SPSTEAMPULSELIVE ANALYTICS
Many Minigames

Many Minigames Steam metadata

Aidan Waite | Nov 21, 2022 | game

Released

0players observed · 23 September 2026 - 21:23:57 UTC

ActionCasualIndieSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)210
  • Revenue (VGI)$552
  • Review score100% positive

Many Minigames metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)210
  • Revenue (VGI)$552
  • Review score100% positive
  • Total reviews7
  • Release dateNov 21, 2022
  • DeveloperAidan Waite
  • PublisherAidan Waite

Genres: Action, Casual, Indie, Sports, Early Access

Company pages: Developer: Aidan WaitePublisher: Aidan Waite

Top Steam chartsTop 100 gamesGame directorySteam Store page

Many Minigames Steam metadata

Many Minigames metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2160500/metadata
Steam Storehttps://store.steampowered.com/app/2160500/
Steam Communityhttps://steamcommunity.com/app/2160500
PCGamingWiki search
IGDB searchSearch IGDB for Many Minigames

Reviews, pricing, and metadata

Review summary

7 user reviews

100% positive, 7 positive, 0 negative

Price and discount

$4.99

Platforms

Windows, Mac

Categories

Single-player, Family Sharing

Achievements

11

Platform releases
  • Steam 21 November 2022

Latest Steam announcements

  • 2024 Year of the Minigame - 3 March 2024

    This year I've been busy adding new minigames! Let's review what games I've added so far in 2024. Home Run 2 Swing to hit the ball. It's like the beloved sport baseball! https://i.imgur.com/u7RQgx5.gif Cubert Based on the arcade classic Q*Bert which was apparently almost named @!#?@!. https://i.imgur.com/aCziXZP.gif Man in the Dark Based on the classic website, this is a rework of an existing minigame Pose Match. I tried to do something cool with different camera angles in Pose Match but it didn't really work too well. The reworked version is more simple: move the mouse to match the pose and make sure to wait long enough to line up before going on to the next pose. https://i.imgur.com/RJQo8aO.gif Spin In general I want new minigames to include your selected character. This is the first example. https://i.imgur.com/NcaNji9.gif RTS Move Another minigame using your selected character. RTS…

  • Looping AI Kart - 7 May 2023

    This update includes an AI Kart which drives through a fixed set of waypoints. At each end it parks for a bit and takes a break. It also avoids you if you happen to venture into the road. The overworld is slowly starting to come alive. In addition to livening up the overworld, the AI Kart will be used for minigames. With a robust system for looping through waypoints, different minigames can have any number of AI Karts going through any pattern of waypoints which provides a lot of gameplay options. This video demonstrates the AI Kart: https://youtube.com/shorts/t2q_9JV_i1c

  • Progress Update - 24 April 2023

    There's no game update released this week. I've made a pivot to only include minigames that use your character which means it will be a little while before the next update. What I've been up to The character select screen. I initially implemented it in a convoluted way where each character had their own camera so I could animate camera properties independently. The result was extremely laggy. I added a frames per second counter in the corner of the screen that goes from green to yellow to red as the fps decreases. This way I will quickly notice if fps is poor. With this in place I remade the screen using a simple image for each character and an animation for each state: unselected, hover, and selected. And it works pretty well. Simple is best. The next thing I added is NPCs and dialog. Currently the only thing the NPC does is stand still and explain the controls. In the future, the NPC…

  • Choose your Character - Weekly Update Apr 3 - 4 April 2023

    You can now choose your Overworld character!

  • Connecting the Overworld - Weekly Update Mar 26 - 27 March 2023

    I've released an update today which uses the new game flow. The game launches into the Overworld and use tab to toggle using your gameboy which contains all the minigames! I'll need to think of better names than Overworld and gameboy, but they'll do for now. The next steps will be adding more features to the overworld. I was thinking it would be fun to choose a name for your character and then have some NPCs you could have brief convos with. That might be the focus of next weekend's update. Or maybe not!

  • Overworld Progress - Weekly Update Mar 19 - 20 March 2023

    There's no game update this week but I wanted to share the progress I've been making on the overworld. I've settled on art for the main character and have an early draft of a character controller. After trying several premade controllers I decided to write my own that doesn't use the physics engine at all. There are still some bugs with the collision detection, but hopping up and down the curb works quite nicely. Also I'm happy with the 8 way movement. Once the character movement and collisions are working well, the next step will be tying together the current minigames and the overworld. At first, you'll probably just trigger the current minigame menu by going up to an arcade machine and pressing a button.

