- Eleventy-First Birthday of the Attack of the Dead Men - 3 August 2026
Hello everyone!Time flies, and the battle between Germans and some (almost) undead Russians, known to history as the Attack of the Dead Men, turns 111 years old this week! Oh, and a certain game based on the same battle is also having a birthday this week... Haunted: Attack of the Dead Men is now also two years old!To mark this occasion, the game will be on sale with its steepest discount yet - 90% off! So now will be a great time to pick the game up if it's been on your wishlist for a while. But that's not all...A (Big) AnnouncementSome of you may be wondering where I've been this whole time, and especially since the game was last updated. To put a long story short, 2025 was a bit of a crazy year for me, so I didn't really have any time to pay attention to this game. Plus, I started work on my other game Crush The Rebellion!, which ate up most of my spare time (and was also a nice dist…
- Check Out Crush The Rebellion! - 16 August 2025
Hello everyone!As I mentioned in my last post, I've been working on a new project over the past few months and I am pleased to finally announce it! Take on endless waves of enemies in this top-down space shooter as you try to Crush The Rebellion!I have had a lot of fun working on this one and with any luck it will be finished by the end of this year, but don't count on that just yet. There will be a beta release soon but for now you can wishlist it here:Until then, thanks for reading!
- Attack of the Dead Men Anniversary Sale! - 4 August 2025
Hello everyone!This week marks an important anniversary - 110 years ago, the Attack of the Dead Men was fought between Russia and Germany at Osowiec. Oh, and this time last year, Haunted: Attack of the Dead Men was released!It's crazy to think about, that it's already been a whole year. To celebrate that milestone, the game is going to be discounted at 85% off this week! So if you have been thinking about picking the game up but weren't sure, now is definitely the time to try it!And for those who are interested, or wondering why it's been so quiet around here lately, I have been working on a new project and there will be an announcement soon-ish. I can't say for certain exactly when just yet, but you can expect something in the next few weeks.Until then though, enjoy the sale!
- Hotfix v1.0.2 - 21 May 2025
Hello everyone! It's been a while now since Haunted received an update, but I have been quietly working on this patch in the background for a few weeks now. The update fixes some issues with saving and loading (most notably in the last few levels), but also comes with a significant engine upgrade, going from Godot 4.2.1 to 4.4.1. The engine upgrade should provide better performance and stability, but was a bit tricky to get working properly and may have introduced some new bugs. That said, I have gone through and fixed all of the new bugs that I could find, but I may still have missed some - so if you do find any new bugs, please report them in the bug reporting forum. Full Release Notes for v1.0.2 Fixed some issues with the saving of certain trigger states. This was most notable in Map 13's "hell circle" room, which could fail to open properly if the game was saved and loaded again bef…
- Development Update #24 - 19 December 2024
Hello everyone! Welcome to the twenty-fourth development update for Haunted: Att... Wait a minute, something's not quite right here. This update isn't about Haunted: Attack of the Dead Men at all! It's just a shameless plug for my next game! While this isn't really a regular update, and isn't about Haunted in particular, I thought it was time to share what I have been doing for the past few months. As I've mentioned a number of times before, I don't have as much spare time to work on game development as I used to. That has left me in a slightly awkward spot regarding the various promises I've made about updates for Haunted, as I've realised that I simply can't keep many of them - at least, not for now. Having thought about it a lot, I've decided that for the next few years I would much rather try something new. Two years is a long time to work on the same thing every day, and Haunted wa…
- Development Update #23 - 4 September 2024
Hello everyone! Welcome to the twenty-third development update for Haunted: Attack of the Dead Men. As I said in the release announcement, this update will be the last of the monthly updates and will serve as a postmortem of the project. Before I get into that though, I do feel like I need to set expectations for the future of the game. I will go into a bit more detail later, but unfortunately the game didn't do as well as I'd hoped based on the pre-release feedback. It's actually quite difficult - as I found out the hard way - to stay motivated to work on something that's had a number of negative comments (excluding constructive criticism), so I've decided to reduce my focus on Haunted: Attack of the Dead Men in favour of other pursuits. This does not mean that the game has been abandoned, as I still plan to release updates for it, however I have decided to reduce the scope of these up…
- Hotfix v1.0.1 - 10 August 2024
Hello everyone! Things are going well in the first week for Haunted: Attack of the Dead Men but unfortunately the game wasn't without a few obscure bugs that needed fixing. This quick hotfix should resolve the fullscreen issues some players were seeing when AMD VSR (Virtual Super Resolution) or Nvidia DSR (Dynamic Super Resolution) was enabled. Full Release Notes for v1.0.1 Fixed fullscreen mode when AMD VSR/Nvidia DSR are enabled. There should no longer be a grey border around part of the screen in this setup Added a literal "X marks the spot" near the iron key in Map 2 These changes have also been added to the demo, which is at v2.0.1.
