Orbit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews15
- Release dateDec 7, 2022
- DeveloperShadey
- PublisherShadey
Genres: Action, Indie, Early Access
Company pages: Developer: ShadeyPublisher: Shadey
Orbit Steam news
Orbit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v0.9 (Ability Update) - 5 June 2025
--- Large Changes --- Gameplay: Abilities: Players can now gain abilities that heavily change playstyle, allowing for many different build types. There are currently 15 unique abilities to choose from including invisibility, empowered dashes, summoning fly swarms, attack buffs, throwing poison glizzies and many more! The old skill has been removed in favour of this system. Level Up Rework: Levelling up now offers 3 different abilities to the Player, allowing them to choose 1. Every 2nd level up (2,4,6 etc.) offers a stat upgrade. You can now upgrade the following stats: Health - Increase health by 5. Mana - Increase mana by 10. Damage - Increase damage by 10%. You can no longer upgrade the special metre to store multiple charges of a special attack. Planet Cores: You can now travel inside a planet, allowing for even more areas to explore! Additionally, only one Planet will now spawn. Tr…
- v0.8.1 - 5 January 2024
--- Large Changes --- Gameplay: Slide Attack (New Dodge Mechanic): Players now slide when dodging. Sliding into an enemy knocks them up and inflicts a small amount of damage. Players will still avoid damage whiling dodging. New Weapon (Flag Lance): Attack - A slow strong attack. Inflicts 16 damage. Special - Leap upwards and slam down, stunning all enemies for 1.5 seconds and causing 20 damage. Attack Knockback: Melee weapons now slowdown and/or knockback other Players. HP Recovery: Health will now regenerate after not taking damage for 10 seconds (based on damage taken + damage dealt). Damage Text + Graphical Update: All in-game text displays (damage numbers, dodge alert etc.) have been updated and should look clearer. All objects + blocks have been updated to better match the new Player model. --- Small Changes --- Gameplay: All Weapons appearances have been slightly upgraded. All NPC…
- v0.8 - 14 November 2023
--- Large Changes --- Gameplay: New Player Model: The main Bug model has been fully upgraded! All Customisation options have also been upgraded to match the new character model. --- Small Changes --- Gameplay: All Weapons appearances have been slightly upgraded. All NPC appearances have been slightly upgraded. The "Stone Launcher" and "Wooden Blade" weapon appearances have been upgraded. "Stone Launcher" damage increased (9 -> 12). "Stone Launcher" mana increased (25 -> 35). Bots are now easier and more fair (slower reactions, attack/dodge less etc.). Bug Fixes: Fixed Steam API bug that was causing memory leaks after longer Multiplayer games.
- v0.7 - 2 November 2023
Gameplay: --- Large Changes --- New Map Type (Underground): Maps can now spawn with an Underground-like formation instead of the traditional Planet formation. Underground formations have a 1/3 chance of appearing. Kill Feed: Player kills & deaths are now announced to all Players on screen. Graphical Update: Backgrounds have been heavily reworked. Tilesets have also been updated. HUD Update: Players can now see their kills & deaths during gameplay. Player stats now appear in the top left corner and have been cleaned up. Stats of other Players can now only be seen while viewing the big map. When a level up is available, the Player will have a notification above their character until they level up. This change aims to make leveling up more obvious. Game related stats such as coins & time now show on the top of the screen rather than under the minimap. --- Small Changes --- Gameplay: Snake…
- v0.6 - 19 June 2023
General: W + S can now be used to navigate the main menu. E can now be used to select options on the main menu. Gameplay: --- Large Changes --- Rework to "Special" stat : Now displayed as "charges" instead of a bar. Using "Special" consumes 1 charge. "Special" now regenerates about 25% faster. Consuming a "Special" charge now has a nice particle effect. Skills now only consume a single charge and last around 5 seconds. Level Up Stats: HP (Green): 5 -> 10. Mana (Blue): 10 -> 20. Special (Red): 12 -> 1/4 of a charge (or 25%). HUD Update: Players can now see their selected Skill on their bar. Players can now see their "red/grey" HP on the main Health bar. Weapon list has been simplified. Battery Weapon Rework: Battery Mana cost (33 -> 30). Battery no longer slows the user when attacking. Storm will now attack consistently when enemies are nearby (both Players + NPCs). Damage caused by the…
