- Announcing - Epic Balls Smashing - 5 May 2026
Create a deadly spinning war machine, merge chips, forge fusion weapons, and dominate a chaotic physics-based autobattler arena. Load your ball with blades, hammers, guns, shields, traps, and bizarre utility weapons. Merge chips into brutal upgrades. Chase powerful fusion weapons. Fine-tune your build, launch into the fight, and watch your machine smash everything in its path. https://store.steampowered.com/app/4574620 FEATURES Build a deadly spinning battle ball, Smash through chaotic physics-driven arena fights, Combine weapons, utility tools, and defensive gear into unique builds, Merge chips into powerful run-defining upgrades, Craft fusion weapons with huge payoff, Experiment with different paths including blades, knockback, ranged pressure, control, and sustain, Fight through free-for-all and team-based battles. Build the ball. Launch the chaos. Start smashing.
- v1.1.1 - Small Update - 28 April 2025
adjusted font sizes on annoucement screens of max level skill evolutions (for all languages) FIXED: numbers showing amount of healing applied by Oilmancy Cultists where occassionally unrounded FIXED: Cannoneers (V. Crab max level eveolution) occassionally stopped firing queued salvos until end of run FIXED: Number of L&S Firewater barrels where not displayed correctly when there was barrel present and after leveling up the skill on even levels
- NEW CONTENT! UPDATE 1.1.0 - 9 April 2025
Greetings Our Friends! Update 1.1.0 is ready to play with some tweaks, fixes, improvements and new content! NEW UPGRADE: NATURAL ATTRACTION Our Beloved Mother Nature has heard you out and granted a new Upgrade called Natural Attraction. This new power (available to be unlocked in the Upgrades menu) will increase champions’ reach of picking up mana crystal, mushrooms and gold coins making it easier and more efficient. This upgrade has 5 levels, each increasing the champion’s reach by 20% (therefore, up to double the reach on max level!). RUNE MERCHANT IS BACK It turned out players became wealthy enough and had some spare coins to spend. This convinced the Rune Merchant that was present during the Early Access to return with his store and offer level 1 Greater Runes. It’s a great opportunity to efficiently get in possession of extra rune and e.g. use them in the Forge. Rune Merchant becom…
- v1.0.1 - Small Update - 13 March 2025
FIXED: for some players some button text did not appear; FIXED: Reptilian drop-pod landing indicators sometimes remained after deployment; FIXED: "They came from behind" achievement was incorrectly triggered when a regular Dwarven Gyrocopter was destroyed instead of Elite one; FIXED: Incorrect champion-level icon was appearing on end-screen; FIXED: In Sabotage stage, player's score (number of destroyed rigs) was not displayed nor saved in case the champion was killed (although it worked if he run out of time); FIXED: It was possible to craft runes despite insufficient funds (and become in debt)
- This is the end... of Early Access! - 5 March 2025
Greetings Our Friends! It is done! Fantasy Madness: Bloodbath is out of Early Access! Version 1.0 is ready to play. Before we go into details of this update, we would like to say THANK YOU to all who joined the madness during the Early Access. Thank you for sharing your enthusiasm and thank you for your valuable feedback - both positive and negative. And for those who played before, here is what has changed since last update: FINAL BIOME: The 4th, final biome along with a new family of enemies (and the ultimate boss!) has been added. But what is it exactly? No spoilers; you need to find out on your own. Whoever accomplished Oilmancy Sandpit (defeated Oil Behemoth in the Boss Combat stage of the Oilmancy Sandpit) will gain access to the first stage of the new biome. The new biome consists of four standard stages (Elimination, Survival, Conquest and Boss Combat) + there is one more specia…
- Update v0.7.160 - 4 July 2024
Greetings Our Friends! Fantasy Madness: Bloodbath has been updated to version 0.7.160! In this update we were mostly focusing on making the game more available to a wider audience. First of all by adding new languages. Aside from that we have applied some minor balance changes that should make the game a little bit easier to progress at the beginning of your fight against the enemies of our Beloved Mother Nature. But that’s not all - a little bit of new content and bug fixes are included as well! LANGUAGES We have added 3 new languages: German, Russian and Ukrainian. In result, the game can be played in 6 languages in total (along with English, Polish and Spanish that are available since the EA release). There might be few places where translations are missing or maybe some spelling errors occur and if you spot any - please let us know!. Along with that we have applied a few minor langu…
- Endless Replayability Fest live transmission - 13 May 2024
Greeting our Friends! Fantasy Madness Bloodbath participates in Endless Replayability Fest that starts today and will last until 20th of May. Due to that we will make a live stream to present the game to new players, but if you played the game already, feel free to join and ask questions! Stream will be live starting from 7pm CEST and will last an hour or two. Then we will be retransmitting. For Mother Nature!
