SPSTEAMPULSELIVE ANALYTICS
TICKDOWN

TICKDOWN Steam metadata

DYZANTINE | Aug 18, 2023 | game

Released

0players observed · 22 September 2026 - 16:23:19 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$410
  • Review score100% positive

TICKDOWN metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$410
  • Review score100% positive
  • Total reviews2
  • Release dateAug 18, 2023
  • DeveloperDYZANTINE
  • PublisherDYZANTINE

Genres: Action, Indie

Company pages: Developer: DYZANTINEPublisher: DYZANTINE

Top Steam chartsTop 100 gamesGame directorySteam Store page

TICKDOWN Steam metadata

TICKDOWN metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2180180/metadata
Steam Storehttps://store.steampowered.com/app/2180180/
Steam Communityhttps://steamcommunity.com/app/2180180
PCGamingWiki search
IGDB searchSearch IGDB for TICKDOWN

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$8.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 18 August 2023

Latest Steam announcements

  • VERSEBREAK Announcement - 28 August 2024

    The entire world has declared war against God. In response, God has declared war against the entire world. In other words, it's time for a crusade. VERSEBREAK is a fast-paced ultraviolent elemental FPS set in a unique world where the entirety of history has been falsified and re-written. Rip your way through augmented humans, monsters, and demons to tear apart an evil cult that controls the entire world. VERSEBREAK builds upon the fast-paced combat of TICKDOWN, and expands it with the intention of giving the player more fine control over the four elements. The combat is more intense, the bosses and levels are more epic, and the story is a lot more interesting. In short, VERSEBREAK is essentially what TICKDOWN should have been. VERSEBREAK will launch in early access in late 2024, check out the Steam page here.

  • Interdimensional Checkmate - 14 November 2023

    Added 100% ending and a post-game difficulty Fire-themed final boss (PYRE_8) for it 100% model accuracy is required to unlock it (requires 0 deaths, defusal, and a secret in "Factory of Void") Added a book called "Interdimensional Checkmate" as the reward for Deathwish #5, explaining a certain character's thought process behind the 100% ending Added a post-game difficulty Ice-themed boss (Icelet): Unlock it through a secret in "Weapons Foundry" Brightness now ranges from 10 - 100 instead of from 1 - 10: If you played previously you will need to reselect the brightness by going to the Display Settings menu (the old default value was 5, the new one is 50) Various fixes Future Roadmap: Release a game balance modding tool

  • Patch 8 and Roadmap Update 1 - 29 September 2023

    Patch 8 for TICKDOWN is now available, it includes several gameplay and graphics changes. Gameplay updates summary: Expanded Air primary ability to become "Aero Shotgun", an attack that release more projectiles when you're moving fast Using Ice Storm to hit a Whirlpool will spawn Ice Meteors inside the Whirlpool Wind Burst now pops Pressure Bubble Black Hole is more useful, it now sucks in targets directly instead of dragging them and looks cooler overall This update also adds in Blood Splats, which killed enemies will leave on the ground around them. There's some additional changes included as well in this patch. There's been many other changes as well since the last Roadmap announcement, such as: Level 1 tutorial updated to make mechanics easier to learn Enemy corpses do not dissolve out immediately, they remain active until there are too many active at once Incorrect ragdoll physics…

  • Patch 8.2 - 29 September 2023

    Lighting updates Reduced Aero Shotgun damage Increased Aero Shotgun spread Terminals in Weapons Foundry glow for easier visibility

  • Patch 8.1 - 28 September 2023

    Lighting fixes Main menu logo animation Update rotation during command sequence in final level

  • Patch 8 - Aero Shotgun and Black Holes - 25 September 2023

    Air primary ability expanded to become Aero Shotgun: Faster movement = more projectiles released with each shot Current primary ability (Wind Burst) is still applied at point blank range Wind Burst deflection and damage radius decreased Wind Burst can be used to pop Pressure Bubbles Wind Burst knocks up recently killed enemies Hitting killed enemies with a Nuke Beam while Aftershock is active will result in their body imploding Black Hole spawn condition updated -> it now can be spawned by hitting an imploding body (mentioned above) with a Lightning Bolt Blood spawns on surfaces after enemies are killed Using Ice Storm against Whirlpools will spawn Ice Meteors inside the Whirlpool Projectiles and characters trapped in Pressure Bubbles have randomized rotation axes Fixed projectiles trapped inside of "Nuclear Winter" spheres not being released after the sphere collapses Improved Ice Wave…