- v0.5.1 - 5 April 2023
General: Players can now view the controls (Keyboard + Controller) in the Main Menu or Pause Menu. The controls are now as follows: Keyboard - W,A,S,D - Move/Jump - E - Interact - 1, 2 - Swap Weapons - Space - Attack - R - Special Attack - Q - Skill - Shift - Dodge - C - Level Up - Tab - Map - Esc - Menu Controller (Xbox) - L-Stick - Move - A - Jump - Y - Interact - LB, RB - Swap Weapons - RT - Attack - B - Special Attack - X - Skill - LT - Dodge - D-Pad (R) - Level Up - Select - Map - Start - Menu Note: Non-Xbox Controllers should work but currently, the button design is relative to Xbox Controller layout (EG: A to Jump (Xbox) -> X to Jump (PlayStation) etc.) Main Menu now has new icons and slightly new design. Gameplay: Interactables (Chests, Weapons, Springboards) now show a button prompt when in use range. Maps are more condensed and smaller. This should make games faster pace and l…
- v0.5 - 31 March 2023
General: Player animation improvements. Space bar can now be used to select an option on the main menu. W,A,S,D can now be used to navigate the main menu. Lobby layout has been reworked and improved. Lobby transitions/fading improvements. "Level Up" text now appears at the bottom of the screen. Game will now automatically refresh available lobbies when "Join Lobby" is clicked. Before, Players had to manually click "Refresh" each time. Gameplay: --- Large Changes --- Added Skills: Players can now choose a Skill in the Customisation menu. Skills temporarily provide powerful utility and the duration of Skills scale with the Player's special metre. 3 new Skills added are: Jetpack- Hover for short periods of time. Stealth - Turn invisible, causing others to be unable to see you. Attacking while invisible temporarily reveals the Player. Harden- Harden the bug's shell, reducing damage taken by…
- v0.4 - 24 February 2023
General: Leaderboards! The following stats are now tracked: Kills Deaths Experience Coins Chests Matches Played Matches Won These stats can be viewed in the Main Menu and will be updated at the end of every match played. Players can see how they rank against other Players close to their rank or against the Top 10 scores. Lobby improvements and layout adjustments. Non-server Players can now see what option is being selected in the lobby. Players can now join lobbies, refresh lobby lists and change region search through keyboard/controller controls (previous was only left clicking). Gameplay: Teams! The Host can now enable Teams and assign Players to the Blue/Red/Green/Yellow team. All gamemodes support Teams. Terrains! Added 2 new planet terrain types (Snow + Fire) which each have a 1/3 chance of appearing. Terrains affect how a Planet is generated. Puddle Hazards! Certain planet terrain…
- v0.3 - 24 January 2023
Balance Changes: Level Up Bonus (Mana): 8 -> 10. Level Up Bonus (Special): 12 -> 10. "Boxing Glove" stun: 2.5 seconds -> 2.0 seconds. Gameplay: Added new Gamemode "Star Hunt". Players compete to collect a Star that randomly appears around the map. The first Player to collect "Score to Win" Stars wins! Added new "Big Ape" NPC. NPCs can now spawn with different weapons and with slightly different colours. Big map now fits on screen better. Player/NPC death animation improvements. General: Host can now change "Gamemode" and "Score to Win" settings in the Lobby. Lobby layout improvements. Added a minimum 2 Player/Bot requirement to start game. Bug Fixes: Fixed rare crash when spectating a Player that leaves. Fixed some graphical issues related to dead Players.
- Update - v0.2 - 18 December 2022
- Added Bots (Host can add bots in the pre-game Lobby). - Added Sudden Death event. - Misc adjustments and improvements.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 April 2023 | v0.5.1 | 5121196841286129116 |
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