SPSTEAMPULSELIVE ANALYTICS
Lie of Caelum

Lie of Caelum Steam news

Classi5ed | Dec 12, 2022 | game

Released

2players observed · 25 September 2026 - 09:43:29 UTC

RPGFree To PlaySteam Store

  • Latest observed players2 · 25 September 2026 - 09:43:29 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Lie of Caelum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 25 September 2026 - 09:43:29 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews20
  • Release dateDec 12, 2022
  • DeveloperClassi5ed
  • PublisherClassi5ed

Genres: RPG, Free To Play

Company pages: Developer: Classi5edPublisher: Classi5ed

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Lie of Caelum Steam news

Lie of Caelum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A Message from Mr. Stark - 21 July 2026

    Hi everyone, Stark here.I'm noticing quite a number of players going here because of Lie of Caelum: Spirit. I want to express my thanks to you for noticing this small game.That said, I'd like to answer some questions that may linger in your mind while playing this game:FAQ:Q: Is this the prequel to Lie of Caelum: Spirit?A: Technically, yes. Q: Do I need to play this game to understand Lie of Caelum: Spirit's story?A: You DO NOT need to play this game to enjoy LoCS in its entirety!Q: Does this game support Steam Deck?A: Your results may vary. Some people have reported success, but if you face any problems, please remember that we made this game without the steam deck in mind. Apologies in advance.Q: Why is this game free?A: I wanted everyone to play this game. It was more or less an elevator pitch to see if people like it. But also, I just wanted to build my dev portfolio. The reception…

  • [Patch EX1] The Framework with a Frame... - 7 June 2026

    Classi5ed's Ops here. The recent patch introduced a few issues and an unintended update. One of those changes is being kept. More on that below. --------------Issue #1: Kyou has a Frame!Kyou can somehow enter a Frame of his own. This was an oversight by the Lead Developer as he was attempting to create "Episode 2" using this engine. However, since he moved on to Lie of Caelum: Spirit, some leftover code was accidentally deployed. Fixed in this update.Issue #2: You can no longer enter a battle with Aruke in your party.After Aruke joins your party at the Silk Road, entering a wisp battle will cause an error. Resolved with this patch.Bonus Feature: New Atlas SlotAlongside the leftover code, there was a planned balance patch that came along for the ride. It adds a new Atlas slot to encourage more combat versatility. The Lead Developer has decided this one stays. -------------- Additionally,…

  • [Major Patch] Framework Update - 3 June 2026

    Greetings. Classi5ed's Ops here. We've been brought in by the Lead Developer to maintain Lie of Caelum while he focuses on Spirit. Our job is to fix any issues that come up and respond to community feedback. Our first step: We've reorganized the project files for better stability and fixed several common issues reported in the community tab. Important: Save file location changed: Your save files will no longer be in the game folder. The new location is: C:/Users/YourUserName/Saved Games/Lie of Caelum/userdata/Saves If you have a backup of your saves, you can move them to the new folder. One more thing to note is you will need to copy your global.rpgsave to the userdata folder. You're also free to move your config.rpgsave to the same folder. If you don't have a backup, you'll need to start a new playthrough. We apologize for the inconvenience.The Lead Developer is focused on Spirit, but…

  • Lie of Caelum: Spirit - 14 May 2025

    Mr. Stark, here. On behalf of C5, I'm proud to announce a new title I'm solo developing: Wishlist the game here: https://s.team/a/2974510 "Lie of Caelum: Spirit" (feel free to call it LoCS, or "Spirit") is the direct sequel to "Lie of Caelum". However, no knowledge of the previous game is required to understand its story. This game is the culmination of all the support we received during our struggles trying to make a game for ourselves and everyone. This also means that our roadmap will be scrapped and instead will all be rearranged into this game. All of those who opted in our IndieGoGo campaign a few years back will receive this game for free, as well as receive their respective bonuses for their tiers. Due to the scale and content of the game, we've also decided to make this one a paid game. For $9.99 we hope to respect our players' time and hopefully they'll get to enjoy this as we…

  • A Message from Mr. Stark - 13 November 2023

    "It has been a while, everyone. But I finally managed to recover enough to work again on the game. For starters, we recently had a change of staff. From now on, I'll be taking on the helm as the sole developer. I will still contact the others for pointers, but since I am pretty much the only person who works in-engine, this gives me more control on the direction moving forward. The others will still be credited for their contribution, but not as developers. That said, there are two others who will primarily help me with stuff. First, is Cheshirette, and the other is Zuko. Cheshirette will take on the role as the co-artist. She is in charge of any promotional and/or wiki art available for the game. If you haven't seen her works, you can check her stuff on twitter: @cheshirette Zuko will take part in some proofreading, as well as any clean up for the wiki. He will also be in charge of som…

