Raining Blood: Hellfire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak94
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews233
- Release dateJul 11, 2025
- DeveloperTechBooh
- PublisherSehLoiro, SLGames Inc.
Company pages: Developer: TechBoohPublisher: SehLoiro, SLGames Inc.
Raining Blood: Hellfire Steam news
Raining Blood: Hellfire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- What’s coming next? - 7 January 2026
Hey everyone! Sorry for being a bit quiet lately 😅 — little by little, I’ve been working on the next Raining Blood update.I’ve been juggling game development with my work as an artist to pay the bills hahaha, so progress has been a bit slower than I’d like. That said, a lot of cool stuff is coming together, and I can already share some of what’s on the way 👇🔫 Ammo Vendor NPC in Safe ZonesYou’ll be able to buy ammo from a new NPC inside Safe Zones, so you can gear up before jumping back into the carnage. 🏆 Global LeaderboardsYes! Global leaderboards are coming, so you can compare your scores with players from all over the world. ♾️ Endless ModeYou’ll be able to activate an Endless Mode, where the game enters a loop:Reach the final bossDefeat itReturn to the first mapWithout losing your score or your weaponsAnd yes — this mode will also feature a brand-new map 👀🔥⚔️ New weaponsNew we…
- Raining Blood + Heavy.Future - 25 August 2025
🎸 Raining Blood + Heavy.Future Raining Blood is teaming up with Heavy.Future, a music label dedicated to producing and promoting independent heavy metal. Their main project is led by the band and influencer ocaradometal.We’re bringing 5 brand-new tracks from them into the game! Now, every boss fight has its own unique soundtrack to make battles even more epic.The new songs added are:Seafarer - Dandy Cadet Autoconhecimento – ocaradometalCrise Existencial – ocaradometalIn the Sand We Step – Psycho DecadenceSunrise – Psycho DecadenceGuerreiros MIDI – ocaradometalocaradometal band: ⚔️ New Melee Weapon – Heavy.Future Guitar A destructive guitar that unleashes explosive waves with every strike!📖 Improvements for New PlayersIntroductory tutorials added to make the game more accessible.Ammo barrels can now spawn during boss fights.In the Hells Bells and Alkarion boss fights, you can now purch…
- Update 1.0.15 - 11 August 2025
Update 1.0.15Fixed final boss bug where it would get stuckNo longer rolls the same rune twiceAdded minimum values for special ability and melee attack to prevent them from reaching zero and breaking the gameMinions are killed when the boss diesNo healing in the safe zone with the rune that heals every 30sFinal safe zone now has pots that drop items, one extra weapon to purchase, and the healer can now heal you up to 10 times, costing 3000 instead of 4500Price runes now affect melee weapon purchasesThe achievement for dying 1000 times has been replaced with one for dying 333 timesVarious minor bug fixes
- Hotfix 1.0.14 - 8 August 2025
Several adjustments and bug fixes
- 🛠️ Update 1.0.13 - New Character - 5 August 2025
New Character – MikiMiki comes with a unique weapon and a unique special attack as well.⚙️ Gameplay & Adjustments Melee attack icon appears on screen when grabbed by the hand enemy Increased drop chances from barrels – Barrels during the boss fight now have a higher chance of spawning a drop
- Update 1.0.12 — Rune Rebirth - 5 August 2025
⚔️ Update 1.0.12 — Rune Rebirth🔮 Complete rune rework – All runes have been improved to be less punishing and have a greater impact on gameplay.👹 Final boss fight adjustments – Several tweaks to make the fight less punishing and more fair to the player.🐞 Various bug fixes and stability improvements.
- 1.0.11 Hotfix - 24 July 2025
Immortal final boss bug fix
- Update 1.0.10 - 24 July 2025
🔧 Fixes & Technical Improvements🗺️ Fixed a bug in Hell where the player would spawn far away if they left the map boundaries.🧠 Corrected typos in several rune names.💥 Fixed the bug where orbital weapons disappeared when switching levels.🎮 You can now skip the death screen stats early using a controller.⚔️ Enemy & Weapon Balancing😈 Significantly reduced HP for enemies up to wave 10 — early game is now more accessible for new players.🔫 Sawed-Off Shotgun:Reduced priceLess absurd knockback on enemiesIncreased ammo🧱 Map Rework⚰️ Cemetery Gates rework:More props and details in the central areaA secret ritual has been added 👀🌟 QoL & Visual Improvements🌟 All skill tree icons have been updated — each skill now has a unique, polished icon with improved visual clarity.🛠️ Various small tweaks and bug fixes throughout the game.
