- Nuclear Option Merch Store - 17 August 2026
We’re incredibly lucky to have such an amazing community! We often get asked how you can support the continued development of Nuclear Option, and checking out the Merch Store is one of the best ways to do it. We've just launched a all-new line of high-quality desk mats. All of the designs on our merch is commissioned and fully handcrafted by two amazing artists from the Nuclear Option community. Upgrade your desk and check out all of the designs at https://tr.ee/NuclearOptionShop
- Patch 0.34.2 - 12 August 2026
Fixed an issue with HUD text elements sometimes not reflecting the HUD Font Size settingFixed nuclear bombs incorrectly accounting for airburst target pointFixed and improved event content UIImproved the weapon station status indicator's handling of low saturation player themesFixed improper naming for Collective gauge on HUDPrevent player controlled aircraft if faction is neutralFix case where mission editor cannot spawn multiple airframes at onceFixed cases of 'Capture Airstrip' objective markers wandering around the map in EscalationFixed multiplayer money duplication glitchVehicle depots now force spawning vehicles to exit, to ensure they don't become stuck inside the wallsFixed graph outcome disconnecting pins when adding new connectionImproving error overlay for mission load in mission editorFixed particle effects disappearing under some conditionsFixed VT-7 Vagrant not spawnable…
- 0.34.1 - 31 July 2026
Bug Fixes:Fixed missing navlights on FS-12 RevokerFixed ejected casings not displaying on 57mm gunpodFixed cases of ARAD-116 not fusing when fired at some radarsFixed orbit camera smoothingFixed non-rearmable weapons (such as nuclear ballistic missile launchers) getting rearmedFixed opening the map in the editor deselecting unitsFixed FS-20 Vortex nozzle auto-swiveling when flying at very low altitudeFixed mass and cost of Ibis Infantry Squad being calculated incorrectly (they are now lighter and cheaper)Fixed fuel truck refusing to move out of the player's way in mission 14Fixed word wrapping for target player nameFixed carrier entries in Virtual MFD not using theme colorsFixed Artillery driving to depleted rearmer units for rearmFixed cases of inaccurate gun pipper on fast approaching or receding targetsAdded missing mach cone vapor effect to VT-7 VagrantFixed unit selection inputs no…
- Update 0.34 - 27 July 2026
Content, Features & Improvements: New flyable aircraft: VT-7 VagrantNew sea vessel: Surf Class Patrol BoatArtillery Units: (MSV Multiple Launch Rocket System, HLT Mobile Artillery)New models & textures for pilot seatsNew wheel models & textures for all aircraft previously missing themSurface based missile launchers now take time to reload and consume ammo to do soMunitions trucks have AI now, and will ferry ammo from storage facilities to units that need resupplyingMunitions bunkers, dumps, containers and trucks now hold a limited amount of ammunitionGlancing collisions with water at high speed will sever aircraft partsSevered aircraft parts now induce dragSmoother take off transition for ducted thrust and swivel duct VTOLsFlight assist no longer toggles Auto/Manual for ducted thrust systems. Like in the FS-12 Vortex, this toggle is determined by Custom Axis 1 position. Full forward is…
- Patch 0.33.4 - 11 June 2026
Added Steam and Discord Rich PresenceAdded vote kickingBetter performance tracking for serversFixed Error in GetPlayerList Remote CommandLowered log level for Steam Manager to stop log spamBlocked family share copies of the game joining if the game owner is already connected (to prevent ban circumvention)Added "get-server-id" Server CommandAdded "get-mission-rotation" Server CommandAdded "set-mission-rotation" Server CommandAdded "clear-next-mission" Server CommandAdded "Workshop" support to dedicated server config Fixed bug which caused optical missiles to loft over low targets when fired at very short ranges Further improved very short range accuracy in optical missiles Fixed typos in leaderboard right click menu Fixed Leaderboard height Fixed Join Menu layout Fixed time of day not updating on dedicated servers Fixed rejoining faction after reconnecting when 'Prevent Join' is changed…
- Hotfix 0.33.3 - 30 April 2026
Fixed pitch oscillations in event content Increased CI-22 Cricket roll authority Fixed Argus Class Frigate missing lighting effects Fixed cases of flickering/discontinuous rocket motor effects in missiles Fixed rocket motor effects continuing to play after missile destruction Fixed mission editor outcome 'Complete Some' percentage textbox value not being parsed correctly Fixed Modify environment cloud height resetting to default value Fixed Workshop mission filename and meta mismatch breaking mission select menu Fixed stall horn continuing to play in external view Fixed virtual joystick not recentering in external view Added controls hints to debug windows Fixed HUD options not updating properly Reduced supply crates visibility (1250m for 6m container, 1000m for 4.8m pallet, 750m for 2.5m fuel tank) Fixed max number of lines in kill feed not applying Fixed sonic boom effects breaking wh…
