Yes Comrade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak16
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews22
- Release dateDec 16, 2025
- DeveloperHirschfield Software
- PublisherHirschfield Software
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: Hirschfield SoftwarePublisher: Hirschfield Software
Yes Comrade Steam news
Yes Comrade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Early Access Patch 0.6.6.1 - 5 September 2026
A very quick fix for some posters missing their collisions. Although 0.6.6 was the last minor update of this cycle, we will still attempt to fix any issues in the meantime before Update 7 as described in our latest update. Full Patch Notes * Fixed various posters collision boxes (thanks Viking)* Fixed missing link between computer flag database and console (thanks Nutty)
- Radar Update & Important Annoucement - 4 September 2026
Hello ComradesWe’re back again with another update - and another important announcement. Radar UpdateWe promised in our last update, that we would be releasing an updated radar station which will help track anomalies better. On top of that we have added new types of nodes to the radar, such as players, vehicles, and ‘other’. This will make seeing what's going on around your island so much easier and ensuring your fellow Comrades are safe. A significant issue with the last radar was it wasn’t quite accurate. We’ve fully calibrated our GPS and now finding anomalies will be much better. We hope this along with some much improved artwork for it, will make living on the island much more enjoyable.The updated radar can be found in the command room ready for use. Remember to just switch on the various nodes you wish to track as needed. The above and some helpful fixes on farming are contained…
- Early Access Patch 0.6.5.1 - 14 July 2026
Hello Comrades Thanks to some helpful reports and feedback we have fixed a few issues that have been reported since our Farming update. Alongside these fixes we have also made several improvements. Please keep providing your feedback and bug reports on our Discord. Full Patch Notes * Added blood particles on player hit * Improved rat hitbox * Improved range of crowbar swing * Improved chance of overcast weather to be greater than sunny weather * Fixed client ship flags not updating correctly from host (Thank you batatafrita12345) * Fixed communication desync between all players (Thank you JomJom) * Fixed damage particle effect shader * Fixed player on player collision errors * Fixed various missing object hit sound effects * Fixed various missing object destroy sound effects * Fixed lamppost and fluorescent light audio hum
- Farming Update - 10 July 2026
Hello ComradesWe’re back again with another update - this time with new content to try out and some big fixes we’ve spent some time tracking down. This update is all about farming. Earlier this year we promised we would be rebalancing farming, along with adding some new features to it, and its finally here! Farming UpdateHaving a good and consistent amount of food in Yes Comrade is very important to survival. The ability to grow potatoes in gardening pots has been in existence since the launch of the game in December. Feedback from players has said that this became too easy and trivial, as effectively potatoes multiplied exponentially from being able to replant them as is again. In this update we are moving to seeds. Seeds can be purchased from the store on the computer for a nominal fee and planted either in the gardening pots, or new in this update, can be planted in dug up soil using…
- Audio Engine & Voice Chat Update - 25 June 2026
Hello ComradesIt's been a while since our last update which introduced the weather feature and our television network system. Today we are releasing the first of our very important and foundational reworks into the game, along with some highly requested voice chat features. So let's get straight into what we have been working on and why it's taken so long! Introducing FMODFMOD is an audio engine used by thousands of games (both indie and AAA) which integrates into Unity and Unreal Engine. Earlier this year we decided that the build in Unity audio systems wasn’t quite cutting it and was causing multiple frustrations and problems when using looped audio. Many people have reported various audio glitches and 9 times out of 10 this was due to Unity not quite playing what we had built correctly. So we decided to look into FMOD as a potential solution. The biggest issue here would be the time…
- Introducing Weather & Television Network - 7 April 2026
Hello ComradesWe are back with another significant update for Early Access version 6. This time we have added weather and reworked the entire TV system to now be a key feature in the world of Belegovska.Weather SystemLets start with the Weather system. In update 0.6.3 we have added 4 core weather patterns and 2 rare abnormal weather events. Weather lasts the entire day and affects the world and the environment in different ways. In a future update when update the farming system, the weather will play a significant part for all plants growing outside. The 4 main types of weather are:SunnyOvercastLight RainHeavy RainI don't want to spoil the two abnormal events, but one will significantly affect what you might be able to do that day. More weather is currently under development and will be added in the future.Television NetworkThis is something we have been wanting to work into the gamepla…
- Early Access Patch 0.6.2.1 - 30 March 2026
Hello Comrades! Its been a while since our last update. Last month on our Discord I spoke about some of the complexities surrounding the update cadence this quarter and my work outside of game development. I'm happy to say that this has now ended and I am back working full time on Yes Comrade. This update today is the beginning of a very intensive development period where our promised features for Q1 are being implemented. Everything below and more is setting the groundwork for our reworks, localisation, public lobbies, and lots of new content. Full Patch Notes * Added brightness setting * Added visitor centre light state saving * Added visitor centre door state saving * Increased metal detector multiplayer audio range * Fixed entity submission rewarding for multiple photos (Thanks Cyber!) * Fixed wallpaper save corruption bug (Thanks uno-a-casoo) * Fixed radio tower blinking red lights…
- Early Access Patch 0.6.2 - 25 January 2026
