- Patch Notes v0.2.77 - 20 August 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and Improvements\ Loop progress can now be carried over. Upon death, the game will now resume from the last highest-reached Loop.Added new laser trap mechanics in higher Loops.Added environment-specific trap mechanics in the Factory, Laboratory, and Reactor chapters during higher Loops.Adjusted certain particle visual effects to increase immersion.Further adjusted the player character indicator feature for clearer and more prominent visibility.Added missing weapon and upgrade icons.Added missing sound effects.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.75 - 23 June 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsPolished and expanded the Factory Boss's attack patterns. It now uses a wider variety of attacks, including ricochet bullets, lasers, basic shots, and grenades.Laboratory Boss now destroys bullets and becomes invulnerable while dashing.Reactor enemy that patrols the ground and fires multiple bullets now launches multiple missiles instead.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.72 - 18 June 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsNew weapon: Super Plasma GunSpider enemy now patrols the ground and fires a spread of 3 bullets.Bomb Drooper now flies around and shoots bouncing bullets.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.69 - 5 June 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsFixed keyboard and joystick prompts not displaying correctly in menus.Fixed keyboard and joystick bindings affecting each other.Fixed various keyboard and joystick rebinding issues.Fixed resetting keyboard bindings also resetting joystick bindings, and vice versa.Added separate keyboard and joystick rebinding menus.Input prompts now update dynamically during gameplay.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.65 - 3 June 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsAdd support for rebinding the "Up" key.Add controller vibration.Fix navigation button visuals not updating correctly when switching between controller and keyboard.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.63 - 2 June 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsEnemy bullets now render above player bullets and fire effects.Increased flamethrower damage.Improved visibility of the player's grenades.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- A Quick Message from the Developer - 30 May 2026
Hey everyone,This is Marcel. Just want to leave a quick message here.First of all, thank you for all the support, feedback, bug reports, and kind words since launch. It really means a lot. Some of you may know that I got back to Brasil, and unfortunately I was welcomed back by a case of dengue fever, which unfortunately slowed down my plans for sustained post-launch updates and bug fixes. The good news is that I'm feeling much better now and have started getting back to work on patching the game - starting with patch v.0.2.57 released earlier.While I was stuck resting, I actually spent a lot of time thinking about the feedback that I got over Corebreaker's design. I've been exploring ways to improve the progression loop and make some of the less-used weapons feel more impactful and worthwhile. It's still early, but with some experimentation and testing, I'm hopeful these ideas can be de…
- Patch Notes v0.2.57 - 29 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsDecreased Underworld Shopkeeper's produce priceAdded breakable crystals to the environment after Loop 1Enabled environmental traps after Loop 2Increased grenade launcher damageIf you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.56 - 22 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsFixed Gunsmith shop opening when all weapons are already sold.Fixed recycle button overflowing the balloon box.Added weapons' missing SFX shotRebalanced all weapons.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.55 - 20 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsAdded new feature: Recycle.Balanced Super Pistol damage and bullet energy consumption.Balanced Bouncer Shotgun bullet energy consumption.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.52 - 18 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsAdded new upgrade: Plasma Orbit.Fixed an issue where player could get stuck in secret room because the chest could not be opened.Fixed Bargain Spirit requiring the full amount of Cell-A to purchase discounted shop items.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.45 - 16 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsAdded new weapon: Flak Cannon.Rebalanced Flamethrower energy consumption.Rebalanced Super Flamethrower energy consumption.Rebalanced Ultra Flamethrower energy consumption.Rebalanced ability ready SFX.Rebalanced error SFX.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.43 - 15 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsAdded new upgrade, Zero Consumption: unlimited ammo during the current biome.Rebalanced upgrade Overdrive: increased damage now lasts for the entire biome instead of only a few rooms.Rebalanced upgrade Cell Surge: enemies now drop more coins during the entire biome instead of only a few rooms.Increased health drop rate.Improved ability ready animation.Improved ability ready SFX.Added SFX for abilities that are not ready.Improved enemy bullet visibility.Improved warning balloon visibility in Eliminate and Survive rooms.Added map indicators for health and weapon locations.Added player indicator.Fixed some localization values.Fixed minor spelling issues.If you encounter any bugs or have suggestions, please feel free to share them in the…