- Update v0.7.155 - 25 April 2024
Greetings Our Friends! After a little gap since the last update, we are happy to present you with an update 0.7.155! As mentioned before our main focus was to optimize the performance and fixing bug, which we believe has been done quite well. However - that’s not all. We also have reworked the Oilmancy Pit (third biome) and added missing stages so you can face new challenges and continue fighting the enemies of Beloved Mother Nature! PERFORMANCE Majority of changes we have applied are small, but all together have a positive impact on game’s performance, which you should notice in an increased framerate, especially in mid- and late-game. We have changed the way we calculate collisions of some objects which should significantly improve performance regardless if you play with Performance Mode or not. We have also changed the frequency of attacking for some skills, such as Hive Bomb or S.L.…
- Update 0.7.145 - 4 April 2024
Greetings Our Friends! Update 0.7.145 has arrived. It’s a small one, mostly implementing various fixes and just a few balance changes. But please stay assured we are working on new content as well! Nevertheless, our current priority is to polish the existing content by removing bugs and optimizing as much as possible. BALANCE CHANGES Jungle Squadron We have received feedback on this skill several times and finally agreed that the skill is not very useful on a regular basis and definitely overpowered when it comes to taking down Elites and Bosses. Therefore, following changes have been applied: basic cooldown reduced from 60 to 45 seconds, damage reduced from 5000 to 3000, additionally, birds deal only 50% of damage against Elites and Bosses. Thanks to these changes, the skill will not be a “must-have” when fighting against Elites/Bosses, but still remains as a powerful option and at the…
- Let the BLOODBATH BEGIN! - 28 March 2024
Greetings our Friends! It has been done! The time has come! Fantasy Madness: Bloodbath is now (a)live on Steam! 3 unique playable champions, 49 unique skills, 3 biomes, 10 playable stages, 5 different game modes, over 30 unique enemy types, dozens of powerful runes, 9 Legendary Artifacts, loads of hilarious outcomes ;-). To all who followed the game and were waiting to finally play what we were preparing for so long: Big THANK YOU! This is just the beginning of the journey. There is a lot to be done: added, fixed, altered, removed, improved and balanced but we believe that with your kind help, we can make this Madness bring you a lot of fun and loads of laughter. Enough of this. Jump into the game and annihilate the enemies of our Beloved Mother Nature! This Madness. This is Bloodbath! For Mother Nature!
- Save the Date - Save Mother Nature! - 12 March 2024
Greetings our Friends! We are happy to finally confirm the launch of Early Access: 28th of March 2024! As posted earlier - initially the game will feature 3 playable characters: Johnny “Harmon” Wild - the druid, Barbara of Brookly’on - the dryad, and Captain Hexxer - a drunk (or “pirate” as some prefer). Johnny “Harmon” Wild is available from the very start, while other characters need to be unlocked by fulfilling dedicated quests. There are 49 unique skills in total, each with a max level special power. Every champion has a set of 20 skills. The majority of skills is available to one champion only, 4 skills are accessible to all champions and 3 skills are shared by only two champions. In result, each champion owns 14 skills restricted to that champion, 4 are shared with all champions and 2 are shared with one other champion. There are 3 biomes, where each has its one set of enemies and…
- New Year - More Madness! - 3 January 2024
Greetings our Friends! It’s been a while since the last update. As some of you know, we were planning to release the game in Early Access in 2023. However it takes longer than predicted to implement all the features we planned for the launch. Please be assured that the game is still in development and we are really close now to bring you the 0.8.0 version! Therefore, it’s time to share a little bit of what is up to come. At the start of Early Access the game will feature 3 playable characters, including Johnny “Harmon” Wild available in the demo. The other two champions were presented in June during the Steam Next Fest: Barbara of Brookly’on and Captain Hexxer. The idea is to make every character provide an “as much as possible” different gaming experience. The core of this will be sets of available skills. Each champion will have 20 skills available, each with a max level special power…
- v0.7.110 - 26 June 2023
The updated has been released last Friday, however, we didn't manage to list changelog during the weekend, so here it is: new sound effect of electric zap made by Wool Gang; added a dedicated sound effect for Warlock Boss's evil spell: now rune item details (both regular and rare) contain information that the item affects a specific skill, to avoid confusion among new players; fixed a bug where a killed Elite Troll dropped a had of an Elite Ork Grunt instead of own head; increased damage of dealt by Frenzied Cloudlet (from 200 to 300) reduced critical rate of Red Artillery; now it's every 5th hit (on level 1) up to every 2nd hit (on level 6) (note: unfortunately decription on level 1 is outdated, but descriptions of higher levels of that skill are correct); updated skill description of Ancestral Totem; now it correctly informs what the skill actually does; slightly decreased damage done…
- Final Next Fest Live Stream - 25 June 2023
Greeting our Friends! So one more time we will make a broadcast presenting the Fantasy Madness: Bloodbath game. This stream will be focused on the Barbara of Brookly'on champion, that will be available in Early Access. Don't hesitate to join us as and questions! For Mother Nature!