- Hotfix 0.33.2 - 17 April 2026
Fixed analogue throttle axis behaviour becoming "crunchy" or "sticky" at high frameratesFixed starting rank not being set for clients on subsequent games being hosted in the same game sessionMission editor: fixed CompleteSome outcome not working for CompleteOther and SpotUnit objectivesFixed AGM-48x2 missing from chicane stub tip pylonsFixed Argus & Cursor Class ships displaying incorrect dimensions in encyclopediaFixed missing Piledriver descriptions in encyclopediaFixed roadmap displaying incorrect version numberFixed scimitars achieving ridiculously high hypersonic speeds in thin air at high altitudes - motor now only produces thrust up to Mach 5Fixed bad surface geometry at Harmony Sands medium hangar spawnsFixed cases of EW-25 Medusa fly-by-wire oscillations at high altitudesFixed ATP-1 undershooting targets during top-down attacksFixed rare cases of game freeze caused by spectatin…
- Hotfix 0.33.1 - 15 April 2026
Increased damping for KR-67 Ifrit fly-by-wire to reduce low speed oscillations Increased Argus class frigate NL-98 launcher ammo from 80 to 160 Alkyon AB-4 swing wing system now reverts to auto swing control if manually set to swept while at high speeds, or to extended while at low speeds Updated main menu roadmap Fixed cases of ejecting pilot parachutes not appearing in multiplayer Fixed laser misalignment on Cursor class LFD (visual only)
- Update 0.33 - 14 April 2026
Content and FeaturesNew aircraft : Alkyon AB-4New ship : Argus class frigateNew ship : Cursor class littoral fight deckNew weapon : GBM-500LR submunition dispensing glide bombNew submunition : GS-25 New SAM missile : NL-98 ARH missile, launched by the Argus class frigateNew weapon mount: 4x AT-145 launcherNew weapon: Eyeball Mk. II recon missileNew weapon: ventral 20mm rotary turret for CI-22 CricketAsymmetric outer pylon options for Cricket, Chicane, Brawler, Ibis, and Tarantula New cargo : fuel tanks New emplacement : ATGM launcherVehicle Depots and & Guard Towers can now shoot back with small arms fireNew building: Ammo Dump Bug FixesCustom sea lanes are properly saved in the editor.Fixed fire damage being applied in cases where it shouldn't, causing planes to burn down too quicklyFixed nuclear weapons being rearmed without taking from airbase stockpile.Fixed player funds not updatin…
- Patch 0.32.69 - 31 March 2026
Fixed potential game freeze caused by switching spectated aircraft while cockpit is breaking offCertainly nothing else included
- Patch 0.32.6 - 13 February 2026
• Fixed pillboxes disappearing when destroyed in Multiplayer • Improved server checks to prevent loading of prohibited weapons • Fixed cases of MBTs cooking off in chain reactions • Added customizable delay for closing dedicated servers after mission end • Fixed HUD unit markers remaining highlighted if they appear while unit is off-screen • Added orbit cam spectating buttons for looking at target, looking at nearest enemy aircraft, and jumping to nearest enemy aircraft
- Patch 0.32.5 - 4 February 2026
• Fixed pilots not blacking out under negative g loads • Fixed R9 Stratolance launchers dumb-firing after replacement of fire control radar • Multiplayer: fixed ejected pilots appearing stationary in mid-air for late joining clients
- Patch 0.32.4 - 31 January 2026
• Increased A-19 Brawler in-game cost from $32m to $36m (early adopter discount has ended ;)) • Decreased SAH-46 Chicane in-game cost from $35m to $31.5m • AI will now only use nuclear weapons on appropriate strategic targets • Increased ammo for T/A-30 Compass 25mm gunpod to account for in-bay storage • Increased spread on A-19 Brawler 30mm gunpod (to approximately 5 milliradians), added HE damage • Added new keybinds for spectating camera: - Spectate Next / Previous : jump to other aircraft of the same faction - Change Spectated Faction : jump to the closest aircraft of other faction, but keep focus on previous unit by default - Cycle Look At : look at current aircraft, look at current target, look at previous spectated unit - Shift + Cycle Look At : switch between target / previous unit" • Added new controls : grab (G) and rotate (R) in Mission Editor. • Map can now be used to multis…
- Hotfix 0.32.3 - 18 December 2025
