- New (d e m o) Content - 22 June 2026
Hi everyone,In what was a longer time than anticipated, an all-new and revised level is now available. Please enjoy and report anything untoward - I will continue to work on and improve this game. Next, I will focus on refining the UI, movement and more before returning my attention to new levels.Yours truly,Battle Stag
- Hot fixes in your area - 13 October 2025
Dear all,I'm releasing an update slightly prematurely due to a Unity security issue that was discovered for all versions of Unity. New:Water sounds when running or walking in water!Known bug: wall running and climbing sounds are off, it's a coding issue. Water sounds come in, wall sounds come out, you can't explain thatCamera flash increased to 0.5 secondsClimbing speed has been increased(On Steam) the game is now partially gamepad supported. Working on full supportReverted to the night and starry theme in the opening sceneBug fixes:Upgraded to a newer and secure Unity version. Nothing's exploded yetRunning while crouched bug fixedPhotos are now brighter and easier to seeLower step in the opening scene removed below the waters surface - was creating collision issues Third tutorial message is now permanent and on the wall so it can be readRemoved the Apply button under the Quality menu a…
- New Demo! - 31 August 2025
Dear all,Please find a New and Improved demo for l i m e n t i o n a l now available! This comes with a new movement system, new tutorial level, new camera mechanic, new ... mostly everything!There's still a lot of work in progress, so expect more to come.Yours truly,Battle Stag
- Back in the Kitchen - 20 February 2025
Hi anyone and everyone, There haven't been any updates for some time, due to unexpected life events happening simultaneously. But life is getting back on track, and I'm expecting to work on this game again with a definite aim to completion. Next steps are to improve and polish the gameplay first, before returning to completing and polishing the levels and other optimisations. Stand by for details. Yours truly, Battle Stag
- Next Fest Update - 15 June 2024
Hello Everyone, It's taken a good amount of time, but a new update is here. There are a lot of changes which ultimately take the game in a new and better direction while maintaining the original themes: Camera Mechanic: you will now have a camera you can use to picture and document the environment with. It may even reveal hidden clues or messages, and deter dangers ... Swimming: water no longer "kills" or resets your progress. You can swim in the water, but it is not fun to do so - still acting as a punishment for failed jumps. More Monsters: The number and variety of monster encounters has been increased. More Exploration: Two of the levels have been expanded, with added details. Making them less linear, and more complex. Narrative: I've started including a narrative into the game. This will be expanded upon in due course. This gets the game close to where I hope it to be going forward…
- Dashing! - 11 March 2024
Hello everyone, This week I've been working on introducing a dash mechanic! This will give you a small boost of speed in the air, ground or anywhere! You unlock the dash ability by collecting the MAXIMs of the level previous! This will add a bit of extra fun and incentive for MAXIM collection. Also fixed a problem with the final checkpoint in the level "water" on relax difficulty. From here on, besides occasional bug fixes and tweaks I will be focusing on new content! Yours Truly, Battle Stag
- Patch 29/02/24 - 29 February 2024
Hi All, Small update this week with some tweaks and changes: Fixing scripts in "lights" to do with monster encounters. Fixing checkpoint functionality in "lights". Some small updates to the aesthetics in both "water" and "lights" levels. Yours Truly, Battle Stag
- Difficult Difficult, Lemon Difficult - 23 February 2024
Hello everyone, I've been working on introducing some difficulty settings, both to make the game more accessible to those who just want to chill and explore, but also like a bit more of a challenge. The settings are: r e l a x - double the number of checkpoints, giving the game a more forgiving experience and allowing you to explore. s t r e s s - the original design of three checkpoints for a bit more of a challenge. p a n i c - no additional checkpoints, you have to complete each level without any help. The main menu should reflect this, telling whether you've completed each level on either difficulty, as well as recording your best time for that level, if you are so interested. A number of small fixes in addition include a restart button for each level, in case you want that perfect level time an out of whack reflection probe in "lights" a water/fail collider poking through the wate…
- Patch 16/02/24: Optimisation Station - 16 February 2024
Hello everyone, This week I've been focusing primarily on performance optimisation. This has included batching, baking, occlusion culling and reflection probe optimisation. The FPS have greatly improved, which should hopefully translate onto your machines. Next stop, I'm going to be working on introducing some different difficulty settings and saving best runtimes onto the main menu. Yours Truly, Battle Stag
- Patch 11/02/24 - 11 February 2024
Hello everyone! Today's list of changes and bug fixes include: Screen size was set to match height rather than width, to allow play with widescreens. Camera flickering when jumping/landing (finally) fixed. Code issue. Lowered the brightness of the success flashes and maxim screens, to avoid getting flashbanged. The first monster scare in level 2 could be re-triggered. This has been fixed to trigger once. Some general tidying in level 1 "water". Meanwhile, work continues on new content! :) Yours Truly, Battle Stag
- limentional Demo Available Now! - 7 February 2024
Hello Everyone! Thank you to all who have Wishlisted so far, it means the world! I'm happy to say that the Demo for limentional is live! You can find the Demo in the bottom right of the Store page. It's still in a developmental state, and I'm happy to hear any bugs or other issues that you run into. You can post on Steam, or better yet on the limentional Discord server here: https://discord.gg/qfATxf2jfp Thank you again for viewing, Wishlisting and playing limentional. I hope you have fun, and want to see more from the project! I'm excited to carry this forward into the future. Yours Truly, Battle Stag