SPSTEAMPULSELIVE ANALYTICS
The Secret of Varonis

The Secret of Varonis Steam news

Wombat Logic | Mar 1, 2024 | game

Released

1players observed · 25 September 2026 - 09:18:58 UTC

IndieRPGSteam Store

  • Latest observed players1 · 25 September 2026 - 09:18:58 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive

The Secret of Varonis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 25 September 2026 - 09:18:58 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive
  • Total reviews80
  • Release dateMar 1, 2024
  • DeveloperWombat Logic
  • PublisherWombat Logic

Genres: Indie, RPG

Company pages: Developer: Wombat LogicPublisher: Wombat Logic

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The Secret of Varonis Steam news

The Secret of Varonis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Release date announcement - 20 December 2023

    Hey all, programmer psy_wombats here with more news. The good news is that we have an official release date! The slightly less great news is that date is March 1st 2024, a bit later than our planned release in 2023, but I can also share what we've been working on and plan to cover with the extra time. First up, we're overhauling the HUD. Our playtesters identified it as a source of friction and it was in dire need of polish. Artist JoSeraph is working hard on new customizable portraits for party members that fit more with our in-game art style, as well as illustrating the 5th member guest characters. With another coat of paint on the HUD, the game's UI should be a lot more intuitive and appealing. Here's a sneak peak of a few portrait sketches: And as mentioned in our previous update, the in-battle HUD information is moving to the combat screen proper. HP labels and monster quantity ind…

  • Progress update! - 31 October 2023

    Hi all! This is programmer psy_wombats here with a brief update on where we're at. First of all, apologies for the radio silence the past couple months -- we've been concentrating on responding to feedback from our beta testers instead of new features, and bugfixing and balancing are a bit less glamorous than new features. The good news is that we're finally done with our design pass and starting in the last quality-of-life features, animations, and sprites. First up, we're working on special battle animations for each boss and for high-level magic attacks. Hopefully these should give bosses a bit of flair, and lend a sense of accomplishment to unlocking the strongest magic. Here's a few we're proud of, first for RIME, second for VORTEX: We've also been working on a lot of interface improvements to make some of the older-school mechanics easier to understand. For example, we've added vi…

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