- Second Next Fest Live Broadcast - 23 June 2023
Hello again Dear Friends! Very soon we will start another live stream to present you Fantasy Madness: Bloodbath in action. This time we will focus a little bit more on new game modes (Conquest and CTM) and new champions. The stream should start shortly after 7pm CEST. See you soon!
- Fantasy Madness Alive - 19 June 2023
Greeting Our Friends! June edition of Steam Next Fest has just begun and so - in few moments we will start broadcasting live transmision with presentation of gameplay and part of content that will be available during Early Access: - New champion: Barbara of Brookly'on! - New champion: Captain Hexxer! - New enemies: BigMine Dwarves and Oilmancers! - New biomes! - New game mode: Capture The Mushroom! - New Upgrades! Join the stream to get a sneak peak, ask questions and share your feedback! For Mother Nature!
- New demo for Steam Next Fest - 17 June 2023
Greetings our Friends! Steam Next Fest is starting this Monday and Fantasy Madness: Bloodbath participates in this fascinating event. Due to that, the game’s demo has just been updated to version 0.7.108! Since the last update, we’ve been working mostly on new content that will be available in a “full” release during Early Access. However, there are some new things that appear in the Steam demo, as well as some minor/major changes including: New game mode: Conquest! New artifact item: Raisin Cookie, Body parts coming out of devastated enemies! Reworked Ancestral Totem skill, Semi-reworked Hell of a Hog skill. There more changes in regards to fixes, tweaks and other improvements, but here we would like to point out the most important ones. In the Conquest mode your task is to secure indicated areas for 30 seconds. You just need to stand in a blue circle until it “fills up”. If you get ou…
- Update v0.7.89 - More Gold! - 8 February 2023
Greetings Our Friends! Thanks to your precious feedback we know much more now on what needs to be improved, For now, we made just a small addition to give you opportunities to test Upgrades available in demo. From now on, you will earn gold after finishing a run (either by achieving goal of the played mode or when you get defeated). Depending on the mode you play and your performance you will gain some gold you can spend on Upgrades. The largest prizes are gained if you either kill the boss (in the Elimination mode) or survive for 20 minutes in Survival mode. There are also intermidiate goals sub-goals that provide reward. Elimination In Elimination you get: 50 for Elite Ork Grunt, 75 for Elite Ork Champion, 100 for Elite Troll, and 150 for Warlock. In addition, you get extra reward if you kill the boss within certain time limits, which are: 400 gold if finished under 10 minutes or 200…
- Update v0.7.86 - 30 January 2023
Fixes Fixed a bug making the mushrooms displayed incorrectly (they overlapped other objects instead of being displayed behing them). Fixed a bug that in some situations "blocked" one of skill slots. In result, player could pick only up to 7 skills instead of 8. Position of boost time counters is now correctly aligned with corresponding boost icons regardless of the screen ration. Other Minor improvements for one of Artifact items. Specifically for demo, we have significantly Increased the amount of gold received after selling an item (50 -> 150) to make it easier for demo players to unlocks upgrades and see how they work.
- Taste of Bloodbath - Demo Out Now! - 29 January 2023
Greetings Dear Friends! The Fantasy Madness: Bloodbath Demo is finally ready to play, so everyone who liked the humorous, wildpunk fantasy theme of the game, can now check it out on their own using their PC and/or Steam Deck. Currently the demo offers one playable character - Johnny "Harmon" Wild, a bold and powerful druid, a blessed champion of the Beloved Mother Nature. Nature gifted him with 20 unique skills offering various utilities - damage, crowd control, healing, buffs etc. By design every skill is supposed to have a special power that is granted on the skill's maximum level. At the moment the majority of skills already have such an ultimate power, however, few still miss it or will receive a new one during further development. In the demo you will fight against orcs from the Clan of Aluminium Helmets and there are two game modes where you can challenge them: Elimination and Sur…