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无名勇者见闻录

无名勇者见闻录 Steam news

Fist software | Oct 5, 2022 | game

Released

0players observed · 24 September 2026 - 11:50:15 UTC

AdventureIndieRPGEarly AccessSteam Store

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无名勇者见闻录 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 5, 2022
  • DeveloperFist software
  • PublisherFist software

Genres: Adventure, Indie, RPG, Early Access

Company pages: Developer: Fist softwarePublisher: Fist software

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无名勇者见闻录 Steam news

无名勇者见闻录 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Updated on September 20, 2026 - 20 September 2026

    1. Updated a promotional video The NPC AI system has been integrated into Utility AI, making AI more intelligent and performing better.

  • Updated on September 17, 26 - 17 September 2026

    1. Fixed performance issues 2. Added growth potential to the monster stronghold. If the stronghold is not cleared in a timely manner, it will become more difficult to break through

  • Updated on September 16th, 26 - 16 September 2026

    1. Fixed the bug where NPC cannot be virtualized 2. Fixed the issue where NPC did not follow the target set during virtualization after exiting virtualization 3. Updated NPC's schedule and other features, expanded NPC's behavior trajectory for future updates

  • The official version of 'Unknown Hero's Travel Diary' is ready for release! - 13 September 2026

    Dear Adventurers,Hello everyone! I am the developer of Unknown Hero's Travel Diary.Today is an incredibly special day—I am finally ready to proudly announce that the official full release of the game is scheduled for April 1, 2027! 🎉Looking back on this Early Access journey, I am filled with countless emotions. From the initial project pitch to Early Access, and now to this official release date, it has been a six-to-seven-year journey. From a rough, unpolished prototype, through countless cycles of scrapping and rebuilding, to finally having a complete storyline and a rich combat system. Although this path has been mostly quiet and solitary, I have always been silently polishing every single stat, fixing every bug, and refining every line of dialogue.To me, Unknown Hero's Travel Diary is not just a project; it is my obsession with action RPGs. This current version is exactly what I en…

  • September 13th, 26 - 13 September 2026

    Updated art assets

  • Updated on the evening of September 12th, 26th at 20:20 - 12 September 2026

    1. Modified the random firing value of the bow and arrow, making it easier to hit enemies now 2. Modified the icon display after activating the stop function 3. Modified the drop height check, now using the hook lock ability is less likely to cause bleeding 4. The NPC decision-making system has been modified, and currently corresponding animations will be played in the corresponding locations, such as "playing work animations at work locations". (Currently not natural) 5. Currently, it is possible to attack NPCs, which will take corresponding actions and report them to the guards. 6. Currently, after hitting an enemy, the enemy will pause for about 0.25 seconds to enhance the sense of impact, and the impact sound effect has also been modified.

  • Updated at 20:00 on September 5th, 26th - 5 September 2026

    1. Fixed the issue of picking up bows and arrows, now you need to pick them up and place them in the bow and arrow slot in your backpack to equip them 2. Updated 3 boss battles in the plain area, fixed the issue of monsters being unable to be attacked or attacking players 3. Fixed the issue of NPCs crowded together, but there are still shortcomings 4. Fixed an issue with one sentence in the adventurer union dialogue, currently able to have normal conversations 5. Updated an ability: Palm Thunder 6. Updated swamp boss battles in plain areas 7. Updated the logic for monster generation in desert areas and currently introduced new monsters 8. Replace the road section on the terrain map with dirt roads, which is more in line with reality

  • Updated on August 26, 2016 - 26 August 2026

    1: Updated beginner guide 2. Updated attack animations and archery attacks 3. Updated the map of desert areas 4. Updated the daily running mode of NPC, which is currently more natural (although still quite dull) 5. Updated the logic for generating monsters at night, with different monster behavior patterns for day and night, providing corresponding gameplay for night as well 6. Updated the map

  • Updated on July 20th, 2026 - 20 July 2026

    1. Updated map style 2. Update the NPC generation method after controlling cities for three factions 3. Optimized the display of the backpack 4. Added tasks for the royalist faction line

  • Update Description on July 15, 2026 - 15 July 2026

    1. Modified water collision to allow players to swim 2. Added tasks for the revolutionary party camp 3. Modify the game duration for one day 4. Modify bugs and optimize operational performance 5. Add English interface and dialogue

  • The following is an update for August 4th, 2023: - 4 August 2023

    1:Modified monster AI; 2:Add multilingual support, and currently the UI interface supports English and French; 3:Optimized code;

  • Update instructions for version 0.3.0 on July 25, 2023 - 25 July 2023

    The following are the specific update items for the version: 1. UI interface update: Added a map of the current playable area; Turn on or off the animation of the backpack interface; Death interface; Optimized code logic; 2. Environmental updates: Updated the field of view for grasslands and plants; Updated the location and density of the forest; Wind animation of plants and player interaction; Updated the basic architecture of the first small town; 3. Game updates: Updated a small game; Optimized the code of the gold coin system;

  • 2023 - 3 February 2023

    After four months, the latest update has been released. The new description is as follows: 1: Reset the map; 2: The player control code has been modified; 3: Modify the dialogue code logic; 4: Added subsequent planning and related codes; 5: There is still a bit of BUG ; Follow-up plan: 1: Improve the town and its relevant supporting facilities (tavern, blacksmith shop, etc.) within 2023; 2: Continue to optimize player operation and add new attack methods; 3: Reset monster AI; 4: Add NPC and corresponding work and life status; 5: Add story or task; You can add group feedback BUG to get suggestions for the future of the game, or contact me on station B; QQ group: 152165866; Station B: Ah, ah; Finally: The next update may be in June, because I need to get my driver's license first 😀

Patch notes and updates

S.noRelease datePatch nameGID number
126 August 2026Updated on August 26, 20161842212951295400
220 July 2026Updated on July 20th, 20261838407329264768
315 July 2026Update Description on July 15, 20261838407329252908
44 August 2023The following is an update for August 4th, 2023:5124585319852007024
525 July 2023Update instructions for version 0.3.0 on July 25, 20235124584051987282552
63 February 202320235035622743883017372

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