- ExoColony Updated to version 1.03 - 12 June 2025
Greetings Colonists!We are excited to announce the first update since the full launch of ExoColony: Planet Survival.This patch includes a few important fixes and minor improvements based on logs collected during the first week of release.FixesBug with colonists removal after death fixed.Toxic gas terraformation calculation updated to match common room toxic levels.Potential problem with multiple placement of terraforming buildings fixed.Various other small fixes.ImprovementsAdded localization to 4 more languages.Surface plants are now growing when conditions are favourable.Minor rebalancing of terraformation progress.Congratulations to the first colonists on successfully terraforming the planet!Thank you for your continued support! – The Simplemole team
- 🚀 ExoColony 1.0 – OUT NOW! - 2 June 2025
ExoColony Has Left Early Access! Greeting colonists, the wait is over – ExoColony: Planet Survival v1.0 is LIVE right now. Update Steam, dive in, and start shaping your new homeworld. 🌎 What 1.0 Adds • Maps improved, difficulty rebalanced, two more maps added. • Leaderboard and calculation of score improved, now you can see player's rank, map name and difficulty together with best score of each player. • Colonists can be now manually assigned to a specific home or workplace. • Colonists working in Drilling Hub and Builders Hub are now faster. • Fonts and font sizes in non-english languages improved and fixed. • Added several new Game Events to notify players for various events. • A lot of balancing improved. 🛠️ Roadmap • June: continuous bugfixing, balancing updates and small enhancements. • July: small feature updates. Thank you for your continued support! — The Simplemole Team
- Full Release – ExoColony 1.0 lands on 2 June! - 26 May 2025
Greetings Colonists! We are excited to announce that ExoColony v1.0 releases on Monday, 2 June 2025 at 10 AM PT. 🌎🚀 What to expect in 1.0? • Two more maps added, maps improved, map difficulty rebalanced. • Added several new Game Events to notify players for various events. • Windows in user interface can be now moved to any position. • Resource Overview window improved. • Colonists can't be unfreezed if there is no accomodation for them. • Upgrading of buildings improved. • And a couple more surprises that will be uncovered on the release day... Thank you for your continued support! – The Simplemole team
- ExoColony Updated to version 0.92 - 18 May 2025
Hello Colonists! We are excited to announce the release of next update of ExoColony: Planet Survival! This update brings a lot of improvements and fixes. We expect full release of the game in next 2-4 weeks, we will let you know once we fix the date. Thank you for your continued support! Rebalancing and Fixes Improved and fixed pathfinding Fixed hover on buildings that are under construction. Deconstruction calculation fixed, deconstruction of storage automatically move items in storage to other storages. Feature updates Colony View informations improved - added avg. life expectancy, avg. child per woman, avg. morale penalty Colonists may be now manually assigned to the home/work buildings. Production limit are now displayed in resource tooltips. Colonists education progression improved. Offline buildings are now slightly darker. Variability of room backgrounds increased. Houses priorit…
- ExoColony Updated to version 0.85 - 20 April 2025
Hello Colonists! We are excited to announce the release of next update of ExoColony: Planet Survival! This update brings again quite a lot of new content and moves the game closer to full release, which we expect to be within the next 1–2 months. Thank you for your continued support! Tutorial and descriptions Building descriptions, research descriptions, game mechanics explanations greatly improved. Tutorial heavily updated, extended by 7 new goals. Localizations updated and improved. Game text notifications and audio notifications improved. Added tooltips to factory recipe priorities. Pressure and temperature tooltips improved. Navigation menu added to the Help screen. Feature updates Existing maps balance improved. Education planning greatly improved, you can now set target education and see progress in Colonists Overview window. Overall terraformation score % is now calculated and di…
- ExoColony Major Update to version 0.80 - 23 March 2025
Hello Colonists! We are excited to announce the release of Major Update of ExoColony: Planet Survival! Please note that this update BREAKS previously SAVED GAMES. We have maintained save compatibility since September 2024, but recent changes such as building size adjustments made it no longer feasible. To avoid future disruptions, we’ve bundled all breaking changes into this update and do not plan to break save compatibility again going forward. Thank you for your continued support! This update brings a huge amount of new content and moves the game significantly closer to full release, which we expect to be within the next 2–3 months. Terraformation Terraformation hugely improved. New terraformation projects added. Terraformation window updated. Temperature management Rooms and blocks now has temperature. Heat Tunnel building and related research added. Power plants can now produce heat…
- ExoColony Updated to version 0.68 - 6 February 2025