  • Patch 7 - 17 September 2023

    "Cryovolcano Outskirts" lighting updated to be brighter "Cryovolcano Outskirts" objectives updated to make progression clearer "Factory of Void" objectives updated to make progression clearer "Power of Hatred" lighting updated to be brighter and cast Character shadows

  • Patch 6 - 14 September 2023

    "Factory of Void" lighting improvements "Hatred of Power" lighting improvements Fixed Whirlpools spawning at incorrect locations when launched at certain angles

  • Patch 5 - Corpses - 11 September 2023

    GAME BALANCE Whirlpool now applies DOT to all enemies trapped inside, instead of just Fire Skule moves faster FIXES Fixed killed enemy ragdolls being flung in the wrong direction Enemies that spawn inside of Whirlpools/Pressure Bubbles can now get trapped by them Enemies killed inside Whirlpool are not flung from it until after it is disabled OTHER Persistent corpses - killed enemies no longer instantly dissolve out Corpses can be hit to have the same effects that hitting the live enemy would have (ex: lightning hits on water enemies cause explosions, enemies can be hit by Nuke Beams to be blown up) Improved clock appearance Replaced most tutorial popups with inline messages All doors have lights indicating whether they are locked or unlocked Updated "Processing Core" area in Level 1 Revamped level 1 tutorials to make it easier to learn game mechanics Updated lighting in Level 2 Add Pri…

  • Roadmap for TICKDOWN - 3 September 2023

    Here's a roadmap of the things I'm working on for TICKDOWN. In progress: Improving appearance of the Clock Improving the new game sequence Enemy corpses remaining active instead of dissolving after a few seconds Re-doing the "Status Control" room in Level 1 Future work: Replacing Meteor Storm Earth special ability with something more interesting - likely going to be something involving Magnetizing earth projectiles and enemies Re-doing appearance of all Menu UIs More blood Using blood for Water abilities Lightning Bolt Aftershock + Nuke Beam combo should Microwave/implode enemies Change how Black Holes are spawned - likely will be changed to spawn after a Whirlpool Dunk Hiskarls should have a linked special ability that demolishes you if you keep any of them alive for too long Dust Explosions Dynamic torches - extinguish them with water, and re-ignite them with fire (matching your curre…

  • Patch 4 - 1 September 2023

    GAME BALANCE Raised Earth Pillars are no longer destroyable by ice Right hand costs Essence to use on Grandmaster and BOOST difficulties OTHER Earth particles in hand no longer look like absolute garbage Earth particles in hand now have shadows Improved fire idle particles in hand Fully charged fire particles in hand are easier to differentiate from charging particles Lights cast by fire particles in hand are larger, so the area around you is now lit

  • Patch 3 - 28 August 2023

    GAME BALANCE Kastaroo revolving orbs now absorb incoming Beam attacks, and can drain Essence Shield Revolving Orbs projectile collision radius increased Revolving Orbs float up after their owner is killed Kastaroo is now immune to Lightning Basketball bounces and Wind Burst Earth Skule and Voltaria no longer have a speed reduction compared to other elements FIXES Updated lighting in Level 1 to better highlight where to go next Character avoidance pathfinding no longer avoids killed characters Earth Trail particles no longer flicker with contact particles OTHER Meteor Storm cast sound updated Meteor Storm has a muzzle flash Meteor Storm projectiles now display particles at their spawn location Removed "Staying Alive" tutorial "Ultra Charge" -> "Infinite Energy" Phantom Clap hands have a random rotation applied Whirlpool/Pressure Bubble explosions triggered by Corruption Therapy are Green…

  • Patch 2 - 25 August 2023

    GAME BALANCE Microwave Pop does more damage Corruption Therapy is more effective when exploding a Whirlpool or Pressure Bubble FIXES Void loop sound in "Power of Hatred" now only plays while the Void is visible Push down Level Objectives in HUD to avoid overlaps with other HUD elements Seven Splashes will now trigger Lightning Reaction projectiles Microwave Pop visuals are more in sync with the ending Pop

