SPSTEAMPULSELIVE ANALYTICS
IHAS

IHAS Steam metadata

The Difference Studios | Nov 21, 2024 | game

Released

0players observed · 22 September 2026 - 11:46:56 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

IHAS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews19
  • Release dateNov 21, 2024
  • DeveloperThe Difference Studios
  • PublisherIceberg Interactive

Genres: Action, Indie

Company pages: Developer: The Difference StudiosPublisher: Iceberg Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

IHAS Steam metadata

IHAS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2187730/metadata
Steam Storehttps://store.steampowered.com/app/2187730/
Steam Communityhttps://steamcommunity.com/app/2187730
PCGamingWiki search
IGDB searchSearch IGDB for IHAS

Reviews, pricing, and metadata

Review summary

Positive

95% positive, 18 positive, 1 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

20

Platform releases
  • Steam 21 November 2024

Latest Steam announcements

  • IHAS 1.3.1: A Small Holiday Surprise - 20 December 2024

    WHAT A YEAR IT’S BEEN! 2024 has been absolutely incredible, and I still can’t believe IHAS is finally out in space. Launching this passion project back in November was a dream come true, and seeing you explore the vast spaceship was extremely rewarding. From the bottom of my heart, thank you for playing IHAS, for sharing your experiences, and for leaving reviews. It’s been amazing to see people play this little game of mine. I couldn’t be more grateful to have you along for the ride. As we wrap up the year, I want to wish each and every one of you a happy holiday season and an amazing 2025. Here’s to more adventures, puzzles, and unforgettable moments in the new year! Before we head towards 2025, I have one final surprise gift for you: A big update! IHAS version 1.3.1 is here, bringing exciting updates! Levels now have a refreshed layout, improved pacing, and better navigation. The forc…

  • IHAS 1.3.1 Patch Notes: - 20 December 2024

    IHAS v1.3.1 is now live, and it includes the following: Updated level layout Removed distortion from the force field Balancing improvements Improved level navigation Moved the button in the hotel table below the tablet in the hall Made doors in the office easier to see Improved tutorial that player can use a knife to press buttons Fixed that keypad doors are difficult to find in the office Give players more time to hop onto platforms Added SFX to barricade Tweaked a locker to give more resources Changed the collision of the floor in the puzzle rooms close to the barrier in the servers Added that you can increase volume of the voices Made hidden room more visible in hotel Decreased difficulty for lasers in hotel Made that you can’t go through the lasers and survive inside ruins Made that blocked door will not play locked sfx Moved mod tutorial in the office lower Moved jump pad in the st…

  • A Heartfelt Thank You and Exciting Updates! - 29 November 2024

    First off, I want to extend a huge thank you to everyone who has played IHAS since its launch last week. Seeing the game out in the world and watching players explore what I’ve been building for so long has been a surreal and humbling experience. As a solo developer, releasing my first game is a milestone I’ll never forget. What’s touched me the most are the kind words some of you have left in reviews on Steam. Reading about how IHAS has resonated with players has been a deeply rewarding moment. It’s the kind of thing that keeps developers like me motivated to keep improving and creating. If you’ve enjoyed IHAS but haven’t left a review yet, I’d love it if you took a moment to share your thoughts. Reviews are incredibly important for indie games—they not only help others discover the game but also give me valuable feedback to make it even better. Some patches The launch may be behind us…

  • IHAS is OUT NOW! - 21 November 2024

    Can you uncover the mysteries of this giant spaceship before it’s too late? IHAS, the sci-fi puzzle FPS that I’ve been working on for the past two years, is OUT NOW at an SRP of $9.99 / €9.75 / £8.50, with a 10% Launch Discount for a limited period! To celebrate the release, we’ve prepared a brand-new release trailer that you can watch here: In IHAS, you wake up aboard a massive spaceship with no recollection of your past. As you navigate through energy gateways and shifting corridors, a lingering sense of foreboding tells you that secrets lie not far beneath the surface. Armed with a modifiable laser gun, a handful of grenades, and your own wits, it is up to you to figure out who you are and what happened. Finally releasing this project that I’ve sunk so many hours into feels – for lack of a better word – amazing. From the get-go, IHAS was an experience marked by a lot of hardships and…

  • Pre-Launch FAQ: Your Burning Questions Before The Adventure Begins! - 15 November 2024

