- Retrace the Light is a "Best Gameplay" Finalist at BIG Festival 2026! - 11 March 2026
Retrace the Light is heading to Brazil! Dear Enforcers, We are thrilled to announce that our game, Retrace the Light, has officially been selected as a Finalist for Best Gameplay at gamescom latam BIG Festival 2026! 🏆 Out of 81 games from 28 countries, we are honored to be among the finalists, competing alongside incredible developers from around the globe. 📅 Event InformationLocation: São Paulo, Brazil · gamescom latam Live EventAwards Ceremony: April 29 & May 3 Special Page: gamescom latam BIG Festival See you in São Paulo! ✨ Thank you to every Enforcer for your support—don't forget to add the game to your Wishlist and follow our latest updates!
- More content! Get ready for an exclusive Steam sale with a fantastic 30% OFF! - 13 February 2026
Introducing the all-new Spring Festival boss, the formidable "Big Guy"! Gear up for incredible savings during the Spring Festival with our special 30% discount on Steam! Mark your calendars! This limited-time offer runs from February 13th to February 25th.Embark on an exhilarating 15-hour journey and join us in celebrating the Spring Festival in grand style!======Meet our new security guardian "Big Guy," the protector of the Realm of Meta Mirror. Whenever troublemakers seek to exploit loopholes and disrupt the Realm of Meta Mirror, our Big Guy is there to impart a BIG lesson upon those mischievous souls!Join us in welcoming this formidable guardian of the Spring Festival, accompanied by its iconic red hat!Prepare to witness the awesome might of Big Guy's legendary move, the "Angry Crow Takes Flight"!Beware, for those who dare to defy the order will face the explosive wrath of Big Guy's…
- Official Version v1.1.2710 Update - 16 January 2026
Official Version v1.1.2710 Update - Improved the dash判定 for certain Major Modules to prevent bugs where players could not exit the dash state under specific conditions. - Fixed bugs where the distance limit for Pointer-Dash could fail and where it could trigger double cooldowns. - Enhanced the blind zone experience—clear prompts will now appear when Retrace anchor points are within blind zones. - Fixed a bug where Korean language localization detection could fail. - Optimized the判定 timing for assisted dash. - Fixed a bug where assisted dash判定 could activate even when Retrace was unavailable. - Fixed incorrect health values during phase transitions in the Instructor Boss rematch. - Fixed a bug where the Instructor Boss's sword energy damage could be missing. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing th…
- Official Version v1.1.2702 Update - 12 January 2026
Official Version v1.1.2702 UpdateBalanced the numerical values in Boss Rematch mode.Improved the operations in the save/load interface; fixed a bug where some training items were not displayed in older save files.Fixed incorrect damage calculation for certain bosses.Fixed a bug where the mouse cursor might not display after key rebinding.Fixed a black screen issue when selecting "Format" in front of Meta.Fixed a bug where certain save files could incorrectly trigger endings.Fixed incorrect sound effects when obtaining Computing Power.Fixed a bug where Gravity Trail could be used instantly after Retrace.Fixed display issues with the quick map in certain areas.Thank you for purchasing and playing the official version of Retrace the Light. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share…
- Official Version v1.1.2686 【Major Update】 - 4 January 2026
Official Version v1.1.2686 【Major Update】New Content:- 【Specialized Training】feature implemented, now accessible in the Training Area. - 【Boss Rematch】feature implemented, now accessible in the Training Area. - 【Reset Iteration System】feature implemented; node resets can now be performed in the Iteration System interface. - Added new Iteration Nodes 【Recycle】and 【Checkout】, replacing the original nodes 【Cancel】and 【Refresh】. The effects of the original nodes will now take effect as permanent initial effects.Optimizations and Fixes:- Added skip functionality to certain animations. - Optimized ground detection for some skills (e.g., using Pointer-Dash on a submerged Black Deer will no longer cause the player to get stuck underground). - Fixed a bug where the UI display for the Light Trail ability could be missing during initialization. - Optimized the placement of a specific ranged enemy…
- We have fixed a large number of issues in Retrace the Light! - 19 December 2025
Update Patch v1.0.2591Optimized map operations for smoother operation. Players can now zoom in and out of the map even while hovering over markers.Improved the visibility of region names and button prompts on the map interface.Fixed an issue where multiple minions could spawn when the player enters a Maintenance Station.Fixed an issue that could cause the screen to freeze when the player enters the key.Update Patch v1.0.2583Corrected Enforcer Novem's position in various scenes.Optimized interactions between balls and launchers to prevent players from getting stuck in certain data rifts.Optimized the starting screen's logic.Fixed an issue where the player's PS5 controller might not be correctly detected.Restored missing sound effects in certain cutscenes.Fixed an issue that could potentially cause the player to trigger the "reformatting" ending even after defeating Enforcer Septum.Fixed…
