Portable Ops news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews7
- Release dateNov 11, 2023
- DeveloperSean Smith, Outlaw Games
- PublisherPixels Graphic Design
Genres: Action, Indie, Simulation
Company pages: Developer: Sean Smith, Outlaw GamesPublisher: Pixels Graphic Design
Portable Ops Steam news
Portable Ops news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 🔧 Bug Fix Update - 2 September 2025
Hey everyone, quick patch today to iron out some of the rough spots:✨ Muzzle flash bug squashed🏃 Run not working sometimes — fixed🧱 Wall hug control updated (now on X key by default)⏭️ Cutscene skip bug fixed🎯 Better hit detection when firing ADSThanks for supporting our games!
- POPS Update 4.19.25 - 19 April 2025
Fixed Drone camera issue in Multiplayer. Fixed some accessories behavoirs for the AI. Hope this helps those of you experienced this problem. Let us know how it goes and leave a review when you get a chance. Thanks! -Kevin
- Fixed a couple things per user feedback - 22 March 2025
We were shown a couple issues in the previous version. Hopefully, this patch fully addresses those problems. Mostly user experience but also a small error on death and menu. Thank you for the continued feedback!
- Respawn Error patch - 28 February 2025
There was a little buggy issue with the respawn in the single player. We should be good now!
- Campaign Reborn - 23 February 2025
🚨 Major Update: Full Campaign, UI Overhaul & More! 🚨 This is it! After three months of development and three weeks of testing, Portable Ops now has a full single-player campaign! 🎉 🔥 What’s New? 🔥 Complete Campaign Mode – Experience a fully realized story with tactically placed cutscenes featuring voice acting and subtitles. New UI Overhaul – Inspired by Metal Gear Solid and classic Rainbow Six, the updated UI makes navigating the game smoother than ever. Visual & Performance Upgrades – Every single model has been optimized and refined to improve performance across more systems. 💥 Is this the final update? Nope. We’re just getting started. While this update is a huge step forward, we know there will be some issues to iron out. Plus, we have big plans for the future, including: ✅ Multiplayer Upgrades – Optimized maps & dedicated servers. ✅ Full Controller Support – Bringing better…
- Portable Ops Campaign Update – Coming this Weekend! - 19 February 2025
The recreated Portable Ops campaign, now featuring cutscenes and full voice acting, is nearly ready! Over the past couple of weeks, we’ve been squashing bugs and smoothing out any glitches to ensure a seamless experience. The final step is rebuilding all the maps and lighting, which is a time-consuming process. For the next three days, my computer will be fully occupied with generating the maps! We’ve also made some major improvements across the board: 🔹 All maps have been reoptimized—now running without Nanite for better performance across more video cards. 🔹 AI enhancements—better behavior and improved collision detection. 🔹 Revamped HUD—clearer and more informative than ever. This update marks nearly four months of daily work, and we can’t wait for you to experience the campaign like never before. Get ready to jump back in! 🚀
- Campaign Redone Beta - 11 February 2025
**Portable Ops Beta Update – A Massive Overhaul!** For the past three and a half months, I’ve been deep in the trenches, squashing bugs across all levels, revamping the UI as a tribute to *Metal Gear Solid*, and introducing new menus, story-driven comms, and cinematic cutscenes. In the process, I've also overhauled the UX to bring more of the game’s feature and depth to the forefront. This update turned out way bigger than my brother and I originally expected—but it’s been absolutely worth it. We hope you’ll agree! ### What’s New? 🔹 **Enemy AI & Response Tweaks** – Expect some subtle but meaningful changes in enemy behavior. 🎨 **Visual Presentation** – A refined tone for a more immersive experience. ⚡ **FPS Improvements** – Performance is now slightly to moderately better, depending on your setup. ### Coming in the Full Release: DLSS Support! We’re bringing **DLSS** to *Portable Ops*…
- Silencer Pistol added - Beat the game undetected! - 26 October 2024
Found on Mission 1 - 2 - Facility - Crates Additional bug fixes Tweaks to Ragdoll
- NEW UPDATE - GAMEPLAY FIXES / NEW COOP MAP (KONG) - 20 October 2024
Additional adjustments to the Single Player game Fixes on some menus Better Ragdolls A dog in your base! More to come, we got another quality update coming in time for the 1st anniversary! Thanks for playing!