- Haunted: Available Now! - 6 August 2024
Hello everyone! I am pleased to announce that Haunted: Attack of the Dead Men has been released on Steam. Of course this is after there were a few last-minute bugs to fix but that's not totally unexpected. What Now? It's been a wild ride getting to this point, but it's finally time for me to have a break. Of course, that doesn't mean this game will be abandoned from this point on. There are still plenty of things I want to add to the game, but don't expect to see anything more than routine bugfix updates for a few months at least. Here's a few of the things I have planned for future updates: Unique icons for each achievement An "endless" mode, a new campaign mode where you fight until you die A music DLC Full controller support Steam Deck support That's it for now. I will write up a retrospective of the entire project at the end of this month (or early next month) but from now on develo…
- Development Update #22 - 5 August 2024
Hello everyone! Welcome to the twenty-second development update for Haunted: Attack of the Dead Men. This update will be fairly brief as there isn't actually a whole lot to go over, other than the fact that, well, yes, the game has in fact been been completed on time and is due to be released tomorrow! This is quite exciting on its own but there are still a few new features to look at compared to last month. Before we start however, I would like to make it clear that as of this update being published, access to the beta is permanently disabled. This means that if you downloaded it then you will no longer see it in your library. With that out of the way, let's get started! The Beast(iary) This feature was planned a long time ago, but it was never really that important so I just left it for the end. The end came in July so it was finally time to have a look at it - and I'll let you in on…
- Beta Period Ending - 2 August 2024
Hello everyone! This is just a quick announcement to let everyone know that the beta for Haunted: Attack of the Dead Men will be ending on Monday 5th August. I don't have a specific time that it will end just yet, but the next development update (the last one before release!) will announce this officially. This means that you have just this weekend to beta test the game and give any feedback if you wish to. I have opened up the signups on it so anyone can download it this weekend but after Monday it will be permanently deactivated (and will no longer show up in your Steam library). Many thanks to all those who have tested the game and given feedback. You've helped get the game to where it is now! Stay tuned next week as there will be a (short) development update which will go over what I've been up to this month, followed very soon by the full release of the game on Tuesday 6th August!
- Demo Update v1.7.3 - 11 July 2024
I am pleased to announce the release of v1.7.3 of the demo for Haunted: Attack of the Dead Men. This update brings a fairly major change to Map 4, that being the addition of a special pickup to reveal part of the minimap, along with some smaller improvements and bugfixes. Full Release Notes for v1.7.3 Added a pickup to Map 4 that partially reveals the minimap. This pickup is not available on Feldmarschall or above Achieving ranks C and B on Oberleutnant difficulty no longer requires perfect play and should be easier. Ranks A through H have remained as before Fixed a number of out-of-bounds exploits in Maps 1 and 3 Known Issues Button highlighting in the menus may be broken when first launching the game in fullscreen mode. The buttons will still work when clicked on, however they will not change colour or play a sound when hovered over - this can be fixed by tabbing out of the game and b…
- Development Update #21 - 1 July 2024
Hello everyone! Welcome to the twenty-first development update for Haunted: Attack of the Dead Men. As I said in a previous update, I was expecting to have a busy June this time around, but as it turned out I had an even busier one than I anticipated back then. This means I didn't have as much time to work on the game this month and this update will therefore be a bit smaller than usual, but despite that I still managed to finish Map 15 and implement a few features and bugfixes, so I'm still happy with how the game is progressing. Let's get started with that most elusive of levels... Dungeons and Draugr This level is an interesting one. Early on in development I knew it would be nice to have an extra level somewhere, something for returning players to try and find. But, being so far removed from the rest of the game, it was a bit of a challenge trying to figure out what Map 15 should lo…
- Haunted: Attack of the Dead Men Now Available for Beta Testing! - 12 June 2024
Hello everyone! I am pleased to announce that the closed(-ish) beta for Haunted: Attack of the Dead Men is now available and accepting sign-ups through Steam Playtest! This is a little later than I said it would be in the last development update, however it was only afterwards that I discovered that the beta build has to be reviewed by Valve separately to the full game, so apologies for the slight delay. This initial beta release contains all 14 of the base levels. The 15th (secret level) is also in there in a very bare-bones shape at the moment, but if you manage to find it then you can enjoy exploring what there is so far. Of course, it goes without saying that this is not a finished product and you should expect to encounter bugs. Please report any bugs you find in the bug reports forum. Finally, I have prepared a simple Google form for getting some more detailed feedback on the game…
- Development Update #20 - 4 June 2024
