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Supercrab extravaganza

Supercrab extravaganza Steam news

Stupidrat studio | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureCasualIndie

  • Steam app typegame
  • Steam App ID2183450
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperStupidrat studio

Supercrab extravaganza news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2183450
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperStupidrat studio
  • PublisherStupidrat studio
  • Parent gameNot available

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: Stupidrat studioPublisher: Stupidrat studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Supercrab extravaganza Steam news

Supercrab extravaganza news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog update - 11 June 2023

    Returned with some updates, I am pretty excited to share you some stuff that has happened in past months. A lot has happened in my private life that had me to step back from the development, take a break, refresh a bit and find a new approach to the game. In order to achieve the completion of the game, I had to focus on the things that would make this both a game that I can deliver and also a game I can say, it is fun, it is worth your time and money. During all this time I played games that inspire me, focusing on what feels good and trying to understand why. Also read and watched a lot of content related to game design, feeling way more confident that I can deliver something fun. Game development means two things, coding and implementing the game (which includes art, music etc) and game design. Well, while I am super confident in my skills as a developer, same with art and music, I wa…

  • Devlog update - 20 February 2023

    Lately not many updates were done to the game itself, with regards to the content. Most of the work that has been done was focused on making sure that when I start doing levels I have a really good road map and really know where I'm going with the game. I'm trying to hit quite a big number of levels because I want to create more than a few environments and each of these will include boss fights and also will impact the game world itself. The game is still going to be pretty linear in the sense that he won't have multiple endings because that way outside the scope that I can currently achieve. In the screenshots you will see some examples of the tile sets that I've been working on but I realized that maybe I want to blend them, and this has some extra complexity. Also experimented with slopes so that is something that is being considered. Very soon I'm actually going to start working on…

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