- Raining Blood 1.0.9 - 23 July 2025
🩸 Raining Blood – Update 1.0.9🧬 Rune AdjustmentsBalance tweaks and internal adjustments were made to the following runes:AmmoAmmo ++Assassin BladeBlood PulseBlurred SoulBroken TruceCharismaCollector's CompulsionCritical StrikeCritical SwapCutting MistDamage for What?Deep PocketsDiluted ShotDiscipline of PainDouble TapEconomical ShotElemental RiftEndless ComboEnhanced Focus⚙️ Gameplay & Systems🔁 Double-check added when resetting the skill tree: your total skill points now always correctly match your player level.🛎️ Bells no longer get stuck inside pillars.🗡️ Players now receive healing when buying a melee weapon, if they have the rune that triggers healing on weapon purchase.🏆 Chalice achievement check added to prevent the bug that made it unobtainable.⚙️ New option in the settings menu to reduce the number of blood particles.🪦 Stronger starting weapons in the Cemetery Gates map t…
- Version 1.0.8 - 17 July 2025
🩸 Raining Blood – Update 1.0.8⚙️ Gameplay Improvements🧠 New XP calculation with improved level progression — it's now easier to level up.🔁 You can now reroll runes when buying an upgrade by spending Blood Points.👁️ The rune selection screen now displays how many runes you own from each path.🪲 Bug Fixes🐇 Fixed a bug that prevented Rabbit de Niro from buying runes when using his ability.🛡️ Fixed an issue where the player would lose invulnerability after buying a rune, even if the shield was still active.💀 Fixed a bug that prevented the player from reviving more than once with certain skill and rune combinations.💥 Fixed a bug where the health bar above the player’s head would appear larger than normal.📦 Adjusted ammo for some weapons.💣 Fixed an issue where the Bomber’s corpse would float.🖥️ Adjusted boss fight UI and layout for 16:10 screen ratio.🎵 Audio🎶 Swapped background m…
- Version 1.0.7 - 16 July 2025
🧩 Removed bugged rune from the skill that gives a random rune at the start.🖥️ Improved screen adjustments for 16:10 aspect ratio.💣 Fixed issue where the Bomber’s corpse would float after death.🪦 Enemy corpses no longer disappear in the church.🔫 Fixed Mini SMG ammo amount.🔔 Fixed a bug that allowed the player to exit the bell arena fight and get stuck.🏆 Fixed issues with the achievements for breaking lamps and dying for the first time.📦 Increased the spare ammo for all weapons by 30%.
- 1.0.6 hotfix - 15 July 2025
DeNiro Spawn bug fixedBetter support for 16:10 aspect ratio
- Version 1.0.5 Patch notes - 15 July 2025
Raining Blood Version 1.0.5🆕 Quality of Life📜 You can now see how many times each rune can be purchased on the rune screen. ⚖️ Balance🔻 Elite Nerf: Reduced elite spawn chances on waves 5 and 10.🔻 Wave 5: Difficulty scaling reduced by 10%.🔻 Wave 10: Difficulty scaling reduced by 5%.🔻 OctoHead: Fire rate reduced in half. Octohead is this little fella here👇🪦 Cemetery Gates❌ Removals:"Little Hand" removed from Wave 5.Necromancer removed when facing enemies wave ≤ 25.🗿 Initial Weapon Buffs:Increased ammo.Slightly increased damage.🐛 Bug Fixes🧱 Fixed collision issues in the catacombs where the player could walk through walls.🌀 Implemented a system that:Kills enemies that go out of bounds.Pushes the player back inside the map if they go out of bounds.🔧 Fixed a bug with the Saw Launcher that allowed it to be upgraded twice and then disappear.💀 Fixed an issue that prevented the play…
- 1.0.1 Hotfix - 12 July 2025
Demo Gorfo Boss Fight Adjustments:Shield: the shield’s cooldown (which was increased to 25 seconds) now only starts after the shield is destroyed. This ensures the boss remains vulnerable for at least 25 seconds.Minions: their health was reduced, as it was slightly too high.Cthulhu: the Cthulhu health bar has been reduced.Bug Fix: fixed a bug that allowed some accounts to receive the Yodista character without owning the DLC.
