Keystone Library news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateDec 12, 2022
- DeveloperDream Gears
- PublisherDream Gears
Genres: Adventure, Casual, Indie, RPG, Early Access
Company pages: Developer: Dream GearsPublisher: Dream Gears
Keystone Library Steam news
Keystone Library news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Release for new DEMO - 18 May 2026
I just added a lot of visual updates and some content fixes to the main library and decided it was time to put up a DEMO for Keystone Library. I'd like to start getting more eyes on it this year after 3+ years of working at it. If you have any keyboard-friendly friends you should be able to share with them soon, that this game will have a free demo available for play. If you already have the game please let me know how you feel about it in the community pages. Any advice or feedback. And a friendly review would be very helpful! Happy typing.
- Library QoL Updates - 4 May 2026
Quality of Life updates - meaning improvements on the interface and convenience of things. The library was "functional" but not so easy to navigate and lacking clarity. - Added progress bar and sound effect for upgrades. (which went missing somehow!) - Improved navigation for basic panel displays (GUESTS, ART, ARCHIVES, ...). - Cleaner display for BOOKS display. - Cursor navigation for REFURBISH. - Added missing interface sounds. - Corrected EXPANSIONS costs. - Added AMBIENCE points for expansions upgrades. I think I can confidently say the Library Halls are officially a bug-free system which only needs content upgrades. Videos are inbound! If you want to watch progress checkout the channel: https://www.youtube.com/@keystonelibrary Also your review of the game is greatly appreciated if you have a chance!
- Major Update: Engine Upgrade + Library System Fully Implemented - 26 April 2026
This update represents a major milestone for Keystone Library.The entire game has been successfully migrated from Godot 3 to Godot 4, resulting in a more stable, streamlined, and future-ready foundation.Key Highlights:• Complete Engine Migration The game now runs on Godot 4, improving overall stability, performance, and long-term development support.• Library System Fully Implemented The Library is now fully functional, including guest arrivals, activity tracking, and the evolving culture system.• Chapter Improvements All existing chapters remain intact, now updated with more stable visuals and refined gameplay systems.• Quality of Life Enhancements Numerous improvements to reduce friction and make gameplay smoother:- Cursor-based navigation- Bulk purchasing options- Inventory system improvements- General usability upgrades across scenes• Expanded Library Progression Upgrades and extens…
- Keystone Library – 2026 Development Update - 3 February 2026
This is a small 2026 development update for Keystone Library, focused on usability, presentation, and ongoing polish as Early Access continues.Highlights include:- UI clarity improvements and icon pass- Navigation and shop interface refinements- Audio variation and feedback improvements- Bug fixes and general quality-of-life updatesDevelopment is ongoing, and feedback — positive or negative — is always appreciated and helps guide future work.Thanks to everyone who has been following along.
- Major Keystone Library Update - Dec 2025 - 2 December 2025
Keystone Library has undergone an amazing transformation this year! We're finally approaching the vision I've had since the beginning — it’s clearer, richer, and more immersive than ever.New Chapter Types:- Updated Quest and Battle scenes with expanded IMSIM features- New Hacking Puzzle system- Cyberpunk Poker with cheat mechanics- Tabletop Dungeon game framework (content coming soon) Library Updates:- Beautiful new Entrance illustration- Enhanced interior art and room polish- All rooms prepared for upcoming features- Music selector added- WPM Typing Test addedTitle Page Updates:- New dynamic Settings/About interface- Game history and info panels- Community links Content & Systems:- Fully refreshed companion dialogue with deep lore- Improved navigation and UI clarity- New chapters added across books- New Codex tab- Updated shop features- Richer storytelling through expanded IMSIM + RPG…
- Major Keystone Library Update - Dec 2025 - 2 December 2025
Major Keystone Library Update - Dec 2025Keystone Library has undergone an amazing transformation this year! We're finally approaching the vision I've had since the beginning — it’s clearer, richer, and more immersive than ever. New Chapter Types: - Updated Quest and Battle scenes with expanded IMSIM features - New Hacking Puzzle system - Cyberpunk Poker with cheat mechanics - Tabletop Dungeon game framework (content coming soon) Library Updates: - Beautiful new Entrance illustration - Enhanced interior art and room polish - All rooms prepared for upcoming features - Music selector added - WPM Typing Test added Title Page Updates: - New dynamic Settings/About interface - Game history and info panels - Community links Content & Systems: - Fully refreshed companion dialogue with deep lore - Improved navigation and UI clarity - New chapters added across books - New Codex tab - Updated shop…
