SPSTEAMPULSELIVE ANALYTICS
King Arthur's Gold

King Arthur's Gold Steam metadata

Transhuman Design | Nov 5, 2013 | game

Released

2players observed · 16 October 2026 - 11:03:01 UTC

ActionIndieFree To PlayMultiplayer2DSteam Store

  • Latest observed players2 · 16 October 2026 - 11:03:01 UTC
  • SteamPulse tracked peak55
  • Units sold (VGI)491,000
  • Revenue (VGI)$2,400,000
  • Review score84% positive

King Arthur's Gold metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 16 October 2026 - 11:03:01 UTC
  • SteamPulse tracked peak55
  • Units sold (VGI)491,000
  • Revenue (VGI)$2,400,000
  • Review score84% positive
  • Total reviews5,209
  • Release dateNov 5, 2013
  • DeveloperTranshuman Design
  • PublisherTranshuman Design

Genres: Action, Indie, Free To Play

Company pages: Developer: Transhuman DesignPublisher: Transhuman Design

Top Steam chartsTop 100 gamesGame directorySteam Store page

King Arthur's Gold Steam metadata

King Arthur's Gold metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/219830/metadata
Steam Storehttps://store.steampowered.com/app/219830/
Steam Communityhttps://steamcommunity.com/app/219830
PCGamingWiki search
IGDB searchSearch IGDB for King Arthur's Gold

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 4,389 positive, 820 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

64

Platform releases
  • Steam 5 November 2013

Latest Steam announcements

  • JACKAL IS LIVE! - from the creator of KAG - 5 February 2026

    Jackal kicks the door wide open with its ultraviolent launch on Steam.Welcome to Las Vegas 1970s — when presidents could be impeached for just lying and the mob's territory was only Vegas. Why it Hurts So Good:Rooms shift. Layouts change. No run is ever safe.Chemical superpowers: faster, stronger, higher — until you crash.Brutal finishers: not just endings, but punchlines.Inspired by the sickest, bleediest pop-culture nightmares: Hotline Miami, Pulp Fiction, Fear & Loathing. "Jackal combines my love of John Wick fight scenes, Scorsese's mobsters, Tarantino's storytelling, and the soul of the 1970s," says Marcinkowski, presumably while cackling maniacally.BUY IT NOW WITH A DISCOUNT! AND DID YOU GET YOURSELF AND ANUBIS TATTOO ALREADY LIKE THIS COOL CAT!?

  • Jackal - from the creator of KAG - Demo Available - 15 September 2025

    You're a drug-enhanced hitman with the moral compass of a broken slot machine, turning iconic Vegas hotels into impromptu abattoirs. Every table, chair, and kitchen utensil becomes a weapon in your hands because apparently, even the cutlery wants in on the action.WATCH THE TRAILER:Welcome to the demo of the definitive top-down murder simulator where mobsters become meat puppets and physics is just another drug. PLAY THE DEMO & WISHLIST:Why it Hurts So Good:Ultra-violent room redecorationRooms shift. Layouts change. No run is ever safe.Chemical superpowers: faster, stronger, higher — until you crash.Brutal finishers: not just endings, but punchlines.Inspired by the sickest, bleediest pop-culture nightmares: Hotline Miami, Pulp Fiction, Fear & Loathing in Vegas. Created by Michał Marcinkowski – the madman who gave us Soldat and clearly never learned when to stop. "Jackal combines my love…

  • JACKAL - a new game by the creator of KAG - 14 January 2025

    Just a bit of cross promotion, because if you enjoy my games and like top-down shooters with brutal close-combat you'll love JACKAL - which I've just announced on Steam. Here's the announcement trailer: You can wishlist the game now! And please help out and share the word! Have fun, MM

  • Build 4762 - Crash fix, bugfixes and QoL - 2 May 2024

    Hello everyone, This is a minor update bringing in a number of bugfixes and necessary in-depth netcode changes under the hood to address abuse. The random crash on start issue some users have observed on Windows should also now be fixed. This should hopefully only bring in positives for gameplay, including making some actions/menu actions happen immediately when they would wait for a client-server-client ping previously. Since those changes poked at an unusually vast amount of logic for a minor update, please report any vanilla issues we might have missed in testing! Mods are expected to require manual intervention but we are providing a compatibility path to ease the transition. As usual, modders are welcome to reach out for further details and assistance. For any staging users, the updated staging build should come with a slight delay (hopefully the same day). The staging build featur…

