- 1.8 fin - 16 July 2024
1.8 Update: -Reworked farming system. All Items on Crafting Bench -Reworked the Power system, All Items on Crafting Bench -Fixed Nanite Foliage issue for Palm Trees -Added Action Movement pack to system -added Showcase maps, Flyyoufool (Flying system) FIGHT (Melee system) SkateOrdie (Skating system) Note: This will most likely be the last CC update as we are focusing the studios attention to DCF.
- 1.7 - 13 March 2024
===1.7=== "New new new" - installed Steam Leaderboard Plugin - installed Steam Stats Plugin - Updated Oceanolgy to 5.5.0 - Updated Workshop System - Updated UltraDynamic Sky - Updated Materials Pack - Updated to 1.7 Media - Updated Ready Player Me 2.4.0 - Power system and Farming system are being reworked. They are in but limping. - 1.7 showcase now available from click on main menu. (Modder Showcase) - Updated Continent subscribe list so you now see Continent Name instead of number - in cleaning the code I broke the bridge placer in the Continent Menu (C). I pulled it out to remove the error. Should be back soon.
- 1.6.1 - 14 February 2024
2-13-24: 1.6.1 Update: -Turned on RPM cache again to help with the Load crash -Recreated SHowcase level Showcase161 -Refine Biodome 5 Forest to Roo's specs -trees won't grow under the ocean again -Intro movies now both play but are skippable -Removed map Loader from Terraform -Built in new Steam Workshop section, will now do the file handling //// Currently only Continent upload. other features coming soon -Added Showcase161 - ~ / Open Showcase161 -Added Foilage_SC (Showcase) - ~ / Open Foilage_SC -Swapped out some of the Metal build parts with concept digi parts -Modified the Wood build parts colors -Added Glass landscape 47 -Added Core material Landscape 48 -Added Second core material Landscape 49 --- Lots of other stuff I am missing. "hold on to your butts.." -Sam Jackson
- 1.6 - 10 February 2024
2-9-24: 1.6 Update: Ocean has been upgraded to 5.2 Added Niagara Water Sim plug in / Tested with compile. Added Melee Fight pack Ships are back in the new Ocean system, added a few more Yachts Fixed many Building Bugs. Fixed a bunch of the Compile warnings to clean up the encoding. Had to remove: //Weather is no longer attached to the ocean. Personal note: So I started this project two years ago, Most people told me I was nuts to try this. Stacking myself against the big AAA companies, to build a game that could be any game the players wanted. However I did hit all my release dates, Early access and then release. I worked probably 14 -15 a day for the last two years to try to make this happen. Now the DCF engine which is what runs CC is outstanding. CC laid on top of it was very close to breaking down tons of barriers, and offering players whole worlds to play in and modify as they choo…
- 1.5.2 - 22 January 2024
Was able to fix the issue with the Continent Control Mens (admin menu) Menu got updated to the proper color sceme. There is a new TerraForming Tut video on youtunbe now as well: https://www.youtube.com/channel/UCG4oZ-CVsbnPzdAKxSAR8WA
- 1.5.1 - 20 January 2024
Map now will load from the workshop correctly. Grid Terrians were not tiliing correctly, fixed
- 1.5 Project "Jump The Unreal Shark" - 19 January 2024
On December 15th, a greatly awiated ocean update came out. However because CC was built in Unreal 5.0.3 the update was not available. In a moment of pure stupidity we decided to Update CC from Unreal 5.0.3 to 5.3.2 The whole Game has once again become more modular, and open to modifcation. Look to see many patches bringing this version far beyond what we even thought was possible. Creative Continents has a wide open future with this version allow it to pivot to virtually canything the gamers, moddder, and Devolopments chooses. Creative Continents "Shape the worlds you play in"
- A whole new/old ocean, and more. - 20 December 2023
1.1 Update: Refine all the settings of the project and Built each peice individaully. Made horse rideable. Although the Character does not attach correctly and is still throwing some errors. Worked on the Server Perloader. Although not ready yet it is closer %70 Worked on The Map Uploader.again although not ready yet it is closer %80 Showcase Clean UP: Add Sections For Building, Equipment, weapons, farming, and Static meshes Most of the Foilage that is in the system as of now has been added to the CC_Showcase map. All Actors have been organized inside the Map. This will help with modulation down the road. Oceanolgy Rolled Back: to 5.1.4 from 5.1.5. I had tried to clarify if 5.1.6 would be available for 5.0.3 Unreal, But Upon realease there is no support for it. So I forced to roll back to get rid of the issues 5.1.5 was casuing. Some clean up work remains, but it compiles with the new o…
- 1.01 - 12 December 2023
Was able to get the loader menu to address more than one Continent on the workshop. The menu refers to the maps by thier number still but it allows for multipue continent subscribed at once. The Farming system, I was able to build in the farming system, All the items are on the craft benchs to be made. The Flying system, got a big update. "C' menu has more on the spawner, to mess around with. Eagle, Dragon, etc...