    With less than a week to go, I’m starting to feel the excitement—and maybe a little bit of nerves—as we approach the launch of IHAS. It’s such a surreal moment, seeing everything come together after two years of work, countless iterations, and more than a few trial-and-error moments along the way. Before the game hits Steam on Thursday, November 21st, I wanted to take a moment to answer some of the big questions that I’m sure are on your mind. So, without further ado, let’s jump into the IHAS Pre-Launch FAQ! What makes IHAS unique? IHAS is a Sci-Fi Action Adventure FPS, with a huge focus on exploration and puzzles. Traverse a huge spaceship on the hunt for the mysterious Phoenix Keys, as you battle hostile, alien robots. From a gameplay standpoint, the game’s multifunctional, main weapon, which combines shooting with a tractor beam, creates unique opportunities for puzzles. How long is…

  • IHAS is Releasing on November 21st! - 29 October 2024

    I’m excited to finally reveal the official release date for IHAS! If you’re here, it probably means you’re already excited for my Sci-Fi Action-Puzzle FPS to release, and I can’t help but share your enthusiasm. It’s a crazy feeling to have a passion project so close to being finalised, and I can’t wait to watch you all play it! So, mark your calendars, IHAS will launch on November 21st! THE JOURNEY SO FAR From the very start, IHAS has been a passion project, meticulously crafted to offer a truly immersive experience. You have already gotten a taste of what’s in store through a demo, which introduced you to the vast, enigmatic spaceship, engaging puzzles, and modifiable weapons. My excitement surrounding the game’s full launch has been growing ever since. Make sure to leave a review! If you’re planning to pick IHAS up on the 21st of November, please consider leaving a Steam review! Not o…

  • IHAS Will Be A Part Of Steam Next Fest! - 14 October 2024

    This week, I’m mixing things up a bit for a slightly different blog post! First off, I want to say how glad I am that so many of you have been enjoying my insights into the game development process. As a self-taught dev, insights provided by other developers were a crucial way to learn how to make games, and I’m glad that I get to share my experiences with all of you! Your support means a lot. Now, for some exciting news: You’ll finally get another chance to actually play IHAS! During next week’s Steam Next Fest a brand-new, updated IHAS demo will be available for a full week, from October 14th to October 21st. You’ll be able to play through the first few stages, and I’m really looking forward to hearing what you think – regardless of whether you’ve played the game before or not. Feedback is super important for improving the game, so if you check it out, feel free to drop your thoughts…

  • Devlog 5: Integrating Puzzles into IHAS - 11 October 2024

    This week, I wanted to share my journey of incorporating puzzles into IHAS, an aspect of the game that enhances gameplay by breaking up the action. While IHAS is primarily a first-person shooter, I recognized early on that a stream of constant shooter sequences could lead to player fatigue. By introducing puzzles, I aimed to create a more balanced and engaging experience. The Puzzle Development Process Creating the first puzzle was quite the challenge. Inspired by Remedy Entertainment’s Control I initially focused on mechanics like telekinesis for object manipulation. In my early attempts I quickly ran into issues such as objects clipping through walls and erratic movement. However, after several iterations and helpful tutorials, I finally achieved a functional grab mechanic. One of the earlier puzzles designed for IHAS. With that foundation laid, I moved on to designing puzzles. The fi…

  • Devlog 4: Building the Perfect Tutorial - 27 September 2024

    This week, I wanted to dive into a game design element that is often overlooked, but that is a crucial part of any gamers’ experience when starting a new game: tutorials. While some of you might just skip them, tutorials are an essential first step that introduces players to your game’s mechanics, controls, and overall feel. In this devlog, I want to share my experience making a tutorial for IHAS and delve into why they’re such an important part of any game. Why Tutorials Matter A tutorial is more than just the instructional section of the game — it sets the tone and teaches players how to interact with your world. Whether it’s a complex FPS with multiple mechanics or a simple puzzle game, a good tutorial lets the player figure out what they need to do without overwhelming them. It can be the difference between someone sticking around or rage-quitting after being confused by the control…