- Raining Blood 1.0 is out! - 12 July 2025
Patch 1.0 — Blood Called for ChangeIt’s time to dive back into hell. This is the biggest update we’ve ever made — a true rebirth for Raining Blood. From fully reworked systems to new bosses, environments, weapons, and an even deeper story, this update takes the war against demons to the next level. Azaus is back. Bloodier, more strategic, and with much more to lose.The New Rune SystemThe old upgrade system has been buried. In its place, Runes rise — artifacts that grant devastating abilities, with effects that go far beyond simple stat boosts.Some Runes alter weapon behavior, firing multiple projectiles or summoning spinning blades and orbiting weapons that protect and slice through enemies. Others grant survival benefits — life regeneration, temporary invulnerability when hit, and even a chance to ignore damage altogether.There are also those focused on pure destruction: critical damag…
- What Are We Working on for Version 1.0? - 9 December 2024
Hello, Demon Hunters! It’s been a while since I’ve shared updates about the game’s development. I usually post more on Discord about what we’re working on, but for those who aren’t in the server: the game is still in development—and it’s getting better and better! We’re preparing a MASSIVE update for next year. Bigger than anything we’ve ever done before. It will feature more enemies, elite enemies, boss fights, new environments, NPCs, a new damage system with elemental synergies, a revamped upgrade system, a skill tree, passive abilities for characters, and much more. Here’s a sneak peek at what we’re working on: New Enemies There will be new enemies with unique behaviors. We're also reworking the enemies already in the game. Necromancer Skelleton Archer Bomber New Bosses We don’t have much to show just yet, but here’s a sneak peek: New Levels New User Interface There’s sooo much more…
- Hotfix 0.9.6 - 5 July 2024
Reduced health for bosses. Shots no longer push Cthulhu as much. Adjustments to Cthulhu's behavior. Enemies that fall outside the playable area in the Cathedral will die. Fixed bug causing waves to advance automatically.
- Beta v 0.9.5 - 5 July 2024
New Features: Bats now drop souls near sacrifices. Bosses drop multiple souls at sacrifices. The cost of horns to resurrect increases by 5 each time you resurrect (5, 10, 15, etc.). Gameplay Adjustments: Reduced the knockback of the minigun on enemies. Bats are now faster. Repitile nerf. Object lifespan decreases as waves progress, staying on screen for less time and lightening the game. After wave 25, only flying enemies will spawn, allowing A* to be turned off. Enemies become faster as waves progress. Slightly increased the time between waves. Crimson Death explosion nerf and new price. Health Rune (mushroom) is now more expensive. Enemies have an indicator above their heads showing if they are within sacrifice range. Nezha Protection duration reduced from 25s to 15s. Weapon balancing. Optimizations: Enemy bodies remain on the scene for less time as waves progress. Fewer blood particl…
- Hotfix V 0.9.4 - 2 July 2024
Bug fixes BrainSpider SFX Bug Fix - Fixed sound effects bug for BrainSpider. Deniro's Ability SFX Bug Fix - Fixed sound effects bug for Deniro's ability. Increased Rune Price Cap - Maximum rune prices increased. Melee Weapons Nerf - Reduced effectiveness of melee weapons. Enhanced Enemy Health Post-Wave 20 - Enemies have more health after wave 20. After wave 50, they become much stronger.
- Hotfix - beta v 0.9.3 - 30 June 2024
Turquoise Nerf - Reduced critical chance and damage Increased Health for High-Wave Enemies - Enemies in higher waves now have more health Bug Fix - Fixed the bug preventing enemies from spawning in Harvest of Sorrow Enemy Adjustments - Modified some enemies in certain levels Automatic Wave Start - New waves will automatically start if the player goes more than 30 seconds without killing an enemy when there are fewer than 3 enemies alive on the screen
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 August 2025 | Hotfix 1.0.14 | 1807332909614638 |
| 2 | 5 August 2025 | Update 1.0.12 — Rune Rebirth | 1806698490828765 |
| 3 | 24 July 2025 | 1.0.11 Hotfix | 1806064758621811 |
| 4 | 23 July 2025 | Raining Blood 1.0.9 | 1806064758561125 |
| 5 | 16 July 2025 | Version 1.0.7 | 1805431065310946 |
| 6 | 15 July 2025 | 1.0.6 hotfix | 1805065414373776 |
| 7 | 15 July 2025 | Version 1.0.5 Patch notes | 1805065414372397 |
| 8 | 12 July 2025 | 1.0.1 Hotfix | 1805065414264638 |
| 9 | 5 July 2024 | Hotfix 0.9.6 | 5842939267340262166 |
| 10 | 2 July 2024 | Hotfix V 0.9.4 | 5842939267329222629 |
| 11 | 30 June 2024 | Hotfix - beta v 0.9.3 | 5842939267318954990 |
| 12 | 3 March 2024 | Beta V 0.8.9 | 5688680204382397273 |
| 13 | 26 December 2023 | Hotfix Beta v 0.8.4.2 | 5410576585146231135 |
| 14 | 25 December 2023 | Fixing a critical bug. | 5410576585146155196 |
| 15 | 19 December 2023 | Hotfix - beta v 0.8.3.1 | 5409450219991202114 |
| 16 | 1 December 2023 | Hotfix Beta v0.8.1 | 5395937983663096745 |
| 17 | 18 November 2023 | Hotfix V 0.7.19 | 6560117310272014407 |
| 18 | 14 November 2023 | Version Beta 0.7.16 | 5302486388016711867 |
| 19 | 3 November 2023 | HOT FIX - beta 0.7.12 | 5288974951211704656 |
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