  • Overworld Progress - Weekly Update Mar 12 - 13 March 2023

    I spent this week tinkering with cameras and assets to improve the look and feel of the overworld. Here's how it's progressing! As you can see, I ended up ditching the character asset from last week and going with this more playful animal humanoid asset. The animations are for a human so it looks a little weird, but we can sort that out in time! If you want to see these slightly off animations and the broken jump then give the latest update a try. You may be wondering "what does this have to do with minigames?" First of all, great question. The idea is that most minigames will be launched on a gameboy from the overworld. Something like this: And then there will be minigames you play in the overworld itself and these will be higher polish and have more depth. I also fixed a little draw order issue in Fally Bird.

  • Know the Balkans and version 0 of Overworld - Weekly Update Mar 5 - 6 March 2023

    Know the Balkans The newest minigame! Learn where North Macedonia and Bosnia and Herzegovina are on a map of the Balkans. Each time you play the target country is randomized. Overworld It is very early days for the overworld and I plan on focusing on it for the next many weeks. In order for you to be able to test it out while I'm developing it I've added an Overworld button to the main menu. At the moment you can walk around and dance and that's pretty much it. I promise the Overworld will make more sense over time!

  • Minigame Manifesto: A Many Minigames Roadmap - 28 February 2023

    TL;DR I am continuing to work on Many Minigames and will be adding an overworld and organizing mingiames into simple microgames and further fleshed out and juiced up minigames. Context I was recently travelling and away from my regular routine for 2 weeks. On the flight there I created a new minigame: Know the Balkans. This minigame was a continuation of my approach up until this point. Another small and simple minigame that doesn’t look very interesting in screenshots or videos. Steam After completing this minigame I watched Chris Zukowski’s excellent video How to Market a Game on Steam. This brought up some rather uncomfortable questions: What genre is Many Minigames? How well does Many Minigames fit into the Steam ecosystem? Sadly, Many Minigames does not fit into Steam very well at the moment. I chose genres and tags based on what I think fit the game best but none were really a str…

  • New Minigame & Bug Fixes - Weekly Update Feb 5 - 6 February 2023

    Monster News The newest minigame is Monster News! Choose an appropriate facial expression based on the headline for an appropriate and compelling news broadcast. Headlines are randomly chosen from a list of 16: 8 positive and 8 negative. This brings the total number of minigames up to 35. Bug Fixes Fixed a sort order issue with How Many where the fellas and their accessories weren't displaying correctly. Cleanup Awp bullet holes when the minigame ends

  • New Minigame Pose Match - Weekly Update Jan 29 - 30 January 2023

    It's my pleasure to announce the 34th minigame. Inspired by maninthedark.com, this game involves matching a pose by positioning your mouse just right. This update includes some other minor fixes.

  • New Minigame Arc Man - Weekly Update Jan 22 - 23 January 2023

    New Minigame Arc Man! Keep your character in the circle to win. The total number of minigames is now up to 33. One step closer to the dream of ONE HUNDRED MINIGAMES! Making of Tweets https://twitter.com/aidanwaitecomma/status/1616822787452043272?s=20&t=eGONS_IvumdIa3biw9dWnw

  • Reworking Minigolf - Weekly Update Jan 16 - 17 January 2023

    As more people tried minigolf it became clear that it was sort of super broken. The friction the ball experienced seemed to change unpredictably. When I looked into why, I found the ball was being slowed down by three different mechanisms 😂 Some of them these "slow down" methods were affected by frame rate and some were affected by game speed (ie. the % increase in Infinity Challenge). The result was not great to say the least. So I reworked minigolf from the ground up! Including a new power indicator and predictable friction regardless of frame rate and game speed. Smaller fixes and improvements Added a reset button Spruced up infinity challenge intro screen Scroll position in practice menu now persists Improved clarity of birthday game by highlighting each friend Fixed Number Count bug where submitting an empty answer broke things

  • New Minigame and More - Weekly Update Jan 8 - 9 January 2023

    Achievements I've been getting bogged down adding achievements and it has ballooned into a larger undertaking than I had hoped. Once I admitted to myself that achievements wouldn't be ready for this week's update I decided to add a simple new minigame instead. Number Count Inspired by a very similar game from Brain Age. Number Count is a simple "brain teaser" similar to the BEDMAS and Alphabetize minigames. It works exactly how you think it would. Jump Rope One of the most common points of confusion among players has been how in the heck to beat the Jump Rope minigame. After recently watching people struggle in person I decided on these changes: Make the jump occur as soon as possible after hitting the button Make the jump the same every time regardless of how long you held the button Trigger the jump on key down not key up

  • Practice Controls and Cleanup - Weekly Update Dec 18 - 19 December 2022

    Summary A recent update introduced the Infinity Challenge game mode. This included leaderboards as well as the concept of speeding up gameplay. This update adds several related improvements. Practice Controls New controls for practice mode include: Loop: the minigame repeats indefnitely Speed: adjusts the gameplay speed These controls allowed me to test and tweak minigames at different speeds. Hopefully they'll also allow everyone to practice specific minigames more effectively. Here is Keepie Uppie at 300%. Not recommended! Leaderboard Cleanup The initial implementation for leaderboard support was hastily written and duct taped together. For this update, I did a complete re-write using UniTask. This fixes several issues that players encountered with the leaderboard.

