SPSTEAMPULSELIVE ANALYTICS
Ferromon Together

Ferromon Together Steam metadata

Noah DeWolfe | Aug 9, 2024 | game

Released

0players observed · 25 September 2026 - 04:06:58 UTC

ActionAdventureIndieMassively MultiplayerRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,541
  • Revenue (VGI)No data available
  • Review score74% positive

Ferromon Together metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,541
  • Revenue (VGI)No data available
  • Review score74% positive
  • Total reviews27
  • Release dateAug 9, 2024
  • DeveloperNoah DeWolfe
  • PublisherDeWolfe Studios

Genres: Action, Adventure, Indie, Massively Multiplayer, RPG

Company pages: Developer: Noah DeWolfePublisher: DeWolfe Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ferromon Together Steam metadata

Ferromon Together metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2194880/metadata
Steam Storehttps://store.steampowered.com/app/2194880/
Steam Communityhttps://steamcommunity.com/app/2194880
PCGamingWiki search
IGDB searchSearch IGDB for Ferromon Together

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 20 positive, 7 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

21

Platform releases
  • Steam 9 August 2024

Latest Steam announcements

  • More Controller fixes. - 27 December 2025

    Happy holidays everyone! Small-ish update today with a ton of small fixes. Fixed: -Controller not working in move stone menu -Crafting softlock using controller -Quest menu track quest not working with controller -Too many Minige on the map -Controller crafting not using resources -Going too fast on the motorcycle allows you to get past barriers Thanks for playing!

  • Steam Deck Support - 8 December 2025

    Due to popular demand (or more accurately the only demand) Ferromon now runs on steam deck. It also runs alot faster! There might be a few new bugs due to the new renderer and monster display system, just let me know and I will work to fix them. Development is still a bit slow, as I am taking a creative break to work on a different project. Still, bugs are getting patched, and I will come back to full time dev eventually. ALSO!- The Holiday event is up. Collect presents in the Polar area and defeat the Grink! Happy Holidays! And thank you for playing.

  • Ravenwood is back! Come enjoy the Halloween event! - 6 October 2025

    Hey all! Candybatts are back in Ravenwood! Catch them and trade with the villagers of Ravenwood to get event items!This update also has bug fixes and some networking stability. Still waiting on EOS to fix their bugs before 1.0. Until then, happy catchin! Let me know if you guys find any bugs.

  • Hitch fix and other bugs - 10 September 2025

    Hey all! This update fixes a hitching issue present in some spawn volumes. Gameplay should be much much smoother now. It also fixes the build button mismatch and a few other bugs related to offline play and the like. You will also notice polish here and there, its lookin better! Thanks for playing!

  • Major performance boost - minor map changes. - 23 August 2025

    Hey guys! This update doubles the performance of the game. You should be getting double the frames you previously were getting. I also made some changes to the map to increase frame rate and improve visibility. I will be updating the map more in the coming days. Thanks for playing!

  • Engine upgrade - Ferrobook update. - 8 August 2025

    Hi all! This update brings the game into a more modern engine version and sheds some of the bloat, which should lead to less or even, maybe, no more fatal errors. This update also makes some changes to the map and mainly the ferrobook, adding in silhouettes for unseen mons, a capture symbol for collected Ferromon, and publically listed evolution levels between all the listings. The game may feel a bit slower than before, unfortunately unreal engine likes un-optimizing their engine with every update, making games harder to run even when nothing is changed. I will be working to attempt to undo their handiwork in this, but until then, expect a few less frames. As always, thank you for playing!

  • Some Monday night bug fixes :) - 1 July 2025

    This update fixes/changes the following: -Start game visual glitch -Saving on bike on angle - next load in would be at an angle -Added controller support to the build/upgrade item menu -Fixed TP stone controller conflicts -Fixes doors not opening after loading into a save -altered emote menu for controller -new hovered icon to better suit controller players -added controller support to bike (select button) -Fixes old save data issues with cosmetics -Upped netupdate time for NPCS

  • Content and bugs! - 24 June 2025

    This one adds more stuff to do and fixes yet, you guessed it, more bugs. I'll list a few: -Notification Spacing -Talk spamming an NPC breaking future battles -Monument dungeon type quests not working -Monument dungeon type chest being inaccessible -NPC hostility issues in Castle dungeon type -Dungeon ceiling collision -Building uses double resources (sorry guys) -Super long battle animations have been chopped -Gondola stair collision -Frame stutter in forest (too many trees) -Mineral skill drive shop not working -Small Emergence stone inability to be picked up -Crunched all notifs into the notif system -Balancing issues in the Mineral area -And much, much more Also! -Added theme music + new title screen -Added Surrender button to NPC fights -Added even more dungeon instances, with more to come as I actually play the game and fill the boring parts -Many various balancing tweaks, as well…

  • Bug Fix - Jaming patch. Balancing, ect. - 8 June 2025

    This update fixes like, 3 pages of bugs that I really don't want to type out. Most of them had to do with UI sizing and battle functionality. Getting close to about done. Next up is making the mini-map less ugly, then I'm going to do a final continuous playthrough of it myself to identify the final balance and feel that I want.