Hello Colonists! We’re excited to announce the release of our v0.68 Update for ExoColony: Planet Survival. Bug Fixes & Improvements Power production in Ship Reactor fixed. Resource Overview window improved for better usability. Resource tooltips now show 5-year averages by default. Resource tooltips with multiple items are now separated and ordered for clarity. Consumers/producers total sums added for better resource management. Houses now display consumption and production info. Tracking of historic consumption and production improved and fixed. Power tooltip improved and grouped for better readability. Notification added when a build can't be placed to prevent confusion. User Interface Enhancements Buildings Overview can now be sorted by clicking on table headers. Colonist Overview can now be sorted by clicking on table headers. Base production details added to the Air Filter info pan…
- ExoColony Updated to version 0.67 - 29 January 2025
Hello Colonists! We’re excited to announce the release of our v0.67 Update for ExoColony: Planet Survival! This update includes tweaks, bug fixes, and performance enhancements to improve your gameplay experience. Bug Fixes * Low productivity notification fixed (not shown when build was empty). * Food incubator now can be turned on/off. * Colonist tooltip fixed. * Added build time time to missing items. * Added ability to open Airlock (when it is turned off). * Calculation of utilization in Food Incubator fixed. * Utilization calculation added to Moss, Air Filter and Air Purifier. * Colonist tags are now displayed in colonists overview if some problems exists. Graphics * Fixed a bug where the background atmosphere turned black unexpectedly. Locallization * Fixed czech language in intro texts. * Added missing strings in all languages * Updated names in research and buildings section. Bala…
- ExoColony Updated to version 0.66 - 4 January 2025
Hello Colonists! We’re excited to announce the release of our v0.66 Update for ExoColony: Planet Survival! This update includes support for 3 new languages: Russian, Japanese, Chinese (Simplified). Happy colonizing!
- ExoColony Updated to version 0.65 - 1 December 2024
Hello Colonists! We’re excited to announce the release of our v0.65 Update for ExoColony: Planet Survival! This update includes tweaks, bug fixes, and performance enhancements to improve your gameplay experience. Edicts * Added new edict: * Stable Population - While active, whenever Colonists die, there will be automatic replenishment with a newborn. * Updated descriptions to clarify edict functionalities. UI * Fixed tooltips in the Research window so they now display correctly. Graphics * Resolved graphics issues with Advanced Foundations & Advanced Lifts. They should now merge properly and offer speed bonuses. * Fixed a bug where the background atmosphere turned black unexpectedly. Bug Fixes * Advanced Foundations & Advanced Lifts now correctly grant increased speed bonuses. * Storages can be now turned off. All items are moved to other storages. Same situation happens when the storag…
- ExoColony Updated to version 0.63 - 11 October 2024
Hello Colonists! We have released our v0.63 Major Update for ExoColony: Planet Survival. We are adding more advanced buildings, which are adding more depth to the game. Based on your feedback we also added some QoL improvements. New Buildings Base * Advanced Foundation - Faster horizontal movement speed. * Advanced Lift - Faster vertical movement speed. * Advanced Storage (Solid) - Bigger solid storage. Assembly * Advanced Drill Assembly - More working places, with new and more advanced Drill recipes. * Advanced Goods Assembly - More working places, with new and more advanced Goods recipes. Industry * Graphene Printer - Allows to process Silicon and Carbon into Graphene. * Nanobots Foundry - Allows to process Chips and Carbon into Nanobots. * Alloy Assembly - Allows to process Rare Metal and Rare Mineral into Alloy. * Earth Transmutator - Allows to transmute Earth various metals and min…
- ExoColony Updated to version 0.60.1 - 24 September 2024
Hello Colonists! We have released our v0.60.1 Hotfix for ExoColony: Planet Survival. Based on your feedback here's what we improved: Bug Fixes * Oxygen Recyclation research can be researched once more again. * Colonists education system fixed. If set, colonists will pursue their education rather than working. Changes * Max education age for colonists increased from 40 to 50. UI * New Icon for buildings when average productivity is less than 80%. Graphics * New graphic for Spacebar. Happy colonizing!
- ExoColony Updated to version 0.60 - 17 September 2024
Hello Colonists! We have released our v0.60 Hotfix for ExoColony: Planet Survival. Based on your feedback here's what we improved: Bug Fixes * Fixed an issue when Colonists could fall to another room. * Fixed an issue with time flow calculations. * Factory recipe unlocking system updated. Researched recipe is now automatically turned on. * Oxygen consumption is now correctly used only by colonists. (Dev. note: It was used by industry and power buildings, which led to transformation into pollution and then filtered out back into nitrogen. That could lead to oxygen levels dropping and room pressure increasing.) Optimalization * Performance optimizations when having a lot of active orders, which could lead to significant FPS drop. UI * Several icons updated. * Several triggers and events updated to match the flow. Localization * Missing localization strings added. Happy colonizing!