- Patch Notes v0.2.41 - 13 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsFixed flame trap audio continuing to play after being disabled.Fixed music stopping after dying with the Reborn upgrade.Added missing SFX for the Chaser gun.Added missing SFX for the Bouncer shotgun.Balanced Eliminate rooms by starting the timer after the enemy spawn alert ends.Balanced Survive rooms by starting the timer after the enemy spawn alert ends.Current HP now increases proportionally when gaining Max HP upgrades.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.40 - 12 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsFixed Reactor miniboss laser attack firing in only one direction instead of eight.Fixed laser warnings becoming detached from enemies after knockback.Added laser warning to the Factory miniboss laser attack.Balanced Factory miniboss laser attack rotation speed.Balanced enemy laser size.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Patch Notes v0.2.39 - 10 May 2026
Hello Players!A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.Bug Fixes and ImprovementsFlamethrower SFX persisting after player death.Enemies dropping coins in Survive and Eliminate rooms.Pickup prompts showing keyboard icons while a controller is connected.Interact button not updating properly after key remapping.Statistics labels missing from the end-game screen.You can now perform a punch during a double jump.If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!Team Corebreaker
- Corebreaker Early Access Road Map! - 9 May 2026
Hello Players!Corebreaker is officially out now in Early Access! We want to thank everyone of you for your support throughout the development journey!While we’re excited to celebrate this launch, we’d also like to share an overview of our planned updates for the coming months:Months 1–2 of Early Access:More Weapons - Add multiple new weapons with distinct playstyles.More Upgrades! - Add new upgrades to broaden the variety of available builds.Stronger and Smarter Enemies - Expand enemy and boss move sets to make combat more engaging.Add more environmental interactions in high-difficulty runs (NG+) for increased variety.Months 3–4 of Early Access:Continue adding new weapons and upgrades.Polish the overall game feel and combat mechanics.Balance adjustments focusing on difficulty spikes and build diversity.Fine-tune upgrade synergies to deepen build strategies, ensuring more viable playstyl…
- Early Access is out now! - 8 May 2026
Hello Players!We are beyond excited to announce that Early Access for Corebreaker has officially begun!Thank you so much for your continued support and for being with us on this journey. We’d love to hear your thoughts, so please feel free to leave a review after playing.Whether it's positive or negative, we will be reading through every single one!If you encounter any issues during gameplay, please let us know using the in-game feedback tool.Best regards,Team Corebreaker
- Early Access Launch Times Revealed! - 8 May 2026
Hello Players! The wait is finally over!Internal testing for the Early Access version of Nuclear Breakout! is complete, and we are ready to share it with the world! Global Unlock Times:Pacific Time (PDT): May 8, 9:00 AMCentral Europe (CEST): May 8, 6:00 PMNew York (EDT): May 8, 12:00 PMBeijing (CST): May 9, 0:00 AMTokyo (JST): May 9, 1:00 AM About Early Access The game will be priced at $7.99 (or local equivalent) during Early Access.Throughout this period, we will be actively listening to community feedback and making continuous improvements to the game based on your suggestions. Please feel free to leave your reviews after the launch—positive or negative, we value all of your honest feedback! That’s all for now. See you all tomorrow! Team CorebreakerMay 7, 2026
- Corebreaker Enters Steam Early Access on May 9 - 27 April 2026
Dear Players,We are thrilled to announce that Corebreaker, the fast-paced action-platformer with rogue-like elements, will enter Steam Early Access on May 9, 2026 at a special launch price of 7.99 USD.Break Through the Core in a Bulletstorm!Corebreaker is a fast-paced action-platformer game with rogue-like elements. You are Nova, a robot awakened at the brink of humanity's extinction at the hands of machines. Your mission? To save, search, or destroy? The choice is yours, but you must get to the core first – Unlock abilities, upgrades and powerful weapons as you fight your way through supreme robots to find out your purpose!Crisp Controls, Fluid Movement, and Dynamic Combat!Run, jump, dash, and shoot the way through hordes of robots, combining various melee attack moves for maximum impact. While some battles may challenge you more than simply mowing down grass, the satisfaction of overc…