- PATCH - 1.3.8740 - 6 December 2023
This is a quick patch to address a few quality of life improvements relating to key re-mapping, controllers, and clarity of upgrade description text. Change Log 1.3.8740 December 6th, 2023 --------------------------------------------------------------------------- Some quality of life changes in this update. We had some reports of the game not liking certain controllers. I think we've fixed that for certain controller types that we were aware of, but also if your controllers aren't working great you should be able to solve it by enabling Steam Input for the game. You can also report any issues you might be having with this in the Steam Forums for the game. D-pad support was added when playing with controller. A keyboard mapping was added for dodge roll (or whatever Active Ability you have equipped), the default is the Space key. This is obviously very handy when using auto-aim so you do…
- Nominate Monsters 'til Midnight for the Sit Back and Relax Award! - 22 November 2023
Hi everyone! It's that time of year where you're able to nominate the games that you've enjoyed the most this year as part of the 2023 Steam Awards! We've really poured a lot of time & love into fixing, improving and expanding Monsters 'til Midnight since it launched almost 6 months ago. If you've enjoyed the game, it would mean the world to us if you would consider voting for Monsters 'til Midnight in the Steam Award nominations
- Monsters 'til Midnight is ON SALE as Part of BULLET HEAVEN FEST! - 8 November 2023
We're super excited to announce our participation in the BULLET HEAVEN FEST event running from November 6th - November 20th! The game will be 40% off which equals our biggest discount yet! https://store.steampowered.com/app/2157250/Monsters_til_Midnight/ This week we pushed another big update adding the new Cursed Forest Zone, and a new playable character, so it's a great time to jump in! Cheers, have a great week, and we'll see you next time! The Retro Dreamer team
- The Cursed Forest Zone and a New Playable Character are Here! - 1 November 2023
Hi everyone! The third cursed zone and new unlockable character are now live! With this update, each of the three main zones now has a more challenging variant to take on, and the addition of the unique, shape-shifting Sir Henry McBlobsford brings up the playable character count to 12! Here is the full list of changes; Change Log 1.3.8704 November 1st, 2023 --------------------------------------------------------------------------- We've added another cursed zone, the cursed forest, and a character to unlock by beating that zone. We also added a simple introductory tutorial for first time players to introduce important concepts like the auto-aim toggle and the active abilities. Itemized Changes:- Added Cursed Forest Added Sir Henry Blobsford Two new achievements New enemy types for the new zone Added tutorial for new players Added an option to show tutorial every time Remaining Revives…
- Monsters 'til Midnight is ON SALE as Part of SHMUP FEST! - 26 September 2023
We're super excited to announce our participation in Steam's SHMUP Fest running from September 25th - October 2nd! The game will be 40% off all week long, which is our biggest discount yet! https://store.steampowered.com/app/2157250/Monsters_til_Midnight/ As always, a massive thank you to everyone for your continual support and encouragement. Cheers, have a great week, and we'll see you next time! The Retro Dreamer team
- The Cursed Tomb Zone and a New Playable Character are Here! - 12 September 2023
Hi everyone! It took a little while to get there, but the second cursed zone and new unlockable character are now live! I feel like I say this every time I write one of these, but this REALLY is our biggest update so far yet in terms of new content, QoL features, and general larger scale tweaks and fixes. Here is the full list of changes; Change Log 1.2.8655 September 12th, 2023 --------------------------------------------------------------------------- This update adds another cursed zone and character, along with some new features and more fixes and improvements. In this update we have switched Auto-aim to on by default for new players, and enabled the new damage numbers. Both can be turned off in the settings menu, and existing players can choose to enable those options there too. Itemized Changes:- Added Cursed Tomb Zone Added Emily Flintlock character Two new achievements Added new…
- Patch notes for August 5th - 5 August 2023
Fixed an issue with starting Co-op games in yesterday's update.
