The Survival of Sarah Rose news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 25 September 2026 - 10:49:52 UTC
- SteamPulse tracked peak21
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews120
- Release dateJan 19, 2023
- DeveloperHappyDaedalus
- PublisherHappyDaedalus
Genres: Indie, RPG, Early Access
Company pages: Developer: HappyDaedalusPublisher: HappyDaedalus
The Survival of Sarah Rose Steam news
The Survival of Sarah Rose news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Release of V0.78 - 25 July 2026
Content for v0.78 The focus of this new update is on expanding the "Crime"-storyline, which largely revolves around Sarah escaping all the other options (no princess, no mage, no warrior, etc), and finding her way through the dangerous streets of Lethram. Of course, she meets with the ever friendly Alaric, and the story continues to unfold from there. While this update mostly expands on that storyline, it also adds in and re-works a few of the proceeding art pieces, to give the game a singular and consistent artstyle. It should now be possible to go from the start of the game, all the way till the end of this update, in a nearly consistent artstyle! The new update brings a few endings with it, while also leaving some stories open for a future update.
- Release of V0.75 - 20 April 2026
Content for v0.75 The main focus of this update is on expanding the mage storyline. This update adds about 35k new words, 4 erotic encounters, 60 new images and some branching storyline. It's pretty lore heavy in some parts and has some action to, so really an update for everyone (hopefully). You get to the content, simply by picking up where the mage story left off. Other Development news The next update will probably focus on closing out one of the medium-sized stories. After that my aim is to release a pretty chunky expansion to the Princess-storyline, a very popular and often demanded storyline as well!
- Update v0.70 - 24 January 2026
The release of v0.70 is here! Those of you who've followed the game for a while might be surprised at the version number, but don't worry, this is the latest and newest version of TSSR. I've simply decided to flatten/simplify the sequential version numbers. Instead, the version # now reflects my (best attempt) at showing the total game's progress towards a full release, which right now, I feel is about 70% of the way there (lot of work left to go, though). Content for v0.70 Version v0.70 includes a total of 62 new art pieces. These pieces are aimed at bringing the Tribes-storyline up to the quality of the rest of the game. It doesn't complete the make-over, but does get the storyline a long way there. The rest of the Tribes-storyline will receive another update later this year, where the whole storyline is finished, as well as the remainder of the art is updated to complete the entire a…
- Release of v0.9.9.9.1 - 5 November 2025
So, great news, the release of v0.9.9.9.1 is here. As I mentioned before, these update/patch version names are getting a bit unwieldy so I might have to get a new format soon.Content for v9.9.9.1The main thrust of this update is to deliver a big overhaul/rework of the initial mage path. As the game has continued to develop, some of the initial major branching storylines actually have less art at the start than they do in later chapters.To more accurately reflect the goal/aim that I have for the whole game, I'm using this update to seriously overhaul the art for the mage storyline. This covers both re-worked versions of existing art, as well as a ton of brand-new art, hopefully bringing the story to life even better than before.In terms of scope, this starts around when Sarah first meets Alaric in the alley, and ends around the mid-point of the Bagrad storyline.I hope you all enjoy the r…
- Release of v0.9.9.9 - 31 August 2025
Content for v9.9.9This new update is aimed at expanding and resolving one of the minor-branch stories, specifically the "Hyral mountain" storyline.This is the storyline that plays out when Sarah joins captain Belmont, but then betrays him and sides with Nick. For players familiar with the storyline, they can continue where they were, for others the path to playing that storyline goes something like:Intro > Leave with Kate > Sleep with Belmont > Join Mercenaries > Fail training > Join Belmont > Side with Nick.I think I'll also work on adding an easier route to get to this story in the future, but for now this is how you unlock it.The total story comes out to around 20k words and adds about 45 new art pieces to the game.
