SPSTEAMPULSELIVE ANALYTICS
Trench Tales

Trench Tales Steam metadata

Talking Drums | May 6, 2025 | game

Released

0players observed · 24 September 2026 - 05:55:26 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak55
  • Units sold (VGI)18,793
  • Revenue (VGI)$303,000
  • Review score72% positive

Trench Tales metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak55
  • Units sold (VGI)18,793
  • Revenue (VGI)$303,000
  • Review score72% positive
  • Total reviews602
  • Release dateMay 6, 2025
  • DeveloperTalking Drums
  • PublisherCrytivo

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Talking DrumsPublisher: Crytivo

Top Steam chartsTop 100 gamesGame directorySteam Store page

Trench Tales Steam metadata

Trench Tales metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2214220/metadata
Steam Storehttps://store.steampowered.com/app/2214220/
Steam Communityhttps://steamcommunity.com/app/2214220
PCGamingWiki search
IGDB searchSearch IGDB for Trench Tales

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 433 positive, 169 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, DualShock Controller Support, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 6 May 2025

Latest Steam announcements

  • Operational Update - 26 August 2026

    First of all, sorry for the lack of updates recently. I've been busy with quite a few things behind the scenes, including some organizational work that I couldn't really talk about until now. Fortunately, one of those things is finally far enough along that I can share some news.You may have noticed a new project appearing on the Talking Drums Steam page recently, so to avoid any confusion or misunderstanding, I’d like to share a little more information about what it is and how it relates to Trench Tales.The new project is called Violence of Action.Violence of Action is a small-scale tactical strategy game focused on squad combat, combining real-time strategy, tactical pause, and direct control of individual soldiers. The design has existed on paper for quite a long time, but until recently I didn't have the resources or the right team to move it into production.A small team made up pri…

  • Build Update. - 21 June 2026

    Build Update.UI updateenemy AI fixesRebalancing and dynamic difficulty (please let me know if damage from enemies is too heavy)some level artworkminor changes

  • Build update - 20 May 2026

    General update covering different aspects of the game, with a focus on AI improvements and level artwork.

  • hotfix - 14 April 2026

    - A holstered weapon can be equipped by pressing fast equip inputs instead of only the mouse scroll wheel.

  • Hotfixes - 14 April 2026

    Fixed grenade aiming when the preview arc breaks while targeting distant actors. AI Director tweaks to prevent enemy units from stacking in defend mode and not moving toward the player. Grenadier AI fixes. Minor level art updates.

  • Build Update - 18 March 2026

    I’d like to share a new update. Unlike my regular ones, which happen almost daily, this time I decided to spend more time and focus on a more solid content update. This release represents about 3–4 weeks of work.Please don’t expect anything extremely large, but I really hope you’ll enjoy it.So, what’s new?The biggest change is the first pass on the opening sequence. You’ll now see a bit of the backstory—what’s happening in the world and how your character ended up in the middle of a trench with no memory of his past. These cinematics are still work-in-progress and contain many placeholders, but I hope they already help create a stronger impression of the dark world of Verden.Spoiler alert:Other updates include many new equipment pieces and weapon modules scattered across the map, some new areas to explore, and general polishing of existing locations. You’ll also encounter a few new NPCs…

  • HOT FIX - 15 January 2026

    HotfixEnemy AI detection system update to prevent losing focus on the player during combatEnemy loading priority adjustment

  • Community Update, Kickstarter Rewards Progress, and Gamepad Improvements - 17 December 2025

    First of all, thank you for all the support and feedback. I often say thanks to the community, and there is a simple reason for that. Trench Tales was initially funded through Kickstarter, and I never took any external investment. The project survives solely thanks to real players who chose to support it, including everyone who bought the game during Early Access. Your support quite literally allows me to continue this journey.Feedback from real players is extremely important to me. It helps shape the game in ways that no internal testing ever could. After many years working in environments where communication is filtered through corporate structures, having direct and honest conversations with players means a lot. I am doing my best to keep this communication personal, open, and human, and I truly appreciate everyone who takes the time to share their thoughts.Kickstarter Rewards Progre…

  • Build Update - 10 December 2025

    Build Update- Fixed bug with Ash saving incorrectly and inconsistently - Fixed bug where mouse cursor was visible after exiting the pause menu - Enemy behavior refactoring and bug fixing - FSR (AMD FidelityFX Super Resolution 3.1.4) added and can be enabled from settings - Fixed performance hitches caused by data saving too often during combat - Refactored save logic - Nanite optimization - Light optimization - Level streaming optimization - Collision optimization - Mesh instancing improvements - Reworked VFX for Ash and health orbs to tone down visuals and make them more grounded - Loot pickup activates faster - Climb input action reworked – now requires holding the button briefly and pushing forward - Enemy hit reactions reworked - Added new death animations and critical damage logic and visuals - Level artwork updates - Bullet Time skill removed (temporarily removed from tutorial are…