  • Build 4541 - Hotfix, small QoL changes and new TDM maps - 23 September 2023

    Hi folks, This small update brings bugfixes for some newer and older issues. We sneaked in some improvements to map voting, to the cinematic camera, and added 15 new TDM maps. We took some steps to improve map votes at the end of CTF/TTH rounds. It no longer nags the user quite as much and the random option was replaced with a 3rd map to vote for. Also, hovering a map will also show a zoomed preview to make it easier to discern its features. Our goal was to make map voting a little less tedious, and hopefully people feel more interested and satisfied in the process. The cinematic camera was improved in a few ways. It should now be much more obvious how to temporarily disable it, and that will now be remembered across rounds. If you don't like it, you now have the option to permanently disable it in settings (under the Misc tab). Additionally, we tried to address unnecessary motion and s…

  • The 2023 update is out (Build 4409) - 30 August 2023

    Hi folks, It has been a while! We are happy to announce that the much-awaited 2023 update is out now (build 4409)! This update brings a lot of changes to the game, and we hope you enjoy them. Various folks from the community have been working on this update for a long time, and we are very excited to finally get it out to you all. I'd like to start out by thanking everyone for their patience including those of contributors. As the game is fully developed by the community, it can be challenging to decide on what should be added, what meets the standards of a game enjoyed by many and the find the time to make it all happen. Everyone involved in KAG is a volunteer, so as always anyone passionate about the game is welcome to join development through participation on Discord & GitHub! There's many changes, small and big, let's expand on them below (I'll spoil the first one: it's no longer Ch…

  • Submit your maps to be added to the official mapcycle through Discord! - 3 May 2023

    Hi folks, As some of the people know who have been around for a longer time, you used to be able to submit maps on the THD forum, with a chance of them being added to the official mapcycle. As the majority of the community is active on Discord nowadays (as opposed to the forums) we have decided to open up a forum channel on Discord and close the THD sub-forum for submissions. As always, everyone is invited to contribute to the future of KAG - whether it's mapping, modding, general development, or testing upcoming updates in the relevant Discord channels and on GitHub. Especially mapping is a great way to get involve with your community contribution, as maps are fairly easy to create and you may be able to play your creation on official servers if it gets accepted! Here are a few examples of popular maps in the mapcycle: Snatchmark Elantris Rioter Yes, maps are indeed made by simply draw…

  • Build 4268 - Christmas 2022 mini patch - 24 December 2022

    This is a minor update for the holiday season bringing the usual Christmas cheer, featuring some great new in-game music by dome to fit the mood! As a minor balance change, we once again made an adjustment to build time resupplies, scaling them up to 250 wood and 80 stone from 200 wood and 60 stone. The nerf we had previously done felt too impacting, so this should bring us back to a sweet spot. Thanks to dome, bunnie and GoldenGuy for contributing to this update! We have been busy this season, so we haven't had much time to present balance change survey results. We're still planning on it! Happy holidays & stay tuned!

  • Build 4234 - Bugfixes, balance and CTF mapcycle - 20 November 2022

    Hello everyone, We have released a minor update with a bunch of fixes and nice QoL improvements. First, a word on the build 4137 survey, which was closed just a couple of days ago. We have received over 90 responses: thanks for your feedback! We have already started digging into the responses and we will be publishing and discussing the results as soon as we can. The main balance change we made is to nerf the build time resupply rate and amount. While these were only slightly buffed in build 4137, not requiring players to resupply manually turned out to be much more of a buff in public games than we wanted, causing a flood of extra materials early on. We believe the new state of things will restore the importance of materials while still ensuring that teams can build a good starting fortress. We also have merged quite a few bugfixes and improvements, which are too varied to sum up and c…

  • The "2022 Update" gameplay & balance survey - 4 November 2022

    Hi folks, As mentioned in the update post for the major update we're holding a survey on the changes that come with this build, including addition & removal of features (outpost & quarry respectively) and the variety of balance changes. The survey is now live on kagstats, the official website that also tracks the official servers. We'd really appreciate it if you could fill this in, in order to evaluate the changes, and perhaps tweak or revert things. You may participate in the survey using your KAG account. If you exclusively play KAG on Steam you may need to add a password to your account, you can do this in the main menu: In red you also find your username, should you not know it. N.B.: The "Finish Account Linking" box NEVER goes away; it will be there even if you've already finished the account setup previously. If you've forgot your KAG password, you can reset it on the main websit…

  • Build 4137 - Hotfix - 4 November 2022

    Hi folks, Quick hotfix for some of the issues introduced in the major update. servers could end up in a bugged state and required reloading unpacking outposts could destroy tiles gold would not decay in Sandbox you could slash through friendly doors bugs related to blob tile repairing such as doors, platforms, etc.

