SPSTEAMPULSELIVE ANALYTICS
Grist

Grist Steam news

Chironex Studios | May 20, 2026 | game

Released

0players observed · 25 September 2026 - 15:30:33 UTC

RPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Grist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateMay 20, 2026
  • DeveloperChironex Studios
  • PublisherChironex Studios

Genres: RPG, Strategy, Early Access

Company pages: Developer: Chironex StudiosPublisher: Chironex Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Grist Steam news

Grist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Greensward Update in BETA - 19 September 2026

    The next scenario, which expands on the new environments introduced in DEFRAG, is now available on the public beta branch. Completion of the DEFRAG mission is a pre-requisite to accessing this mission.This update expands on the forested environments adding new locations, enemies, and items and a new unique boss fight. It also removes the distinction between your total Grist and the Grist available/earnt during a mission, this should make in-mission shopping and other expenses more manageable. While all attempts are made to prevent issues, accessing the beta may render your save file incompatible with the stable release, and you do so at your own risk.

  • Demo deactivation - 7 August 2026

    I have decided to deactivate the demo version of the game. The work it takes to ensure the demo is current and accurately reflects the main build is taking away from the time I have to work on all the fun content for the main game, and now that the game is in early access I feel that it's largely served its purpose. To that end, I will deactivate the demo on 9 August 2026, AEST. Vale!

  • Minor hotfix - 1 August 2026

    * Corrected End-Of-Turn procs when the target plays a Slow action. For example, prevents premature removal of Confusion status effect.

  • Patch 0.4.029 - 21 July 2026

    * Corrected drawn position of sentinel program enemy * Fixed behaviour of pushing attacks with entities that occupy more than one tile * Fixed display of damage reduction on sentinel program fight

  • 0.4.028 - 18 July 2026

    - Fixes potential infinite loop using Pressure Wave

  • 0.4.027 - 17 July 2026

    - Prevents crash on some garden tiles with null or no missions on them - Prevents having to fight a 0HP ballista after defeating it once

  • Mission 3: DEFRAG - 6 July 2026

    This update expands the variety of tools at your disposal in Grist, and adds a new enemy to use them on! To find the new boss fight, as well as new location types, select the "DEFRAG" program. This will be unlocked after completing the first program. The new items and weapons can be found be exploring the world, visiting shops to see expanded inventory, and by completing the sidequests. Additionally, you can now use items from the Field Inventory during combat. This update also includes a variety of bugfixes and improvements to general gameplay and stability.

  • 0.4.026b - 6 July 2026

    - prevented elevators with completed boss fights from spawning new bossfights if you leave and return - adjusted comms tower item drops

  • Update: New mission added "DEFRAG" - 6 July 2026

    Patch 0.4.026 Additions: - New mission "Defrag" - New character mods available as rewards from Weapons Cache locations - New weapons and consumable items available for purchase in Megamart locations - Additional ammunition types - Minibot HP now increases correctly as they are upgraded - Additional bugfixes

  • Update 0.4.025b - 7 June 2026

    Improved thread safety

  • Hotfix 0.4.025 - 7 June 2026

    Fixes summons losing the ability to attack after being discarded/killed and respawned.

  • Hotfix 0.4.024 - 7 June 2026

    This update fixes a crash when upgrading deployed Minibots into new types.

  • Hotfix 0.4.023 - 4 June 2026

    This fixes errors introduced with 0.4.022 regarding the spawning of mission objectives on later floors. Prevents a condition where a sprite being removed could cause a crash during combat.

  • Hotfix 0.4.022 - 4 June 2026

    This update fixes a potential crash using the "Sweep" form of Supressing Fire.

  • Update to 0.4.02 - 29 May 2026

    This update focuses on rebalancing the Nightmare Slurry bossfight, as well as some QOL features and bugfixes. • Unit sidebar in Manage Party now shows XP current vs required for next level • See all cards contributing effects to a unit from Manage Party-> Select Unit -> Effects • Fixed Mercenary ability "Second Chance" not activating under certain conditions • Fixed "No free slots in formation" error when Pirate Technic attempts to spawn an Autocannon • Reduced Nightmare Slurry HP • Fixed Nightmare Slurry self-buffing Slurp to extreme damage values • Rebalanced Slurp HP regen • Applied Slurp damage only to targets in the bile pools • Completing an Assassination mission now grants a Boon • Defeating the Sentinal Program now gives XP • Adjusted HP values on Sentinel Program and Allies • Adjusted Vandal damage scaling at higher levels • Fixed Engineer not available after being unlocked • A…

  • HOTFIX 0.4.01 - 22 May 2026

    This update prevents the user from loading incompatible save files created by previous versions. Instead you will be prompted to start a new game.

  • Day 1 Update - 21 May 2026

    Hi there, This first update is quite a big one in terms of functionality and layout. It should have been up before launch but unfortunately there was a delay in gaving it ready.While your existing save will be functional, I do recommend starting a new game to take advantage of the tutorial and to ensure the save file is set up correctly for the future. I hope you enjoy the added enemies, encounters, and abilities. Thanks, Evan.

  • MIGW Dev Gameplay - 6 October 2025

    Come join the developers as they play through the demo for Melbourne International Games Week!

  • Developer gameplay & commentary - 8 February 2024

    Join Grist's developer Evan Sparks, as he attempts complete run (or two) of the demo, discussing gameplay mechanics, tips and tricks, and the influences behind the sci-fi RPG.

Patch notes and updates

S.noRelease datePatch nameGID number
11 August 2026Minor hotfix1839676055890356
221 July 2026Patch 0.4.0291838407329268728
318 July 20260.4.0281838407329261161
417 July 20260.4.0271838407329258485
56 July 20260.4.026b1836506165576196
66 July 2026Update: New mission added "DEFRAG"1836506165575354
77 June 2026Update 0.4.025b1834602721195543
87 June 2026Hotfix 0.4.0251834602721195492
97 June 2026Hotfix 0.4.0241834602721195116
104 June 2026Hotfix 0.4.0231834602721187476
114 June 2026Hotfix 0.4.0221834602721186742
1229 May 2026Update to 0.4.021833968530890588
1322 May 2026HOTFIX 0.4.011833334318570597

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