- 1.0 goes live - 2 December 2023
Creative Continents 1.0 Built ON: Unreal 5.0.3 Oranje 44:Source Verison Voxel, 1.2+ beta Verison, that allows source compile. Easy Admin Menu 1.1 Oceanolgy Ultra Dynamic Sky/Weather Survival Game Kit V2 ----- Many other asessts were used from the Epic marketplace, and CC thanks and acknowledges all of them for their help in creating This open world for players! Creative Continents is a Game that is built with the Idea of DCF (Digital Creative Freedom). In essance trying to give the player every chocie the devoloper has. Our Journey to that Freedom starts here....
- .95 - 29 November 2023
.95 we are rounding the corner now to final Release. This version you will start to see the workshop map saving and sharing system coming in. (Should be fully working friday) Many other changes improvements and things, But remember it still early access some things are still in progress. We hope you enjoy, and stop by the discord to give you thougts and ideas.
- .91 Out in the wild - 22 November 2023
Many things you can see, but even more you can't in this update: Platform (The Starting platform has been redesigned) Fix/Complete Boat system (The Boats are in the water, take a cruise) (Through spanwer "C") RPC new system (Ready player me se us up with all new code, running sharp) Player Shadows (It had the wrong shadow forever, I fixed it) Spawn Fix (Spawns now have a little better locations but stil needs work) Camera Zoom (Roll the mouse wheel) Q/E for Up and down Terraform now has Undo and Redo. Behind the scenes (Workshop is almost there, look for it in the next update) Flying system also looking very good.
- One year later, the Full realease. .9 verison - 18 November 2023
.9 is here. This is very close to the final version. But not the final vision of the game. This version does finally open up and show the many things that you and your friends will be able to do on your custom Continents (maps). Map Sharing through Steam workshop will also be implamented soon. All in All I am on track to realease the final 1.0 at he end Of November. This last base has been built around being open to modding and Steam Commiunty, with this I hope people will be able to start to see the CC will allow you Play and Create in it, at whatever level you want to particpate. Player, Modder, Devloper, its all the ame path on the Continents. Come on by and make some lands before December. Be the first to show off your own world. :D
- Phase III.1 - 29 August 2023
Phase III .1: --- Fixed Car/buggy issue where landscape would disappear. Fixed tons of Packing errors and warnings. Many other small bugs, Would have gotten further but had a personal loose that will slow efforts a bit. My goal remains to put out some type of update every two weeks until November full release.
- Phase III - 15 August 2023
Entering the last stage of Early Release.
- Stage 2.1 - 25 April 2023
Ready Player me is WORKING! ITS WORKING!!!!! Now You can create the Map you want and then visit your lands with your friends, and now you will be able to be whoever you like as well thanks to RPM. Update to Phase II .1: Rpm Update: Ready Player Me is now fully working with the system. I have noticed a issue when the character is killed and respawned. So I will take a look into that as well. Next Project: I will be jumping full bore into the map issue. Check out our discord to join the community. New Issues: Inventory (backpacks) Creative Continent Phase 2 Read Me: ***Map Issue*** The Main issue the game faces right now is that the map you customize for your guest in Multiplayer. However there is a work around. In your game folder go to CC\Saved\SaveGames You will see a file named Continent.sav If you and your Visitors all have the same Continent.sav file It will play without problem. I…
- CC Phase II - 8 April 2023
Creative Continents Phase II: You can now Terraform (Raise a Continent from the sea using 50 terrains.) Then Go to travel mode And you will be able to build and survive on your lands. Multiplayer now added.