  • Godspeed, Mr. Stark - 13 February 2023

    Good morning all Caelites! Some of you may have known about this already, but for those who do not, we have some sad news to share: the person responsible for working in-engine (Twitter: @Dev_StarkJoker) has been diagnosed with a brain tumor. Due to this, he is now doing everything he can to have it removed. He has expressed his feelings and updates on the matter (on his twitter) so please check it out at your earliest convenience. This is also the reason why we haven’t laid down any updates so far on our Twitter page. We wish for his speedy recovery, so we are having him not work until he is ready to do so. We understand that circumstances change as life can get very unpredictable. And so as a group, we decided to postpone Lie of Caelum’s roadmap updates for the time being. These updates are still going to be implemented, but at a much later date. That or until Mr. Stark is cleared to…

  • The Roadmap! - 31 January 2023

    https://i.imgur.com/LQRx0lb.png Let's break each update down, shall we? Caelum Home - Currently Implemented (1/19/2023) If you haven't read the previous patch, Caelum Home is a unique take on the Inn system most JRPGs have. It allows one to use a teleporter to go back to the inn they just rested. It also provides some personalization by displaying some of your unique spoils that you have obtained throughout your journey. This patch also had a major QoL adjustment. More details HERE. The GoGo Chapters - Coming Soon Late February This is an update that takes everything from our IndieGoGo campaign before the game's release and turns it into a series of chapters based on all supporters. The highest tiers get their own chapters, boss fights, and even become playable characters for post Episode 1 content (Plus More BURST CARDS!). These characters are lore-friendly so they do not break immersi…

  • The Inn System + Large QoL Update! - 20 January 2023

    Main Content: Inn system You are now able to purchase an Inn room! These are scattered throughout Caelum, with the Casino having two: Regular and VIP (Episode 1 only allows you to purchase a regular room due to the 20,000 glider limit). Once you purchase a room, you will able to display some treasures you've obtained throughout your journey. They will have a status on their descriptions. Furthermore, you can display weapons on the weapon rack based on the characters you've unlocked so far. These weapon racks will have a gold plaque displayed. You can even interact with it to read more about the weapon! The Inn system also hosts a teleport function. Teleporters, in addition to their primary function, can now be used to return to the last Inn you've rested. However, there are certain areas and story scenarios where this isn't allowed. Lastly, resting at an Inn will give you a "Well-Rested…

  • Balance Patch & Underground Tournament! - 20 December 2022

    Content Update: The Underground Tournament at La Dame Du Lac is open! If you haven't gone there yet, talk to a certain Pink-haired individual in the Casino! Win the tournament to get some goodies and an achievement! (You must be at a certain point of the story to access the area.) QoL Adjustments: Removed "Finish" option on the Equip window in lieu of "Remove mods". You can use this to remove all your equipped mods from your Units. Known Issue(s): We are still troubleshooting the issue with the BURST pack opening. In the meantime, please choose the "Open" option instead of "Use" when opening BURST packs. * Some ninja bugfixing and tweaks were also performed in this patch. BUT HOLD YER HORSES! Because here's a big one! BALANCE ADJUSTMENTS: THE SCALES SEE-ETH: In regards to Mods, there was an Apex-sized discussion about rebalancing them further. As it turns out, we have been doing this al…

  • Achievements Update! - 18 December 2022

    Content Update: Achievements have been implemented! Are you ready to conquer all challenges? Map-related Fixes: There were some lingering ghost whispers in Silk Road that needed to be silenced. Fixed an EPIC MUSIC playing on an area that wasn't supposed to play EPIC MUSIC. Known Issue(s): Pressing the "Use" option when opening a BURST pack will return an error. We are trying to find a solution to this problem, so please give us some time. In the meantime, please choose the "Open" option instead of "Use" when opening BURST packs. * Some ninja bugfixing and tweaks were also performed in this patch.

  • Obligatory Release Patch! - 13 December 2022

    Map-related Fixes: Removed a lingering anti-gravity bomb in Saith. You can no longer traverse through the air! Squashed some very sneaky bugs regarding map sizes. Balance Updates: "Explosive" damage types are a thing now! * Some ninja bugfixing were also performed in this patch.

Patch notes and updates

S.noRelease datePatch nameGID number
17 June 2026[Patch EX1] The Framework with a Frame...1834602721195658
213 November 2023A Message from Mr. Stark5302486388014208136
320 January 2023The Inn System + Large QoL Update!5035621474412635592
420 December 2022Balance Patch & Underground Tournament!5623338145768555181
518 December 2022Achievements Update!5623338145759898322
613 December 2022Obligatory Release Patch!4980448574126485982

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