• Fixed hitmarkers not displaying for units with radius larger than 8m • Fixed server accounting error in ammo counts for slow-firing guns • Increased button hold delay to open camera control UI • Improved detection of targets behind entrenchments and other low obstacles • Mission Editor: fixed map buildings (part of the default map) not having hq or factory settings applied • Fixed player donation of funds and convoys, added a cooldown timer to prevent spam • Fixed misaligned launcher on MSV TBM truck • Fixed incorrect RCS value for AGM-68 triple mount • Tweaked target lock time and accuracy of ship CIWS systems for consistency with CRAM units • Equipping munitions container loadouts now requires the home airbase to have an attached warhead storage bunker • Equipping naval supply container loadouts is no longer possible from ships, to prevent self-resupply
- Hotfix 0.32.2 - 16 December 2025
Fixed TrackIR crash on mission start Rebalanced Reprisal mission, clarified objectives & improved messagingStrengthened A-19 landing gearReduced anti-air accuracy of non-anti-air vehicle gun turretsPAB-80LR - increased resistance to lasersSpearhead MBT - clamped APS laser max elevation to 80 degreesFixed 57mm cannon pod firing faster when linked with other gun typesA-19 Brawler aim assist can now be disabled by turning off flight assist
- Hotfix 0.32.1 - 15 December 2025
Added pitch limiter to A-19 BrawlerFixed low-speed oscillations in A-19 fly by wireRemoved airdrop frames from MSV trucksFixed cases in multiplayer of ammo counter decrementing when deploying troops or cargo hookReduced A-19 AI pilot roll inputsFixed A-19 ejection seat not visible from within cockpitFixed A-19 canopy glass casting shadows inside cockpitEscalation: fixed MSV-FC truck not holding position
- Update 0.32: Brrrrrt of Prey - 15 December 2025
ContentNew flyable aircraft: A-19 Brawler (Close Air Support / Ground Attack)New music track for the A-19 BrawlerNew Weapons: 57mm Gunpod, 30mm GunpodNew Weapon Mount: Triple AGM-68 rackNew vehicle : HLT Fire Control truck (networks radar SAM batteries to improve coordination and efficiency)New truck family: MSV (MRAP, Radar, Ammo, Fuel, Stratolance, Fire Control, and TBM variants)New emplacement: Static 23mm AAA emplacementNew emplacement: Static MANPADS emplacementNew Single Player mission for A-19 Brawler: "Reprisal"New map building: Lighthouse, added to several locations around HeartlandEncyclopedia: new environment, added info on unit weaponsReworked "Convoy Attack" missionAdded Tactical Ballistic Missile trucks to Escalation and Terminal Control, which launch when Strategic threshold is reachedAdded new gameplay hints to main menu and loading screenMission EditorMulti-select unit…
- Patch 0.31.3 - 23 October 2025
• Fixed cases of HUD freeze caused by ships being sunk• Fixed cases of repeating errors caused by cruise missiles locking onto player aircraft• Fixed T/A-30 Compass livery opacity issue in cockpit area• Fixed cloud particles not spawning when far from map center• Fixed cases of overexposed horizon brightness• Fixed cases of stars visible in sky during daylight• Fixed cases of stars and moon visible below horizon at high altitudes• Fixed cases of Multiplayer lag spikes caused by invalid network positions• Mission objectives on map now display the name of the objective instead of the type of objective• Fixed instances of vehicles getting stuck inside Maris Airport Terminal
- Patch 0.31.2 - 17 October 2025
• Fixed vehicle turrets remaining locked after airdrop landing• Fixed cockpit AoA effects getting stuck after mission restart• Improved layout of aircraft selection menu, reduced clicks required to switch aircraft• Added navigation lights to CI-22 Cricket, FS-12 Revoker, and SFB-81 Darkreach• Improved lighting and added camera movement for Encyclopedia• Added LODs to FS-12 Revoker and EW-25 Medusa, and adjusted aircraft LOD distances for consistency• ARAD-116: increased RCS, slightly reduced speed• Fixed vehicle depots unable to deploy vehicles after being repaired• Fixed Stratolance launchers remaining attached to original radar after being transported by sling load• Added wing vapor effects to FS-20 Vortex• Improved Ifrit handling characteristics in post-stall regimes• Patched potential security vulnerability in Unity game engine
- Patch 0.31.1 - 29 September 2025
• Tuned aircraft fly-by-wire to reduce oscillations and improve roll response • Added cockpit audio and visual vibration effects during high angle-of-attack maneuvers • Fixed cases of populated servers showing 0 player count • Increased text scale in multiplayer menu • Increased Helipad and Revetment value to $1m • Fixed cases of bright ocean reflections at night time • Added audible warnings for UH-90 Ibis pusher fan failures • Improved appearance of map objective markers when close together • Fixed cases of munitions / naval supply pallets failing to load on spawn • Improved SFB-81 Darkreach pitch authority • Fixed player rank not being set after rejoining a MP match • Fixed AFV6 AA cargo info missing in aircraft selection menu • Fixed airdropped vehicles engaging enemies with turret before landing • Improved anti-cheat security for possible sling-loading exploits • Increased rewards…