  • Update - 8 November 2025

    Cumulative Build Update- New area added - New equipment and weapon modules - New special skill - Radio Points with enemy reinforcements - Gas grenades added in first iteration – enemies poisoned by green gas can attack each other. Poison gas grenades can be purchased from the Merchant - New mechanic for gas filters and new stats for gas mask equipment - New items added on the map - Level art updates - Some enemy AI fixes - Climbing tweaks - Bug fixes

  • Hotfix - 18 October 2025

    - Bunch of hotfixes related to scope aiming - Sound design updates around combat engagement - New carbine module added - Some map polishing - Fixed bug with overly intense blur on Epic video settings - Gas grenades now have proper art and can be purchased from the Merchant

  • Sniper scopes. Update preview - 15 October 2025

    Hey everyone,A few fresh updates are live! The first iteration of rifles with sniper scopes is now ready for testing. It’s still early WIP, but you can already purchase a scope from the Merchant and try it out in the field. I’d really appreciate your feedback on how it feels. I’ll also be sharing a short video to show the core idea behind sniper gameplay.The weapon customization UI has also received a major rework — parts now have proper icons, and the layout should feel more consistent and easier to use.Alongside this, there were a few small fixes to weapon logic and general polish improvements.More to come soon — and as always, thank you for your support and feedback!

  • Trading System Hotfix - 5 October 2025

    Trading System Hotfix - Fixed bug where in some cases items did not unlock after purchase - Refactored parts of the trading functionality for better stability - Rebalanced prices for ammunition and grenades – these values now scale with game difficulty - Rebalanced drop chances of loot from enemies – also affected by difficulty level - Added new items to the store, including weapon modules, ammunition, and equipment - Some minor fixes Thank you everyone for your feedback about the recent update!

  • Preview Build Update - 3 October 2025

    Today I will push a preview update with some upcoming in-game changes. You can now buy certain items from merchants. Try talking with the cleric on the map, who has also received a proper visual update. I hope you will enjoy the new character design. Inventory now affects the amount of ammunition and grenades you can carry. The Ammunition parameter works as a multiplier, while grenades are added based on each class. The starter weapon set has been reduced to the CRB Pistol and a melee weapon. All other weapons can be purchased from merchants. Please note that this is a preview update, so the content available for purchase is limited and mainly for testing functionality. If everything goes well, I plan to release a larger content update around the end of next week. Currently, I am working on new items, weapon parts, helmets, and some map updates. Thank you so much for your support!

  • Quick Update - 29 September 2025

    Hey everyone, I’d like to share some of the recent updates with you. Over the past weeks, a new LMG weapon was added, giving players another option for heavy firepower. The quest system also received a big rework under the hood — it’s now modular instead of one massive block, which makes it easier to expand, and a new journal UI has been added so you can track quests more clearly as you play. Player equipment has been expanded as well, with new uniforms and headsets, and camouflage modifiers that directly affect how easily enemies can detect you. This ties into the updated AI detection logic, where stance and movement now play a bigger role in whether you’re spotted.On the visual side, there have been art updates in the starting area and across the global map, adding more atmosphere and detail. Alongside these bigger changes, plenty of polish, bug fixes, and map adjustments were done to…

  • Build Update - 12 September 2025

    - Quest system completely reworked under the hood to make it easier to expand with new quests and polish existing ones. Previously it was one massive quest system, now changed to a modular approach - Added UI for quest tracking with journal records - UI polishing continues, a few steps closer to full gamepad support - Reworked detection logic for enemy AI – detection now depends on whether the player is standing or crouching, and if wearing equipment that affects visibility - Equipment now has CAMOUFLAGE modifiers – larger numbers mean the player can be detected from shorter distances. Stance and movement also affect detection chance - Starting area level art update - Some level art work on the global map - Added new UNI set for uniforms - Added new animation for sprinting with rifle - Small fixes and tweaks

  • MACHINE GUN WEEKEND - 6 September 2025

    On weekends I like to work on experimental or fun features to avoid burnout. This time I decided to implement machine guns as usable weapons and update some equipment stats. I also thought it would be fun to share this with you. During this weekend, the LMG and a heavy armored set will be unlocked for testing. Please let me know how it feels and if anything needs to be fixed or adjusted. For test purposes I am using the MG42, but it will later be replaced with something more suitable.