  • Build 4137 - Balance changes detailed - 31 October 2022

    Hi all, Below further details on the balance changes introduced in build 4137. In a week you will find a pop-up in-game with a link to a poll to vote on these changes by logging into your KAG account! Update post: https://store.steampowered.com/news/app/219830/view/3385044600573204012 Major balance/gameplay changes: Siege: Ballistas no longer let you respawn or change class on them - they're now only a siege machine. Their cost was reduced from 200 to 150 coins and they no longer need gold to build. Added OUTPOSTS - they can be bought in crates from the siege shop. When unpacked, they are a 5x5 blocks building which lets you respawn on it, change class or use it as a tunnel. Also has a storage in it. Catapults now launch items (e.g. lit kegs) with bigger force (110%) Catapults now launch players with smaller force (75%) Catapult rocks do more damage to structures Drills: More heat from…

  • The 2022 Update is out (Build 4137) - 31 October 2022

    Hi all, It's time for a major update, containing new features, bug fixes and balance changes! This update is being released AS WE SPEAK so make sure to HOP ON as soon as you finish reading! This update was brought to you by all the wonderful community contributors & those participating in balance discussions, polls and game tests on GitHub or Discord. Thanks everyone who worked on has contributed, and everyone else, please check it out! Huge thanks to Asu, bunnie, TheCatWizard, mugg91, Epsilon, Vamist, Mazey, Nananas, Skemonde at least for their direct code or artwork contributions, and many else! Below you find the patch notes, even with dozens of very minor fixes and code changes omitted, this update stands to be one of the largest in KAG history. This update focuses for a major part on re-balance as well as merging in a lot of quality of life and features that have been in the pipeli…

  • Territory Control.. 2?! - 13 June 2022

    Hi folks, As some more dedicated (mod) players may already know, "TFlippy", creator of one of the largest (if not the largest) mod Territory Control, has been working on a stand-alone sequel! For those that haven't played Territory Control in KAG yet, this stand-alone full game sequel expands massively on the sandbox it is in KAG and its industry, innovation, factions, combat and emergent gameplay. Design factories, customize tools and weapons, fight or trade with other players or get viciously murdered by an angry badger! As part of the Steam Next Fest, a week-long celebration of upcoming games, a free Territory Control 2 demo is now available to the public for a limited time! Thank you TFlippy for your time invested in KAG modding and good luck with Territory Control 2! Wishlist Territory Control 2 & check out the demo here: https://store.steampowered.com/app/690290/Territory_Control_…

  • Build 3900 "hotfix": No more Christmas, new maps & bugfixes - 5 April 2022

    Hey everyone, Today we're releasing a small patch mainly to revert Christmas. In addition to this, the CTF mapcycle has been updated removing and adding several maps. As always, this is accompanied by bug fixes, most notably special arrows not shooting properly has been fixed. The build number is still 3900 because this is such a minor patch, at the time of writing this posts all official & community servers should be updated automatically, in case you're having trouble joining a server due to file mismatch, please make sure your game is updated, and if it is, the server likely hasn't updated yet. There's a good amount of content scheduled for the next patch! If you'd like to join in on the development talk and join the community, check out the Discord: https://discord.gg/kag All development is done by the community

  • BUILD 3900 - Christmas 2021 update, minor QoL fixes - 22 December 2021

    This is a minor update for the holiday season bringing the usual Christmas cheer along with some minor QoL changes and an updated CTF map cycle. Changelog: Events: halloween event textures Christmas cheer with some minor improvements (thanks bunnie) Minor improvements and bugfixes: builder shop items were reordered for easier hotkey access (thanks Eluded) bodies on fire now stop flickering to an incorrect alive animation and archer animations are more accurate (thanks Gingerbeard) potential crash on server join in some scenarios due to tree growth logic (thanks Vamist) door frame animation often left doors at an incorrect damage level visually (thanks Mazey) with high ping, lighting bombs could often drop bombs at your feet (thanks epsilon) some Russian spelling in the server browser (thanks Soren) Other: accolades (thanks bunnie, epsilon, Punk123, Eluded and NoNamedNN) CTF mapcycle (th…

  • BUILD 3850 - Hotfix and official server issues - 1 November 2021

    This build fixes the issue causing you to be able to earn gold by destroying boat shops, even though they did not cost any gold to build. We are aware of ongoing issue with official servers. This is due to an incompatibility issue with Linux builds that will require further work. Unfortunately there is no ETA for the fix at the moment, but we will keep you updated. In the mean time, Asu is hosting 2 CTF servers, 1 TTH server and 1 TDM server in the EU region. If you are a Linux server host experiencing issues related to glibc symbols since the last update, it is rather likely that you will need to upgrade your Linux distribution. This is because we have performed some internal work on our build systems, including upgrading the Linux distribution used to build KAG. Because of how glibc dynamic linking works, the unintended side effect we hit is that KAG Linux users must use a recent enou…