- Gamepad Support Update - 11 August 2024
This update will bring the core game playable on the controller A few more updates to do, but you can access the menu by Left GamePad or any of the GamePad Controls while ingame Top - Buy Menu Left - Command Wheel Right - Loadout Start - Respawn (if you get stuck too) Left Trigger - Aim Right Trigger - Fire Left Shoulder - In Menus , Select Previous - In Game - Glider Left Thumbstick Button - Wall Hug X - Jump A- Crouch / Prone B - Reload Y - Skill Item More to come!
- (6) NEW SP MAPS - PLUS NEW RPG "FREE ROAM" MODE - PORTABLEOPSMODE - 8 August 2024
PORTABLEOPSMODE (®) adds endless battles!! Get to this by the Hotzone map on main menu 6 New Maps!! View on Hotzone - One New Extract Mission! - The Legendary Streets of Mogadishu! Thanks for playing! More updates comings soon - Gamepad updates, More Co Op maps
- NEW CTF MAP - CHINA - 23 July 2024
Plus, ragdoll on all enemies and random bounties
- Wall Cover - New Animations - Reworked Maps/Items - 21 July 2024
Wall Cover - New Animations - Reworked Maps/Items
- JULY UPDATE - MAP EDITOR (V.1) & OTHER GAMEPLAY FIXES/ENHACEMENTS - 10 July 2024
JULY UPDATE - MAP EDITOR V.1 Tighter Movement based off feedback General bug fixes Bridge Map - Faster FPS General UI fixes/enhancments Map Rotation - Press "M" at End Game Score (TDM Only ATM) to open "Host" controls You will be able to switch maps using the Host controls now and take the party with you MAP EDITOR: To share your map: Method 1: Goto games Steam Local Directory - Type or Find using "Slot_01.sav" - Open File Location Example: Saved\SaveGames Copy Save Slots 1-3 (depending on which slot is your custom map) Upload to a cloud service or email to friend Have your friend place the save file in the same directory & overwrite it Method 2: In Editor, place the Tiles the same as your friends or screenshot and send to other users They will then do the same Tile formations on their side & Save to the same Slot number ** It is important to replace the same Slot_0*.sav in order to pla…
- Updated Patch for new update - 29 April 2024
Fixes dialog box in Base on Mechanic - Fixes Prone glitch Fixes Startup sound to not bleed the eardrums
- Added new weapon RPG in Cold Front Map - 27 April 2024
Added new weapon RPG in Cold Front Map
- Added new skin - Riot - 26 April 2024
Added new skin - Riot
- MAY UPDATE #1 - NEW CO OP MAPS & MORE - 26 April 2024
NEW MAPS - COLD FRONT - CO-OP ATHOS - PADDLOCK - TDM SWAMP HAZE - TDM NEW GUI - NEW GAMEPLAY MECHANICS (LOOTS ITEMS/INVENTORY SYSTEM V2) NEW AI ENEMIES - SNIPER/WINTER PMC/ SPECIAL ! VARIOUS BUG FIXES LAST CHANCE PRONE ANIMATION REMOVED FASTER FPS WEAPON SWAY MORE ACCURATE MUZZLE FLASHES MORE ACCURATE BLOOD EFFECTS / NO GLOW SEARCH LIGHTS HAVE FLARE EFFECT NOW LEVEL EDITOR COMING THIS MONTH PATCH #2
- UPDATE: LAST CHANCE - Faster Performance - Animations & More - 15 January 2024
Adds new Weapon Animations Ai scripting Ai sounds Map re-lightings Model optimization Outlaw Engine 2.1 - New destructions, Lighting & Ai scripting improvements Various GUI enhancements LAST CHANCE gameplay - below 15 HP, heal to get back up Lumen ON / OFF - * KEY SQUAD Distance - Press Space to Ally & stay connected! CQC Kill - Use Space on a Player Enemy (players only atm) to CQC kill! If you had frame stutters, it should be gone now on most standard devices. For example, one of the Mech Bad Guys was 150k. At the time, I thought it was needed, but I re-modeled the mesh & dropped it to 35k. This was done across the board. I will be releasing another quality update soon with other enhancements to make the game feel awesome as well as new SP story missions. Thank you for supporting Portable Ops!!
- DECEMBER UPDATE!! New MAPS!! Happy Holidays :) - 20 December 2023
DECEMBER UPDATE: Reduces game size by 5GB! TWO NEW MAPS - CHINA - ONE LIFE MAP, PLAY IT TACTICAL ROOFTOP-NIGHT - TDM Fixes: Night-vision when ADS Massive FPS improvements!! If it ran slow for you before, this patch will make it smooth Cube64 Map gets fun new background Happy Holidays & thanks for playing Portable Ops!!
Patch notes and updates
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