  • More Dungeons - 3 June 2025

    Hey guys! Two more dungeon types are rolling out today. This brings us to around 27 dungeons (3 types, all instanced). I will be adding more in the coming days, as well as more balance and polish.

  • Friday Hotfix - 30 May 2025

    Just a few fixes: Fixes NPC spawning glitch Makes monsters and trainers despawn near builds Makes trainers despawn when close to another battle (to fix aggressive NPC battle crowding)

  • Achievements (And Dungeons) - 29 May 2025

    Hey guys! new update out today Among the usual bug fixes, this update adds 21 steam achievements. I will most likely add some fun ones later, but for now it's pretty basic milestones. This update also adds a new dungeon structure into a few places across the map. I really want to fill up the world and reward exploration, so there will be more and more points of interest and things to do in the coming weeks. Thanks for playing!

  • Item tab in Ferrobook - 22 May 2025

    Hey guys! This is mostly a bug fix update, but it also adds a primitive version of the Item compendium. This feature allows you to search and read up on crafting ingredients in the game and aims to eliminate confusion surrounding where to get things. It has become clear to me that the game needs more handholding, so I will be adding more of that sort of thing. As always, thank you for playing during early access!

  • Quests, bugs, and Emotes - 17 May 2025

    I would attempt to list the entire changelog, but honestly, I've forgotten. Here's the big stuff: Content: -Added more side quests and made it easier to continue to add content. -Added life and things to do to all current in game POIs -Added the emote system, so you can jam out with friends and have a silly time -Added /tpa to teleport to your friends and keep the experience as co-op as possible Bugs: -Fixes the audio system long-term session breakage -Fixed build dependency woes -Added /endbattle to sort out any weird battles that softlock on occasion while I work on the root cause -Fixed NPC party generation causing more complex areas to crash -Significantly increased multiplayer performance for both host and client -Stabilized controller and fixed crafting issues -Fixed low-level mons being unable to evolve with the new build system -Many, many more World: -Added a working Gondola, s…

  • Translation Update! - 23 April 2025

    Rolling out translations for Chinese, French, German, Japanese, Korean, and Spanish tonight. Not everything is currently translated, more and more will get done as time goes on, but it's at probably 90% right now? Update also fixes a bunch of bugs per usual, new game builds persisting, a few menu bugs, and changes around how quests work. Please be on the lookout and alert me of any bugs that occur due to the translated version. I had to change a lot of data to all conform to Unreal Engine's localization tool, so we may run into some issues, especially having to do with quests, crafting, and building. Please bear with me and submit bug reports! Thank you! Anyone who previously was playing with an epic games account during the steam auth blackout - if the update seems to clear your data or set you back, just link your steam account to your epic games account in the title screen and it sho…

  • Optimization and Bug Fixes - 8 April 2025

    Hey guys! Sorry I have not been doing as changelogs, as you may have noticed, the updates are nonetheless still rolling out. We are aiming to be at 1.0 release by May 12th and are making steady progress towards that goal. This update takes a lot of the bloat out and makes some serious frame improvements. It is to be noted that graphically, it won't look quite as good after this update, but I've gone from averaging 60 Frames on high settings to around 300, and since this game is meant to be extremely accessible, I have decided the sacrifice is worth it (don't worry, its honestly not even very noticeable, and future updates will smooth things over). The minimap is rough around the edges, as I replaced it with my own code for compatibility reasons, but it will improve in the coming days. This update also handles a large number of bugs, I honestly forgot which ones since it's been a while,…

  • Controller Support - 10 March 2025

    Hi guys! this update rolls out controller support and fixes a bunch of bugs! Let me know if you have any issues with any of the new systems or menus. Thanks for playing!!!!