  • Devlog 3: Creating Smart Enemies - 20 September 2024

    Along with levels and weapons, enemies are one of the toughest but also most crucial design elements when it comes to making a first-person shooter game. Prior to working on IHAS, I didn’t have a lot of game design experience, so I taught myself the ins and outs of creating enemy AI using books, video tutorials, and lots of experimentation. In this dev log, I’ll give you a rundown of how I taught myself to create the smart enemies in IHAS! Smart Enemies In an FPS game, enemies create an engaging experience, and their behaviour can make or break immersion. A "Smart Enemy" doesn't necessarily mean having to be highly advanced & intelligent. Instead, they need to feel natural and integrated into the game world you're building. This involves more than just AI; it's about making sure enemies react and move in ways that are believable. Technical issues like T-posing or unnatural movement patt…

  • Devlog 2: The Art and Science of Level Design - 13 September 2024

    Making a game is a journey, and level design can be one of the most exciting — and challenging — parts of that adventure. When you dive into the process of building a world, you’re not just piecing together random environments. Every level is a stage where the story unfolds, where gameplay comes to life, and where players immerse themselves. Level design is a mix of creative energy and technical finesse. Let me take you behind the scenes to show how I build the levels for IHAS! Translating Story Into Gameplay Level design is where narrative meets interactivity. You’re telling a story, but instead of just relying on words, you’re using space, props, lighting, and atmosphere to guide the player. In IHAS, each acts as a chapter in the story, and each stage needs to have its own distinct look and feel. Before I even start designing, I draft out what I want to convey. What’s the mood? What r…

  • Devlog 1: Welcome to the IHAS Devlog! - 6 September 2024

    Hey everyone, As the development of IHAS is steadily progressing, I’ve decided to start frequently updating you on my process through a series of dev logs. In each edition, I will share some information about the game’s lore, characters & certain design decisions, or give you other insights into the game that I’ve been crafting over the past 2 years. If there is a specific topic you would like to hear more about, just let me know in the comments below! -------------------------------------------------------------------------------------------------------------- For the first dev log, I figured it would make sense to introduce you to the story of IHAS: IHAS takes place in 2099. You play as Alex, a cyborg who wakes up inside a mysterious, unknown environment . Disoriented and suffering from amnesia, your only lead is a voice emanating from your built-in communication device. “Alex! Wake u…

  • Exciting announcement - IHAS x Iceberg Interactive - 30 May 2024

    Hey everyone! I’m happy to announce that IHAS will be published by Iceberg Interactive! They have previously worked on games like Strange Horticulture, Killing Floor 2, and Circle Empires, and I’m happy to be part of that line-up. https://youtu.be/E7zwTKUVDk8 IHAS is a narrative-driven Science Fiction FPS that focuses on exploration & puzzles. You awaken in a shadowy, unfamiliar world with no recollection of your past. You are guided by a familiar yet enigmatic voice claiming to be an ally. As you delve deeper into this unknown realm, a nagging sense of hidden truths and deception linger. Your mission becomes clear: venture through diverse portals, overcome daunting challenges, and uncover the path to freedom. However, one question remains: can you trust your senses, or is reality far more sinister? Key Features of IHAS: Weapon Technology: Travel through new sections of an extraterrestr…

  • New Demo Mechanic! - 3 April 2024

    After a few months of work, I've released a new demo update with a new grenade mechanic, which adds more options to the gameplay and new puzzles... Another important thing is that Ukrainian localization is now available in the game through menu and subtitle translations. Besides that, I've made a few upgrades based on playtesting and community feedback: - New Grenade throwing mechanic - Reworked drone enemy - Improved enemy AI - Added a stage to the boss battle - Balanced the knife - Improved health regeneration - Improved training level - Removed sliding - Added Mods Counter UI element - Improved difficulty - Bug fixes and much more... https://store.steampowered.com/app/2187730/IHAS/

  • 2 Year Anniversary - 2 February 2024

    On this day two years ago - February 2nd, 2022 - I began developing IHAS! The game went through a lot of iterations, and I never thought about how big it would become or how it would look at the end, but from the beginning, I believed that this game has the potential to be amazing. And to celebrate this anniversary, I released a new major update and a devlog about all the progress from the beginning: I'm really thankful for all your feedback and this is just the beginning! Here is the list of updates: - Reworked all puzzles in the game - Added new puzzles to all levels - Improved enemies AI - Added new enemy health bar - Tweaked the difficulty - Added new voicelines - Bug fixes https://store.steampowered.com/app/2187730/IHAS/