  • Patch 1 - 23 August 2023

    Game Balance Ice Wave has a higher chance of freezing enemies without Ice resistance Fire enemies have a higher resistance against Ice Nuke Beam cast sound is louder Seven Splashes projectiles can no longer be redirected by enemies Snap abilities are stronger Decreased health for the Yalonqis Kastaroos now take damage from energy attacks released by Corrupted enemies Fixes Seven Splashes cast sound is more in sync with the ability Phantom Clap pressure bubbles spawn slightly higher Yalonqis charge bomb is detonated instead of thrown upwards if it gets frozen during the charge up Various Lighting + Shadow fixes Adjust Rush impact direct hit FX Other Removed "Damage" column from Abilities list

  • TICKDOWN's Release - 5 August 2023

    On August 18, the clock will finally tick down to 0. Here's a preview of what you can expect. Most of the above video was recorded at 80% of the true game speed. The Store page description, GIFs, EULA, and system requirements have all been updated as well. Here's a preview of the future - what the world will look like sometime after the dust settles: Two new very difficult bosses will emerge for you to battle A full additional level with post-game difficulty content will be made available A tool that lets you customize the game balance of some parts of the world will be at your disposal After the Nuclear Winter, there may be even more coming your way. There are some of the ideas I have in mind, but their release ultimately depends upon the world's reception to my actions: A way to create your own custom levels A follow-up to the storyline, showing the immediate effects of my victory Dev…

Patch notes and updates

S.noRelease datePatch nameGID number
129 September 2023Patch 8.25220291886489251938
228 September 2023Patch 8.15220291886486120981
325 September 2023Patch 8 - Aero Shotgun and Black Holes5219165352637587345
417 September 2023Patch 75480373588792404510
514 September 2023Patch 65480373588781929568
611 September 2023Patch 5 - Corpses5159491482922773269
71 September 2023Patch 45141476355659779304
828 August 2023Patch 35141475722340971878
925 August 2023Patch 25141475722329757122
1023 August 2023Patch 15141475722322750263

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2180180
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$8.99
Free to playNo
Discount0%
Original price USD$8.99
Current price USD$8.99
Release dateAug 18, 2023
DeveloperDYZANTINE
PublisherDYZANTINE
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
AchievementsNot available
Average playtime forever150 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2180180/

Short description

TICKDOWN is a fast-paced FPS where you have two real-time hours to locate and defuse a weapon of mass destruction. Use the powers of Water, Earth, Fire, and Air to fight your way through hordes of deadly enemies to reach your objective.

About this game

TICKDOWN is a fast-paced elemental FPS that blends together Arena FPS and Bullet Hell gameplay. You are a counter-terrorist agent. You have two real-time hours to locate and defuse a weapon of mass destruction. Use the powers of Water, Earth, Fire, and Air to fight your way through hordes of enemies to reach your objective. Utilize a fluid movement system to soar above your enemies, raining down destructive abilities from the air. At the same time, you heal yourself by taking damage . Balance movement and embracing the bullet hell to survive. Abilities You have access to 6 elemental abilities , with 4 unique attacks for each ability. Combine your abilities together to form even more destructive ones: Create a Whirlpool, freeze it into an Ice Storm, electrify the Ice Storm into a Lightning Storm, and then blow up the Lightning Storm to release a long range Shockwave Create a Black Hole by electrifying an enemy's imploding corpse, and then dunk a Lightning Basketball into the Black Hole to trap enemies in a shatterable alternate dimension Concentrate Air Pressure into a bubble that traps enemies and projectiles inside. Blow up the Pressure Bubble to Microwave all enemies trapped inside Lots more combinations you can find through experimentation Additionally, you can hijack enemy attacks to create even more unique abilities, such as lobbing up a Lightning Basketball to an enemy as they're performing a ground smash Story TICKDOWN has a unique multi-layered story set in a world where the entirety of Planet Earth got Isekai'd. There is no hard time limit for beating the game (the story doesn't end just because you failed) There are also secrets, lore books, and optional challenge fights for you to find through exploration. Photosensitive content warning : TICKDOWN may not be suitable for those who may experience seizures when exposed to certain or intense visuals

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Schimpfwörte
igrs18Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $8.99
  • Highest observed: $8.99

TICKDOWN's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.99, the highest is $8.99, and the first visible tracked price is $8.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

TICKDOWN's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.99. The latest run records $8.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.99
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records TICKDOWN at $8.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.99$8.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.99$8.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$8.99$8.99No discountSteam Store

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