- Release of v8.9.9 - 18 May 2025
As promised, right on the date, the new update for TSSR! Patch 8.9.9 brings along a whole new expansion to the Warrior-storyline, and quite a chunky one at that. The update has around a 100 new cg's, about 70k words of story, branching paths, and numerous erotic encounters, and moves the plot along quite a bit. Content for v8.9.9 The update brings in new content for the Warrior-storyline, new story and art, as well as potential erotic encounters with Kate, Samayra, Tribesmen, and another old familiar character that I can't mention here without spoilering. How to get to the content The new story picks up right where the Warrior-storyline ended up, so players should be able to continue from where they last stopped. It offers variations, depending on previous choices, for having relations with characters such as Kate, Samayra, Razaphel and Atilla. The biggest chunk of the story is split in…
- Release of v0.7.9.9 - 30 March 2025
Content for v7.9.9 So, as I mentioned in a previous post, this month's update will focus on the "Gallow's Creek" storyline. This is a mostly self-contained side-branch, one of the "small storylines" as I like to call them. As part of my goal to bring the game closer to v1.0, it's not just wrapping up the main storylines, but it's also about wrapping up a few/most of these smaller side-branches. This particular storyline tells the story of what happens if Sarah abandons her quest on the Old Road, and decides to live in the small rural community of Gallow's Creek. Also important, the art for this update was made by a different artist, so while it is still an Anime-aesthetic, it will be different from the usual style. This was done intentionally to give the main artist more time to work on the next update, seeing as this storyline is less important. As always, the eventual goal will be to…
- Release of v6.9.9 - 19 February 2025
Content for v6.9.9 So, this update expands on and actually wraps up the Sailor-storyline, heavily featuring Captain Belmont and brings the story to a conclusion. This update is part of my goal to try and wrap up a few of the smaller story-branches this year, while I put the finishing touches on the script for the three main storylines. The update combines some re-works on the art for the existing storyline, while also expanding the story itself at what was previously the end point. Players can now experience the full story from start to finish! There will be another update for the storyline at a later date, but that will be to bring the entire art-work for the storyline into one single cohesive style. How to get to the content So, to get to the Sailor path you simple: Intro > Leave with Kate > Sleep with the Captain (any variation should work) > Join the Mercenaries > Take the Captain's…
- Release of v5.9.9 - 15 January 2025
Well, first off, happy New Year to all of you. I hope you had a good one, I know I did. Secondly, I had hoped to drop this release last week, but a nasty error in the code got me chasing my own tail for a lot longer than I had hoped; but now it's done! Content for v5.9.9 So, as I've mentioned before, this new release expands on the Princess-storyline. It contains both a lot of new story, a lot of new erotic encounters, with both familiar characters and new characters, while also featuring one of the more complex choice/consequence systems, compared to previous storylines. How to get to the content (Important, because of how updates in Renpy work, my advice is to do a quick-restart of the game to prevent errors in the variables). The main bulk of the content can easily be reached by simply playing the Princess-storyline. This particular update picks up when Sarah leaves to visit a neighb…
- Release of v4.9.9 - 7 November 2024
This release came a little later than I had initially hoped. Had the finished script and all the art, but right when I was planning to code everything together in the previous weekend, some personal life stuff got in the way, nothing serious but enough to prevent me from being able to sit down and do all the work. Thankfully, now I did find the time, so here it is! Content for v4.9.9 The new content for this update largely revolves around expanding the mage-storyline. In total we're talking around 40.000 new words, and around 60 new art pieces. We have a good chunk of story content, as well as erotic content with more than 4 different potential characters, so quite a big update! How to get to the content Simply continue from where you left off in the mage storyline. If you've never played the mage storyline; you get to it by doing: Intro > Leave with Kate > Don't join mercenaries > Scre…
- Release of v3.9.9 - 8 September 2024
Content for v3.9.9 Right on the deadline, even a day early! The main goal of this update is further completing the intro-rework/re-design. With this new update, I'm adding a total of about 90 new images to the game, mostly centered around the story's intro. I've talked before about my goal with these last two updates. TSSR has become quite a large game, and while at first I didn't have very many resources, I'm now fortunate enough to have those resources as well as having some great colaborative artistic partners. As a result, many of the newer updates (that were later in the game) had the quality and the quantity of art that I hope the entire game will one day have. But the intro had remained very static, as it had originally been designed. These two new updates go a very long way in re-working the game's intro, so that new players can immediately get an understanding for what I hope t…
- Release of v2.9.9 - 11 July 2024
Content for v2.9.9 The main thrust of this update is to revamp large sections of the game's main intro. Specifically, this is aimed at pulling the quality of the art and the density of the art, up to the standard that I'm aiming for the entire game. In total, this means adding around 90 new art pieces to the game, with most of them being spread out across the game's intro section. Because of the size of the revamp, I've decided to release the current progress of it, rather than wait until the entire revamp is complete. My hope is that with one more update, I can complete the remainder of the intro-revamp and have the entire intro-section up to the new quality standard. The main reason for focussing on this intro-revamp is because a lot of story-branches have more and better art in the later sections. By redesigning the intro, new players are instantly able to experience the quality and…
- Release of V0.1.9.9 - 21 April 2024
Content for v0.1.9.9 (these numbers are getting unwieldy) Fortunately right on the deadline, still a little later then I had hoped. So, the main content for this update is an expansion on the Warrior-storyline. Specifically, it picks up right after Sarah makes her decision to go back to her homeland of Rosanna. To understand this update, you have to understand that it is somewhat experimental. I have previously discussed on this page that I have always had a certain target or ambition for TSSR. A lot of the earlier game was heavily influenced by what was possible in terms of art and resources. Now, with more resources available, it has always been my hope to try and set the bar higher for the game and its art-quality. This update shows a sort of proof-of-concept of the kind of art-density that I hope to try and develop as I continue development on the game. I'm still mixing and matching…
- Release of v0.9.9 - 24 February 2024
Content for v0.9.9 The newest update revolves around the other world/Daemon-storyline. It's a smaller branch, but I think eventually will be an interesting and important one for the entire story. This new update does not finish this storyline, but it does move it forward quite a bit, giving that path a bit more meat. How to get to the new content? In order to get to the new content, you simply need to explore the Mage-path. Then, when offered to learn a school of magic, proceed with the Daemonology tree. When a voice reaches out to you in the void, react to it. After that, everything should play out as per usual.