  • New Year, New Update! - 1 January 2024

    Happy new year, everyone! I wish you all the best and I hope that this will shape up to be one of the best years of your life. With 2023 behind us, I see this as a perfect time to release a new update based on your incredibly useful feedback! Here is the list of updates: - Added new pickup animations - Added new loading screens - Fixed issues with the AI - Fixed issues with pickups - Fixed weapon clipping - Added some Easter eggs - Updated level layouts - Bug fixes & much more https://store.steampowered.com/app/2187730/IHAS/

  • Patch notes: Fixed a game-breaking bug! - 16 November 2023

    I released a demo build two weeks ago, and since then, a slew of new bugs were discovered thanks to the community! One especially crucial bug regarding saving phoenix keys was detected, but now it's fixed and the demo is now fully playable. Thank you everyone for your feedback, and if you have any suggestions about what the game might be missing, let me know. I'm always looking for feedback that could help shape the game into its best possible form. Here is a list of updates: - Fixed phoenix key saving bug - Increased attack range of the melee weapon - Fixed keycard saving bug - Added an Achievement - Minor bug fixes

  • IHAS - Remastered Demo - 2 November 2023

    After two months of hard work, I am thrilled to announce the release of the latest version of the IHAS demo! I want to take this opportunity to extend a massive THANK YOU to all of you who played the earlier version and provided invaluable feedback. Without your support, this game wouldn't be what it has become. Here's a rundown of the exciting changes coming in this demo: - Complete rework of enemy designs - Remake of enemies AI - Introduction to a new training level - Brand-new level to explore - Fresh player model - Engaging new puzzles - Improved weapon model - Major bug fixes - New user interface (UI) - Significant performance enhancements - Completely revamp of animation - New section to the Hotel level - Introduced an upgrade system - Added eye-catching new visual effects - Remade sound effects - Added New Melee Attack - Added new immersive soundtrack - Updated graphics and much…

Patch notes and updates

S.noRelease datePatch nameGID number
120 December 2024IHAS 1.3.1 Patch Notes:1786573930657819
216 November 2023Patch notes: Fixed a game-breaking bug!6560117310263555822

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2187730
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateNov 21, 2024
DeveloperThe Difference Studios
PublisherIceberg Interactive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent95%
Positive reviews18
Negative reviews1
Total reviews19
Steam recommendationsNot available
Achievements20
Average playtime forever110 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2187730/

Short description

Find yourself aboard a giant spaceship in IHAS, a gripping Sci-Fi adventure handcrafted by a solo Ukrainian developer. Experience intense FPS action, mind-bending puzzles, and epic boss battles.

About this game

Handcrafted by a Ukrainian solo developer: Wake up aboard a giant spaceship in this Sci-Fi Action-Puzzle FPS. With no recollection of your past, you are guided by a familiar voice claiming to be your friend. Explore the Ship Swarming with hostile robots, you must make your way through the vessel, looking for an escape. As you navigate through energy gateways and shifting corridors, a lingering sense of foreboding tells you that secrets lie not far beneath the surface. Enhance and evolve your mechanical body Your mission unfolds: As you venture through the ship, conquer the challenges that you face, and unearth your route to freedom, you find that you need to harness the potential of cybernetic enhancement. Seek out upgrade chips and learn to utilise them. Mod your weapon As you rove deeper, you realise that your enemies grow stronger. Equip your weapon with different mods to unlock its full potential. From a powerful laser beam to a hefty shotgun, customise your weapon to match your combat style. Level editor (BETA) Can’t get enough after finishing the game? Don’t worry — there’s more, thanks to the community. Create and share your own levels through the Steam Workshop! Key Features: - A captivating sci-fi adventure - Hours of tense FPS action, puzzles, and boss fights - Explore the stunning environments of the spaceship IHAS - Navigate a seamless menu that won’t break your immersion - Upgrade your weapon and mechanical body to adapt to the challenges ahead - (BETA) Connect with the community through the level editor, build, share and play brand new levels every day!

Supported languages

English * , Ukrainian, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

IHAS's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

IHAS's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records IHAS at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Project Zomboid38,35722 September 2026 - 12:01:38 UTC122,811467,999The Indie Stone
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
Don't Starve Together33,58622 September 2026 - 12:06:18 UTC122,662531,182Klei Entertainment
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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