  • BUILD 3849 - Halloween, balance and QOL changes - 1 November 2021

    It has been a while before the last update, but we're back with a load of improvements with more to come within the next few weeks! First, an important note: Unfortunately, macOS support has been dropped. It was already unplayable for a while on recent macOS versions due to Apple dropping 32-bit support completely. This, plus various technical challenges mean we are not able to maintain the macOS version of the game anymore. We may be able to fix this in the future - but with our limited resources, we sadly can't right now. Update highlights: Mild quarry nerf - the quarry produces less stone after some time Spectator slots have been added, meaning you can now spectate a game without taking up an in-game slot. This also means you can join when a server is full, and switch teams once a is a slot available. Halloween mood! Autumn-themed sprites, darker sky, gregs spawning - same as previou…

  • BUILD 3536 - 23 December 2020

    Before we mention the update contents - check out our Discord server to participate in our 2020 holiday giveaway! Update highlights: Christmas cheer: Christmas sprites, snowfall, and main menu music (thanks dome) New emotes that can be bound through the bindings menu Bugfixes, minor balance changes, and a nice automatic rebuild feature for modders We have a few more improvements and balance changes created by the community that we have to review, test and balance further for an incoming update. Complete changelog (thanks to Vamist): Bugfixes: - Fixed a movement related null error (Vamist) - Fixed bows charging even when there's no arrows (INixson) - Fixed doors showing incorrect damage (INixson) - Resolution fix for staging build (Asu) - Kaggen no longer places blocks inside flag (epsilon) - Server attachment bugs fixed (epsilon) - Crates no longer slide through doors (Vamist) - Block p…

  • Build 3490 - Halloween ends & minor patches recap - 7 November 2020

    Hi folks, Today we have Build 3490 for you. It's a fairly simple build mainly intended to revert the spooky changes we did for Halloween (KAGoween?). Well, straight to the patch notes we go (including those of the other minor patches since the larger Halloween update): BUILD 3490 * Removed spooky textures * Refined builder animation - thanks blav * Fixed bug with wood getting duplicated BUILD 3484 (29 Oct) * Fixed the end of match crash BUILD 3482 (31 Oct) * Fixed not being able to switch between servers * Fixed an issue with the plant regrowth * Updated custom heads and accolades - thanks for always updating accolades bunnie! See you all on the battlefield, I will

Patch notes and updates

S.noRelease datePatch nameGID number
123 September 2023Build 4541 - Hotfix, small QoL changes and new TDM maps5219165352631298873
224 December 2022Build 4268 - Christmas 2022 mini patch5000716037451077183
34 November 2022Build 4137 - Hotfix4732747437206924293
431 October 2022Build 4137 - Balance changes detailed4706851091189209539
55 April 2022Build 3900 "hotfix": No more Christmas, new maps & bugfixes4347669995479072614
622 December 2021BUILD 3900 - Christmas 2021 update, minor QoL fixes4224938027296046188
71 November 2021BUILD 3850 - Hotfix and official server issues4186652357039190732
87 November 2020Build 3490 - Halloween ends & minor patches recap3887130640398219014
96 June 2020Build 33333157533729860569127
1026 May 2020Build 33233112496866899843531
1116 January 2020Build 31953690071589841991759
1228 October 2019Hotfix #3 30902504491307417446032
137 October 2019Hotfix #2 30902426802221732900938
144 October 2019Hotfix 30902426802221722792720
153 October 2019Build 30902426802221718094667
1612 July 2019Build 3007 - New THD Team member, new animations, translations, accolades and various fixes2436927798952373037
1728 May 2019Build 2962 - Recording Mode Fixes, Community Recognition, Single Quarry Limit2408775863535728300
1823 April 2019Build 2926 - Crashing hotfix2434668385565833477
1921 April 2019Build 2924 - Assists, more emote keys2434668385559340270
2017 April 2019Build 2920 - KAG Free to Play after 8 Years2434668385543302658

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID219830
Live current players2
SteamPulse tracked peak55
Live count (today's peak floor)2
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateNov 5, 2013
DeveloperTranshuman Design
PublisherTranshuman Design
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent84%
Positive reviews4,389
Negative reviews820
Total reviews5,209
Steam recommendations2,647
Achievements64
Average playtime forever14,280 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/219830/

Short description

Would you enjoy building CASTLES, traps and siege machines in MULTIPLAYER? And then undermine your opponents castle and collapse it with 2D PHYSICS & DESTRUCTION?

