Cosmic Coliseum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak50
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews60
- Release dateMay 15, 2025
- DeveloperExane Games
- PublisherBad Blood Studios
Company pages: Developer: Exane GamesPublisher: Bad Blood Studios
Cosmic Coliseum Steam news
Cosmic Coliseum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New content and update - 25 July 2025
Included in the v 1.1 update:2 new arena variants with increased difficulty to test even the most advanced builds16 new permanent metagame upgrades available for purchaseNew enemies, mini-bosses and an additional new boss fight at the end of arena 2Significant performance improvementsGeneral bug-fixes
- Update: v1.0.5 - 24 May 2025
Update: - Windowed mode added - Campaign progression bug fixes
- Patch Summary Since Launch - 21 May 2025
Hi everyone, here is a list of all of the things we have patched into the game since launch. Thank you all for your feedback so far. Please keep sending feedback in through discord or the steam community page so we can continue making the game better. General Changes: - Change the highlight colour for menu buttons to yellow instead of white (easier to see this way) - Improve aim on controller. Press the right bumper to swap between quick aim mode, and free aim mode. Your crosshair in quick aim mode no longer moves when you walk, it only moves if you choose to aim in a different direct with the right stick. - Changed crosshair colour from blue to magenta (this makes it a bit more visible since many of the colours in game are blue) - Make the players HP visible while in the shop so you can see your health change when you buy HP - Add a setting to significantly reduce all glowing effects t…
- Update: v1.0.4 - 21 May 2025
Patch includes: - Addition of "Glow Reduction" setting to reduce brightness of lights and VFX - Addition of VSynch on/off toggle - Main HUD is now visible in the shop so you can track health and shields more easily - Currency and Metacurrency can now go up to 990000 - Bug fix: final achievement now available (Perfection - collect all other achievements) - Bug fix: player can now exit generator after removing the antimatter battery - Bug fix: if the player was forced to quit the game after the antimatter battery bug, when they restart they will automatically have moved forward to the next step in the campaign - Some minor balancing adjustments
- Updates and New Features Based on Recommendations - 17 May 2025
Hi All, thank you to everyone who has played the game so far. I have been collecting your feedback and wanted to go over all of the improvements that we are currently working on based on your recommendations. We aim to have all of these features implemented into the game in the next day or so. I will add to this list as I receive more feedback. -Add a setting to reduce the brightness/intensity of the visual effects -Make the crosshair more visible -Adjust the aiming with controller, and the sensitivity of the left trigger to activate abilities -Allow the escape button on keyboard to exit all interfaces
- November 2024: Developer Update - 7 December 2024
In November we have been finishing up the campaign and working on the final boss. The campaign is done, and we are just tweaking the boss's mechanics now. Our plan is to finish the boss, and then finish the remaining game systems. Namely, the upgrade system, and the weapon evolve system. Below is a brief showcase of the the final boss.
- October 2024: Developer Update - 26 October 2024
October 2024: Developer Update Hi guys. This month we have been primarily working on the game's campaign. In addition to the main gameplay loop, we have added a linear series of objectives tying in to an overall story. All of the items around the wall of the starting room (that you may have seen in the demo) will play a part in completing the campaign. We are nearly finished the campaign. In November we will probably complete that section of the game and move onto the talent system, weapon evolve system, or work on the final boss. Below are some screenshots taken from parts of the new story.
- September 2024: Developer Update - 28 September 2024
September 2024: Developer Update Hello @everyone, I apologize for the lack of updates on the game for the past few months. My family and I were in the middle of moving to a new house. We have been working on the move, landscaping, organizing furniture etc. However, we have not stopped development of Cosmic Coliseum. Since the last update, we have implemented many features that I want to share with you. Below you will find a list of new features and some short videos showcasing them in game. Going forward, I plan to release an update once a month regarding the progress of development. This update will be posted in our Discord, as well as on the Steam Page. If you have any questions, feel free to DM me or leave a message in the general chat. Our current plan is to release 1 more build of the Demo so you can try out all the new features, and then push towards a full release. Our current ti…
- Cosmic Coliseum: Developer Showcase (Jude) - 8 June 2024
Hi, I'm Jude. I am one of the 2 developers of Cosmic Coliseum along with my dad. I will be showcasing the game in this live stream going over the current and upcoming features. I hope you enjoy!
- Cosmic Coliseum: Developer Showcase (Jude) - 8 June 2024
Hi, I'm Jude. I am one of the 2 developers of Cosmic Coliseum along with my dad. I will be showcasing the game in this live stream going over the current and upcoming features. I hope you enjoy!
- Cosmic Coliseum: Developer Showcase (Jude) - 8 June 2024
Hi, I'm Jude. I am one of the 2 developers of Cosmic Coliseum along with my dad. I will be showcasing the game in this live stream going over the current and upcoming features. I hope you enjoy!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 May 2025 | Update: v1.0.5 | 1800357164482900 |
| 2 | 21 May 2025 | Patch Summary Since Launch | 1800357164374104 |
| 3 | 21 May 2025 | Update: v1.0.4 | 1800357164362772 |
| 4 | 17 May 2025 | Updates and New Features Based on Recommendations | 1799817379543363 |
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