  • Final Building System (polish pending) - 6 February 2025

    Final build system is out! Your important free build placeables will be rolled over to the new system, while free build walls and platforms will disappear in favor of the snap build system- per community vote. The new system lacks a bit of polish but is much better than anything prior. I don't foresee many functionality complaints going forward. CHANGES: New build system accessible with Q. Place all items under the snap build system. As-you-go crafting allows you to pay for builds as you build them, instead of having to go through the crafting menu Removal of radial snap build menu in favor of a far more modular and organized approach to accommodate all the new snap builds. There are some known bugs (can't close build menu with escape or q, visual menu glitching, ect) per usual these will get ironed out in near future bug fixes. Keep sending bug reports! and thank you all for playing!

  • Shinys, cutscenes, and tracking improvements. - 17 January 2025

    Title says it all! :) Shinys have three rarities: Red: 1 in 300 Blue: 1 in 1000 Golden: 1 in 4500 Cutscenes and story events will continue to roll out across the map as we go. This update also has various bug fixes, but I don't remember what I all fixed, so nothing to report on that end.

  • Patch notes 2024, Happy New Year! - 31 December 2024

    Hi guys! This update fixes a few bugs related to the holiday event, and a bunch related to the starting sequence of the game. I really gotta do a better job of not breaking that... Happy early new year everyone!

Patch notes and updates

S.noRelease datePatch nameGID number
127 December 2025More Controller fixes.1819386365110597
210 September 2025Hitch fix and other bugs1810503566370316
323 August 2025Major performance boost - minor map changes.1808601382522435
48 August 2025Engine upgrade - Ferrobook update.1807332909592403
51 July 2025Some Monday night bug fixes :)1803527891659385
624 June 2025Content and bugs!1802893906875470
78 June 2025Bug Fix - Jaming patch. Balancing, ect.1801617199501214
830 May 2025Friday Hotfix1800991756330658
922 May 2025Item tab in Ferrobook1800357164395327
1023 April 2025Translation Update!1797820624416645
118 April 2025Optimization and Bug Fixes1795917897468884
1210 March 2025Controller Support1793384379485227
136 February 2025Final Building System (polish pending)1790848102603314
1417 January 2025Shinys, cutscenes, and tracking improvements.1789039014360095
1531 December 2024Patch notes 2024, Happy New Year!1786573930986793
1618 December 2024Holiday Update Change List1786409468831388
1718 November 2024Update for November 17th - Ferromon Sounds1783238125327884
1811 November 2024Bugs fixes and Mon rotation6148070194801712220
195 November 2024New Ferromon spawn locations, Skill drive shops, and network bug fixes6146943657174048694
201 November 2024New requested features and bug fixes6146943657173919181

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2194880
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateAug 9, 2024
DeveloperNoah DeWolfe
PublisherDeWolfe Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent74%
Positive reviews20
Negative reviews7
Total reviews27
Steam recommendationsNot available
Achievements21
Average playtime forever223 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2194880/

Short description

Journey with your friends in the free to play world of Ferromon Together and take on the 10 towers with over 140 Ferromon to save the world's inhabitants from the Tainted!

About this game

Journey with your friends in the world of Ferromon Together and take on the 10 towers with over 140 Ferromon to save the world's inhabitants from the Tainted. The entire game is free to play, with a cosmetic pass DLC available to those who want to support development. Work together with your friends to build, craft, and train to progress in this fun to play RPG. Now arguably most importantly, what exactly can you do with your friends? The answer is everything! Every non pvp battle that occurs in the world can be joined by 9 players! This is done through the Link System. When you are linked in a battle, all damage, jamming, and healing to the enemy is replicated, as well as half the damage to your monsters and half of friendly healing. This allows you to strategically work with your friends to take down strong enemies. Work together to clear the 10 Towers that are spread out across the map, and the final boss that comes after that!

Supported languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: Free
  • Highest observed: Free

Ferromon Together's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ferromon Together's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ferromon Together at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-25FreeFreeNo discountSteam Store

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TBH: Task Bar Hero64,53325 September 2026 - 01:05:53 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust60,30625 September 2026 - 01:09:00 UTC259,6461,359,516Facepunch Studios
Palworld49,32025 September 2026 - 02:47:54 UTC2,101,535451,088Pocketpair
Baldur's Gate 343,56025 September 2026 - 01:25:12 UTC875,343836,282Larian Studios
Stardew Valley42,60925 September 2026 - 03:21:44 UTC236,6141,016,067ConcernedApe
Project Zomboid40,99925 September 2026 - 03:52:56 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 230,83125 September 2026 - 03:55:27 UTC247,628674,517OVERKILL - a Starbreeze Studio.
Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.

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