- 🚀 ExoColony: Planet Survival - Major Update & Early Access Announcement! 🌍 - 5 September 2024
🌟 New Features & Improvements: 🛠️ New Mechanics – You’ve asked, and we delivered! Experience fresh gameplay with enhanced resource management, dynamic weather systems, and advanced colony-building tools. Every decision matters! ⚖️ Balancing Tweaks – We’ve overhauled the game's balancing to create a more rewarding experience. Whether you’re exploring alien landscapes or managing your colony’s resources, you’ll find the challenge has never been more engaging. 🎨 Updated Graphics – Immerse yourself in the stunning visuals of ExoColony. Our new graphics overhaul brings the planet to life, with more detailed environments, realistic lighting, and breathtaking alien vistas. 🖥️ Better UI – We’ve revamped the user interface for a smoother, more intuitive experience. Managing your colony has never felt this fluid and accessible, allowing you to focus on what matters most—surviving and thriving…
- Demo Update - 6 August 2024
Hello Colonists! We’re excited to announce that the Updated demo for ExoColony is now available on Steam! Dive into the thrilling experience of building and managing your very own off-world colony. Based on your feedback here's what we improved: Removed notification sound, which can be triggered multiple times in short span of time. Increased play time from 40 to 50 cycles. Added tutorial images for better understanding of new mechanics. Added more balanced and bigger map. Various fixes, improved game performace and balancing Join us on this journey and help shape the future of ExoColony. We value your feedback and can’t wait to hear your thoughts on the demo. Happy colonizing! 🚀 Download the demo now and start building your dream colony: ExoColony Demo on Steam Best, The ExoColony Team
- Steam Next is live - 14 June 2024
Fellow Colonists, The Steam Next Fest June edition is up and running. If you haven't already tried the ExoColony demo, now's your chance! Also, the updated broadcast footage shows playing one of the developer team member.
- Steam Next is live - 13 June 2024
Fellow Colonists, The Steam Next Fest June edition is up and running. If you haven't already tried the ExoColony demo, now's your chance! Also, the updated broadcast footage shows playing Lazer_Deer during his very first play session of the ExoColony demo with the help of one of the developers.
- Demo available - 8 June 2024
Hello Colonists! We’re excited to announce that the demo for ExoColony is now available on Steam! Dive into the thrilling experience of building and managing your very own off-world colony. Here's what you can expect: Start Small, Dream Big: Begin with a small group of colonists, mine resources, and build essential structures. Innovate and Expand: Research new technologies to enhance your colony and prepare for future generations. Resource Management: Keep your colonists fed and the atmosphere clean as you strive to create a self-sustaining settlement. Time Flows: Experience the passage of time, where one cycle equals one year, and see your colonists age and evolve. Join us on this journey and help shape the future of ExoColony. We value your feedback and can’t wait to hear your thoughts on the demo. Happy colonizing! 🚀 Download the demo now and start building your dream colony: ExoCol…
- Complete Overhaul - 16 October 2023
Today it is not an usual update. We had a lot of meetings in the past few weeks, because we needed to see the bigger picture of where our game is heading. Thanks to our testers, who reported that information and game mechanics was really fast going and in overall a lot of mechanics were fast paced. So we decided to make a couple of big changes in gameplay, which I can already confirm were pretty good decisions and the game is already looking much cleaner, slower paced, clearer and more chill to play. For example: This is a colony sim game, so we expect that your colonists won't see all the changes they are working for, but their kids and grandkids will. We had morning, afternoon and night “shifts” which are gone. Now you will see only 1 "shift" and that is our complete cycle, where colonists either work, study, relax or sleep. This results in 3 times faster aging for your colonists. Lot…
- Research - 14 September 2023
New Features New Tier Cycle - Research: We understand that colony sim games can be overwhelming with all the things you need to learn to make things work. So we decided after a small tutorial YOU will be in charge of what do you want and need to do next. Running low on storage? No problem just research bigger storage or store into dumpsites, etc. Each colonist will produce passively research points. Higher educated colonists will yield higher amounts, but with no education you can expect very little gain. But each researcher in the Research Center will help you with points. New Buildings: Research Center (Education) Researcher worker slot increases research points gain Changes Farm Incubator now produces more food (Basic Food production per recipe increased from 0.3 to 0.4) Mining time decreased from base 10s to 8s - (In the early stages of game you spend lot of time digging, so we spee…