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Azarine Heart

Azarine Heart Steam news

Rowen Horton | Jul 19, 2024 | game

Released

0players observed · 23 September 2026 - 13:27:19 UTC

AdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Azarine Heart news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews13
  • Release dateJul 19, 2024
  • DeveloperRowen Horton
  • PublisherBlue Hawk Studio

Genres: Adventure, Indie, RPG

Company pages: Developer: Rowen HortonPublisher: Blue Hawk Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Azarine Heart Steam news

Azarine Heart news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Voiced Dub is Complete! - 8 September 2024

    Hey all! After several weeks of working with some very talented creators and voice artists, we have put together a voiced playthrough of what I consider to be "Chapter 1" of the game's story. Make sure to follow them if you've enjoyed their portrayals in this dub!

  • Small update - July 27th - 28 July 2024

    Reuploaded build to adjust for missing chunks, such as: Certain shopkeepers not selling quest items when the quest is active (3 quests). Some NPCs not spawning in after reaching a set point in time (4 NPCs). Certain common events lacking an OFF trigger, causing a loop (2 events).

  • Beta 1.2 Patch - July 23rd - 23 July 2024

    Clarified and fixed the wording on the Sin Tendency popup. Retouched Dariah's gravestone.

  • Beta 1.1 Patch - July 22nd - 22 July 2024

    Fixed a bug in which the character would get stuck in the dark area around the Witch's Hut. Fixed screen shake in the Margaery's Game quest.

  • Full Release: Beta 1.0 Patch! - 19 July 2024

    Hello everybody! We have finally, after a year and a half in early access, released Azarine Heart fully to the public! We are also releasing the Beta 1.0 build along with our full release. Check out the patch notes below! Several quests have been updated to be more clear in their journal entries. The day/night cycle has been tweaked to be more consistent and the tinting mechanism that works alongside it is now fully working. Dilos' models have been reworked. Combat has had a final rework to feel smoother and more responsive. Thank you all so much for joining us in our early access journey! We hope that you have had as much fun as we have throughout the last year, and I'm eager to see all the new players discovering the rich world of Acadia, and its quirky characters that will make you never want to leave.

  • Alpha 1.6.3 Patch - July 19th - 19 July 2024

    Fixing the last few bugs before launch! - Tinting for day/night is finally consistent. - Some unpassable tiles are now passable. - Updated notebook entries to include new graphics.

  • Alpha 1.6.2 Patch - July 18th - 19 July 2024

    Internal bug fixes, as well as testing Steam Cloud capabilities.

  • Alpha 1.6.1 Patch - July 15th - 16 July 2024

    Fixed some general passability issues in Annabolis.

  • Alpha 1.6.0 Patch - July 3rd - 3 July 2024

    Not just a graphical overhaul this time! I spent some time working more on enemy balance, especially in smaller maps such as Trollskull Camp, where you could easily be overwhelmed by fast enemies before. Affected areas include: Trollskull Camp, as mentioned Snapditch Cave Cragfoot Cave Camp Rolston And many, many more!

  • Full Release Delay: Summer Sale - 2 July 2024

    Hello everybody, and let me start off by apologizing to everyone that was looking forward to the full release. After reviewing sales for the Summer Event, and really digging deep into the best time to release, we have decided not to release today as intended before. Steamworks has advised not just us, but all indie game developers to delay their releases because of the sale. The lack of exposure and poor release times can sink a game, and I'd love for everyone to get a shot at playing Azarine Heart. We will be delaying the release for a few days, and release on July 19th officially. This will give us enough time to wait for the summer sale to finish and let us do any more bug fixing and playtesting that might be required to make sure this launch is as smooth as possible. For anyone that hasn't seen it: we are also doing an official dubbed playthrough of the game, and will be adding some…

  • 50% off! - 10 June 2024

    Happy Pride Month everyone! July 1st is the set full release date of Azarine Heart, so mark your calendars!

  • Torren's Harbor Update - 8 April 2024

    Just altered some map sizes and the sprite for Calvin Grammus. Revised the tutorial prompts.

  • Alpha 1.5.8 Patch - April 5th - 5 April 2024

    Fixed two quests in the Meregoth shrine area.

  • Alpha 1.5.7 Patch - March 30th - 30 March 2024

    Fixed readability issue on the map screen.