About this game

. A few things you can do in King Arthur's Gold... The Ultimate Medieval Build n`Kill Multiplayer Game with Destructible Environments DESTROY the enemy castles with physics and explosives BUILD Defenses With Freeform Building Use the environment to BURN or drown enemies DRIVE siege machines with your teammates Freedom to run, board ships, DIG tunnels or fly in the air Interact with a LIVING animal and plant world FIGHT with 32 unpredictable humans in multiplayer Singleplayer, cooperative and competitive game MODES CUSTOMIZE with 60+ unique heads CREATE your own adventure with community created mods & scripts King Arthur's Gold blends the cooperative aspects of Lost Vikings , mashes them with the full destructibility of Worms and the visual style and action of Metal Slug , brought to you by the creators of Soldat .

Supported languages

English * , French, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 16, 2026 to Oct 16, 2026
  • Lowest observed: Free
  • Highest observed: Free

King Arthur's Gold's USD price history spans from Oct 16, 2026 to Oct 16, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

King Arthur's Gold's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 16, 2026 through Oct 16, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records King Arthur's Gold at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-16FreeFreeNo discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS416,58216 October 2026 - 11:06:24 UTC3,236,0272,744,193PUBG Corporation
AION 2213,65816 October 2026 - 10:59:12 UTC391,37315,164NC
Bongo Cat184,17716 October 2026 - 10:59:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS161,95816 October 2026 - 10:59:12 UTC399,748Not availableBULKHEAD
Rust80,71016 October 2026 - 10:59:13 UTC259,6461,403,838Facepunch Studios
Delta Force77,78116 October 2026 - 10:59:13 UTC246,418197,579Team Jade
War Thunder51,44416 October 2026 - 11:00:20 UTC125,317789,542Gaijin Entertainment
NARAKA: BLADEPOINT36,17516 October 2026 - 11:00:15 UTC385,770302,33024 Entertainment
VRChat32,91516 October 2026 - 10:58:44 UTC74,217269,026VRChat Inc.
Escape from Tarkov27,17116 October 2026 - 10:57:42 UTC46,24966,597Battlestate Games
DayZ26,08416 October 2026 - 10:37:35 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite21,36016 October 2026 - 10:36:39 UTC65,94478,112Morefun Studios

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2773,43016 October 2026 - 11:06:23 UTC1,818,3689,896,033Valve
Dota 2608,68816 October 2026 - 11:06:23 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS416,58216 October 2026 - 11:06:24 UTC3,236,0272,744,193PUBG Corporation
AION 2213,65816 October 2026 - 10:59:12 UTC391,37315,164NC
WARDOGS161,95816 October 2026 - 10:59:12 UTC399,748Not availableBULKHEAD
Apex Legends™97,28916 October 2026 - 10:59:13 UTC624,4731,047,228Respawn
Rust80,71016 October 2026 - 10:59:13 UTC259,6461,403,838Facepunch Studios
Delta Force77,78116 October 2026 - 10:59:13 UTC246,418197,579Team Jade
Team Fortress 275,58216 October 2026 - 10:59:13 UTC253,2251,230,475Valve
Warframe69,48816 October 2026 - 11:03:58 UTC181,509679,574Digital Extremes
ARC Raiders63,83916 October 2026 - 10:59:13 UTC465,097419,500Embark Studios
War Thunder51,44416 October 2026 - 11:00:20 UTC125,317789,542Gaijin Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat184,17716 October 2026 - 10:59:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS161,95816 October 2026 - 10:59:12 UTC399,748Not availableBULKHEAD
Wallpaper Engine89,89416 October 2026 - 11:00:27 UTC150,2711,008,495Wallpaper Engine Team
Rust80,71016 October 2026 - 10:59:13 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero58,99316 October 2026 - 10:59:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 256,21116 October 2026 - 10:59:13 UTC574,638199,438Mega Crit
Stardew Valley50,90616 October 2026 - 10:59:14 UTC236,6141,042,631ConcernedApe
Valheim49,08516 October 2026 - 10:59:14 UTC498,478533,888Iron Gate AB
Deskrawl: Idle ARPG43,07116 October 2026 - 10:59:14 UTC47,772Not availableFirst Day Games
Palworld36,22216 October 2026 - 10:58:47 UTC2,101,535451,088Pocketpair
Project Zomboid35,69916 October 2026 - 11:06:09 UTC122,811486,203The Indie Stone
Enshrouded33,87616 October 2026 - 11:03:41 UTC160,361100,084Keen Games GmbH

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