- A couple small but critical fixes - 11 May 2025
Quick Version: 1 - Boons are less powerful now. 2 - But you can carry more with upgrades strength. 3 - Siege scene is a tad easier now. Explained: There was a very big problem with the economics that effects the Travel chapters. I was focusing so much on the new features that this totally slipped past me. We know that "boons" are very useful. They help clear the screen and give bonus points for the chapter. It was supposed to "multiply your bonus by the number of items on the screen". Well, I accidentally had it set to multiply by ALL ITEMS that had past this chapter. So the longer you played, the bigger the bonus. Thus making it way too easy! Doh! Fixed that. Better now. ALSO. If you upgrade your strength you can carry more boons now. I think that's fair. A reward for investment. And if you invest in Armor you can carry more "wine" (potions). AND. I made the Siege scene a bit easier. I…
- Keystone Library - First Sale!!! - 10 May 2025
The game has now reached its true form—fully playable, feature-complete at its core, and ready for fresh eyes. There’s still more content to come, but this is a confident release, and we’d love for you to give it a try if you haven’t already. We’re offering a big discount this weekend as our first public push. If you jump in now, you’ll get all future updates as new books and features are added. Thank you for supporting solo development!
- Quick Updates for a Weekend Sale - 10 May 2025
I want to do a sale this weekend so I did some quick emergency fixes. 1 - As you upgrade Defense and Strength it increases your inventory for Potions (wine) and Magic (boons) respectively. 2 - Many chapter descriptions and instructions needed updating. 3 - Fixed some annoying sound effects :) 4 - A few visual bugs fixed as well.
- Fixed critical bugs. - 5 May 2025
Thanks to a player for helping with testing! I just managed to fix some critical bugs. The game was crashing due to "tweeners". A very trivial thing. Basically it means "animations wanted to do something while the player was trying to leave the stage" and that caused a conflict which crashed the game. Seems really dumb right? That's code for ya'. Hopefully that's fixed now and we can put it behind us. If not please let me know.
- Major Update and Bug Fixes - May 1st 2025 - 1 May 2025
Hey there! Thanks to a Steam player, we found out the game was live with major issues. Images weren't showing correctly. Sorry about that! It's complicated, but there's a reason I couldn't see that from my development PC. If I had known I would have fixed it much sooner. Thanks again to the amazing player who helped us out. If anyone else wants to contribute checkout the Steam Community page So that's fixed now and since I had to upload a new release to fix it, I added all the latest features and graphics along with it. Not much more content, but we really polished the cyberpunk books, Neo Athenia (name changed slightly). Meanwhile, I've been working HARD on adding new features and we have 2 artists working on new art. The new features are going to add tons of depth to the story of the game. More than just . Now we have - CRAFTING - you can make a sandwich! - OBJECT STATES - you can cha…
- Linux Support TEMPORARILY Disabled - 26 December 2024
I've decided to disable support for Linux until I can fix the bugs. Currently it's not working correctly at all in my VM, but there is no reason for it not to work, and the error messages are not helping me track the problem down. So it will take some time to fix. I would rather the game work correctly for new players than to have them confused by bugs. So let's just take it down for the meantime. I hope to have it back up before New Year. If you are a Linux user and this effects you, please feel free to speak up. Maybe you can help test the latest version.
- Keystone Library - Merry Christmas 2024! - 26 December 2024
Merry Christmas! https://i.imgur.com/wSORzYO.png After an enormous amount of work, I hereby present to you the latest version of Keystone Library. We now have 3 books! Not complete books, but nonetheless - THREE BOOKS! I've kept a small team of people very busy over the past year. I can't believe how long it's been and how much we put into this. What a journey! But there's MUCH MUCH more to speak of in this new edition. We've added an actual "library" to Keystone Library. You can walk through the halls, meet some characters, and do a few new things to keep you busy between your adventures in the stories. It's fun! And it will be even more fun in the future as we continue to add to the library. We have 5 chapters of a new cyberpunk themed book. "New Athenia" and 5 chapters of the previously released fantasy themed book "Quest of the Lake". And the original Greek Mythology book which is m…
- Whoops. Quick fix. - 27 April 2024
I just realized that some scenes in the game were set to testing mode - making it far too easy and pointless. So I just fixed that and uploaded the lastest. Happy boarding.