Hello everyone! Welcome to the twentieth development update for Haunted: Attack of the Dead Men. A lot has happened in the past month and to be honest, I've quite surprised myself with just how much I've been able to get done. Not only was Map 13 finished in record time, but (almost) all of the work needed to polish Maps 5, 6, 7 and 8 has been done. On top of that, the demo has been updated again, some extra finishing touches have been done for Maps 10, 11 and 12, a whole host of bugs have been fixed, and a new feature has been added to the main game to ensure that there will be a seamless transition from the demo. What all this means is, the game is finally ready for its first beta release through Steam Playtest! More on that later though, as there are a few videos to start this update off with. Unlucky for Some That's right, Map 13 is finally finished and it's time to reveal it. Witho…
- Demo Update v1.7.2 - 27 May 2024
I am pleased to announce the release of v1.7.2 of the demo for Haunted: Attack of the Dead Men. This update brings a number of bugfixes and smaller improvements, as well as some new cover art. Full Release Notes for v1.7.2 Update the splash screen artwork Added an epilepsy warning before the main menu Added an option to the graphics menu to reduce the intensity of flickering lights Fixed most issues with enemy pathfinding. Enemies should no longer get stuck around doors or the narrow corridors in Map 4 Significantly reduced shadow pop-in Fixed a number of lighting bugs in Map 4 Fixed highscores not saving correctly after the first highscore is added Tweaked the "logo" background Fixed collisions with some enemies that die before seeing the player Updated engine to Godot 4.2.2, which brings a few more fixes and improvements Known Issues Button highlighting in the menus may be broken when…
- Development Update #19 - 1 May 2024
Hello everyone! Welcome to the nineteenth development update for Haunted: Attack of the Dead Men. This month has again been interesting - a couple of maps have had some much needed polish, but most surprisingly (both to me and, as I suspect, to you, if you read the last update), Map 13 is progressing very nicely! Before you have a chance to fully process that sentence, let's get straight into it! The March to Hell Wait, where the hell (pardon the pun) did that come from? Haven't I just spent weeks, months even, talking about how much of a pain this damn map was, and that I was very clearly trying to put it off and off and off again, until it ended up being the very last thing to get added to the game? What gives? Well, it is absolutely true that this map was proving to be a massive headache for me... up until sometime earlier this month, when the idea abruptly popped into my head. This…
- Demo Hotfix v1.7.1 - 15 April 2024
Steam's FPS Fest is starting very soon, so as is tradition at this point there is a last-minute hotfix to address a few bugs. Yep, you heard that right, Haunted: Attack of the Dead Men will be taking part in this promotional event - and in case any of you were wondering, this was the reason for the v1.7.0 update, the new trailer and the store page updates a few weeks ago! Full release notes for v1.7.1: Mashing spacebar to skip the intermission between levels will no longer crash the game Bullets should no longer warp through walls if you stand close enough to them Increased the view distance slightly. This should reduce some of the pop-in that affected some of the larger props
- Demo Update v1.7.0 - 2 April 2024
I am pleased to announce the release of v1.7.0 of the demo for Haunted: Attack of the Dead Men. It turns out that when I said sometime this week in the development update earlier today, little did I know I actually meant today! This update brings a new highscores screen, many enhancements to existing mechanics, improved enemy sprites and more. Full Release Notes for v1.7.0 Added a new highscores section to the intermission screen. This section tracks the five best scores for each level Improved the enemy sprites. The Russians no longer carry around any Lee Enfields Added a bayonet stab attack for the Dead Man (the basic enemy) Added an option to the "Sound" menu to change the music played in the main menu Plates, cups and plant pots are now destructible Fire is now hot and will burn you Portraits, locked doors, large gates, artillery and certain signs are now interactive and display a m…
- Development Update #18 - 2 April 2024
Hello everyone! Welcome to the eighteenth development update for Haunted: Attack of the Dead Men. This update is another interesting one as there's quite a lot to cover - first there's Map 10, then there's demo v1.7.0, and finally some more news about the future of the game along with a new trailer! Let's start with what the deal is with Map 10. Pathway of the Damned This map has an interesting position, both in the game and in the area of Osowiec itself. It sits neatly between the boss fight in Map 9 and the hordes of undead in Map 11, and covers the area between Fort I (the central hub of the fortress complex) and Fort II. Historically, this region saw a significant amount of fighting during the three major battles for Osowiec, as the Germans attempted to cut off supplies to Fort II. Here it is on the map of the site for context. There are two major features of this area that I've cap…
- Development Update #17 - 2 March 2024
Hello everyone! Welcome to the seventeenth development update for Haunted: Attack of the Dead Men. This month's been very interesting indeed - not only have I had a much busier personal life than usual, I've also had a system update gone wrong which led to me having to reinstall my OS. Despite all of that, and despite this month being the shortest of the year, I've still managed to accomplish quite a lot - the completion of not one, but two new maps! Of course, both had already been started (with Map 14 being covered in last month's update), but on top of that I also made good progress on Map 10 and should have it finished very soon! Once I'm done with that I will make a start on v1.7.0 of the demo alongside a new trailer, which will (hopefully!) reveal the exact release date of the game. While most of this update will focus on Map 11, I have also recorded a video of the final boss figh…