Hello Comrades! Welcome back to our regular scheduled updates. Thank you to everyone who has reported bugs or issues since launch, and also given amazing feedback in our Discord. This update starts off our promises from our public roadmap we posted at the start of January. Finally the sky is now alive, both during the day and at night with our new skybox. On top of this we have added a new entity and event to discover. There is no need to create a new save to see these changes. One of our longest running issues was the long exit times after playing for more than an hour. After another report regarding higher than expected memory usage, we believe this was tied to a nasty memory leak originating from our radio tower status rendering. After fixing this issue and rewriting how the game closes, we believe this is now officially resolved! I'm going to be away next week visiting the Netherlan…
- Early Access Patch 0.6.1.1 - 23 December 2025
Minor update with issues reported by cool Comrades on Discord. * Fixed repeated words in rule emails * Fixed sales duplication for object with multiple hitboxes
- Communism Isn't Just Around Christmas - 23 December 2025
Happy holidays Comrades! A week on from launch and we already have a content update for you. Before we dive into what's featured in v0.6.1, I want to take some time to thank everyone who has given feedback or reported some of the pesky bugs which made their way into the launch build. It's humbling to get some much love from new members of the community. If you haven't already, join us on Discord Here to keep the conversion going! I also want to thank the guys from Crunchy Reviews who very generously have translated our Early Access version 6 Game guide into Italian. The link to the game guide can be found near the top of our main guide.Now onto what is included in today's update. We have a range of festive related content, some of which can be purchased on the computer, as well as some new systems such as the Hat System and Wallpaper system. Two new festive related events can now take p…
- Early Access Patch 0.6.0.3 - 19 December 2025
Hello Comrades. Quick one here with some progression fixes. Thank you to everyone who has kindly reported any issues and given feedback. * Fixed quota not correctly progressing after first week (thank you JomJom) * Fixed saving of generator and tower status * Fixed saving of ship rules Glory to Belegovska! Ollie o7
- Early Access Patch 0.6.0.2 - 18 December 2025
Hello Comrades! Another minor patch here with some fixes and further balancing changes. I've temporarily removed wallpaper till next week's festive update due to some important optimisation which needs to be done. It will come back in a much better way (and with some more options). * Increased potato plant growth time * Slightly decreased hunger restore for food * Slightly increased chance for radio tower to go offline * Slightly increased generator depletion * Very slightly increased base stamina drain * Increased stamina drain when jumping * Increased starting hunger stat * Temporarily removed wallpaper from store * Changed wallpaper naming * Fixed plant pot saving * Fixed player items not despawning on leave * Fixed handbook duplication on spawn * Fixed client player saving * Fixed client players dying on rejoin if no save had already been made Glory to Belegovska! - Ollie o7
- Early Access Patch 0.6.0.1 - 17 December 2025
Hello Comrades! I'm back with a minor but important update. Firstly thank you to everyone who has purchased and played the game. Feedback has been amazing, and we have loved as a team watching some of the steams (even if they are in Italian!). I've done a balancing pass at all the player stats and also the downtime of the generator and radio towers. I also fixed potato harvesting - I'm sorry for your starvation! * Reduced power level depletion significantly * Reduced tower operational health depletion significantly * Reduced player hunger depletion * Reduced player stamina depletion * Reduced player stamina jump depletion * Reduced player stamina sprint depletion * Radio towers will no longer go offline on the first day * The Generator will no longer deplete on the first day * Fixed potato harvesting Please keep providing feedback on this! Ollie o7
- Ready for Communism - 16 December 2025
Hello Comrades!Congratulations on your early admittance to our beautiful sea outpost. The island has been expecting you, and our glorious leader knows you will achieve great things.Early Access LaunchAs you may be aware, we have been hard at work over the last few months preparing for today. This preparation has included long nights, even longer weekends, and a 48-hour period quantified only by the finest tea bags (at least 35, that we can find). We are now officially live in Early Access - where the sprint ends, the marathon starts.The Road to 1.0Over the next year, we will be preparing ourselves for our 1.0 launch at the end of 2026. To build our island into the shining star for our Glorious Leader, we will be looking to do updates on a frequent basis.We are looking forward to sharing our year roadmap with you in January and hosting some community videos and live streams. This will al…
- Yes Comrade Release Date Annoucement - 18 November 2025
Hello ComradesWe are very excited to announce the release date for Yes Comrade into Early Access. Remember to wishlist the game to be reminded as soon as it launches on December 16th.Check out our announcement trailer below!LONG LIVE THE GLORIOUS NATION OF BELEGOVSKA
- Alpha 4 DevLog - 5 September 2025
Hello ComradesWe have just released our Alpha 4 update for testers of Yes Comrade. If you want to get up-to-date information on the game's development you can watch our newly released Devlog on YouTube now.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 September 2026 | Early Access Patch 0.6.6.1 | 1842846814448928 |
| 2 | 14 July 2026 | Early Access Patch 0.6.5.1 | 1837955055366694 |
| 3 | 30 March 2026 | Early Access Patch 0.6.2.1 | 1828441623109878 |
| 4 | 25 January 2026 | Early Access Patch 0.6.2 | 1822556746165438 |
| 5 | 23 December 2025 | Early Access Patch 0.6.1.1 | 1819386365105309 |
| 6 | 19 December 2025 | Early Access Patch 0.6.0.3 | 1819386365095509 |
| 7 | 18 December 2025 | Early Access Patch 0.6.0.2 | 1819386365090816 |
| 8 | 17 December 2025 | Early Access Patch 0.6.0.1 | 1819386365087045 |
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