- The Cursed Mansion Zone and New Playable Character! - 5 August 2023
Hi everyone! We're so happy to say that the first new zone and unlockable character are finally here! Dr. Brinejaar is just your average scientist's brain in a jar mounted on mechanical spider legs This is by far our biggest update yet in terms of new content, and also fixes a couple of existing larger scale issues. Here is the full list of changes; Change Log 1.1.8616 August 4th, 2023 --------------------------------------------------------------------------- This update combines the first new Zone and a lot of quality of life improvements. We added the first of a series of "Cursed" zones, The Cursed Mansion, a significantly more challenging re-imagining of the original zone. There's also a new character to unlock by beating the new zone. Itemized Changes:- Added Cursed Mansion Zone Added Dr. Brinejaar character Two new achievements Added new enemy type for cursed mansion Changed a lot…
- The Re-roll Update! - 7 July 2023
Hi everyone! Since launch, being able to re-roll level upgrade choices has been once of the most requested feature updates, and we're super happy to say that it's finally here! Here is the full list of changes; Change Log 1.0.8588 July 7th, 2023 --------------------------------------------------------------------------- This update fixes a few minor issues and rebalances a few things, and also adds a new Re-Roll permanent upgrade option. You can use each Re-Roll once per run to refresh your level upgrade choices. Re-roll Permanent Upgrade There is now a new re-roll permanent upgrade that allows the option to re-roll level up choices, up to a maximum of 3 times per run when fully upgraded. When purchased, your remaining rerolls are shown at the bottom of the upgrade choice list as below. Minor Enemy Wave Rebalances We mostly addressed a couple of specific issues that players brought to o…
- Reworked Tomb and Forest Zones - 20 June 2023
Hi everyone! As noted in the future plans section of our previous update, this update was all about reworking both the Tomb and Forest zones to fall more in line with the changes made to mansion last week, and to generally improve them as much as possible. Alongside the zone rework, we also implemented the feature to have right stick override auto-aim, as well as a unique enemy miniboss that only spawns to drop weapon evolution orbs when available. Here is the full list of changes; Change Log 1.0.8571 June 20th, 2023 --------------------------------------------------------------------------- In the previous update there were a lot of buffs and fixes, and the addition of auto aim shook things up a bit. We only had time to rebalance and rework the mansion zone for the last update, so we weren't too happy with the state of the tomb and the forest. This update has been focused on cleaning u…
- The Auto-aim Option Update! - 10 June 2023
Hi everyone! As mentioned in out last update post, we've been working on adding an option to auto-aim, and it's now complete and good to go! Information as to how to enable/disable it can be found in the control guide on the title screen. Alongside adding auto-aim, we did a balance pass on the mansion zone enemy spawns. Our main goal was to even out the difficulty spike people were hitting around the 10 minute mark, and to generally make the ramp up of intensity a little smoother during the last 10 minutes. We also took onboard the feedback regarding item buffs and permanent upgrades not offering enough value or effectiveness, so we worked on improving this alongside the enemy spawn changes stated above. Here is the full list of changes; Change Log 1.0.8560 June 9th, 2023 --------------------------------------------------------------------------- The main addition this week is the new A…
- PATCH - 1.0.8556 - 5 June 2023
This is a quick patch to fix a few specific issues that folks have been having this week: Change Log 1.0.8556 June 5th, 2023 --------------------------------------------------------------------------- Patched a few specific problems:- Wrong contact damage for a specific enemy Max weapon achievements weren't working when the weapon had been evolved in the same run Active Ability Orb wasn't showing in collection Current Plans We're currently working on smoothing out the current difficulty spike around 10 minutes in the mansion, and on the back half of that zone in general. We're focusing on the mansion for now, but will be taking a look at the other zones once we feel it's in a decent spot. We're also taking a good look at item buffs and permanent upgrades to hopefully make them more useful and appealing. Lastly, we're looking into the best way to add an auto-aim option as mentioned in th…
- Taking In Feedback and Future Plans - 3 June 2023
Hi everyone! A massive thank you to everyone for checking out Monsters 'til Midnight since it launched! It's great to see people enjoying it! We've been taking in all of the feedback we've received, and are doing our best to tackle various things to improve the game. As a small team of two with young families, we have to pick our battles, but we'll do our best to keep on improving the game in all aspects where possible. Now let's jump in to the update! Change Log 1.0.8553 June 2nd, 2023 --------------------------------------------------------------------------- This initial update addresses some issues we were able to deal with quickly alongside other post-launch work. We are listening to all feedback and will be tackling some bigger changes in the coming weeks:- Fixed a couple of achievement/collection related issues. Added Active Ability caption on character select. Slight rebalance o…
- MONSTERS 'TIL MIDNIGHT IS OUT NOW! - 31 May 2023
Hi everyone! We made it! Launch day is here and Monsters 'til Midnight is now available to buy! It's $4.99 |€4,99 |£4.29 with a 20% discount Running for the launch week! We're really proud of the game we made, and really hope you all enjoy it! If you have any feedback or comments, big or small, please pop them in the Steam forums and we'll be sure to take a look. Thanks again for all of the support, and happy launch day! The Retro Dreamer team
- ONE MORE DAY TO GO UNTIL LAUNCH! - 31 May 2023
Hi everyone! Launch day is almost here! Monsters 'til Midnight is scheduled to go live around 8AM PDT / 11AM EDT / 4PM BST / 5PM CEST for $4.99 |€4,99 |£4.29 with a 20% discount Running for the launch week! There's still time to add it to your wishlist! Every single one is a massive help! We really can't wait for you all to dive into our weird little world of walking teapots and weaponized crumpets! Here's another look at our new gameplay trailer! A massive thank you to everyone for all of the kind words and support across all channels, it really means a lot ːsteamthumbsupː See you all tomorrow! The Retro Dreamer team
- Monsters ‘til Midnight Launching May 31st! - 24 May 2023
Dust off your blunderbuss, and reload those crumpet cannons because we’re thrilled to announce that Monsters ‘til Midnight is launching May 31st, 2023! The game will be priced at $4.99 USD. Check out the new gameplay trailer and wishlist it today!