- The Release of V0.8.9 - 18 January 2024
Content for v0.8.9 So, this latest release focusses on expanding the so called "Rahayal" storyline. So far there hasn't been too much revealed around this one, nor have there been too many updates revolving around it, but I think this update will go a long way towards setting up what this storyline will be about. It's not one of the three main story branches, but I think eventually it will shape up to be an important one in terms of exploring more of the lore at the center of the story. Coming in at just about 60 new art pieces and around 70k new words, it's up there as one of the bigger updates I've released in a while and I'm very excited to see what people think. How to get to the new content? This storyline is a little harder to get to than most. Essentially, you have 2 paths: Intro > Leave with Kate > Do not join mercenaries > Leave Lethram > Travel the Old Road > Get to Rahayal an…
- The Release of V0.7.9 - 18 November 2023
Content for v0.7.9 So, this latest release further expands on the Warrior-storyline. It picks up from where we've last left, which would be after the optional storyline featuring Garret, and then continuing from there. It mostly serves as a bridge/setup to a very large storyline that will follow after, so it's a little slimmer than most, but still features about 23 new art pieces. A small note that I did want to give; during production I realized too late that there had been a few misscommunications, so for some of the erotic encounters, the art doesn't perfectly match onto the written text. Because I caught this too late, I was faced with either postponing the update, or just fixing it in the future. I made the decision to release the update as is, rather than delay it, but I will be correcting these scenes in either the next update or the one after. To get to the new content, continue…
- The Release of V0.6.9 - 30 September 2023
Content for v0.6.9 The new content for 6.9 is mostly aimed around expanding the sailor storyline, featuring Sarah and Captain Belmont. To get to this new content you can simply continue along the sailor path, or for those who have not yet discovered it: Intro > Leave with Kate > Lie to Belmont > Sleep with him > Join Mercenaries > Agree in the optional event with Belmont that appears. That should get you started! Other updates: Other than expanding on the existing story and including all the new art, I've also gone ahead and improved on the game's performance and reduce its total file size significantly. The game itself is bigger, but the file size should actually be a lot smaller this time!
- The Release of V0.5.9 - 17 August 2023
The Update The main focus of this update is on further expanding the Princess-storyline. This new update expands both the Varga-storyline (where Sarah marries Varga) and the "Neither" storyline, or basically the storyline where Sarah opts out of marrying anyone. These two versions of the Princess storyline cover the same core story, but they involve very different options in terms of relationships, so for those who want to experience all the new content, I advise replaying the new content along both routes. Other updates: - Added a new main menu soundtrack (I suggest giving it a listen, I really like it) - Fixed a series of GUI related bugs - Re-worked several pieces of art and restyled scenes between Sarah and Kate and Sarah and Attila. How do you get to the new content? Stay with Thomas and survive the attack from the Tribes. Select to either marry Varga, or opt out of marrying anyone…
- Release of v0.4.9 - 21 June 2023
Content for v0.4.9 The new content in this update is focused around introducing a new character on Sarah's warrior-storyline. It's somewhat of a side-story, so opting into the story content is important to get the full experience, otherwise the content cuts out quite quick. For those that opt into the new content, there are around 30 new art pieces and about 20k new words of content available. I won't spoiler too much more to keep the actual content fresh. How do you get to the new content? This new content picks up after the last update on the Warrior-storyline. If you continue from there, Sarah and her army will arrive in a small town and the Mayor of the town will ask for your help. Accept helping them and the new content will kick-off.
- Release of version v0.3.9 - 29 April 2023
Content for v0.3.9 The new content in this update is focused around the mage-storyline. Picking up where we left off, Sarah (and optionally Samayra) set out into the First City, to try and find out what the source of the magical signal is. How do you get to the new content? It continues directly off the regular mage-route, so players should be able to continue from there.
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