  • Graphical update - 29 March 2024

    As title says!

  • Alpha 1.5.6 Patch - March 28 - 28 March 2024

    Happy March, everyone! Been working on a small-scale but very important update for Azarine Heart this month, that being the availability of storage containers in purchasable homes. What good is a home if nothing can be stored inside of it? Well, that has been changed with the addition of chests, cupboards, boxes, and armoires that will save the items that you place inside of them to avoid that pesky encumbrance limit. Also, in the options menu, you will find that a toggle bar for fullscreen is now available, with fullscreen and a windowed mode being the options for screen resolution.

  • Alpha 1.5.5 Patch - March 22nd - 22 March 2024

    Hello all! I've been taking steps to massively improve the Steam page; and I am so happy with the way it's been turning out. I've also been doing little bugfixes here and there, especially around the village of Mirkhart. The Hunt quest is no longer basically broken and unable to complete, so have fun participating in the hunt with a scorned God...

  • Alpha 1.5.4 Patch - March 12th - 13 March 2024

    Fixed a massive bug that had to do with the hunting quest in Mirkhart. Added more journal entries as well as fixed some graphical errors. Reworked buggy dialogue in the Jerrain Shipping Company questline.

  • Alpha 1.5.3 - 24 February 2024

    Hey all! With the RPG Festival wrapping up last week, and releasing a new trailer for the game, I've been extremely busy for the past month or so. But, as always, I've been keeping at it. So to celebrate the upcoming month of March, here's a big update for all of you. The combat has been altered; in slight ways, and in big ways. Magic no longer has a delay; a bug in the ABS scripts kept spells from triggering instantly. Mages are now a viable class! Weapon speed is no longer standard for most weapons. Swords, greatswords, hammers, daggers; all of them swing considerably different now, allowing for better build variety and a better feel and flow of combat. On top of that, I'm replacing many weapons sprites. Not all of them have been updated yet, but stay tuned and keep a close eye on your armament going forward. As always, thank you for playing, and please report any bugs in the discussi…

  • Alpha 1.5.2 Patch - February 20th - 20 February 2024

    Not a very big patch this time, but it should solve any "cache not found" errors! A big thank you to everyone that took a look at my game during the RPG Maker sale. For a short list of bug fixes: Fixed the cache error that would appear when enemies using the "Iron Axe" would attack. Altered attack speed for several weapons and weapon types to give more variety and ease to the flow of combat. Updated exterior and dungeon tilesheets. Patched the bug that would show the wrong book file for "Souls of Mist" and "Tales of Acadian Spirit." Added weapon sprites to certain swords and staves.

Patch notes and updates

S.noRelease datePatch nameGID number
128 July 2024Small update - July 27th5963413094357510071
223 July 2024Beta 1.2 Patch - July 23rd5969041959983341844
322 July 2024Beta 1.1 Patch - July 22nd5969041959979627529
419 July 2024Alpha 1.6.3 Patch - July 19th5969041959968759524
519 July 2024Alpha 1.6.2 Patch - July 18th5969041959966970024
616 July 2024Alpha 1.6.1 Patch - July 15th6000566704282206873
73 July 2024Alpha 1.6.0 Patch - July 3rd5842939267331682121
88 April 2024Torren's Harbor Update5756237364323671275
95 April 2024Alpha 1.5.8 Patch - April 5th5756237364311547592
1030 March 2024Alpha 1.5.7 Patch - March 30th5749481331444186266
1129 March 2024Graphical update5749481331438852654
1222 March 2024Alpha 1.5.5 Patch - March 22nd5686430301722280134
1313 March 2024Alpha 1.5.4 Patch - March 12th5686429670865848886
1420 February 2024Alpha 1.5.2 Patch - February 20th5728086065176223965
1516 February 2024Alpha 1.5.1 Patch - February 16th8033928544497679372
1616 February 2024Broadcast Update8033928544497012149
172 February 2024Alpha 1.5.0 Patch - February 2nd5582843074945282175
1827 January 2024Alpha 1.4.9 Patch - January 26th5519792046253628916
195 January 2024Alpha 1.4.7 Patch - January 5th5410576585186035788
2011 December 2023Alpha Patch 1.4.6 - December 10th5395938616807501959

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