- Updated v1.01 - 7 December 2024
Performance improvements Fixed light from recordable lasers from flashing when paused Fixed floor lights from sometimes flickering when rewinding Disco: Fixed being able to hit wall switch from near door area (made window narrower) Superflux: Fixed being able to fall through the floor (lol) Terminus: Added dropping through stasis at entrance to timed mux area (to prevent backtracking) Other minor fixes & improvements to various levels
- Update v1.0 - 21 November 2024
Fixed various box carrying issues by limiting the carry angle Fixed music sometimes not resuming after being alt+tabbed for some time Fixed light bridge not fully activating when VCR is paused in the same frame it's switched on Fixed a light bridge sometimes not being visible on level 15: Radial Fixed minor texture issues on level 6: Treble
- Update v0.99 - 15 November 2024
Added 2 achievements Changed key bindings to show icons instead of text Game now pauses when Steam overlay is activated Fixed gamepad controls still working when Steam overlay is visible Fixed bug where music volume would reset to max when system audio device changes Fixed up/down navigation in Settings > Controls
- Update v0.98 - 9 November 2024
Added gamepad rebinding support Added gamepad rumble, with setting to disable Improved layout of level 2: Tetra Improved settings navigation (mouse right-click and left & right keys to cycle through settings) Impact punch angle now records & rewinds Fixed issue where reflections would disappear (Unity URP bug) Fixed bug where smooth carrying of a box wasn't being applied Fixed seeing speed change on VCR HUD when 'vcr state' HUD setting is off Various other fixes and optimizations
- Update v0.97 - 13 October 2024
Added new level: Interlinked (Replaced level: Nexus) Added new level: Radial (Replaced level: Bilateral) Added level time difference to level summary screen, shown when replaying levels Added animated collectible display to HUD and summary screen, shown when the secret is found Improved end area in level: Oscillator Improved VCR HUD rewind speed display (now animates and briefly shows other speeds) Fixed some sounds not adhering to SFX volume setting Fixed incorrect VCR HUD layout when resolution is changed while game is running
- Update v0.96.1 - 28 September 2024
Fixed potential soft-lock and other improvements to level 5 (Wham) Improved ice so it looks more icy Improved material on crusher cubes Improved audible feedback when Boosters are switched on & off Other minor demo-only related improvements
- Update v0.96 - 20 September 2024
Reworked underground area of level 5 (Wham) Layout improvements, and increased par time on level 3 (Bumble) Layout improvements to level 11 (Tempo) Made boxes easier to pickup (can be picked up from futher away, and without needing to aim so precisely) Improvements to beginning cutscene (better caption layout & timings and updated VCR model) Added hidden achievement Added endgame variation when game is 100% complete Subtle lighting & spatial audio improvements throughout all levels Fixed rare soft-lock bug where player can be dead inside a stasis chamber Bug that stopped some players walking left (lol) has been fixed - was a Unity bug! (UUM-71799) Various other tweaks and improvements throughout
- Update v0.95 - 3 September 2024
Replaced level 6: Bounce with new level: Treble Reworked level 18: Hammered Reworked level 19: Oscillator Small rework to level 7: Travelators Small rework to level 14: Rebound (Hidden collectible now in new location) Improved visuals on level 10: Smash Improved entrance room visuals on various levels Added new & improved floor switch sounds Fixed idle animations being queued when 'dead' and playing when 'alive' again Fixed player velocity reduction that occurs when repeatedly pausing when flying through the air Fixed main menu music stopping abruptly when continuing a level - now fades out gracefully Other fixes & improvements throughout
- Update v0.94 - 14 August 2024
Added hints to Level 4 (Chronograph) Reworked above-ground area of Level 5 (Wham) Reworked Level 10 (Smash) Improvements to Level 1 (Beta TV) and improved tutorial info screens Improvements to Level 7 (Travelators) Improvements to Level 8 (Disco) Improvements to Level 12 (Superflux) Changed Settings Controls to display "pause / rewind slower" & "shoot / rewind faster" Fixed player not being crushed when stopping rewinding whilst overlapping a KinematicMover Fixed sometimes being stuck in crouch when exiting a stasis chamber Fixed player being able to push boxes through doors, walls, etc
- Update v0.93.3 - 20 June 2024
Modified access to secret areas on some levels so they're easier to get to Fixed player sometimes not being able to pickup a box Fixed some missing colliders on level 7 Fixed end game cutscene not playing if exited to menu after final level, then continued
- Update v0.93.2 - 14 June 2024
Added box auto-release when carried into range of a floor switch Added extension and improvements to level 4 Small improvement to underground area of level 5 Small improvement to end-game cutscene Fixed audio glitches sometimes heard when alt+tabbed Fixed misaligned level challenge state icons on pause menu
- Update v0.93.1 - 9 June 2024
Added idle animations Added auto-pause after 30s of inactivity Improved Light Bridge Other small fixes & improvements
- Update v0.93 - 29 May 2024
Added cutscene at the end of the game Added new layout and other big changes & improvements to Bumble (Level 3) Added running & remote control spin animations Added pause key information to tutorial level Added music being affected when rewinding, with setting to disable it Added changing of crosshair color when targeting switches & picking up boxes Added new box collision sounds Fixed jump cancelling boost, when jumping soon after being boosted Fixed SFX playing when app is in background (when ALT & tabbed) Fixed clouds not being visible Various other fixes, improvements & optimizations
- Update v0.92 - 25 April 2024
Optimized lighting data (game data size is now substantially smaller) Various additions to levels Several changes, fixes & improvements
- Update v0.91 - 21 April 2024
Lots of optimizations Some secret area enhancements Fixed music not playing in Credits scene Fixed Booster activated & boost sound interruption
- Update v0.9 - 17 April 2024
Improved player movement, walking up steps no longer reduces horizontal movement Substantial enhancements to secret areas Changed Booster sounds Added particle effects & screen shake when a Mux is activated Fixed not being able to interact with wall switches when up-close Level selection screen times now all show hours if one level is over 1 hour Many other fixes, improvements & optimizations throughout
- Update v0.84 - 6 March 2024
Changed level start animation, now consistent with restarting Added setting for allowing music to continue playing when app has lost focus (ALT+Tabbed) Fixed level summary screen *sometimes* showing level time as 00:00.00 Tweaked layout & lighting near end of Level 7: Travelators Finished layout of final level (Terminus) As usual, other small tweaks & fixes
- Update v0.83 - 16 February 2024
Improved design of settings & level selection UI Added settings for configuring HUD elements Added settings for changing the crosshair, 10 to choose from HUD can now optionally include the level time & level par time Improved level entrance appearance Improved restart effect when restarting by entering the level entrance Various other small tweaks & fixes
- Update v0.82 - 9 February 2024
Fixed bug where mouse look wouldn't work for some players
- BETA MAX Livestream - 8 February 2024
With Steam's Nextfest in full swing, we're excited to have a demo version of the game for all to play which includes the first 4 levels and a "special-exclusive" demo level. Join us as we play through the current full-build (or see how far we get) and take questions from you lovely people during our livestream this week.