- Official Version v1.0.2591 Update - 17 December 2025
Official Version v1.0.2591 Update Optimized the map operation logic—the map can now be zoomed even when a hover marker is active. Improved the display of area titles and interaction key prompts on the map. Fixed a bug where entering the maintenance station could spawn multiple enemies. Fixed a bug that could cause an indefinite black screen during the key input segment. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
- Official Version v1.0.2583 Update - 16 December 2025
Official Version v1.0.2583 Update Fixed positioning issues for Executor Jiu in certain camera angles. Optimized interactions between balls and catapult mechanisms, resolving bugs that could cause progression blocks in some Data Rifts. Improved the operational logic of the start screen interface. Fixed an issue where PS5 controllers could not be recognized. Fixed missing sound effects in certain cutscenes. Fixed a bug that could cause the formatting ending to trigger even after defeating Qi. Fixed an issue where key inputs might fail to register. Fixed a bug where floor effects were not displaying during Meta Phase 2. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ…
- Official Version v1.0.2577 Update - 15 December 2025
Official Version v1.0.2577 Update Optimized certain collisions in Data Rifts. Improved the counter display for the Deep Learning Minor Module; the current count is now visible in the equipment interface. Added save markers for key story progression nodes. Added save markers for Simulation Mode. Fixed an issue that could cause save thumbnails to not match their corresponding area names. Fixed an issue where some dialogues were skipped at key story nodes. Fixed a series of bugs in minor enemy encounters on the Motherboard. Entries in the Load Game interface are now sorted in chronological order. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
- Official Version v1.0.2566 Update - 12 December 2025
Official Version v1.0.2566 Update Optimized the save system to avoid most bugs caused by save timing. The protagonist's cloak in cutscenes will now change according to customized equipment. Improved character animations and cloth simulation for clothing in cutscenes. Fixed rendering issues in certain cutscenes. Optimized the particle effect count in the Hui Ming Boss battle. Improved certain collisions in Data Rifts. Fixed a bug where using Retrace could cause ladders to become unusable. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
- We have fixed a large number of issues in Retrace the Light! - 12 December 2025
Update Patch v1.0.2480 Fixed an issue that could cause lock-on to fail when canceling teleportation on the map screen. Changed default maximum frame rate from unlimited to 90 FPS. Changed default graphics quality from Ultra to High. Optimized UI operations in pure keyboard mode. Now mouse cursor is displayed as well. Fixed an issue where the game cursor might not display for keyboard & mouse control. Fixed an issue where the "Apply" button in the keybinding screen can't be correctly triggered by key inputs. Optimized animation playback speed at the beginning of the game. Optimized collision detection for Mirrormaze TDS-UY4GA (city). Optimized certain visual effects for Mirrormaze ONW-PBV3E (depression). Adjusted respawn detection ranges for certain data rifts and the simulation program. Fixed collision issues for the simulation program and Mirrormaze ADZ-8K02L (mine). Optimized Go Ko's…
- Official Version v1.0.2554 Update - 9 December 2025
Official Version v1.0.2554 Update Fixed a bug where using Retrace could cause players to exit combat areas. Optimized certain collisions in Data Rifts. Fixed a bug in Mirrormaze "ONW-PBV3E" (Depression Level) where mechanism light beams in a Data Rift were blocked by invisible walls. Optimized the issue of UI text appearing too small on Steam Deck. Enhanced the gameplay experience on Steam Deck. Fixed some UI overflow issues. Fixed a bug that could cause the Gravity Trail tutorial to become stuck. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
- Official Version v1.0.2545 Update - 8 December 2025
Official Version v1.0.2545 Update Optimized certain collisions in Data Rifts. Fixed a bug in Mirrormaze "TDS-UY4GA" (Weiqi Level) where a pathway in a Data Rift could not be opened. Fixed a bug where conveyor belts could affect the movement of electric pillars during Volt Dash, preventing access to some areas. Fixed an issue where manual saves might fail to load. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
- Official Version v1.0.2537 Update - 5 December 2025
Official Version v1.0.2537 Update Optimized certain collision issues in Mirrormaze "TDS-UY4GA" (City Level). Optimized some collision problems with the cube in Mirrormaze "ONW-PBV3E" (Depression Level). Fixed the white border on the pause interface. Enhanced the dream sequence performance inside a hibernation pod. Added quick map controls: for controllers, long-press the right direction key on the left D-pad; for keyboard and mouse, long-press the M key by default. Improved the display of the key binding interface by adding hints for long-press actions. Optimized the minimap title display in the map interface. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
- Official Version v1.0.2514 Update - 3 December 2025