  • Build Update - 5 September 2025

    First iteration on equipment MODs. Ammunition now supports modifications. Currently Stamina and Armor are in test mode. Armor reduces damage and adds a chance of ricochet Fixed bug where kick did not damage destructible objects Fixed bug with “floating” enemies after knockdown Fixed bug with grenades delivering damage based on original location Enemy ragdoll tweaks Some small fixes

  • UI hotfix - 3 September 2025

    - Fixed the game Exit function - Fixed bug with the enemy's legs sticking to the surface during melee

  • Build Update – Main Menu & UI Overhaul - 2 September 2025

    This build includes major steps toward full gamepad support and smoother UI navigation. 🔧 Main Menu & Settings Core UI approach updated for easier navigation Main menu and pause menu settings fully reworked Added detailed video settings Motion blur and film grain can now be controlled separately 🎯 Aim Assist Options Aim assist can now be disabled on gamepad or enabled on keyboard Separate aim assist controls for melee and firearms some minor changes and tweaks Hopefully there are no major issues, but please report anything you encounter so I can fix it quickly.

Patch notes and updates

S.noRelease datePatch nameGID number
121 June 2026Build Update.1835871199310719
220 May 2026Build update1833334318565649
314 April 2026hotfix1830163047253622
414 April 2026Hotfixes1829528821316823
515 January 2026HOT FIX1821922921812434
610 December 2025Build Update1818752592119725
718 October 2025Hotfix1813674389006394
815 October 2025Sniper scopes. Update preview1813674388895328
95 October 2025Trading System Hotfix1811772772575167
103 October 2025Preview Build Update1811772772494023
1112 September 2025Build Update1810503566444999
126 September 2025MACHINE GUN WEEKEND1809869180094067
135 September 2025Build Update1809869180067665
143 September 2025UI hotfix1809869179987889
152 September 2025Build Update – Main Menu & UI Overhaul1809235871750336
168 August 2025Build update1807332909599211
174 August 2025Early WIP Photo mode1806698490800615
183 August 2025Gamepad integration update1806698490779534
191 August 2025Build Update1806698490712417
2026 July 2025Build Update V_6k71806064758674197

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2214220
Live current players0
SteamPulse tracked peak55
Live count (today's peak floor)0
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateMay 6, 2025
DeveloperTalking Drums
PublisherCrytivo
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent72%
Positive reviews433
Negative reviews169
Total reviews602
Steam recommendations604
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2214220/

Short description

Trench Tales is a third-person action game set in a strange, war-torn world. Inspired by early 20th-century themes, it offers open-ended exploration, scattered combat encounters, and glimpses into a broken land shaped by endless conflict.

About this game

Trench Tales is a solo-developed project created by a single developer and initially brought to life through community crowdfunding support. The game remains in active development, with new content, improvements, and features being added throughout Early Access. 🔹 Key Features: 🧭 Open-ended exploration across interconnected war-torn zones ⚔️ Deliberate third-person combat with melee, ranged weapons, and abilities 🛠️ Basic gear customization through scavenging and upgrades 🕯️ Environmental storytelling with minimal dialogue or cutscenes 🌒 Dark, surreal atmosphere blending early 20th-century vibes with fantasy Trench Tales places you in a bleak, war-scarred world shaped by strange forces. Summoned without explanation, you take on the role of a lone warrior navigating hostile terrain, uncovering buried truths, and confronting the powers that hold this realm in chaos. Visual Style and Setting Trench Tales unfolds in a grim, war-ravaged world inspired by the aesthetics of the great wars. Endless trenches, ruined bunkers, and shattered landscapes stretch beneath a heavy sky, creating a constant sense of dread and decay. The setting blends industrial machinery, Gothic remnants, and surreal horrors to deliver a bleak atmosphere rooted in the chaos and despair of endless conflict. Powers and Abilities In Trench Tales, players unlock a diverse set of powers, including the ability to slow time, unleash burst energy, and heal wounds swiftly. Additionally, possessing a visionary sight that penetrates walls enhances strategic planning by revealing hidden pathways and enemy positions. These unique abilities empower players to approach challenges with versatility, making Trench Tales a dynamic and immersive gaming experience. Gun Customization Gain access to a diverse arsenal, featuring handguns, machine guns, sniper rifles, and heavy weapons, each tailored for specific combat situations. The game's robust customization system allows to modify barrels, stocks, scopes, and grips, enhancing accuracy and stability. With options like silencers for stealth and recoil-reducing attachments for control, you can craft personalized firearms, gaining a strategic edge in…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
55DualShock Controller Support
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Trench Tales's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Trench Tales's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Trench Tales at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$24.99$24.99No discountSteam Store

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