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Illusion Lands Prologue: Defenders of Dune

Illusion Lands Prologue: Defenders of Dune Steam news

ManyDev Studio | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID2174260
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperManyDev Studio

Illusion Lands Prologue: Defenders of Dune news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2174260
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperManyDev Studio
  • PublisherManyDev Studio
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: ManyDev StudioPublisher: ManyDev Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Illusion Lands Prologue: Defenders of Dune Steam news

Illusion Lands Prologue: Defenders of Dune news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ⚔️Illusion Lands DEVLOG #3⚔️ - 18 August 2023

    In devlog #3 you can see Attribute Affects The prologue version👊 is coming soon⏳, so we continue to improve existing gameplay mechanics and work hard on new ones. In this video, you can see how the attribute effects system was implemented🆕 Attribute effects - can be used when you manage to fill at least one segment of the attribute point bar.↗️ Depending on the selected attribute - the effect🪄 will be different. Each attribute has its own peculiarities, and their selection will depend on your chosen battle tactics💥. Attribute effects work regardless of which weapon🗡️ you are currently using. You can use any weapon⚡️. In the future, the effects of this system will be used in other mechanics - skills, bombs, traps, and so on. This system will make the gameplay deeper and more interesting. Very soon you will be able to try this and much more on your own! ☄️

  • ⚔️Illusion LandsPrologue: Defenders of Dune DEVLOG #2⚔️ - 23 July 2023

    * the video was recorded from the game engine, so in the final game you can expect better quality In devlog no 8🥳 you can see how the game looks at this stage of development, but that's not all that you have to try out in future releases. Soon we will add material with more complex gameplay and show more content.🪄 In this video you can see the use of several types of weapons 🏹🗡️ and unarmed combat system. In Illusion Lands, you can change weapons during combat 🔥without any restrictions. We tried to make the most dynamic 💫 and colorful gameplay. You can use all types of weapons in combat⚡️ both on the ground and in the air☄️. During a successful dodge of enemy attacks, you can use a contractattack🔥 to knockdown the enemy💀 There are many tools in the game which you can use in gameplay e.g.- bombs💣, traps🪤, various consumable items. Some of them can be seen in this small snippet.…

  • ⚔️Illusion LandsPrologue: Defenders of Dune DEVLOG #1⚔️ - 17 July 2023

    Today is great day we start a series of devlogs about the combat👊 system 🦾 in ILLUSION LANDS⚔️ - about new features that we have introduced during development and about reworking old ones. Today I will tell you about the Attribute system. 🌀 The Attribute System enhances weapons 🗡️ by giving them special properties that can help you in combat. At the moment, 4 attributes are implemented - Fire🔥, Poison💉, Ice❄️, Bleeding.🩸 Depending on the attribute you choose, during the battle you can deal «elemental damage»⚡️ to the enemy💀, poison him, or wound him. If the damage from the attribute is dealt successfully, an indicator will appear above the enemy's HP. 🔥 Attributes can be improved⬆️ and upgraded⬆️ . The game has various items related to this system, which you can find during the exploration of locations🗻. Attribute damage can be either chance damage, if we are talking about reg…

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