- Bug Fixes and Tidying Up - September, 2025 - 30 September 2025
Tim Schenectady overhaul including bug fixes, attack variants, new laptop art, and new SFX,Improved Bad Karma spawning to prevent portals spawning on-top of each other,Breakable crates no longer spawn inside of other objects,Fixed a bug that incorrectly displayed inventory slots when the inventory expanded,Fixed a bug where inventory could be opened while the game is paused,Fixed a bug that caused quest indicators to not be displayed above NPCs in the Town Square,Fixed a bug that caused Town Square merchant UIs to hang on exit,Fixed a bug that prevented some enemies from warping on Stage 1,Fixed a bug that prevented the button indicator from showing on Cossett's truck at the end of Stage 2,Fixed recycling of some weapon projectiles to improve performance
- Hotfix #16 - 23 February 2025
- Disabled dash during pause - Fixed audio bug on Tim Schenectady fight - Fixed duplicate ingredient bug on Knight's Leggings armor
- Steam Deck Compatibility Update - 26 January 2025
- Introduces full Steam Deck compatibility with our Official Steam Deck layout and corresponding Glyphs/Voice Lines. - Adds performance improvements to the town square
- Balance Patch #2 - 12 January 2025
Quality of Life updates: - The retry gate in the town square will now open for the 2D levels if you quit during them. - The 2D levels now have in-level checkpoints across all 3 maps. - Cossett boss fight now has a checkpoint after beating the head race / Indiana Jones phase. - Cossett boss fight now has a checkpoint at the beginning of the lava phase. - Carnage tracker now incrementally changes the color of the kill count skull to indicate the kill streak is ongoing. - Cannon Ultimate now adds +2 hit max - Icicle weapon now targets the closest enemy to the player on the first icicle. - Icicles now fall faster. - Changes to the Icicle fall patterns for less randomness. - Dishes required to be washed for tutorial now takes into account new combo system and is accurate to the "dishes washed this combo" number. Bug Fixes: - Fixes an issue with the Pigeon Potion VFX not scaling correctly wit…
- Hotfix #15 - 27 December 2024
- Tweaks the latest dishwashing combo changes to increase the speed of the skill check pin as the combo increases. The new speed will be proportionate to the combo multiplier between 1 and 10,000. At combo 1, the duration of the pin is 1 second. At combo 10,000 the duration is 0.4 seconds. This scales linearly between the two. - Gold per wash is now capped at 50g to maintain a reasonable economy. Dev Note: To avoid snowballing exponential returns the minigame will now scale in difficulty as the combo increases.
- Hotfix #14 - 26 December 2024
- Updates the combo system to make the dishwashing minigame achievements more attainable. The new system introduces exponential increases in the combo multiplier for streaks with longer combos. - Every 5 dishes perfectly washed in a row will grant an increase in the combo multiplier. - Every 25 dishes perfectly washed in a row will double the amount added to the combo multiplier after 5 perfectly washed dishes. - Gold for plates washed is capped at 100g per wash - Fixes issue with credits showing after finishing on some aspect ratios Dev Notes: This new dishwashing combo system is exponential in nature, meaning that it is still hard to get very high combos because it requires large amounts of perfect washes. But if you are able to get high amounts of perfect washes in a row, your payoff increases exponentially as you progress. Gold from the minigame is now capped at 100 gold per wash to…
- Hotfix #13 - 16 December 2024
- Adds plow to truck on Cossett boss race checkpoint instead of forcing player to collect the plow parts again. - Fixes Mystics Path entry code being case sensitive.
- Hotfix #12: - 14 December 2024
- Adds more tutorial elements for the crossword game - Fixes an issue where the difficulty settings in the main menu could be re-selected after hitting Continue
- Hotfix #11 - 13 December 2024
- Fixes a quest bug where the player is not initially offered the Castle Portal key if they beat stage 1 and then Tim without dying once. - Fixes an issue with Tim's death animation not continuing to loop correctly after beating him. - Fixes an issue with the pause menu not unpausing after using the Back button when entering the Quit menu and exiting it. - Fixes an exploit where the player can type during the Tim typing phase while the game is paused. - Fixes missing loading screen on the Mystics Path end entrance.
- Hotfix #10 - 12 December 2024
- Fixes a critical issue with enemy spawning on Ultrawide resolutions.
- Content Patch #1 - 12 December 2024
- Due to massively popular demand we have added new achievements for dishwashing (all the way up to 1 million dishes washed) - Along with these new achievements comes a new COMBO mechanic for the dishwashing. The more plates you can wash skillfully, the higher your combo and the more dishes and gold you earn per wash. This can now be a good way to earn gold if you're skilled. This patch also has a few bug fixes: - Fixes feedback weapon stalling out in certain situations - Fixes an issue where the player could be stuck inside the miniboss arena barrier
- Hotfix #9 - 11 December 2024
- Fixes SFX audio slider issue in Mikey's Cave - Fixes "Affected Weapons" UI popping up empty on Coin level up choice
- Hotfix #8 - 10 December 2024
- Fixes an issue with "Hold E to Skip" on Trillion boss fight
- Hotfix #7 - 10 December 2024
- Fixes minor typos in Mikey dialogue text - Fixes issue with Mikey dialogue audio not being connected to the audio volume settings - Fixes minor issue with the camera triggers in the Mushroom Lady scene
- Hotfix #6 - 10 December 2024
- Fixes issue with Epic Wizard's Leggings having duplicate ingredients costs and sometimes failing to craft - Minor UI tweaks like increasing scroll bar sensitivities on certain menus
- Balance Patch #1 - 9 December 2024
- Easy mode has been adjusted to be even easier for many parts of the game. This includes: - Enemy health is now 50% of Normal mode enemy health instead of 70% - Player health on boss fights now 300% of Normal mode player health - Word minigame now has 6 Re-Rolls instead of 3 - Ball Climb minigame now only requires hole 3 instead of hole 4 to win - Normal mode as been adjusted to be slightly easier on the Ball Climb minigame (Requires hole 5 instead of hole 6 to win) - Word minigame now shows Tips after certain period of time - UI scaling has been adjusted for ultra-wide monitors on all UI in the Town Square - Added option to press 'E' to skip dialogue - Adjusted 'Empty' inventory gear slot icons to make empty slots more obvious
- Hotfix #5 - 9 December 2024
- Fixes non-critical UI scaling issues - Fixes issues with retrying on bosses - Fixes issue on Tim Schenectady where the fourth explosive canister being hit doesn't start the next phase (infinite charge bug) - Fixes Nav Mesh issue on Stage 3 where enemies were able to pass through the metal pipes but the player could not - Fixes dialogue text mismatch with audio line on Stoney in the Mushroom Lady scene
- Hotfix #4 - 8 December 2024
- Fixes major UI scaling issues that were soft locking some users with wider/narrower than 1920x1080 aspect ratios from advancing through parts of the game
- Hotfix #3 - 8 December 2024
- Fixes bug where purchasing any two items at once from the merchant didn't populate the inventory correctly. This is the cause of another tutorial bug. If you tried to buy the pants from the blacksmith during the tutorial and could not, this was the cause. Deepest apologies to anyone confused by this!
- Hotfix #2 - 7 December 2024
- Fixes UI scaling issues on level up menu choices - Fixes lag spike on Father William sermon audio load Still being worked on: Fixing an issue with Tim not moving into the calculator phase after the wagon charge phase if the player and the explosives are hit simultaneously Fixing UI scaling for the player inventory on certain aspect ratios