Official Version v1.0.2514 Update Adjusted the default overall graphics settings from "Ultra High" to "High". Optimized the UI operation logic on the start screen; the "Continue Game" button will now be automatically selected based on the situation. Changed the default difficulty to "Semi-Auto Mode". Adjusted the order of pages in the game settings menu for new games. Fixed a bug where the module "Retrace-Slash" caused permanent invisibility for the player. Fixed a bug where the second teleportation of the module "Pointer-Dash" caused incorrect character rotation. Optimized rotation interpolation to ensure normal behavior of most rotations under different gravity directions, including but not limited to Jiu, the camera, directional markers, and idle swords following behind. Fixed an issue where "Overload-type" modules behaved incorrectly under unconventional gravity directions, potentia…
- Official Version v1.0.2480 Update - 1 December 2025
Official Version v1.0.2480 Update Fixed an issue where canceling during fast-travel on the map interface could cause the lock-on state to be lost. Changed the default FPS cap from unlimited to 90 FPS. Changed the default graphics quality from "Ultra High" to "High". Optimized UI operations in keyboard-only mode; the mouse cursor will now also be displayed. Fixed a bug where the game cursor might not appear for keyboard and mouse players. Fixed a bug where the "Apply" button in the keybinding interface could not be triggered by keyboard input. Optimized the playback speed of content on the pre-game interface. Improved certain collision issues in Mirrormaze "TDS-UY4GA" (City Level). Enhanced some visual effects in Mirrormaze "ONW-PBV3E" (Depression Level). Fixed the detection radius of certain revival points in Data Rifts and Simulated Mirrormazes. Resolved collision issues in Simulated M…
- Official Version v1.0.2450 Update - 28 November 2025
Official Version v1.0.2450 Update Fixed an issue in Mirrormaze "ONW-PBV3E" (Depression Level) where players could knock enemies out of bounds during a Data Rift combat encounter. Fixed an issue in Mirrormaze "ONW-PBV3E" (Depression Level) where players could get stuck between invisible paths and structures in a Data Rift. Optimized the UI and interaction logic of the Major Module equipping interface. Improved UI animations in the Minor Module equipping interface. Adjusted the timing of Jiu's appearance in the main hall. Optimized scene performance costs in Mirrormaze "ONW-PBV3E" (Depression Level). Improved certain collision issues in Mirrormaze "TDS-UY4GA" (Weiqi Level). Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, fe…
- Official Version v1.0.2405 Update - 26 November 2025
Official Version v1.0.2424 Update Fixed an issue with the visual effects of electric pillars in the skill-learning Data Rift within Mirrormaze "TDS-UY4GA" (City Level). Optimized the combat trigger location for a specific Data Rift in Mirrormaze "ONW-PBV3E" (Depression Level). Improved the display of speaker names during dialogues. Fixed a bug that could cause MemoFragments to not save properly after pickup in some cases. Resolved a navigation issue in the graphics settings of the options menu. Optimized potential stuck positions caused by collisions in most areas of Mirrormaze "ADZ-8K02L" (Mine Level) \. Improved cactus collision and damage type—they will no longer cause animation lock or stuck positions. Fixed a bug related to the Retrace ability being usable during cube rotation sequences. Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoye…
- Official Version v1.0.2405 Update - 25 November 2025
Official Version v1.0.2405 Update Added bounce pads in Mirrormaze "ONW-PBV3E" (Depression Level), allowing players to return to the starting section. Fixed a bug where map interface interactions could occasionally persist. Added atmospheric fog effects when "Resistor-07" enters the mist during its second phase. Fixed a bug where "Resistor-07" could not shoot and destroy gas canisters during its second phase. Fixed an issue where data might not save properly after uninstalling Minor Modules. Fixed an issue where the black mist effect of the "Gaze of Scrutiny" eyeballs was being culled within the camera view. Fixed a bug where the ultimate skill of "Fireproof Matrix" could not trigger an instant dash. Enhanced the visibility of the lever in the Data Rift "3D Pinball." Fixed a discrepancy between the instant door animation and its actual collision. Adjusted the camera perspective at the ea…
- Official Version v1.0.2385 Update - 24 November 2025
Official Version v1.0.2385 Update Optimized the display of Data Rifts for learning abilities on the map and added them to Data Rift statistics. Fixed a bug where interacting with the electric pillar of the "Crab Tank" could cause it to sink into the ground. Fixed a bug where the "Crab Tank" dealt insufficient damage in some cases and reduced its "allowable stopping angle." Fixed a bug related to map entrance and exit connections. Optimized the UI interaction performance of the Iteration System button. Fixed a misalignment issue in the collection status display within the Mirrormaze Copy function. Fixed a bug where controls were unresponsive after exiting the maintenance station. Fixed a UI logic issue in the save interface. Fixed an abnormal map focus problem. Fixed an issue where large Data Rifts could not be fast-traveled to from the map. Fixed UI overlap caused by delays during MemoF…