- Stable version update. - 24 April 2024
I just uploaded the latest stable version of the game. Over the past week a bad version was uploaded and mostly didn't work at all. But I couldn't update due to security problems and had to wait a few days. So during those few days I decided to also fix a bunch of small issues and clean up the system a bit. Everything seems to be running very smoothly now. I'm very happy with this release and looking forward to the next one. I've had a lot of struggles with system design and bugs over the past year or two, but everything seems to be falling into place now - which means we can focus more THE CONTENT. And I'm very excited about that! This will be a lot of fun. :)
- Keystone Library Major Update v2.0 - 25 March 2024
March 26, 2024. This update has been a long time coming. I've added a ton of functionality for new types of chapter scenes, and worked together with our small team to add tons of new art, music, and effects. Currently we have 29 chapters of Greek Mythology content and the first 5 chapters of a fantasy story "Quest of the Lake" is up and ready to play. I also have 5 chapters of a Cyberpunk style story just waiting to get setup, and I hope to do that over the next few weeks. So things should really start churning and burning rapidly here over the course of the next few months. The content system has been totally revamped and we can focus on perpetual content updates from here on out. ~~~ knock on wood! The ultimate goal, to get out of Early Access, is to have 3 completed books in the library, and a few additional novelty features - such as a very basic library environment to play in, an i…
- Keystone Library - Season 1.4 - MAJOR UPDATES - 21 March 2023
This months updates are very late. I was supposed to update Mar 14th. The good news is that the updates are SUBSTANTIAL, and that's why it took so long. 1 - Completely revamped the graphics. 2 - Added a parallax effect to every chapter animation. 3 - Added special effects - smoke, birds flying, sun glare, particles, etc. 4 - Completely updated sound system for better volume. 5 - Add "ambient sound" such as ocean waves, mountain wind, forrest sounds, etc. 6 - Updated save system and menu system. 7 - Updated art for Shop and Companion scenes. 8 - Completely updated the companion to act like a real interactive friend. 9 - Updated all Pastimes to be more engaging. 10 - Added BONUSES for when you complete a chapter Unscathed, Perfect, and Immaculate (the latter means you not only hit every word, but attended every Side Quest). 11 - I started on the final boss, but it still needs time. So now…
- Ambient Graphic Updates en Route - 16 March 2023
I've been polishing the graphics system and working with the sound designer to create the best environments possible with our humble game. The latest features will be updated in a few days. We're busy testing and tying up loose ends. The list: 1 - Each illustration is split into layers, which allowed me to add a parallax effect, and it makes a HUGE different. 2 - I added a dynamic ambient effect system. Smoke, particles, birds, bats, all types of stuff! 3 - Scoring system update. If you do a perfect run you get bonuses! Complete the chapter UNSCATHED for x1.5 bonus. Don't miss a word for PERFECT bonus x2. And if you collect everything and also don't skip any Side Quests you'll get the IMMACULATE bonus for a whipping x3 bonus!!! Holy Cow! Times Three!!! 4 - Improvements to saves. The save will remember your chosen resolution... oh yeah... did I mean you can toggle full screen and choose…
- Major Update - Feb 14th - Happy Valentines Day! - 13 February 2023
Season 1.3 has begun! Short Version: 9 New Chapters. Tons of quality updates. Today we have a lot of updates, so many various things that I can't put it into words. I've done graphics updates, content updates, video and audio improvements, and my personal favorite -- Data upgrades which will make future content releases much easier for me! Yay! Woohoo! Woof woof woof! This content will nearly complete the entire Season 1 - Greek Mythology. The only thing remaining is the final boss challenge for this book. The upcoming workflow should go like this: 1 - Finalize all content up to the final boss 2 - Make some graphic and audio updates 3 - Publish everything And then I will go back to working on the final boss scene, and next time I update I will publish the final boss, and Season 1 will be complete. In March I will start on Season 2, a much shorter book with a more simple theme. ALSO. I h…
- Minor Bug Fix - 1 February 2023
New players couldn't play, stuck on title screen because there was not sufficient data in the save file yet. Bug fixed.
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