hope everyone understands!

  • Axom: Conquest Demo Patch 0.9.2.1 - 21 February 2026

    Patch 0.9.2.1Upgrades1 new upgrade to find in the DemoBug FixesFixed a critical black screen issue in the newest patch when unlocking upgradesYou now no longer unlock the Glass Nexus when winning your first run (It unlocks only on your first loss)There is now a failsafe for bosses in the case that they get stuck and cause a softlock.Ion-Cannon radius basic upgrade now affects the radius correctly.Weighted upgrades are now more accurate.

  • Axom: Conquest Demo Patch 0.9.2 - 20 February 2026

    Major ChangesNEW UPGRADE ALGORITHM - Every upgrade now has hidden tags that influence the appearances of future upgrades. So, for example if you pick an upgrade that makes random towers appear, you will more often find another upgrade that does something whenever a tower is built. This means synergies are easier to find. However the system is capped on how much influence it can have so it only alleviates the pains of a true random system without forcing you into a certain build.Each Biome now has its own gameplay modifiers meaning each run will feel slightly different per biome.There are now several starting bonuses which are randomly selected per run. These can range from more starting walls to free upgrades.GameplayYou can no longer find Hazard upgrades if you have no Hazards unlocked.Space Stilts - Damage and Range bonus reduced to 20% from 30%Boss Tower - Fire-Rate bonus reduced to…

  • Axom: Conquest Demo Patch 0.9.1.2 - 14 January 2026

    Patch 0.9.1.2VisualGame art-style has been overhauled for clarity. Now environments are duller and game objects are now brighter. Every structure now has a highlight effect to make them even clearer.New Accessibility option to make Structures easier to see on the mapUser InterfaceVoid - Tooltip has been updated to be much clearerAdded a couple more visual flourishes to the User Interface animationsBoss eggs now have an icon that reveals the next boss type.Trader button now flashes less aggressively when active.AudioReduced the volume of the alien screams at the start of the waveBug FixesThe initial cursor prompt in the tutorial that tells you how to shoot the Ion-Cannon will no longer disappear.Fixed camera rotation buttons rotating the opposite way of the hotkeys displayed.

  • Axom: Conquest Demo Patch 0.9.1.1 - 3 January 2026

    Patch 0.9.1.1EnemiesEnemies health scaling per wave reduced by 7%Bomber damage reduced slightly.UpgradesMetal Ash - Chance to spawn tower increased to 5% from 4%. However the tower will now expire after 6 seconds instead of after the wave ends. Health reduction reduced from -35% to -25%.VisualLeech Particle effect adjusted slightly.User InterfaceDragging AURA’s dialogue box is now smootherUI now scales better at higher resolutions (No longer tiny)You can no longer restart a run from the defeat screen if it is your first game ever (Some players did not realise they could use the research tree in the main menu after their first game)AudioAura will not longer nag you as much about your buildings being under attack while in fast forward modeBug FixesFixed an issue where Towers would continue firing at targets that were invalid to them if there were no other valid targets around.X6-Komodo Ra…

  • Axom: Conquest Demo Patch 0.9.1.0 - 24 December 2025

    Patch 0.9.1.0GeneralDue to the significance of some of these changes the Leaderboard has been reset (Grab the top spot quick!)EnemiesAll enemies now scale their Health and Damage per wave instead of at the end of Boss waves (This should make the difficulty ramp up smoother instead of having big spikes)The extra scaling from Hard difficulty has been reduced from 20% to 4% (Overall this will increase Health and Damage later on since it’s now per wave)Slightly reduced the health of bosses to compensate this previous change.UpgradesAncient Nexus - Yield reduction reduced from 20% to 35%, and it now affects Refineries too.StructuresBooster Module - Effect now stacks between multiple booster modulesBooster Module – The first tier still grants a 50% damage increase, but subsequent tiers now provide a reduced 25% increase each.PH3-Stasis-Prison - Now deals minor cold damage each time it activat…

Patch notes and updates

S.noRelease datePatch nameGID number
112 July 2026Axom: Conquest Patch 1.0.4.11837955055360925
219 June 2026Axom: Conquest Patch 1.0.2.51835871199306965
315 June 2026Axom: Conquest Patch 1.0.2.21835236783570088
418 April 2026Axom: Conquest Demo Patch 0.9.2.21830163047261689
521 February 2026Axom: Conquest Demo Patch 0.9.2.11825093633189936
614 January 2026Axom: Conquest Demo Patch 0.9.1.21821922921809522
73 January 2026Axom: Conquest Demo Patch 0.9.1.11819386365119905
824 December 2025Axom: Conquest Demo Patch 0.9.1.01819386365105504
916 December 2025Axom: Conquest Demo Patch 0.9.0.51819386365083698
1013 December 2025Axom: Conquest Demo Patch 0.9.0.41818752592129051
1111 December 2025Axom: Conquest Demo Patch 0.9.0.31818752592122348
1210 December 2025Axom: Conquest Demo Patch 0.9.0.21818752592119494
1319 June 2025Axom: Conquest Demo Patch v0.7.2.51802893906735854
1417 June 2025Axom: Conquest Demo Patch 0.7.2.41802354289727694

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2143600
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateQ2 2026
DeveloperHairy Penguin
PublisherHairy Penguin
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2143600/

Short description

Build and defend your fortress while expanding out in this hold-out tower defense roguelite. Battle across a procedural alien homeworld, fight back corrupted terrain, discover hundreds of structures and upgrades as physics-driven swarms threaten to wipe out humanity.

About this game

Axom: Conquest is a hold-out style Tower Defence Roguelite for strategy fans who love breaking games with overpowered builds. Build an impenetrable fortress, unlock bowling towers, nukes and a tiny robot named Jeff. Defend from thousands of relentless physics-driven alien swarms and unlock powerful meta-progression. 4 Difficulties to conquer + Endless mode. Build a sprawling fortress - Protect your Nexus Drill against the endless swarms of Centurax . Expand your economy - Expand outwards and extract Axom's resources with refineries and more! Every Run is Truly Unique – Interlocking systems, procedural maps, branching towers, upgrade chains, alien upgrades, unique enemies and game changing consumables make no run the same. Dozens of Starting Classes – Pick a Nexus variant before each run, each with unique stats and abilities that steer your strategy to your preferred playstyle. The Alien Infection - Balance offence and defence as the planet itself rejects your presence. Infected tiles grow gradually forcing constant adaptation. Not just Towers - Mix towers, traps, and robot armies into the mix of your arsenal of tools to conquer. Structure Variants - Alternate versions of structures that are super powered. Double barrels? Nuclear ammo? Progress through a huge research tree packed with upgrades, unlocks, and new options, allowing you to add variety and take on more challenging threats Don't forget to Wishlist and Follow to keep up to date with the game!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
64Adjustable Text Size
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria Atos criminosos
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Axom: Conquest's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Axom: Conquest's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Axom: Conquest at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$9.99$9.99No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.