  • Infinity Challenge + Leaderboard - Weekly Update Dec 11 - 12 December 2022

    Infinity Challenge This new game mode gives you one life and lets you run the score up as high as you can. You could score infinity! Or 1,000! Every 3 minigames the game speed increases by 8%. It also includes a global leaderboard. Fixes Texas Hold Me is now in the practice menu Fixed BEDMAS bugs where a few questions had the wrong answer BEDMAS now fails you if you submit any wrong answers Fixed an issue where Mouse maze would start too easily Fixed UI on AWP minigame so it's always visible

  • Leaderboard and Feedback: Weekly Update Dec 4 - 4 December 2022

    TL;DR There's no game update this week. I'm working on a new game mode with leaderboard support that should be released on Dec 11. Leaderboard In order to make Many Minigames more replayable I've been working on support for a friends-only and global leaderboard. This includes a few different parts: A manager to programatically save new scores and fetch the global or friends leaderboard UI for the leaderboard A new game mode called Infinity Challenge where you have one life and continue playing random minigames until you lose. This includes repeating minigames you've already played so there's no limit on high score. I'm considering adding some mechanism to slowly make the minigames harder for Infinity Challenge, perhaps increasing the game speed slowly. I'm not sure if minigames will still work when I start tweaking the game speed so I'll need to try it out. Feedback I got a variety of v…

  • Rethinking Split: Weekly Update Nov 27 - 28 November 2022

    This week's update focuses on the Split minigame. Inspired by splitting Marines against Banelings in Starcraft 2, Split never made much sense as a simple minigame. It was simply too much to ask of players who likely weren't familiar with Starcraft 2 controls or the specific situation. This updates removes Split and replaces it with a Whack-a-mole style game where you have to select friends as they emerge out of holes. This is the most basic version of the RTS mechanics that were in Split. Other updates include several small changes and improvements based on player feedback. One example is updating the screen where you select a specific minigame to play so that it now has images in addition to text.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2160500
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateNov 21, 2022
DeveloperAidan Waite
PublisherAidan Waite
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent100%
Positive reviews7
Negative reviews0
Total reviews7
Steam recommendationsNot available
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2160500/

Short description

Singleplayer Wario Ware-like minigame collection with a challenge mode and global leaderboard.

About this game

Description Many Minigames is a collection of minigames inspired by Wario Ware. In each game you must quickly identify the controls and the goal in order to beat it before time runs out. Each game is relatively simple: bringing to mind old console games and Flash games. However, when played one after the other they become more than the sum of their parts and beating all minigames without losing a life is quite a challenge. As you improve you can climb the global leaderboard. Game Modes Currently there are three modes: play, infinity challenge, and practice mode. Play Mode This is the default experience and where new players should start. It's laid back and you get three lives. Infinity Challenge This is the hardcore experience. You've got just one life to run up your score on the global leaderboard. Speed increases over time. Practice Choose a specific minigame to practice it. Community Feedback As I'm adding minigames and game modes I want the community's help to steer things in the right direction. What do you think about the game? Which minigames are too hard? Which are too easy? Which are the most fun? Which are the least fun? I would very much appreciate hearing your feedback. You can reach me via email or Twitter or just comment on this Steam page and I will read and respond promptly.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Many Minigames's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Many Minigames's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Many Minigames at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$4.99$4.99No discountSteam Store

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Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Project Zomboid48,09424 September 2026 - 14:00:11 UTC122,811467,999The Indie Stone
VRChat36,23124 September 2026 - 12:11:48 UTC74,217261,953VRChat Inc.
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
BeamNG.drive17,78424 September 2026 - 13:10:13 UTC44,232392,944BeamNG
The Isle16,73724 September 2026 - 12:30:41 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended15,02824 September 2026 - 10:14:50 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds13,66224 September 2026 - 13:56:06 UTC39,10324,686Jagex Ltd
R.E.P.O.7,75924 September 2026 - 10:49:34 UTC266,908420,693semiwork

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